예제 #1
0
    def test_set_active_state(self, _init_pygame, default_ui_manager: UIManager):
        shape = DrawableShape(containing_rect=pygame.Rect(0, 0, 100, 100),
                              theming_parameters={}, states=['normal', 'hovered'],
                              manager=default_ui_manager)

        shape.set_active_state('hovered')

        assert shape.active_state.state_id == 'hovered'
예제 #2
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    def test_set_active_state_with_transitions(self, _init_pygame, default_ui_manager: UIManager):
        shape = DrawableShape(containing_rect=pygame.Rect(0, 0, 100, 100),
                              theming_parameters={'transitions': {('normal', 'hovered'): 0.5,
                                                                  ('hovered', 'normal'): 0.5}},
                              states=['normal', 'hovered'],
                              manager=default_ui_manager)

        shape.set_active_state('hovered')

        shape.update(0.05)

        shape.set_active_state('normal')

        assert shape.active_state.transition is not None