def unmute(self, receivers=None): """Unmute the player. See players.voice.mute_manager.unmute_player for more information. """ mute_manager.unmute_player(self.index, receivers)
def sync_voice_blocked_players(): for player in PlayerIter('human'): if blocked_voice_user_manager.is_blocked(player.steamid): mute_manager.mute_player(player.index) else: mute_manager.unmute_player(player.index)