def _installReleaseInternal(self, releaseInfo, releaseSource, suppressPrompts=False): self._log.heading("Installing release '{0}' (version {1})", releaseInfo.name, releaseInfo.version) installDirName = None for packageInfo in self._packageManager.getAllPackageInfos(): installInfo = packageInfo.installInfo if installInfo and installInfo.releaseInfo and installInfo.releaseInfo.id == releaseInfo.id: if installInfo.releaseInfo.versionCode == releaseInfo.versionCode: if not suppressPrompts: shouldContinue = MiscUtil.confirmChoice( "Release '{0}' (version {1}) is already installed. Would you like to re-install anyway? Note that this will overwrite any local changes you've made to it." .format(releaseInfo.name, releaseInfo.version)) assertThat(shouldContinue, 'User aborted') else: print( "\nFound release '{0}' already installed with version '{1}'" .format(releaseInfo.name, releaseInfo.version), end='') installDirection = 'UPGRADE' if releaseInfo.versionCode > installInfo.releaseInfo.versionCode else 'DOWNGRADE' if not suppressPrompts: shouldContinue = MiscUtil.confirmChoice( "Are you sure you want to {0} '{1}' from version '{2}' to version '{3}'? (y/n)" .format(installDirection, releaseInfo.name, installInfo.releaseInfo.version, releaseInfo.version)) assertThat(shouldContinue, 'User aborted') self._packageManager.deletePackage(packageInfo.name) # Retain original directory name in case it is referenced by other packages installDirName = packageInfo.name installDirName = releaseSource.installRelease(releaseInfo, installDirName) destDir = self._varMgr.expand( '[UnityPackagesDir]/{0}'.format(installDirName)) assertThat(self._sys.directoryExists(destDir), 'Expected dir "{0}" to exist', destDir) newInstallInfo = PackageInstallInfo() newInstallInfo.releaseInfo = releaseInfo newInstallInfo.installDate = datetime.utcnow() yamlStr = YamlSerializer.serialize(newInstallInfo) self._sys.writeFileAsText(os.path.join(destDir, InstallInfoFileName), yamlStr) self._log.info("Successfully installed '{0}' (version {1})", releaseInfo.name, releaseInfo.version)
def _installReleaseInternal(self, releaseInfo, releaseSource, suppressPrompts = False): self._log.heading("Installing release '{0}' (version {1})", releaseInfo.name, releaseInfo.version) installDirName = None for packageInfo in self._packageManager.getAllPackageInfos(): installInfo = packageInfo.installInfo if installInfo and installInfo.releaseInfo and installInfo.releaseInfo.id == releaseInfo.id: if installInfo.releaseInfo.versionCode == releaseInfo.versionCode: if not suppressPrompts: shouldContinue = MiscUtil.confirmChoice( "Release '{0}' (version {1}) is already installed. Would you like to re-install anyway? Note that this will overwrite any local changes you've made to it.".format(releaseInfo.name, releaseInfo.version)) assertThat(shouldContinue, 'User aborted') else: print("\nFound release '{0}' already installed with version '{1}'".format(releaseInfo.name, releaseInfo.version), end='') installDirection = 'UPGRADE' if releaseInfo.versionCode > installInfo.releaseInfo.versionCode else 'DOWNGRADE' if not suppressPrompts: shouldContinue = MiscUtil.confirmChoice("Are you sure you want to {0} '{1}' from version '{2}' to version '{3}'? (y/n)".format(installDirection, releaseInfo.name, installInfo.releaseInfo.version, releaseInfo.version)) assertThat(shouldContinue, 'User aborted') self._packageManager.deletePackage(packageInfo.name) # Retain original directory name in case it is referenced by other packages installDirName = packageInfo.name installDirName = releaseSource.installRelease(releaseInfo, installDirName) destDir = self._varMgr.expand('[UnityPackagesDir]/{0}'.format(installDirName)) assertThat(self._sys.directoryExists(destDir), 'Expected dir "{0}" to exist', destDir) newInstallInfo = PackageInstallInfo() newInstallInfo.releaseInfo = releaseInfo newInstallInfo.installDate = datetime.utcnow() yamlStr = YamlSerializer.serialize(newInstallInfo) self._sys.writeFileAsText(os.path.join(destDir, InstallInfoFileName), yamlStr) self._log.info("Successfully installed '{0}' (version {1})", releaseInfo.name, releaseInfo.version)
def _runPreBuild(self): if self._args.openDocumentation: self._openDocumentation() if self._args.clearProjectGeneratedFiles: self._packageMgr.clearProjectGeneratedFiles(self._project) if self._args.clearAllProjectGeneratedFiles: self._packageMgr.clearAllProjectGeneratedFiles() if self._args.deleteAllLinks: self._packageMgr.deleteAllLinks() if self._args.deletePackage: if not self._args.suppressPrompts: if not MiscUtil.confirmChoice("Are you sure you want to delete package '{0}'? (y/n) \nNote that this change is non-recoverable! (unless you are using source control) ".format(self._args.deletePackage)): assertThat(False, "User aborted operation") self._packageMgr.deletePackage(self._args.deletePackage) if self._args.deleteProject: if not self._args.suppressPrompts: if not MiscUtil.confirmChoice("Are you sure you want to delete project '{0}'? (y/n) \nNote that this will only delete your unity project settings and the {1} for this project. \nThe rest of the content for your project will remain in the UnityPackages folder ".format(self._args.deleteProject, ProjectConfigFileName)): assertThat(False, "User aborted operation") self._packageMgr.deleteProject(self._args.deleteProject) if self._args.installRelease: releaseName, releaseVersion = self._args.installRelease self._releaseSourceManager.installReleaseByName(releaseName, releaseVersion) if self._args.init: self._packageMgr.updateLinksForAllProjects() if self._args.updateLinks: self._packageMgr.updateProjectJunctions(self._project, self._platform) if self._args.updateUnitySolution: self._vsSolutionHelper.updateUnitySolution(self._project, self._platform) if self._args.updateCustomSolution: self._vsSolutionHelper.updateCustomSolution(self._project, self._platform)