def test_rebuild(self, _init_pygame, default_ui_manager): message_window = UIMessageWindow(message_window_rect=pygame.Rect(100, 100, 200, 300), message_title="Test Message", html_message="This is a bold test of the message box functionality.", manager=default_ui_manager) message_window.rebuild() assert message_window.image is not None
def test_rebuild(self, _init_pygame, default_ui_manager, _display_surface_return_none): message_window = UIMessageWindow(rect=pygame.Rect(100, 100, 250, 300), window_title="Test Message", html_message="This is a bold test of the " "message box functionality.", manager=default_ui_manager) message_window.rebuild() assert message_window.image is not None
def test_rebuild_rounded_rectangle(self, _init_pygame, default_ui_manager): message_window = UIMessageWindow(message_window_rect=pygame.Rect(100, 100, 200, 300), message_title="Test Message", html_message="This is a bold test of the message box functionality.", manager=default_ui_manager) message_window.shape_corner_radius = 15 message_window.shape_type = 'rounded_rectangle' message_window.rebuild() assert message_window.image is not None