예제 #1
0
class CommNetAgents:
    def __init__(self, args):
        self.n_actions = args.n_actions
        self.n_agents = args.n_agents
        self.state_shape = args.state_shape
        self.obs_shape = args.obs_shape
        self.policy = COMA(args)
        self.args = args

    # 根据weights得到概率,然后再根据epsilon选动作
    def choose_action(self, weights, avail_actions, epsilon, evaluate=False):
        weights = weights.unsqueeze(0)
        avail_actions = torch.tensor(avail_actions,
                                     dtype=torch.float32).unsqueeze(0)
        action_num = avail_actions.sum(dim=1, keepdim=True).float().repeat(
            1, avail_actions.shape[-1])  # 可以选择的动作的个数
        # 先将Actor网络的输出通过softmax转换成概率分布
        prob = torch.nn.functional.softmax(weights, dim=-1)
        # 在训练的时候给概率分布添加噪音
        prob = ((1 - epsilon) * prob +
                torch.ones_like(prob) * epsilon / action_num)
        prob[avail_actions == 0] = 0.0  # 不能执行的动作概率为0
        """
        不能执行的动作概率为0之后,prob中的概率和不为1,这里不需要进行正则化,因为torch.distributions.Categorical
        会将其进行正则化。要注意在训练的过程中没有用到Categorical,所以训练时取执行的动作对应的概率需要再正则化。
        """

        if epsilon == 0 and evaluate:
            # 测试时直接选最大的
            action = torch.argmax(prob)
        else:
            action = Categorical(prob).sample().long()
        return action

    def get_action_weights(self, obs, last_action):
        obs = torch.tensor(obs, dtype=torch.float32)
        last_action = torch.tensor(last_action, dtype=torch.float32)
        inputs = list()
        inputs.append(obs)
        # 给obs添加上一个动作、agent编号
        if self.args.last_action:
            inputs.append(last_action)
        if self.args.reuse_network:
            inputs.append(torch.eye(self.args.n_agents))
        inputs = torch.cat([x for x in inputs], dim=1)
        if self.args.cuda:
            inputs = inputs.cuda()
            self.policy.eval_hidden = self.policy.eval_hidden.cuda()
        weights, self.policy.eval_hidden = self.policy.eval_rnn(
            inputs, self.policy.eval_hidden)
        weights = weights.reshape(self.args.n_agents, self.args.n_actions)
        return weights.cpu()

    def _get_max_episode_len(self, batch):
        terminated = batch['terminated']
        episode_num = terminated.shape[0]
        max_episode_len = 0
        for episode_idx in range(episode_num):
            for transition_idx in range(self.args.episode_limit):
                if terminated[episode_idx, transition_idx, 0] == 1:
                    if transition_idx + 1 >= max_episode_len:
                        max_episode_len = transition_idx + 1
                    break
        return max_episode_len

    def train(self,
              batch,
              train_step,
              epsilon=None):  # coma在训练时也需要epsilon计算动作的执行概率
        # 每次学习时,各个episode的长度不一样,因此取其中最长的episode作为所有episode的长度
        max_episode_len = self._get_max_episode_len(batch)
        for key in batch.keys():
            batch[key] = batch[key][:, :max_episode_len]
        self.policy.learn(batch, max_episode_len, train_step, epsilon)
        if train_step > 0 and train_step % self.args.save_cycle == 0:
            self.policy.save_model(train_step)
예제 #2
0
class Agents:
    def __init__(self, args):
        self.n_actions = args.n_actions
        self.n_agents = args.n_agents
        self.state_shape = args.state_shape
        self.obs_shape = args.obs_shape
        if args.alg == 'vdn':
            self.policy = VDN(args)
        elif args.alg == 'qmix':
            self.policy = QMIX(args)
        else:
            self.policy = COMA(args)
        self.args = args

    def choose_action(self,
                      obs,
                      last_action,
                      agent_num,
                      avail_actions,
                      epsilon,
                      evaluate=False):
        inputs = obs.copy()
        avail_actions_ind = np.nonzero(avail_actions)[0]  # 可执行动作对应的index
        # 传入的agent_num是一个整数,代表第几个agent,现在要把他变成一个onehot向量
        agent_id = np.zeros(self.n_agents)
        agent_id[agent_num] = 1.

        if self.args.last_action:
            inputs = np.hstack((inputs, last_action))  # obs是数组,不能append
        if self.args.reuse_network:
            inputs = np.hstack((inputs, agent_id))
        hidden_state = self.policy.eval_hidden[:, agent_num, :]
        # 转化成Tensor,inputs的维度是(42,),要转化成(1,42)
        inputs = torch.tensor(inputs, dtype=torch.float32).unsqueeze(0)
        avail_actions = torch.tensor(avail_actions,
                                     dtype=torch.float32).unsqueeze(0)
        q_value, self.policy.eval_hidden[:,
                                         agent_num, :] = self.policy.eval_rnn.forward(
                                             inputs, hidden_state)
        if self.args.alg == 'coma':
            action = self._choose_coma_action(q_value, avail_actions, epsilon,
                                              evaluate)
        else:
            q_value[avail_actions == 0.0] = -float(
                "inf")  # 传入的avail_actions参数是一个array
            if np.random.uniform() < epsilon:
                action = np.random.choice(avail_actions_ind)  # action是一个整数
            else:
                action = torch.argmax(q_value)
        return action

    def _choose_coma_action(self,
                            inputs,
                            avail_actions,
                            epsilon,
                            evaluate=False):  # inputs是所有动作的q值
        action_num = avail_actions.sum(dim=1, keepdim=True).float().repeat(
            1, avail_actions.shape[-1])  # 可以选择的动作的个数
        # 先将Actor网络的输出通过softmax转换成概率分布
        prob = torch.nn.functional.softmax(inputs, dim=-1)
        # 在训练的时候给概率分布添加噪音
        prob = ((1 - epsilon) * prob +
                torch.ones_like(prob) * epsilon / action_num)
        prob[avail_actions == 0] = 0.0  # 不能执行的动作概率为0
        """
        不能执行的动作概率为0之后,prob中的概率和不为1,这里不需要进行正则化,因为torch.distributions.Categorical
        会将其进行正则化。要注意在训练的过程中没有用到Categorical,所以训练时取执行的动作对应的概率需要再正则化。
        """

        if epsilon == 0 and evaluate:
            # 测试时直接选最大的
            action = torch.argmax(prob)
        else:
            action = Categorical(prob).sample().long()
        return action

    def _get_max_episode_len(self, batch):
        terminated = batch['terminated']
        episode_num = terminated.shape[0]
        max_episode_len = 0
        for episode_idx in range(episode_num):
            for transition_idx in range(self.args.episode_limit):
                if terminated[episode_idx, transition_idx, 0] == 1:
                    if transition_idx + 1 >= max_episode_len:
                        max_episode_len = transition_idx + 1
                    break
        return max_episode_len

    def train(self,
              batch,
              train_step,
              epsilon=None):  # coma在训练时也需要epsilon计算动作的执行概率
        # 每次学习时,各个episode的长度不一样,因此取其中最长的episode作为所有episode的长度
        max_episode_len = self._get_max_episode_len(batch)
        for key in batch.keys():
            batch[key] = batch[key][:, :max_episode_len]
        self.policy.learn(batch, max_episode_len, train_step, epsilon)
        if train_step > 0 and train_step % self.args.save_cycle == 0:
            self.policy.save_model(train_step)