def __init__(self, attribute, window, aguidata={}, **kwargs): #control control = wx.Panel(window) sizer = wx.BoxSizer(orient = wx.VERTICAL) self.sizer = sizer #edit editSizer = wx.BoxSizer(orient = wx.HORIZONTAL) sizer.Add(editSizer,flag=wx.EXPAND) # list of components on object editList = ComponentList(parent=control, size=WX_BUTTON_SIZE) editList.SetToolTipString("Components attached to object") editList.SetPopupMinWidth(100) editSizer.Add(editList, 1, wx.EXPAND, 5) self.editList = editList # edit button edit_image = wx.Bitmap(get_image_path("edit.png"), wx.BITMAP_TYPE_PNG) editButton = wx.BitmapButton(control, size=WX_BUTTON_SIZE, bitmap=edit_image) # editButton.SetInitialSize((50,self.editList.Size[1])) editButton.SetToolTipString("Edit this component in a new window") editButton.Bind(wx.EVT_BUTTON, self.edit_button_click) self.editButton = editButton editSizer.Add(editButton, 0, wx.EAST) #delete remove_image = wx.Bitmap(get_image_path("delete.png"), wx.BITMAP_TYPE_PNG) removeButton = wx.BitmapButton(control, size=WX_BUTTON_SIZE, bitmap=remove_image) removeButton.SetToolTipString("Remove this component from object") removeButton.Bind(wx.EVT_BUTTON, self.remove_button_click) editSizer.Add( removeButton,0, wx.EXPAND, 5) # add button add_image = wx.Bitmap(get_image_path("add.png"), wx.BITMAP_TYPE_PNG) addButton = wx.BitmapButton(control, size=WX_BUTTON_SIZE, bitmap=add_image) # addButton.SetInitialSize(editButton.Size) addButton.SetToolTipString("Pick a component to add to this object") addButton.Bind(wx.EVT_BUTTON, self.add_button_click) editSizer.Add( addButton, 0, wx.EAST) control.SetSizer(sizer) control.SetMinSize((-1, -1)) sizer.SetMinSize((-1,-1)) sizer.Fit(control) # addTree.SetMinSize((1,self.addTree.Size[1])) editList.SetMinSize((1,self.editList.Size[1])) kwargs['aguidata'] = aguidata # kwargs['label_widget'] = label kwargs['control_widget'] = control Base.__init__(self, attribute, window, **kwargs) # keep the pug function around for button pressing # don't know if this is the right way to do it from pug.syswx.pugframe import PugFrame self.pugframe = PugFrame
def __init__(self, attribute, window, aguidata={}, **kwargs): # control control = wx.Panel(window) sizer = wx.BoxSizer(orient=wx.VERTICAL) self.sizer = sizer # edit editSizer = wx.BoxSizer(orient=wx.HORIZONTAL) sizer.Add(editSizer, flag=wx.EXPAND) # list of components on object editList = ComponentList(parent=control, size=WX_BUTTON_SIZE) editList.SetToolTipString("Components attached to object") editList.SetPopupMinWidth(100) editSizer.Add(editList, 1, wx.EXPAND, 5) self.editList = editList # edit button edit_image = wx.Bitmap(get_image_path("edit.png"), wx.BITMAP_TYPE_PNG) editButton = wx.BitmapButton(control, size=WX_BUTTON_SIZE, bitmap=edit_image) # editButton.SetInitialSize((50,self.editList.Size[1])) editButton.SetToolTipString("Edit this component in a new window") editButton.Bind(wx.EVT_BUTTON, self.edit_button_click) self.editButton = editButton editSizer.Add(editButton, 0, wx.EAST) # delete remove_image = wx.Bitmap(get_image_path("delete.png"), wx.BITMAP_TYPE_PNG) removeButton = wx.BitmapButton(control, size=WX_BUTTON_SIZE, bitmap=remove_image) removeButton.SetToolTipString("Remove this component from object") removeButton.Bind(wx.EVT_BUTTON, self.remove_button_click) editSizer.Add(removeButton, 0, wx.EXPAND, 5) # add button add_image = wx.Bitmap(get_image_path("add.png"), wx.BITMAP_TYPE_PNG) addButton = wx.BitmapButton(control, size=WX_BUTTON_SIZE, bitmap=add_image) # addButton.SetInitialSize(editButton.Size) addButton.SetToolTipString("Pick a component to add to this object") addButton.Bind(wx.EVT_BUTTON, self.add_button_click) editSizer.Add(addButton, 0, wx.EAST) control.SetSizer(sizer) control.SetMinSize((-1, -1)) sizer.SetMinSize((-1, -1)) sizer.Fit(control) # addTree.SetMinSize((1,self.addTree.Size[1])) editList.SetMinSize((1, self.editList.Size[1])) kwargs["aguidata"] = aguidata # kwargs['label_widget'] = label kwargs["control_widget"] = control Base.__init__(self, attribute, window, **kwargs) # keep the pug function around for button pressing # don't know if this is the right way to do it from pug.syswx.pugframe import PugFrame self.pugframe = PugFrame
def __init__(self, attribute, window, aguidata={}, **kw): aguidata['wildcards'] = "wav file (*.wav)|*.wav" \ "|ogg file (*.ogg)|*.ogg|" # "mp3 file (*.mp3)|*.mp3|" \ # "midi files (*.mid)|*.mid|" \ # "All files (*.*)|*.*" aguidata['subfolder'] = "sound" aguidata['allow_delete'] = True Filename.__init__(self, attribute, window, aguidata=aguidata, **kw) # play sound button try: play_image = wx.Bitmap(get_image_path("play.png"), wx.BITMAP_TYPE_PNG) except: play_image = wx.ArtProvider.GetBitmap(wx.ART_GO_FORWARD, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) playbutton = wx.BitmapButton(self.control, bitmap=play_image, size=WX_BUTTON_SIZE) playbutton.SetToolTipString('Play sound. Hold to loop.') playbutton.Bind(wx.EVT_LEFT_DOWN, self.play) playbutton.Bind(wx.EVT_LEFT_UP, self.stop) self.control.GetSizer().Add(playbutton, 0) self.sound = None # currently playing sound
def __init__(self, parent=None): # This is a recipe to a the screen. # Modify the following variables as necessary. bitmap = wx.Bitmap(get_image_path('pug.png'), wx.BITMAP_TYPE_PNG) splashStyle = wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT |\ wx.NO_BORDER | wx.STAY_ON_TOP splashDuration = 1000 # milliseconds # Call the constructor with the above arguments in exactly the # following order. wx.SplashScreen.__init__(self, bitmap, splashStyle, splashDuration, parent) self.Hide() self.Bind(wx.EVT_CLOSE, self.OnExit) wx.Yield()
def __init__(self, attribute, window, aguidata={}, **kw): aguidata["wildcards"] = "wav file (*.wav)|*.wav" "|ogg file (*.ogg)|*.ogg|" # "mp3 file (*.mp3)|*.mp3|" \ # "midi files (*.mid)|*.mid|" \ # "All files (*.*)|*.*" aguidata["subfolder"] = "sound" aguidata["allow_delete"] = True Filename.__init__(self, attribute, window, aguidata=aguidata, **kw) # play sound button try: play_image = wx.Bitmap(get_image_path("play.png"), wx.BITMAP_TYPE_PNG) except: play_image = wx.ArtProvider.GetBitmap(wx.ART_GO_FORWARD, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) playbutton = wx.BitmapButton(self.control, bitmap=play_image, size=WX_BUTTON_SIZE) playbutton.SetToolTipString("Play sound. Hold to loop.") playbutton.Bind(wx.EVT_LEFT_DOWN, self.play) playbutton.Bind(wx.EVT_LEFT_UP, self.stop) self.control.GetSizer().Add(playbutton, 0) self.sound = None # currently playing sound
def __init__(self, attribute, window, aguidata={}, **kwargs): #control control = wx.Panel(parent=window) sizer = wx.GridBagSizer() control.SetSizer(sizer) self.list = [] #generate list self.list_generator = aguidata.get('list_generator', None) add = delete = info = arrange_up = arrange_down = None #add button if aguidata.get('add', False): addinfo = aguidata['add'] if len(addinfo) > 0: addfn = addinfo[0] else: addfn = self.evt_add_button if len(addinfo) > 1: tooltip = addinfo[1] else: tooltip = "Add an item" add = wx.BitmapButton(control, -1, size=(WX_STANDARD_HEIGHT, WX_STANDARD_HEIGHT)) add_image = wx.Bitmap(get_image_path("add.png"), wx.BITMAP_TYPE_PNG) add.SetBitmapLabel(add_image) add.SetToolTipString(tooltip) add.Bind(wx.EVT_BUTTON, addfn) #delete button if aguidata.get('delete', False): deleteinfo = aguidata['delete'] if len(deleteinfo) > 0: deletefn = deleteinfo[0] else: deletefn = self.evt_delete_button if len(deleteinfo) > 1: tooltip = deleteinfo[1] else: tooltip = "Delete an item" delete = wx.BitmapButton(control, -1, size=(WX_STANDARD_HEIGHT, WX_STANDARD_HEIGHT)) remove_image = wx.Bitmap(get_image_path("delete.png"), wx.BITMAP_TYPE_PNG) delete.SetBitmapLabel(remove_image) delete.SetToolTipString(tooltip) delete.Bind(wx.EVT_BUTTON, deletefn) #info button if aguidata.get('info', False): infoinfo = aguidata['info'] self.infotext = infoinfo[0] if len(infoinfo) > 1: tooltip = infoinfo[1] else: tooltip = "Info about this list" info = wx.BitmapButton(control, -1, size=(WX_STANDARD_HEIGHT, WX_STANDARD_HEIGHT)) bmp = wx.ArtProvider.GetBitmap(wx.ART_TIP, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) info.SetBitmapLabel(bmp) info.SetToolTipString(tooltip) info.Bind(wx.EVT_BUTTON, self.evt_info_button) #arrange buttons if aguidata.get('arrange_up', False): arrange_upinfo = aguidata['arrange_up'] if len(arrange_upinfo) > 0: arrange_upfn = arrange_upinfo[0] else: arrange_upfn = self.evt_arrange_up_button if len(arrange_upinfo) > 1: tooltip = arrange_upinfo[1] else: tooltip = "Move selected item up" arrange_up = wx.BitmapButton(control, -1, size=(WX_STANDARD_HEIGHT, WX_STANDARD_HEIGHT/2)) arrange_up_image = wx.Bitmap(get_image_path("arrow_up.png"), wx.BITMAP_TYPE_PNG) arrange_up.SetBitmapLabel(arrange_up_image) arrange_up.SetToolTipString(tooltip) arrange_up.Bind(wx.EVT_BUTTON, arrange_upfn) if aguidata.get('arrange_down', False): arrange_downinfo = aguidata['arrange_down'] if len(arrange_downinfo) > 0: arrange_downfn = arrange_downinfo[0] else: arrange_downfn = self.evt_arrange_down_button if len(arrange_downinfo) > 1: tooltip = arrange_downinfo[1] else: tooltip = "Move selected item down" arrange_down = wx.BitmapButton(control, -1, size=(WX_STANDARD_HEIGHT, WX_STANDARD_HEIGHT/2)) arrange_down_image = wx.Bitmap(get_image_path("arrow_down.png"), wx.BITMAP_TYPE_PNG) arrange_down.SetBitmapLabel(arrange_down_image) arrange_down.SetToolTipString(tooltip) arrange_down.Bind(wx.EVT_BUTTON, arrange_downfn) line = wx.StaticLine(control,pos=(0,0)) line.MaxSize = (-1,1) buttons = 0 defaultsize = 0 for button in [delete, add, info, arrange_up, arrange_down]: if button: sizer.Add(button, (buttons,1)) defaultsize += button.GetSize()[1] buttons+=1 height = aguidata.get('height', defaultsize) control.MinSize = (-1, height+2) listbox = wx.ListBox(control, -1) listbox.MaxSize = (-1, height) listbox.MinSize = (-1, height) self.listbox = listbox sizer.Add(line,(buttons,0),flag=wx.EXPAND) sizer.Add(listbox, (0, 0),(buttons, 1), flag=wx.EXPAND | wx.EAST, border = 4) sizer.AddGrowableCol(0) kwargs['control_widget'] = control Base.__init__(self, attribute, window, aguidata, **kwargs)
def __init__(self, attribute, window, aguidata ={}, **kwargs): #widgets control = wx.Panel(window, size=(1,WX_STANDARD_HEIGHT)) control.SetMinSize((-1, WX_STANDARD_HEIGHT)) controlSizer = wx.BoxSizer(orient=wx.HORIZONTAL) control.SetSizer(controlSizer) try: rewind_image = wx.Bitmap(get_image_path("rewind.png"), wx.BITMAP_TYPE_PNG) except: rewind_image = wx.ArtProvider.GetBitmap(wx.ART_UNDO, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) try: play_image = wx.Bitmap(get_image_path("play.png"), wx.BITMAP_TYPE_PNG) except: play_image = wx.ArtProvider.GetBitmap(wx.ART_GO_FORWARD, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) try: pause_image = wx.Bitmap(get_image_path("pause.png"), wx.BITMAP_TYPE_PNG) except: pause_image = wx.ArtProvider.GetBitmap(wx.ART_WARNING, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) try: stop_image = wx.Bitmap(get_image_path("stop.png"), wx.BITMAP_TYPE_PNG) except: stop_image = wx.ArtProvider.GetBitmap(wx.ART_CROSS_MARK, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) try: execute_image = wx.Bitmap(get_image_path("execute.png"), wx.BITMAP_TYPE_PNG) except: execute_image = wx.ArtProvider.GetBitmap(wx.ART_EXECUTABLE_FILE, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) try: fast_forward_image = wx.Bitmap(get_image_path("fast_forward.png"), wx.BITMAP_TYPE_PNG) except: fast_forward_image = wx.ArtProvider.GetBitmap(wx.ART_REDO, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) buttonOrder = ['rewind', 'play', 'pause', 'stop', 'fast_forward', 'execute'] infoDict = { 'rewind':('Rewind', rewind_image), 'play':('Play', play_image), 'pause':('Pause', pause_image), 'stop':('Stop', stop_image), 'fast_forward':('Fast Forward', fast_forward_image), 'execute':('Execute in separate process', execute_image), } self.functionDict = {} self.buttonDict = {} for item in buttonOrder: info = infoDict[item] self.buttonDict[item] = None if not aguidata.has_key(item): continue if isroutine(aguidata[item]): func = aguidata[item] else: func = getattr( window.object, aguidata[item], None) if not isroutine(func): continue if item == 'play': button = wx.BitmapButton(control, -1, size=WX_BUTTON_SIZE) self.playbutton = button elif item == 'pause': button = wx.BitmapButton(control, -1, size=WX_BUTTON_SIZE) self.pausebutton = button button.Enable(False) else: button = wx.BitmapButton(control, -1, size=WX_BUTTON_SIZE) button.type = item self.buttonDict[item] = button # print info[1].Ok(), info[1] button.SetBitmapLabel(info[1]) self.functionDict[button] = func button.SetToolTipString(info[0]) control.Bind(wx.EVT_BUTTON, self.button_press, button) controlSizer.Add( button) line = AguiLabelSizer(control, ' ') controlSizer.Add(line, 1, wx.EXPAND) kwargs['control_widget'] = control Base.__init__(self, attribute, window, aguidata, **kwargs)
def __init__(self, attribute, window, aguidata={}, **kwargs): #control control = wx.Panel(parent=window) sizer = wx.GridBagSizer() control.SetSizer(sizer) self.list = [] #generate list self.list_generator = aguidata.get('list_generator', None) add = delete = info = arrange_up = arrange_down = None #add button if aguidata.get('add', False): addinfo = aguidata['add'] if len(addinfo) > 0: addfn = addinfo[0] else: addfn = self.evt_add_button if len(addinfo) > 1: tooltip = addinfo[1] else: tooltip = "Add an item" add = wx.BitmapButton(control, -1, size=(WX_STANDARD_HEIGHT, WX_STANDARD_HEIGHT)) add_image = wx.Bitmap(get_image_path("add.png"), wx.BITMAP_TYPE_PNG) add.SetBitmapLabel(add_image) add.SetToolTipString(tooltip) add.Bind(wx.EVT_BUTTON, addfn) #delete button if aguidata.get('delete', False): deleteinfo = aguidata['delete'] if len(deleteinfo) > 0: deletefn = deleteinfo[0] else: deletefn = self.evt_delete_button if len(deleteinfo) > 1: tooltip = deleteinfo[1] else: tooltip = "Delete an item" delete = wx.BitmapButton(control, -1, size=(WX_STANDARD_HEIGHT, WX_STANDARD_HEIGHT)) remove_image = wx.Bitmap(get_image_path("delete.png"), wx.BITMAP_TYPE_PNG) delete.SetBitmapLabel(remove_image) delete.SetToolTipString(tooltip) delete.Bind(wx.EVT_BUTTON, deletefn) #info button if aguidata.get('info', False): infoinfo = aguidata['info'] self.infotext = infoinfo[0] if len(infoinfo) > 1: tooltip = infoinfo[1] else: tooltip = "Info about this list" info = wx.BitmapButton(control, -1, size=(WX_STANDARD_HEIGHT, WX_STANDARD_HEIGHT)) bmp = wx.ArtProvider.GetBitmap(wx.ART_TIP, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) info.SetBitmapLabel(bmp) info.SetToolTipString(tooltip) info.Bind(wx.EVT_BUTTON, self.evt_info_button) #arrange buttons if aguidata.get('arrange_up', False): arrange_upinfo = aguidata['arrange_up'] if len(arrange_upinfo) > 0: arrange_upfn = arrange_upinfo[0] else: arrange_upfn = self.evt_arrange_up_button if len(arrange_upinfo) > 1: tooltip = arrange_upinfo[1] else: tooltip = "Move selected item up" arrange_up = wx.BitmapButton(control, -1, size=(WX_STANDARD_HEIGHT, WX_STANDARD_HEIGHT / 2)) arrange_up_image = wx.Bitmap(get_image_path("arrow_up.png"), wx.BITMAP_TYPE_PNG) arrange_up.SetBitmapLabel(arrange_up_image) arrange_up.SetToolTipString(tooltip) arrange_up.Bind(wx.EVT_BUTTON, arrange_upfn) if aguidata.get('arrange_down', False): arrange_downinfo = aguidata['arrange_down'] if len(arrange_downinfo) > 0: arrange_downfn = arrange_downinfo[0] else: arrange_downfn = self.evt_arrange_down_button if len(arrange_downinfo) > 1: tooltip = arrange_downinfo[1] else: tooltip = "Move selected item down" arrange_down = wx.BitmapButton(control, -1, size=(WX_STANDARD_HEIGHT, WX_STANDARD_HEIGHT / 2)) arrange_down_image = wx.Bitmap(get_image_path("arrow_down.png"), wx.BITMAP_TYPE_PNG) arrange_down.SetBitmapLabel(arrange_down_image) arrange_down.SetToolTipString(tooltip) arrange_down.Bind(wx.EVT_BUTTON, arrange_downfn) line = wx.StaticLine(control, pos=(0, 0)) line.MaxSize = (-1, 1) buttons = 0 defaultsize = 0 for button in [delete, add, info, arrange_up, arrange_down]: if button: sizer.Add(button, (buttons, 1)) defaultsize += button.GetSize()[1] buttons += 1 height = aguidata.get('height', defaultsize) control.MinSize = (-1, height + 2) listbox = wx.ListBox(control, -1) listbox.MaxSize = (-1, height) listbox.MinSize = (-1, height) self.listbox = listbox sizer.Add(line, (buttons, 0), flag=wx.EXPAND) sizer.Add(listbox, (0, 0), (buttons, 1), flag=wx.EXPAND | wx.EAST, border=4) sizer.AddGrowableCol(0) kwargs['control_widget'] = control Base.__init__(self, attribute, window, aguidata, **kwargs)
def get_icon(): "get_icon()->The wx.Icon for pug" return wx.Icon(get_image_path('pug.ico'), wx.BITMAP_TYPE_ICO)
def __init__(self, attribute, window, aguidata={}, **kwargs): #widgets control = wx.Panel(window, size=(1, WX_STANDARD_HEIGHT)) control.SetMinSize((-1, WX_STANDARD_HEIGHT)) controlSizer = wx.BoxSizer(orient=wx.HORIZONTAL) control.SetSizer(controlSizer) try: rewind_image = wx.Bitmap(get_image_path("rewind.png"), wx.BITMAP_TYPE_PNG) except: rewind_image = wx.ArtProvider.GetBitmap(wx.ART_UNDO, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) try: play_image = wx.Bitmap(get_image_path("play.png"), wx.BITMAP_TYPE_PNG) except: play_image = wx.ArtProvider.GetBitmap(wx.ART_GO_FORWARD, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) try: pause_image = wx.Bitmap(get_image_path("pause.png"), wx.BITMAP_TYPE_PNG) except: pause_image = wx.ArtProvider.GetBitmap(wx.ART_WARNING, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) try: stop_image = wx.Bitmap(get_image_path("stop.png"), wx.BITMAP_TYPE_PNG) except: stop_image = wx.ArtProvider.GetBitmap(wx.ART_CROSS_MARK, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) try: execute_image = wx.Bitmap(get_image_path("execute.png"), wx.BITMAP_TYPE_PNG) except: execute_image = wx.ArtProvider.GetBitmap(wx.ART_EXECUTABLE_FILE, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) try: fast_forward_image = wx.Bitmap(get_image_path("fast_forward.png"), wx.BITMAP_TYPE_PNG) except: fast_forward_image = wx.ArtProvider.GetBitmap( wx.ART_REDO, wx.ART_TOOLBAR, WX_BUTTON_BMP_SIZE) buttonOrder = [ 'rewind', 'play', 'pause', 'stop', 'fast_forward', 'execute' ] infoDict = { 'rewind': ('Rewind', rewind_image), 'play': ('Play', play_image), 'pause': ('Pause', pause_image), 'stop': ('Stop', stop_image), 'fast_forward': ('Fast Forward', fast_forward_image), 'execute': ('Execute in separate process', execute_image), } self.functionDict = {} self.buttonDict = {} for item in buttonOrder: info = infoDict[item] self.buttonDict[item] = None if not aguidata.has_key(item): continue if isroutine(aguidata[item]): func = aguidata[item] else: func = getattr(window.object, aguidata[item], None) if not isroutine(func): continue if item == 'play': button = wx.BitmapButton(control, -1, size=WX_BUTTON_SIZE) self.playbutton = button elif item == 'pause': button = wx.BitmapButton(control, -1, size=WX_BUTTON_SIZE) self.pausebutton = button button.Enable(False) else: button = wx.BitmapButton(control, -1, size=WX_BUTTON_SIZE) button.type = item self.buttonDict[item] = button # print info[1].Ok(), info[1] button.SetBitmapLabel(info[1]) self.functionDict[button] = func button.SetToolTipString(info[0]) control.Bind(wx.EVT_BUTTON, self.button_press, button) controlSizer.Add(button) line = AguiLabelSizer(control, ' ') controlSizer.Add(line, 1, wx.EXPAND) kwargs['control_widget'] = control Base.__init__(self, attribute, window, aguidata, **kwargs)
def get_icon(): "get_icon()->The wx.Icon for pug" return wx.Icon( get_image_path('pug.ico'), wx.BITMAP_TYPE_ICO)