def load(): global tree, auth tree = PrefixCompletionTree() if not saywatcher in es.addons.SayListeners: es.addons.registerSayFilter(saywatcher) playerlib.registerPlayerListFilter("admin_say", admin_say_filter) xasay.registerSayPrefix(str(say_admin_prefix), _admin_say, "admin_say", "ADMIN")
def load(): global tree, auth tree = PrefixCompletionTree() if not saywatcher in es.addons.SayListeners: es.addons.registerSayFilter(saywatcher) playerlib.registerPlayerListFilter("admin_say", admin_say_filter) xasay.registerSayPrefix(str(say_admin_prefix), _admin_say) # explicitly set the capability in case xaextendedsay is not loaded xasay.registerCapability('admin_say', 'ADMIN')
def load(): #rslots = reservedSlots() # run the configuration variables cfg_vars() # register the playerlib player filter we have.. playerlib.registerPlayerListFilter("res", returnReservedStatus) # And say were loaded! xareserveslots.logging.log("Loaded Reserve slots (mani clone) %s" % str(info.version)) """ If XA has loaded whilst players are active, ensure they're not forgotten """ es_map_start({}) for player in map(str, es.getUseridList()): player_activate({'userid': player})
def load(): #rslots = reservedSlots() # run the configuration variables cfg_vars() # register the playerlib player filter we have.. playerlib.registerPlayerListFilter("res", returnReservedStatus) # And say were loaded! xareserveslots.logging.log("Loaded Reserve slots (mani clone) %s" % str(info.version)) """ If XA has loaded whilst players are active, ensure they're not forgotten """ es_map_start({}) for player in map(str, es.getUseridList() ): player_activate({'userid':player})