예제 #1
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def main2D_3D_2D_LowResolution():
    '''1. read origin obj and image'''
    objPath = '../../github/vrn-07231340/obj/trump-12.obj'
    objLines, vLines, fLines = readObj(objPath)
    imgPath = '../../github/vrn-07231340/examples/scaled/trump-12.jpg'
    img = cv2.imread(imgPath)
    '''2. origin 2D landmark --> origin 3D landmark'''
    '''   BUT ONE 2D LANDMARK --> MORE THAN ONE 3D LANDMARK'''
    '''   HOW TO CHOOSE THE BEST ONE ?'''
    '''   OPTION 1: 选Z最大的3D landmark'''
    '''2.1 origin 2D landmark [x, y]'''
    originLandmark2DList = getLandmark2D(img)
    '''2.2 origin 3D landmark list [[[x, y], [(line1, vLine1), (line2, vLine2)]], ... ]'''
    originLandmark3DList = getLandmark3D(originLandmark2DList, vLines)
    '''2.3 OPTION 1: 选Z最大的3D landmark'''
    originLandmark3DList = optionChooseZMax(originLandmark3DList)
    '''3. nod'''
    nodAngle = 15
    nodCenterMode = 'maxY'
    nodedObjLines = nod(objPath, nodAngle, nodCenterMode)
    '''4. noded 3D landmark list'''
    '''nodedLandmark3DList: [[x0, y0], [x0, y0, z0], [x1, y1], [x1, y1, z1], (line, vLine)]'''
    '''len(nodedLandmark3DList): number of landmarks both on 2D and 3D'''
    '''[x0, y0]: original landmark on 2D img'''
    '''[x0, y0, z0]: original landmark on 3D model'''
    '''[x1, y1]: noded landmark on 2D img'''
    '''[x1, y1, z1]: noded landmark on 3D model'''
    '''(line, vLine): the line(th) noded vLine'''
    nodedVLines = objLines2vLines(nodedObjLines)
    nodedLandmark3DList = getNodedLandmark3D(nodedVLines, originLandmark3DList)
    '''5. noded 3D landmark --> noded 2D landmark'''
    nodedLandmark2D = []
    for nodedLandmark3D in nodedLandmark3DList:
        nodedLandmark2D.append(nodedLandmark3D[2])
    nodedLandmark2D = addEdgeLandmark(nodedLandmark2D, img)
    '''6. delaunay triangle for (origin landmarks which are both on 2D and 3D) + (eight edge points)'''
    originLandmark2D = []
    for nodedLandmark3D in nodedLandmark3DList:
        originLandmark2D.append((nodedLandmark3D[0][0], nodedLandmark3D[0][1]))
    originLandmark2D = addEdgeLandmark(originLandmark2D, img)
    assert len(originLandmark2D) == len(nodedLandmark2D)
    triList = generateTriList(originLandmark2D, img)
    '''7. warp'''
    imgMorph = morph_modify_for_2D3D2D_low_resolution(originLandmark2D,
                                                      nodedLandmark2D, img,
                                                      triList)
    imshow('imgMorph', imgMorph)
    cv2.imwrite('./noded.jpg', imgMorph)
예제 #2
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def main2D_3D_2D_TurnFace():
    '''1. read img and obj'''
    imgPath = '../../github/vrn-07231340/examples/scaled/trump-12.jpg'
    img = cv2.imread(imgPath)
    objPath = '../../github/vrn-07231340/obj/trump-12.obj'
    objLines, vLines, fLines = readObj(objPath)

    '''2. origin 2D landmark --> origin 3D landmark'''
    '''   BUT ONE 2D LANDMARK --> MORE THAN ONE 3D LANDMARK'''
    '''   HOW TO CHOOSE THE BEST ONE ?'''
    '''   OPTION 1: 选Z最大的3D landmark'''
    '''2.1 origin 2D landmark [x, y]'''
    originLandmark2DList = getLandmark2D(img)
    '''2.2 origin 3D landmark list [[[x, y], [(line1, vLine1), (line2, vLine2)]], ... ]'''
    originLandmark3DList = getLandmark3D(originLandmark2DList, vLines)
    '''2.3 OPTION 1: 选Z最大的3D landmark'''
    originLandmark3DList = optionChooseZMax(originLandmark3DList)

    '''3. turn'''
    turnAngle = 15
    turnCenterMode = 'maxY'
    turnDirection = 'right'
    turnObjLines = turn(objPath, turnAngle, turnDirection, turnCenterMode)
    # projection(turnObjLines, imgPath)

    '''4. turn 3D landmark list'''
    '''turnLandmark3DList: [[x0, y0], [x0, y0, z0], [x1, y1], [x1, y1, z1], (line, vLine)]'''
    '''len(turnLandmark3DList): number of landmarks both on 2D and 3D'''
    '''[x0, y0]: original landmark on 2D img'''
    '''[x0, y0, z0]: original landmark on 3D model'''
    '''[x1, y1]: turn landmark on 2D img'''
    '''[x1, y1, z1]: turn landmark on 3D model'''
    '''(line, vLine): the line(th) turn vLine'''
    turnVLines = objLines2vLines(turnObjLines)
    turnLandmark3DList = getTurnLandmark3D(turnVLines, originLandmark3DList)

    '''5. turn 3D landmark --> turn 2D landmark'''
    turnLandmark2D = []
    for turnLandmark3D in turnLandmark3DList:
        turnLandmark2D.append(turnLandmark3D[2])

    '''6. origin 2D landmarks'''
    originLandmark2D = []
    for turnLandmark3D in turnLandmark3DList:
        originLandmark2D.append((turnLandmark3D[0][0], turnLandmark3D[0][1]))
    assert len(originLandmark2D) == len(turnLandmark2D)

    print len(turnLandmark2D)
예제 #3
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def main2D_3D_2D_LR_Hair():
    '''1. read origin obj and image'''
    objPath = '../../github/vrn-07231340/obj/trump-12.obj'
    objLines, vLines, fLines = readObj(objPath)
    imgPath = '../../github/vrn-07231340/examples/scaled/trump-12.jpg'
    img = cv2.imread(imgPath)
    imgHRPath = '../../github/vrn-07231340/examples/trump-12.jpg'
    imgHR = cv2.imread(imgHRPath)
    '''2. origin 2D landmark --> origin 3D landmark'''
    '''   BUT ONE 2D LANDMARK --> MORE THAN ONE 3D LANDMARK'''
    '''   HOW TO CHOOSE THE BEST ONE ?'''
    '''   OPTION 1: 选Z最大的3D landmark'''
    '''2.1 origin 2D landmark [x, y]'''
    originLandmark2DList = getLandmark2D(img)
    '''2.2 origin 3D landmark list [[[x, y], [(line1, vLine1), (line2, vLine2)]], ... ]'''
    originLandmark3DList = getLandmark3D(originLandmark2DList, vLines)
    '''2.3 OPTION 1: 选Z最大的3D landmark'''
    originLandmark3DList = optionChooseZMax(originLandmark3DList)
    '''3. nod'''
    nodAngle = 15
    nodCenterMode = 'maxY'
    nodObjLines = nod(objPath, nodAngle, nodCenterMode)
    '''4. nod 3D landmark list'''
    '''nodLandmark3DList: [[x0, y0], [x0, y0, z0], [x1, y1], [x1, y1, z1], (line, vLine)]'''
    '''len(nodLandmark3DList): number of landmarks both on 2D and 3D'''
    '''[x0, y0]: original landmark on 2D img'''
    '''[x0, y0, z0]: original landmark on 3D model'''
    '''[x1, y1]: nod landmark on 2D img'''
    '''[x1, y1, z1]: nod landmark on 3D model'''
    '''(line, vLine): the line(th) nod vLine'''
    nodVLines = objLines2vLines(nodObjLines)
    nodLandmark3DList = getNodLandmark3D(nodVLines, originLandmark3DList)
    '''5. nod 3D landmark --> nod 2D landmark'''
    nodLandmark2D = []
    for nodLandmark3D in nodLandmark3DList:
        nodLandmark2D.append(nodLandmark3D[2])
    '''6. origin 2D landmarks'''
    originLandmark2D = []
    for nodLandmark3D in nodLandmark3DList:
        originLandmark2D.append((nodLandmark3D[0][0], nodLandmark3D[0][1]))
    assert len(originLandmark2D) == len(nodLandmark2D)
    '''7. face 2D landmarks + hair 2D landmarks'''
    # hairLandmark2DList, nodHairLandmark2DList = main2D_3D_2D_ManuallySelectHair()
    hairLandmark2DList, nodHairLandmark2DList, edgePoints, ellipseVerts, outerEllipseVerts = main2D_3D_2D_LR_MeshHair(
    )
    assert len(hairLandmark2DList) == len(nodHairLandmark2DList)
    '''7.1 origin face 2D landmarks + origin hair 2D landmarks'''
    originLandmark2D = originLandmark2D + hairLandmark2DList
    '''7.2 nod face 2D landmarks + nod hair 2D landmarks'''
    nodLandmark2D = nodLandmark2D + nodHairLandmark2DList
    '''7.3 save origin and nod 2D landmarks txt'''
    # originLandmark2DTxtPath = './originLandmark2D.txt'
    # originLandmark2DTxt = open(originLandmark2DTxtPath, 'w')
    # for i in originLandmark2D:
    #     originLandmark2DTxt.write('{} {}\n'.format(i[0], i[1]))
    # originLandmark2DTxt.close()
    # nodLandmark2DTxtPath = './nodLandmark2D.txt'
    # nodLandmark2DTxt = open(nodLandmark2DTxtPath, 'w')
    # for i in nodLandmark2D:
    #     nodLandmark2DTxt.write('{} {}\n'.format(i[0], i[1]))
    # nodLandmark2DTxt.close()
    '''8. add edge points'''
    '''8.1 OPTION1: 8 IMAGE EDGE POINTS'''
    '''    如果在加头发关键点之前加8个edge points,第7个edge point(图像最上面那个)会被往下warp一点'''
    '''    如果在加头发关键点之后加8个edge points,第7个edge point经过warp后仍在原处,形成一个小三角'''
    # originLandmark2D = addEdgeLandmark(originLandmark2D, img)
    # nodLandmark2D = addEdgeLandmark(nodLandmark2D, img)
    '''8.2 OPTION2: OUTER ELLIPSE'''
    # a = copy.copy(originLandmark2D)
    originLandmark2D = originLandmark2D + edgePoints
    nodLandmark2D = nodLandmark2D + edgePoints
    # drawPointsOnImg(originLandmark2D, img, 'b')
    # drawPointsOnImg(a, img, 'r')
    # drawPointsOnImg(nodLandmark2D, img, 'g')
    # drawPointsOnImg(ellipseVerts, img, 'g', cover=True)
    # drawPointsOnImg(outerEllipseVerts, img, 'r', cover=True)
    # drawPointsOnImg(originLandmark2D, img, 'g', cover=True)
    # drawPointsOnImg(edgePoints, img, 'b', radius=3)
    # drawPointsOnImg(nodLandmark2D, img, 'r')
    '''9. delaunay triangle for [origin landmarks (face + hair)] + (eight edge points)'''
    # triList = generateTriList(originLandmark2D, img)
    # '''9.1 save tri txt'''
    # triTxtPath = './nodTri.txt'
    # triTxt = open(triTxtPath, 'w')
    # for i in triList:
    #     triTxt.write('{}\n'.format(i))
    # triTxt.close()
    '''10. warp LR'''
    # imgMorph = morph_modify_for_2D3D2D_low_resolution(
    #     originLandmark2D, nodLandmark2D, img, triList)
    # imshow('imgMorph', imgMorph)
    # cv2.imwrite('./nod.jpg', imgMorph)
    # return originLandmark2D, nodLandmark2D, triList
    '''LR to HR'''
    originLandmark2DHR = LR2HR(img, imgHR, originLandmark2D)
    for (x, y), (xmin, ymin) in zip(originLandmark2DHR, originLandmark2D):
        if float(x) >= 640 or float(y) >= 640:
            print(int(xmin), int(ymin))
            cv2.circle(img, (int(xmin), int(ymin)), 3, (0, 255, 0), -1)
            imshow('img', img)
    nodLandmark2DHR = LR2HR(img, imgHR, nodLandmark2D)
    '''8. add 8 egde points'''
    # nodLandmark2DHR = addEdgeLandmark(nodLandmark2DHR, imgHR)
    # originLandmark2DHR = addEdgeLandmark(originLandmark2DHR, imgHR)
    # drawPointsOnImg(originLandmark2DHR, imgHR, 'g')
    # drawPointsOnImg(nodLandmark2DHR, imgHR, 'r')
    '''8.1 remove >= 640'''
    originLandmark2DHR = [(i[0], i[1]) for i in originLandmark2DHR
                          if i[0] < imgHR.shape[0] and i[1] < imgHR.shape[1]]
    nodLandmark2DHR = [(i[0], i[1]) for i in nodLandmark2DHR
                       if i[0] < imgHR.shape[0] and i[1] < imgHR.shape[1]]
    '''9. delaunay triangle for [origin landmarks (face + hair)] + (edge points)'''
    triList = generateTriList(originLandmark2DHR, imgHR)
    '''9.1 save tri txt'''
    triTxtPath = './nodTri.txt'
    triTxt = open(triTxtPath, 'w')
    for i in triList:
        triTxt.write('{}\n'.format(i))
    triTxt.close()
    '''10. warp HR'''
    imgMorph = morph_modify_for_2D3D2D_low_resolution(originLandmark2DHR,
                                                      nodLandmark2DHR, imgHR,
                                                      triList)
    # imshow('imgMorph', imgMorph)
    # cv2.imwrite('./nod.jpg', imgMorph)
    return originLandmark2DHR, nodLandmark2DHR, triList
예제 #4
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def mainTurnHR():
    '''1. read img LR and HR'''
    imgLRPath = '../../github/vrn-07231340/examples/scaled/trump_12.jpg'
    imgLR = cv2.imread(imgLRPath)
    imgHRPath = '../../github/vrn-07231340/examples/trump_12.png'
    imgHR = cv2.imread(imgHRPath)
    objPath = '../../github/vrn-07231340/obj/trump_12.obj'

    '''2. img LR --> HR'''
    zRatio = 3
    objLinesHR, vLinesHR, landmarkLR, landmarkHR = lr2hr3DModel(
        imgLR, imgHR, zRatio, objPath)

    '''3. HR: origin 2D landmark --> origin 3D landmark'''
    originLandmark3DList = getLandmark3DHR(landmarkHR, vLinesHR)
    originLandmark3DList = optionChooseZMax(originLandmark3DList)
    faceLandmarkVlines = []
    for (_, _, (_, vLine)) in originLandmark3DList:
        faceLandmarkVlines.append(vLine)

    '''4. HR: collar detection'''
    _, collarPoint = collarDetection(imgHR, minSize=1200, offset=15)

    '''5. HR: hair detection'''
    originHairPoints = hairDetection(imgHR, minSize=20000)

    '''5.1 hair points 不应该全部都在一个平面上(minZ=200),他们应该在一个曲面上'''
    '''    取XZ平面上face landmark的三个极点,画一个圆'''
    '''    除了face landmark以外的所有点 的 z,都落到圆上'''
    '''5.1.1 face landmark上XZ平面的三个极点'''
    faceLandmarkOnXZ = []
    for faceLandmarkVline in faceLandmarkVlines:
        v, x, y, z, r, g, b = faceLandmarkVline.split()
        faceLandmarkOnXZ.append((float(x), float(z)))
    faceLandmarkOnXZMinX = min(faceLandmarkOnXZ, key=lambda x: x[0])
    faceLandmarkOnXZMaxX = max(faceLandmarkOnXZ, key=lambda x: x[0])
    faceLandmarkOnXZMaxZ = max(faceLandmarkOnXZ, key=lambda x: x[1])

    '''5.1.2 三点构成一个圆'''
    circleCenterXOnXZ, circleCenterZOnXZ, radiusOnXZ = threePoints2Circle(
        faceLandmarkOnXZMinX, faceLandmarkOnXZMaxX, faceLandmarkOnXZMaxZ)
    circleCenterZOnXZ = circleCenterZOnXZ-70
    '''5.1.3 把这个圆扩大,圆心不动,半径扩大至hair points的极点'''
    k1 = abs(circleCenterXOnXZ-max(originHairPoints, key=lambda x: x[0])[0])
    k2 = abs(circleCenterXOnXZ-min(originHairPoints, key=lambda x: x[0])[0])
    radiusOnXZ = max([k1, k2])+5
    rr, cc = circle_perimeter(int(circleCenterXOnXZ), int(
        circleCenterZOnXZ), int(radiusOnXZ))
    circleOnXZ = np.dstack([rr, cc])[0]
    '''5.1.4 hair points 的 z 落在圆上'''
    hairPointsVlines = []
    for (x, y) in originHairPoints:
        maxZ = 0
        for (x0, z0) in circleOnXZ:
            if int(x) == int(x0):
                if z0 > maxZ:
                    maxZ = z0
        hairVline = '{} {} {} {} {} {} {}'.format('v', x, y, maxZ, 0, 0, 0)
        hairPointsVlines.append(hairVline)
        maxZ = 0

    assert len(hairPointsVlines) == len(originHairPoints)

    '''6. HR: face landmarks + hair points'''
    originVlines = faceLandmarkVlines+hairPointsVlines

    '''7. HR: turn face and hair'''
    turnAngle = 10
    turnDirection = ['left', 'right']
    turnCenterMode = 'maxY'
    leftTurnVLines = turnHR(originVlines, turnAngle,
                            turnDirection[0], turnCenterMode)
    rightTurnVLines = turnHR(originVlines, turnAngle,
                             turnDirection[1], turnCenterMode)

    assert len(originVlines) == len(leftTurnVLines) == len(rightTurnVLines)

    '''8. HR: turn 3D --> 2D'''
    originPointsHR = []
    leftTurnPointsHR = []
    rightTurnPointsHR = []
    for originVline, leftTurnVLine, rightTurnVLine in zip(originVlines, leftTurnVLines, rightTurnVLines):
        _, x, y, _, _, _, _ = originVline.split()
        originPointsHR.append((float(x), float(y)))
        _, x, y, _, _, _, _ = leftTurnVLine.split()
        leftTurnPointsHR.append((float(x), float(y)))
        _, x, y, _, _, _, _ = rightTurnVLine.split()
        rightTurnPointsHR.append((float(x), float(y)))

    assert len(originPointsHR) == len(
        leftTurnPointsHR) == len(rightTurnPointsHR)

    # drawPointsOnImg(originPointsHR, imgHR, 'g')
    # drawPointsOnImg(turnPointsHR, imgHR, 'r')

    ''''9. inner ellipse'''
    left = min(originPointsHR, key=lambda x: x[0])[0]
    right = max(originPointsHR, key=lambda x: x[0])[0]
    up = min(originPointsHR, key=lambda x: x[1])[1]
    bottom = max(originPointsHR, key=lambda x: x[1])[1]
    innerEllipseCenterX = int((left+right)/2.0)
    innerEllipseCenterY = int((up+bottom)/2.0)
    innerEllipseSemiX = int((right-left)/2.0)
    innerEllipseSemiY = int((bottom-up)/2.0)
    rr, cc = ellipse_perimeter(innerEllipseCenterX, innerEllipseCenterY,
                               innerEllipseSemiY, innerEllipseSemiX, orientation=np.pi*1.5)
    innerEllipseVerts = np.dstack([rr, cc])[0]

    '''10. outer ellipse'''
    '''10.1 ratio = outer ellipse / inner ellipse'''
    '''     椭圆心和衣领的线段  和  椭圆的交点'''
    minDistance = np.inf
    for pt in innerEllipseVerts:
        distance = twoPointsDistance(pt, collarPoint)
        if distance < minDistance:
            minDistance = distance
            ratio = twoPointsDistance((innerEllipseCenterX, innerEllipseCenterY), collarPoint) / \
                twoPointsDistance(
                    (innerEllipseCenterX, innerEllipseCenterY), pt)
    '''10.2 outer ellipse'''
    outerEllipseSemiX = int(ratio*innerEllipseSemiX)
    outerEllipseSemiY = int(ratio*innerEllipseSemiY)
    rr, cc = ellipse_perimeter(innerEllipseCenterX, innerEllipseCenterY,
                               outerEllipseSemiY, outerEllipseSemiX, orientation=np.pi*1.5)
    outerEllipseVerts = np.dstack([rr, cc])[0]
    # drawPointsOnImg(outerEllipseVerts, imgHR, 'g')

    '''11. edge points on outer ellipse'''
    edgePoints = edgePointsOnOuterEllipse(outerEllipseVerts)

    '''12. final origin and turn points'''
    originPointsHRFinal = originPointsHR+edgePoints
    leftTurnPointsHRFinal = leftTurnPointsHR+edgePoints
    rightTurnPointsHRFinal = rightTurnPointsHR+edgePoints

    '''13. tri.txt'''
    triList = generateTriList(
        originPointsHRFinal, imgHR, triTxtPath='./turnTri.txt')

    '''14. warp'''
    # imgMorph = morph_modify_for_2D3D2D_low_resolution(
    #     originPointsHRFinal, turnPointsHRFinal, imgHR, triList)
    # imshow('imgMorph', imgMorph)
    # cv2.imwrite('./imgMorph.png', imgMorph)

    return originPointsHRFinal, leftTurnPointsHRFinal, rightTurnPointsHRFinal, triList
def main2D_3D_2D_LR_Hair():
    '''1. read origin obj and image'''
    objPath = '../../github/vrn-07231340/obj/trump-12.obj'
    objLines, vLines, fLines = readObj(objPath)
    imgPath = '../../github/vrn-07231340/examples/scaled/trump-12.jpg'
    img = cv2.imread(imgPath)

    '''2. origin 2D landmark --> origin 3D landmark'''
    '''   BUT ONE 2D LANDMARK --> MORE THAN ONE 3D LANDMARK'''
    '''   HOW TO CHOOSE THE BEST ONE ?'''
    '''   OPTION 1: 选Z最大的3D landmark'''
    '''2.1 origin 2D landmark [x, y]'''
    originLandmark2DList = getLandmark2D(img)
    '''2.2 origin 3D landmark list [[[x, y], [(line1, vLine1), (line2, vLine2)]], ... ]'''
    originLandmark3DList = getLandmark3D(originLandmark2DList, vLines)
    '''2.3 OPTION 1: 选Z最大的3D landmark'''
    originLandmark3DList = optionChooseZMax(originLandmark3DList)

    '''3. nod'''
    nodAngle = 15
    nodCenterMode = 'maxY'
    nodObjLines = nod(objPath, nodAngle, nodCenterMode)

    '''4. nod 3D landmark list'''
    '''nodLandmark3DList: [[x0, y0], [x0, y0, z0], [x1, y1], [x1, y1, z1], (line, vLine)]'''
    '''len(nodLandmark3DList): number of landmarks both on 2D and 3D'''
    '''[x0, y0]: original landmark on 2D img'''
    '''[x0, y0, z0]: original landmark on 3D model'''
    '''[x1, y1]: nod landmark on 2D img'''
    '''[x1, y1, z1]: nod landmark on 3D model'''
    '''(line, vLine): the line(th) nod vLine'''
    nodVLines = objLines2vLines(nodObjLines)
    nodLandmark3DList = getNodLandmark3D(nodVLines, originLandmark3DList)

    '''5. nod 3D landmark --> nod 2D landmark + 8 edge points'''
    nodLandmark2D = []
    for nodLandmark3D in nodLandmark3DList:
        nodLandmark2D.append(nodLandmark3D[2])
    nodLandmark2D = addEdgeLandmark(nodLandmark2D, img)

    '''6. origin 2D landmarks + 8 edge points'''
    originLandmark2D = []
    for nodLandmark3D in nodLandmark3DList:
        originLandmark2D.append((nodLandmark3D[0][0], nodLandmark3D[0][1]))
    originLandmark2D = addEdgeLandmark(originLandmark2D, img)
    assert len(originLandmark2D) == len(nodLandmark2D)

    '''7. face 2D landmarks + hair 2D landmarks'''
    # hairLandmark2DList, nodHairLandmark2DList = main2D_3D_2D_ManuallySelectHair()
    hairLandmark2DList, nodHairLandmark2DList = main2D_3D_2D_LR_MeshHair()
    '''7.1 origin face 2D landmarks + origin hair 2D landmarks'''
    originLandmark2D = originLandmark2D+hairLandmark2DList
    # drawPointsOnImg(originLandmark2D, img, 'g')
    '''7.2 nod face 2D landmarks + nod hair 2D landmarks'''
    nodLandmark2D = nodLandmark2D+nodHairLandmark2DList
    # drawPointsOnImg(nodLandmark2D, img, 'r')
    '''7.3 save origin and nod 2D landmarks txt'''
    originLandmark2DTxtPath = './originLandmark2D.txt'
    originLandmark2DTxt = open(originLandmark2DTxtPath, 'w')
    for i in originLandmark2D:
        originLandmark2DTxt.write('{} {}\n'.format(i[0], i[1]))
    originLandmark2DTxt.close()
    nodLandmark2DTxtPath = './nodLandmark2D.txt'
    nodLandmark2DTxt = open(nodLandmark2DTxtPath, 'w')
    for i in nodLandmark2D:
        nodLandmark2DTxt.write('{} {}\n'.format(i[0], i[1]))
    nodLandmark2DTxt.close()

    '''8. delaunay triangle for [origin landmarks (face + hair)] + (eight edge points)'''
    triList = generateTriList(originLandmark2D, img)

    # print triList
    '''8.1 save tri txt'''
    triTxtPath = './nodTri.txt'
    triTxt = open(triTxtPath, 'w')
    for i in triList:
        triTxt.write('{}\n'.format(i))
    triTxt.close()

    '''9. warp'''
    imgMorph = morph_modify_for_2D3D2D_low_resolution(
        originLandmark2D, nodLandmark2D, img, triList)
    # imshow('imgMorph', imgMorph)
    cv2.imwrite('./nod.jpg', imgMorph)
예제 #6
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def mainTurnHRHairOnEllipsoid():
    '''1. read img LR and HR'''
    imgLRPath = '../../github/vrn-07231340/examples/scaled/trump_12.jpg'
    imgLR = cv2.imread(imgLRPath)
    imgHRPath = '../../github/vrn-07231340/examples/trump_12.png'
    imgHR = cv2.imread(imgHRPath)
    objPath = '../../github/vrn-07231340/obj/trump_12.obj'

    '''2. img LR --> HR'''
    zRatio = 3
    objLinesHR, vLinesHR, landmarkLR, landmarkHR = lr2hr3DModel(
        imgLR, imgHR, zRatio, objPath)

    '''3. HR: origin 2D landmark --> origin 3D landmark'''
    originLandmark3DList = getLandmark3DHR(landmarkHR, vLinesHR)
    originLandmark3DList = optionChooseZMax(originLandmark3DList)
    faceLandmarkVlines = []
    for (_, _, (_, vLine)) in originLandmark3DList:
        faceLandmarkVlines.append(vLine)

    '''4. HR: collar detection'''
    _, collarPoint = collarDetection(imgHR, minSize=1200, offset=15)

    '''5. HR: hair detection'''
    originHairPoints = hairDetection(imgHR, minSize=20000)
    '''5.1 hair vLines z = -1'''
    hairPointsVlines = []
    for (x, y) in originHairPoints:
        hairVline = '{} {} {} {} {} {} {}'.format('v', x, y, -1, 0, 0, 0)
        hairPointsVlines.append(hairVline)

    '''6. HR: origin vLines = face landmark vLines + hair vLines'''
    originVlines = faceLandmarkVlines+hairPointsVlines

    '''7. HR: origin points'''
    originPointsHR = []
    for originVline in originVlines:
        _, x, y, _, _, _, _ = originVline.split()
        originPointsHR.append((float(x), float(y)))

    '''8. inner ellipse'''
    left = min(originPointsHR, key=lambda x: x[0])[0]
    right = max(originPointsHR, key=lambda x: x[0])[0]
    up = min(originPointsHR, key=lambda x: x[1])[1]
    bottom = max(originPointsHR, key=lambda x: x[1])[1]
    innerEllipseCenterX = int((left+right)/2.0)
    innerEllipseCenterY = int((up+bottom)/2.0)
    innerEllipseSemiX = int((right-left)/2.0)
    innerEllipseSemiY = int((bottom-up)/2.0)
    rr, cc = ellipse_perimeter(innerEllipseCenterX, innerEllipseCenterY,
                               innerEllipseSemiY, innerEllipseSemiX, orientation=np.pi*1.5)
    innerEllipseVerts = np.dstack([rr, cc])[0]
    # drawPointsOnImg(innerEllipseVerts, imgHR, 'g')

    '''9. outer ellipse'''
    '''9.1 ratio = outer ellipse / inner ellipse'''
    '''     椭圆心和衣领的线段  和  椭圆的交点'''
    minDistance = np.inf
    for pt in innerEllipseVerts:
        distance = twoPointsDistance(pt, collarPoint)
        if distance < minDistance:
            minDistance = distance
            ratio = twoPointsDistance((innerEllipseCenterX, innerEllipseCenterY), collarPoint) / \
                twoPointsDistance(
                    (innerEllipseCenterX, innerEllipseCenterY), pt)
    '''9.2 outer ellipse'''
    outerEllipseSemiX = int(ratio*innerEllipseSemiX)
    outerEllipseSemiY = int(ratio*innerEllipseSemiY)
    rr, cc = ellipse_perimeter(innerEllipseCenterX, innerEllipseCenterY,
                               outerEllipseSemiY, outerEllipseSemiX, orientation=np.pi*1.5)
    outerEllipseVerts = np.dstack([rr, cc])[0]
    # drawPointsOnImg(outerEllipseVerts, imgHR, 'r')

    '''10. head ellipoid (outer ellipse)'''
    '''!!! F I N A L L Y !!!'''
    maxminDict = maxminXYZ(vLinesHR)
    maxZ = maxminDict['maxZCoord'][2]
    minZ = maxminDict['minZCoord'][2]
    ellipsoidHeadVLines, ellipsoidHeadXY, ellipsoidHeadXZ, ellipsoidHeadYZ, ellipsoidHeadXYZ = ellipsoidHead(
        outerEllipseSemiX, outerEllipseSemiY, maxZ - minZ, innerEllipseCenterX, innerEllipseCenterY, minZ)
    # drawPointsOnImg(ellipsoidHeadXY, imgHR, 'b')
    # drawPointsOnImg(ellipsoidHeadXZ, imgHR, 'r')
    # drawPointsOnImg(ellipsoidHeadYZ, imgHR, 'g')

    '''11. hair vLines: z = -1 --> z on ellipsoid'''
    newHairPointsVlines = []
    for hairPointsVline in hairPointsVlines:
        v, x, y, z, r, g, b = hairPointsVline.split()
        maxZ = 0
        for (x0, y0, z0) in ellipsoidHeadXYZ:
            if int(float(x)) == int(float(x0)) and int(float(y)) == int(float(y0)) and float(z0) > 0:
                # print int(float(x0)), int(float(y0)), int(float(z0))
                if int(float(z0)) > int(float(z)) and int(float(z0)) > maxZ:
                    maxZ = int(float(z0))
                    print maxZ
        newHairPointsVline = '{} {} {} {} {} {} {}'.format(
            v, x, y, maxZ, r, g, b)
        newHairPointsVlines.append(newHairPointsVline)
    # print hairPointsVlines
    # print newHairPointsVlines
    assert len(hairPointsVlines) == len(newHairPointsVlines)

    '''12. HR: origin vLines = face landmark vLines + new hair vLines'''
    originVlines = faceLandmarkVlines+newHairPointsVlines

    '''13. HR: turn face and hair'''
    turnAngle = 10
    turnDirection = ['left', 'right']
    turnCenterMode = 'maxY'
    leftTurnVLines = turnHR(originVlines, turnAngle,
                            turnDirection[0], turnCenterMode)
    rightTurnVLines = turnHR(originVlines, turnAngle,
                             turnDirection[1], turnCenterMode)

    assert len(originVlines) == len(leftTurnVLines) == len(rightTurnVLines)

    '''14. HR: turn 3D --> 2D'''
    originPointsHR = []
    leftTurnPointsHR = []
    rightTurnPointsHR = []
    for originVline, leftTurnVLine, rightTurnVLine in zip(originVlines, leftTurnVLines, rightTurnVLines):
        _, x, y, _, _, _, _ = originVline.split()
        originPointsHR.append((float(x), float(y)))
        _, x, y, _, _, _, _ = leftTurnVLine.split()
        leftTurnPointsHR.append((float(x), float(y)))
        _, x, y, _, _, _, _ = rightTurnVLine.split()
        rightTurnPointsHR.append((float(x), float(y)))

    assert len(originPointsHR) == len(
        leftTurnPointsHR) == len(rightTurnPointsHR)

    '''15. edge points on outer ellipse'''
    edgePoints = edgePointsOnOuterEllipse(outerEllipseVerts)

    '''16. final origin and turn points'''
    originPointsHRFinal = originPointsHR+edgePoints
    leftTurnPointsHRFinal = leftTurnPointsHR+edgePoints
    rightTurnPointsHRFinal = rightTurnPointsHR+edgePoints

    '''17. tri.txt'''
    triList = generateTriList(
        originPointsHRFinal, imgHR, triTxtPath='./turnTri.txt')

    return originPointsHRFinal, leftTurnPointsHRFinal, rightTurnPointsHRFinal, triList
예제 #7
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def mainNodHR():
    '''1. read img LR and HR'''
    imgLRPath = '../../github/vrn-07231340/examples/scaled/trump-12.jpg'
    imgLR = cv2.imread(imgLRPath)
    imgHRPath = '../../github/vrn-07231340/examples/trump-12.jpg'
    imgHR = cv2.imread(imgHRPath)
    objPath = '../../github/vrn-07231340/obj/trump-12.obj'
    '''2. img LR --> HR'''
    zRatio = 3
    objLinesHR, vLinesHR, landmarkLR, landmarkHR = lr2hr3DModel(
        imgLR, imgHR, zRatio, objPath)
    '''3. HR: origin 2D landmark --> origin 3D landmark'''
    originLandmark3DList = getLandmark3DHR(landmarkHR, vLinesHR)
    originLandmark3DList = optionChooseZMax(originLandmark3DList)
    faceLandmarkVlines = []
    for (_, _, (_, vLine)) in originLandmark3DList:
        faceLandmarkVlines.append(vLine)
    '''4. HR: collar detection'''
    _, collarPoint = collarDetection(imgHR, minSize=1200, offset=15)
    '''5. HR: hair detection'''
    originHairPoints = hairDetection(imgHR, minSize=20000)
    # minZ = maxminXYZ(objLinesHR)['minZCoord'][2]
    minZ = 180
    hairPointsVlines = []
    for (x, y) in originHairPoints:
        hairVline = '{} {} {} {} {} {} {}'.format('v', x, y, minZ, 0, 0, 0)
        hairPointsVlines.append(hairVline)
    '''6. HR: face landmarks + hair points'''
    originVlines = faceLandmarkVlines + hairPointsVlines
    '''7. HR: nod face and hair'''
    nodAngle = 15
    nodCenterMode = 'maxY'
    nodVlines = nodHR(originVlines, nodAngle, nodCenterMode)

    assert len(originVlines) == len(nodVlines)
    '''8. HR: nod 3D --> 2D'''
    originPointsHR = []
    nodPointsHR = []
    for originVline, nodVline in zip(originVlines, nodVlines):
        _, x, y, _, _, _, _ = originVline.split()
        originPointsHR.append((float(x), float(y)))
        _, x, y, _, _, _, _ = nodVline.split()
        nodPointsHR.append((float(x), float(y)))

    assert len(originPointsHR) == len(nodPointsHR)

    # drawPointsOnImg(originPointsHR, imgHR, 'g', radius=2)
    # drawPointsOnImg(nodPointsHR, imgHR, 'r', radius=2)
    ''''9. inner ellipse'''
    left = min(originPointsHR, key=lambda x: x[0])[0]
    right = max(originPointsHR, key=lambda x: x[0])[0]
    up = min(originPointsHR, key=lambda x: x[1])[1]
    bottom = max(originPointsHR, key=lambda x: x[1])[1]
    innerEllipseCenterX = int((left + right) / 2.0)
    innerEllipseCenterY = int((up + bottom) / 2.0)
    innerEllipseSemiX = int((right - left) / 2.0)
    innerEllipseSemiY = int((bottom - up) / 2.0)
    rr, cc = ellipse_perimeter(innerEllipseCenterX,
                               innerEllipseCenterY,
                               innerEllipseSemiY,
                               innerEllipseSemiX,
                               orientation=np.pi * 1.5)
    innerEllipseVerts = np.dstack([rr, cc])[0]
    '''10. outer ellipse'''
    '''10.1 ratio = outer ellipse / inner ellipse'''
    '''     椭圆心和衣领的线段  和  椭圆的交点'''
    minDistance = np.inf
    for pt in innerEllipseVerts:
        distance = twoPointsDistance(pt, collarPoint)
        if distance < minDistance:
            minDistance = distance
            ratio = twoPointsDistance((innerEllipseCenterX, innerEllipseCenterY), collarPoint) / \
                twoPointsDistance(
                    (innerEllipseCenterX, innerEllipseCenterY), pt)
    '''10.2 outer ellipse'''
    outerEllipseSemiX = int(ratio * innerEllipseSemiX)
    outerEllipseSemiY = int(ratio * innerEllipseSemiY)
    rr, cc = ellipse_perimeter(innerEllipseCenterX,
                               innerEllipseCenterY,
                               outerEllipseSemiY,
                               outerEllipseSemiX,
                               orientation=np.pi * 1.5)
    outerEllipseVerts = np.dstack([rr, cc])[0]
    '''11. edge points on outer ellipse'''
    edgePoints = edgePointsOnOuterEllipse(outerEllipseVerts)
    '''12. final origin and nod points'''
    originPointsHRFinal = originPointsHR + edgePoints
    nodPointsHRFinal = nodPointsHR + edgePoints
    assert len(originPointsHRFinal) == len(nodPointsHRFinal)
    '''13. tri.txt'''
    triList = generateTriList(originPointsHRFinal,
                              imgHR,
                              triTxtPath='./nodTri.txt')
    '''14. warp'''
    imgMorph = morph_modify_for_2D3D2D_low_resolution(originPointsHRFinal,
                                                      nodPointsHRFinal, imgHR,
                                                      triList)
    imshow('imgMorph', imgMorph)
    cv2.imwrite('./imgMorph.png', imgMorph)

    return originPointsHRFinal, nodPointsHRFinal, triList
예제 #8
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def main2D_3D_2D_HR_NodHair():
    '''1. read origin obj and image'''
    objPath = '../../github/vrn-07231340/obj/trump-12.obj'
    objLines, vLines, fLines = readObj(objPath)
    imgLRPath = '../../github/vrn-07231340/examples/scaled/trump-12.jpg'
    imgLR = cv2.imread(imgLRPath)
    imgHRPath = '../../github/vrn-07231340/examples/trump-12.jpg'
    imgHR = cv2.imread(imgHRPath)

    '''2. origin LR 2D landmark --> origin 3D landmark'''
    '''2.1 origin LR 2D landmark list [x, y]'''
    originLandmark2DLRList = getLandmark2D(imgLR)
    '''2.2 origin 3D landmark list [[[x, y], [(line1, vLine1), (line2, vLine2)]], ... ]'''
    originLandmark3DList = getLandmark3D(originLandmark2DLRList, vLines)
    '''2.3 OPTION 1: 相同(x, y)的情况下,选z最大的3D landmark'''
    originLandmark3DList = optionChooseZMax(originLandmark3DList)

    '''3. 3D model nod'''
    nodAngle = 10
    nodCenterMode = 'maxY'
    nodObjLines = nod(objPath, nodAngle, nodCenterMode)

    '''4. nod 3D landmark list'''
    nodVLines = objLines2vLines(nodObjLines)
    nodLandmark3DList = getNodLandmark3D(nodVLines, originLandmark3DList)

    '''5. nod 3D landmark --> nod LR 2D landmark'''
    nodLandmark2DLR = [i[2] for i in nodLandmark3DList]

    '''6. origin 2D landmark'''
    originLandmark2DLR = [(i[0][0], i[0][1]) for i in nodLandmark3DList]

    assert len(originLandmark2DLR) == len(nodLandmark2DLR)

    '''7. LR --> HR: origin and nod face landmark'''
    originLandmark2DHR = lr2hr(imgLR, imgHR, originLandmark2DLR)
    nodLandmark2DHR = lr2hr(imgLR, imgHR, nodLandmark2DLR)

    '''8. HR: collar detection'''
    _, collarPoint = collarDetection(imgHR, minSize=1200, offset=15)

    '''9. HR: hair detection'''
    originHairPoints = hairDetection(imgHR, minSize=20000)

    '''10. HR: nod hair points'''
    '''??? nod center ???'''
    nodAngleHair = 18
    # drawPointsOnImg(originHairPoints, imgHR, 'r', radius=3)
    # nodHairPoints = nodHairHR(
    # objLines, nodAngleHair, nodCenterMode, originHairPoints, minZ=100.0)
    nodHairPoints = nodHairHR_m(
        nodAngleHair, collarPoint, originHairPoints, minZ=100.0)
    # for (x, y), (i, j) in zip(nodHairPoints, nodHairPoints_m):
    #     if x == i and y == j:
    #         pass
    #     else:
    #         print 'yes'

    '''10. HR: all origin points and nod points'''
    originPoints = originLandmark2DHR+originHairPoints
    nodPoints = nodLandmark2DHR+nodHairPoints
    assert len(originPoints) == len(nodPoints)
    # drawPointsOnImg(originPoints, imgHR, 'g', radius=2)

    '''11. inner ellipse'''
    left = min(originPoints, key=lambda x: x[0])[0]
    right = max(originPoints, key=lambda x: x[0])[0]
    up = min(originPoints, key=lambda x: x[1])[1]
    bottom = max(originPoints, key=lambda x: x[1])[1]
    innerEllipseCenterX = int((left+right)/2.0)
    innerEllipseCenterY = int((up+bottom)/2.0)
    innerEllipseSemiX = int((right-left)/2.0)
    innerEllipseSemiY = int((bottom-up)/2.0)
    rr, cc = ellipse_perimeter(innerEllipseCenterX, innerEllipseCenterY,
                               innerEllipseSemiY, innerEllipseSemiX, orientation=np.pi*1.5)
    innerEllipseVerts = np.dstack([rr, cc])[0]

    '''12. outer ellipse'''
    '''12.1 ratio = outer ellipse / inner ellipse'''
    '''     椭圆心和衣领的线段  和  椭圆的交点'''
    minDistance = np.inf
    for pt in innerEllipseVerts:
        distance = twoPointsDistance(pt, collarPoint)
        if distance < minDistance:
            minDistance = distance
            ratio = twoPointsDistance((innerEllipseCenterX, innerEllipseCenterY), collarPoint) / \
                twoPointsDistance(
                    (innerEllipseCenterX, innerEllipseCenterY), pt)
    '''12.2 outer ellipse'''
    outerEllipseSemiX = int(ratio*innerEllipseSemiX)
    outerEllipseSemiY = int(ratio*innerEllipseSemiY)
    rr, cc = ellipse_perimeter(innerEllipseCenterX, innerEllipseCenterY,
                               outerEllipseSemiY, outerEllipseSemiX, orientation=np.pi*1.5)
    outerEllipseVerts = np.dstack([rr, cc])[0]

    '''13. edge points on outer ellipse'''
    edgePoints = edgePointsOnOuterEllipse(outerEllipseVerts)

    '''14. final origin and nod HR points '''
    originPointsFinal = originPoints+edgePoints
    nodPointsFinal = nodPoints+edgePoints
    assert len(originPointsFinal) == len(nodPointsFinal)
    drawPointsOnImg(originPointsFinal, imgHR, 'b', radius=2)
    drawPointsOnImg(originPoints, imgHR, 'r', radius=2)
    drawPointsOnImg(nodPointsFinal, imgHR, 'g', radius=2)

    '''15. tri.txt'''
    triList = generateTriList(originPointsFinal, imgHR,
                              triTxtPath='./nodTri.txt')

    '''16. warp'''
    imgMorph = morph_modify_for_2D3D2D_low_resolution(
        originPointsFinal, nodPointsFinal, imgHR, triList)
    imshow('imgMorph', imgMorph)
    cv2.imwrite('./imgMorph_{}2.png'.format(nodAngleHair), imgMorph)

    return originPointsFinal, nodPointsFinal, triList