def test_pygame2_sdl_wm_get_caption(self): # __doc__ (as of 2010-01-13) for pygame2.sdl.wm.get_caption: # get_caption () -> str # # Gets the caption of the current SDL window. self.assertRaises (pygame2.Error, wm.get_caption) sf = video.set_mode (10, 10) self.assertEqual (wm.get_caption (), (None, None)) wm.set_caption ("test window") self.assertEqual (wm.get_caption (), ("test window", None)) wm.set_caption ("", "icon") self.assertEqual (wm.get_caption (), ("", "icon")) wm.set_caption ("test window", "icon") self.assertEqual (wm.get_caption (), ("test window", "icon"))
def test_pygame2_sdl_wm_set_caption(self): # __doc__ (as of 2010-01-13) for pygame2.sdl.wm.set_caption: # set_caption (str) -> None # # Sets the caption of the current SDL window. # handled in wm_get_caption() self.assertRaises (pygame2.Error, wm.set_caption, "test", "test") sf = video.set_mode (10, 10) self.assertEqual (wm.get_caption (), (None, None)) self.assertTrue (wm.set_caption ("test window") == None) self.assertEqual (wm.get_caption (), ("test window", None)) self.assertTrue (wm.set_caption ("", "icon") == None) self.assertEqual (wm.get_caption (), ("", "icon")) self.assertTrue (wm.set_caption ("test window", "icon") == None) self.assertEqual (wm.get_caption (), ("test window", "icon"))