예제 #1
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def test_media_changed():
    engine = SessionEngine()
    session = Session(duration=50 * 1000, rating_key=100, state='create', view_offset=0)

    # playing
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 1 * 1000})], [('start',)])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 3 * 1000})], [])

    assert_events(engine, session, [('playing', {'rating_key': 101, 'view_offset': 1 * 1000})], [
        ('stop',  {'rating_key': 100, 'view_offset': 3 * 1000}),
        ('start', {'rating_key': 101, 'view_offset': 1 * 1000})
    ])
예제 #2
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def test_simple():
    engine = SessionEngine()
    session = Session(rating_key=100, state='create', duration=50 * 1000, view_offset=0, part=1)

    # playing
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 1 * 1000, 'part': 1})], [('start',)])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 3 * 1000, 'part': 1})], [])

    assert_events(engine, session, [('playing', {'rating_key': 101, 'view_offset': 1 * 1000, 'part': 1})], [
        ('stop',  {'rating_key': 100, 'view_offset': 3 * 1000, 'part': 1}),
        ('start', {'rating_key': 101, 'view_offset': 1 * 1000, 'part': 1})
    ])
예제 #3
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def test_finished_duplication():
    engine = SessionEngine()
    session = Session(duration=50 * 1000, rating_key=100, state='create', view_offset=0)

    # playing
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 1000})], [('start',)])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 2000})], [])

    # stopped
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 50 * 1000})], [('stop',)])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 51 * 1000})], [])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 52 * 1000})], [])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 53 * 1000})], [])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 54 * 1000})], [])
예제 #4
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def test_unplayed():
    engine = SessionEngine()
    session = Session(rating_key=100,
                      state='create',
                      duration=50 * 1000,
                      view_offset=0,
                      part=1)

    assert_events(engine, session, [('paused', {
        'rating_key': 100,
        'view_offset': 50000,
        'part': 1
    })], [])
    assert_events(engine, session, [('stopped', {
        'rating_key': 100,
        'view_offset': 50000,
        'part': 1
    })], [])
예제 #5
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def test_stopped_duplication():
    engine = SessionEngine()
    session = Session(duration=50 * 1000, rating_key=100, state='create', view_offset=0)

    # Start watching item
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset':  1000})], [('start',)])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 10000})], [])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 20000})], [])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 30000})], [])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 40000})], [])

    # Ensure "stop" actions aren't duplicated
    assert_events(engine, session, [('stopped', {'rating_key': 100, 'view_offset': 50000})], [('stop',)])
    assert_events(engine, session, [('paused',  {'rating_key': 100, 'view_offset': 50000})], [])
    assert_events(engine, session, [('stopped', {'rating_key': 100, 'view_offset': 50000})], [])

    # Ensure item can be restarted
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 10000})], [('start',)])
    assert_events(engine, session, [('stopped', {'rating_key': 100, 'view_offset': 50000})], [('stop',)])
예제 #6
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def test_event_duplication():
    engine = SessionEngine()
    session = Session(duration=50 * 1000, rating_key=100, state='create', view_offset=0)

    # playing
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 1000})], [('start',)])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 3000})], [])

    # paused
    assert_events(engine, session, [('paused', {'rating_key': 100, 'view_offset': 3000})], [('pause',)])
    assert_events(engine, session, [('paused', {'rating_key': 100, 'view_offset': 3000})], [])

    # playing
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 4000})], [('start',)])
    assert_events(engine, session, [('playing', {'rating_key': 100, 'view_offset': 4000})], [])

    # stopped
    assert_events(engine, session, [('stopped', {'rating_key': 100, 'view_offset': 5000})], [('stop',)])
    assert_events(engine, session, [('stopped', {'rating_key': 100, 'view_offset': 5000})], [])

    # media change
    assert_events(engine, session, [('playing', {'rating_key': 101, 'view_offset': 1000})], [('start',)])
예제 #7
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    def __init__(self):
        Activity.on('logging.playing', self.on_playing)

        self.engine = SessionEngine()
예제 #8
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class Logging(Base):
    name = 'logging'

    def __init__(self):
        Activity.on('logging.playing', self.on_playing)

        self.engine = SessionEngine()

    def on_playing(self, info):
        if InterfaceMessages.critical:
            return

        # Create or retrieve existing session
        session = LSessionManager.get.or_create(info, fetch=True)

        if not session:
            return

        # Validate session
        if session.updated_at is None or (
                datetime.utcnow() - session.updated_at) > timedelta(minutes=5):
            log.info('Updating session, last update was over 5 minutes ago')
            LSessionManager.update(session, info, fetch=True)
            return

        if session.duration is None or session.view_offset is None:
            # Update session
            LSessionManager.update(
                session,
                info,
                fetch=lambda s, i: (s.rating_key != to_integer(
                    i.get('ratingKey')) or s.duration is None))
            return

        # Parse `info` to events
        events = self.to_events(session, info)

        if not events:
            return

        # Parse `events`
        actions = self.engine.process(session, events)

        for action, payload in actions:
            # Build request for the event
            request = self.build_request(
                session,
                rating_key=payload.get('rating_key'),
                view_offset=payload.get('view_offset'))

            if not request:
                continue

            # Queue request to be sent
            ActionManager.queue('/'.join(['scrobble', action]), request,
                                session)

        # Update session
        LSessionManager.update(session, info)

    @classmethod
    def to_events(cls, session, info):
        # Validate `state`
        state = info.get('state')

        if not state:
            log.warn('Event has an invalid state %r', state)
            return []

        if state in IGNORED_EVENTS:
            log.debug('Ignored "%s" event: %r', state, info)
            return []

        # Validate `view_offset`
        view_offset = to_integer(info.get('viewOffset'))

        if view_offset is None:
            log.info('Event has an invalid view offset %r', view_offset)
            return []

        # Check for session `view_offset` jump
        if cls.session_jumped(session, info.get('viewOffset')):
            return []

        # Build event
        return [(state, {
            'rating_key': to_integer(info.get('ratingKey')),
            'view_offset': view_offset
        })]

    @classmethod
    def test(cls):
        return True
예제 #9
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    def __init__(self):
        Activity.on('logging.playing', self.on_playing)

        self.engine = SessionEngine()
예제 #10
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class Logging(Base):
    name = 'logging'

    def __init__(self):
        Activity.on('logging.playing', self.on_playing)

        self.engine = SessionEngine()

    def on_playing(self, info):
        # Create or retrieve existing session
        session = LSessionManager.get.or_create(info, fetch=True)

        # Validate session
        if session.updated_at is None or (datetime.utcnow() - session.updated_at) > timedelta(minutes=5):
            log.info('Updating session, last update was over 5 minutes ago')
            LSessionManager.update(session, info, fetch=True)
            return

        if session.duration is None or session.view_offset is None:
            # Update session
            LSessionManager.update(session, info, fetch=lambda s, i: (
                s.rating_key != to_integer(i.get('ratingKey')) or
                s.duration is None
            ))
            return

        # Parse `info` to events
        events = self.to_events(session, info)

        if not events:
            return

        # Parse `events`
        actions = self.engine.process(session, events)

        for action, payload in actions:
            # Build request for the event
            request = self.build_request(
                session,
                rating_key=payload.get('rating_key'),
                view_offset=payload.get('view_offset')
            )

            if not request:
                continue

            # Queue request to be sent
            ActionManager.queue('/'.join(['scrobble', action]), request, session)

        # Update session
        LSessionManager.update(session, info)

    @classmethod
    def to_events(cls, session, info):
        # Validate `state`
        state = info.get('state')

        if not state:
            log.warn('Event has an invalid state %r', state)
            return []

        if state in IGNORED_EVENTS:
            log.debug('Ignored "%s" event: %r', state, info)
            return []

        # Validate `view_offset`
        view_offset = to_integer(info.get('viewOffset'))

        if view_offset is None:
            log.info('Event has an invalid view offset %r', view_offset)
            return []

        # Check for session `view_offset` jump
        if cls.session_jumped(session, info.get('viewOffset')):
            return []

        # Build event
        return [
            (state, {
                'rating_key': to_integer(info.get('ratingKey')),
                'view_offset': view_offset
            })
        ]

    @classmethod
    def test(cls):
        return True
예제 #11
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def test_paused():
    engine = SessionEngine()
    session = Session(rating_key=100,
                      state='create',
                      duration=50 * 1000,
                      view_offset=0,
                      part=1)

    # playing
    assert_events(engine, session, [('playing', {
        'rating_key': 100,
        'view_offset': 1 * 1000,
        'part': 1
    })], [('start', )])
    assert_events(engine, session, [('playing', {
        'rating_key': 100,
        'view_offset': 3 * 1000,
        'part': 1
    })], [])
    assert_events(engine, session, [('playing', {
        'rating_key': 100,
        'view_offset': 5 * 1000,
        'part': 1
    })], [])

    # paused
    assert_events(engine, session, [('paused', {
        'rating_key': 100,
        'view_offset': 37 * 1000,
        'part': 1
    })], [('pause', )])

    # playing
    assert_events(engine, session, [('playing', {
        'rating_key': 100,
        'view_offset': 38 * 1000,
        'part': 1
    })], [('start', )])
    assert_events(engine, session, [('playing', {
        'rating_key': 100,
        'view_offset': 39 * 1000,
        'part': 1
    })], [])

    # paused
    assert_events(engine, session, [('paused', {
        'rating_key': 100,
        'view_offset': 40 * 1000,
        'part': 1
    })], [('pause', )])

    # finished
    assert_events(engine, session, [('paused', {
        'rating_key': 100,
        'view_offset': 49 * 1000,
        'part': 1
    })], [('stop', )])
    assert_events(engine, session, [('paused', {
        'rating_key': 100,
        'view_offset': 50 * 1000,
        'part': 1
    })], [])

    # stopped
    assert_events(engine, session, [('stopped', {
        'rating_key': 100,
        'view_offset': 50 * 1000,
        'part': 1
    })], [])