def generate(self, seed, config, depth, region): R = Random(seed) length = R.generate(config.length) height = R.generate(config.height) num_roads = R.generate(config.num_roads) min_gap = config.min_gap_between_roads road_data, spaces = make_roads(length, height, config.road_width, num_roads, min_gap, R) road_models = [] for origin, road_length, config.road_width, orientation in road_data: road = RoadModel(road_length, config.road_width, orientation) road_models.append((origin, road)) #print 'sub-roads: ', len(road_models) layouts = [] lgen = LayoutGenerator() for index, (origin, (llength, lheight)) in enumerate(spaces): lseed = make_seed(seed, index) lconfig = LayoutConfig() lconfig.length = llength lconfig.height = lheight layout = lgen.generate(lseed, lconfig, depth, region) x, y = origin origin = x, 0, -y layouts.append((origin, layout)) sector = Model(length, height, road_models, layouts) return sector
def generate(self, seed, config, depth, region): R = Random(seed) length = R.generate(config.length) height = R.generate(config.height) num_roads = R.generate(config.num_roads) min_gap = config.min_gap_between_roads road_data, spaces = make_roads(length, height, config.road_width, num_roads, min_gap, R) road_models = [] for origin, road_length, road_width, orientation in road_data: road = RoadModel(road_length, road_width, orientation) road_models.append((origin, road)) #print 'roads: ', len(road_models) sectors = [] sgen = SectorGenerator() for index, (origin, (slength, sheight)) in enumerate(spaces): sseed = make_seed(seed, index) sconfig = SectorConfig() sconfig.length = slength sconfig.height = sheight sector = sgen.generate(sseed, sconfig, depth, region) x, y = origin origin = x, 0, -y sectors.append((origin, sector)) city = Model(length, height, road_models, sectors) return city
def generate(self, seed, config, depth, region): R = Random(seed) length = R.generate(config.length) height = R.generate(config.height) layout = Model(length, height) return layout