def __init__(self, parent=None, useOpenGL=None, background='k'): """Re-implementation of QGraphicsView that removes scrollbars and allows unambiguous control of the viewed coordinate range. Also automatically creates a QGraphicsScene and a central QGraphicsWidget that is automatically scaled to the full view geometry. By default, the view coordinate system matches the widget's pixel coordinates and automatically updates when the view is resized. This can be overridden by setting autoPixelRange=False. The exact visible range can be set with setRange(). The view can be panned using the middle mouse button and scaled using the right mouse button if enabled via enableMouse() (but ordinarily, we use ViewBox for this functionality).""" self.closed = False QtGui.QGraphicsView.__init__(self, parent) if useOpenGL is None: useOpenGL = pyqtgraph.getConfigOption('useOpenGL') self.useOpenGL(useOpenGL) self.setCacheMode(self.CacheBackground) if background is not None: brush = fn.mkBrush(background) self.setBackgroundBrush(brush) self.setFocusPolicy(QtCore.Qt.StrongFocus) self.setFrameShape(QtGui.QFrame.NoFrame) self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setTransformationAnchor(QtGui.QGraphicsView.NoAnchor) self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter) self.setViewportUpdateMode(QtGui.QGraphicsView.MinimalViewportUpdate) #self.setSceneRect(QtCore.QRectF(-1e10, -1e10, 2e10, 2e10)) self.lockedViewports = [] self.lastMousePos = None self.setMouseTracking(True) self.aspectLocked = False #self.yInverted = True self.range = QtCore.QRectF(0, 0, 1, 1) self.autoPixelRange = True self.currentItem = None self.clearMouse() self.updateMatrix() self.sceneObj = GraphicsScene() self.setScene(self.sceneObj) ## by default we set up a central widget with a grid layout. ## this can be replaced if needed. self.centralWidget = None self.setCentralItem(QtGui.QGraphicsWidget()) self.centralLayout = QtGui.QGraphicsGridLayout() self.centralWidget.setLayout(self.centralLayout) self.mouseEnabled = False self.scaleCenter = False ## should scaling center around view center (True) or mouse click (False) self.clickAccepted = False
def __init__(self, *args, **kargs): """ Extends QGraphicsWidget with several helpful methods and workarounds for PyQt bugs. Most of the extra functionality is inherited from GraphicsObjectSuperclass. """ QtGui.QGraphicsWidget.__init__(self, *args, **kargs) GraphicsItemMethods.__init__(self) GraphicsScene.registerObject(self) ## workaround for pyqt bug in graphicsscene.items()
def __init__(self, *args, **kargs): """ **Bases:** :class:`GraphicsItem <pyqtgraph.GraphicsItem>`, :class:`QtGui.QGraphicsWidget` Extends QGraphicsWidget with several helpful methods and workarounds for PyQt bugs. Most of the extra functionality is inherited from :class:`GraphicsItem <pyqtgraph.GraphicsItem>`. """ QtGui.QGraphicsWidget.__init__(self, *args, **kargs) GraphicsItem.__init__(self) GraphicsScene.registerObject(self) ## workaround for pyqt bug in graphicsscene.items()
def __init__(self, *args, **kargs): """ **Bases:** :class:`GraphicsItem <pyqtgraph.GraphicsItem>`, :class:`QtGui.QGraphicsWidget` Extends QGraphicsWidget with several helpful methods and workarounds for PyQt bugs. Most of the extra functionality is inherited from :class:`GraphicsItem <pyqtgraph.GraphicsItem>`. """ QtGui.QGraphicsWidget.__init__(self, *args, **kargs) GraphicsItem.__init__(self) GraphicsScene.registerObject( self) ## workaround for pyqt bug in graphicsscene.items()
def __init__(self, register=True): if not hasattr(self, '_qtBaseClass'): for b in self.__class__.__bases__: if issubclass(b, QtGui.QGraphicsItem): self.__class__._qtBaseClass = b break if not hasattr(self, '_qtBaseClass'): raise Exception('Could not determine Qt base class for GraphicsItem: %s' % str(self)) self._pixelVectorCache = [None, None] self._viewWidget = None self._viewBox = None self._connectedView = None self._exportOpts = False ## If False, not currently exporting. Otherwise, contains dict of export options. if register: GraphicsScene.registerObject(self) ## workaround for pyqt bug in graphicsscene.items()
def __init__(self, controller): super().__init__() self._controller = controller self._frame_data = '' GraphicsScene.registerObject(self) # This will be a list of function calls that expect to be called with the painter object only self._painter_function_calls = [] # The current view rectangle should increase as things are drawn. This is also used as the bounding rectangle, # since pyqtgraph setRange appears to do strange things if the bounding rect varies independently of the # view rect. # We *must* have a default bounding rectangle before we have any data, otherwise Qt will fall over. self._current_view_rect = QtCore.QRectF(0, 0, 1, 1) # Specify the point extent as a QPoint - think of this as a delta that we add and subtract self._point_extent = QtCore.QPointF(OPTIONS.point_extent, OPTIONS.point_extent)
def __init__(self, register=True): if not hasattr(self, '_qtBaseClass'): for b in self.__class__.__bases__: if issubclass(b, QtGui.QGraphicsItem): self.__class__._qtBaseClass = b break if not hasattr(self, '_qtBaseClass'): raise Exception( 'Could not determine Qt base class for GraphicsItem: %s' % str(self)) self._pixelVectorCache = [None, None] self._viewWidget = None self._viewBox = None self._connectedView = None self._exportOpts = False ## If False, not currently exporting. Otherwise, contains dict of export options. if register: GraphicsScene.registerObject( self) ## workaround for pyqt bug in graphicsscene.items()
def parentItem(self): ## PyQt bug -- some items are returned incorrectly. return GraphicsScene.translateGraphicsItem(QtGui.QGraphicsObject.parentItem(self))
def __init__(self, parent=None, useOpenGL=None, background='default'): """ ============ ============================================================ Arguments: parent Optional parent widget useOpenGL If True, the GraphicsView will use OpenGL to do all of its rendering. This can improve performance on some systems, but may also introduce bugs (the combination of QGraphicsView and QGLWidget is still an 'experimental' feature of Qt) background Set the background color of the GraphicsView. Accepts any single argument accepted by :func:`mkColor <pyqtgraph.mkColor>`. By default, the background color is determined using the 'backgroundColor' configuration option (see :func:`setConfigOption <pyqtgraph.setConfigOption>`. ============ ============================================================ """ self.closed = False QtGui.QGraphicsView.__init__(self, parent) if useOpenGL is None: useOpenGL = pyqtgraph.getConfigOption('useOpenGL') self.useOpenGL(useOpenGL) self.setCacheMode(self.CacheBackground) ## This might help, but it's probably dangerous in the general case.. #self.setOptimizationFlag(self.DontSavePainterState, True) self.setBackgroundRole(QtGui.QPalette.NoRole) self.setBackground(background) self.setFocusPolicy(QtCore.Qt.StrongFocus) self.setFrameShape(QtGui.QFrame.NoFrame) self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setTransformationAnchor(QtGui.QGraphicsView.NoAnchor) self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter) self.setViewportUpdateMode(QtGui.QGraphicsView.MinimalViewportUpdate) self.lockedViewports = [] self.lastMousePos = None self.setMouseTracking(True) self.aspectLocked = False self.range = QtCore.QRectF(0, 0, 1, 1) self.autoPixelRange = True self.currentItem = None self.clearMouse() self.updateMatrix() self.sceneObj = GraphicsScene() self.setScene(self.sceneObj) ## Workaround for PySide crash ## This ensures that the scene will outlive the view. if pyqtgraph.Qt.USE_PYSIDE: self.sceneObj._view_ref_workaround = self ## by default we set up a central widget with a grid layout. ## this can be replaced if needed. self.centralWidget = None self.setCentralItem(QtGui.QGraphicsWidget()) self.centralLayout = QtGui.QGraphicsGridLayout() self.centralWidget.setLayout(self.centralLayout) self.mouseEnabled = False self.scaleCenter = False ## should scaling center around view center (True) or mouse click (False) self.clickAccepted = False
def parentItem(self): ## PyQt bug -- some items are returned incorrectly. return GraphicsScene.translateGraphicsItem( QtGui.QGraphicsObject.parentItem(self))
def __init__(self, parent=None, useOpenGL=None, background="default"): """ ============ ============================================================ Arguments: parent Optional parent widget useOpenGL If True, the GraphicsView will use OpenGL to do all of its rendering. This can improve performance on some systems, but may also introduce bugs (the combination of QGraphicsView and QGLWidget is still an 'experimental' feature of Qt) background Set the background color of the GraphicsView. Accepts any single argument accepted by :func:`mkColor <pyqtgraph.mkColor>`. By default, the background color is determined using the 'backgroundColor' configuration option (see :func:`setConfigOption <pyqtgraph.setConfigOption>`. ============ ============================================================ """ self.closed = False QtGui.QGraphicsView.__init__(self, parent) if useOpenGL is None: useOpenGL = pyqtgraph.getConfigOption("useOpenGL") self.useOpenGL(useOpenGL) self.setCacheMode(self.CacheBackground) ## This might help, but it's probably dangerous in the general case.. # self.setOptimizationFlag(self.DontSavePainterState, True) self.setBackground(background) self.setFocusPolicy(QtCore.Qt.StrongFocus) self.setFrameShape(QtGui.QFrame.NoFrame) self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setTransformationAnchor(QtGui.QGraphicsView.NoAnchor) self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter) self.setViewportUpdateMode(QtGui.QGraphicsView.MinimalViewportUpdate) self.lockedViewports = [] self.lastMousePos = None self.setMouseTracking(True) self.aspectLocked = False self.range = QtCore.QRectF(0, 0, 1, 1) self.autoPixelRange = True self.currentItem = None self.clearMouse() self.updateMatrix() self.sceneObj = GraphicsScene() self.setScene(self.sceneObj) ## Workaround for PySide crash ## This ensures that the scene will outlive the view. if pyqtgraph.Qt.USE_PYSIDE: self.sceneObj._view_ref_workaround = self ## by default we set up a central widget with a grid layout. ## this can be replaced if needed. self.centralWidget = None self.setCentralItem(QtGui.QGraphicsWidget()) self.centralLayout = QtGui.QGraphicsGridLayout() self.centralWidget.setLayout(self.centralLayout) self.mouseEnabled = False self.scaleCenter = False ## should scaling center around view center (True) or mouse click (False) self.clickAccepted = False
class GraphicsView(QtGui.QGraphicsView): sigRangeChanged = QtCore.Signal(object, object) sigMouseReleased = QtCore.Signal(object) sigSceneMouseMoved = QtCore.Signal(object) #sigRegionChanged = QtCore.Signal(object) sigScaleChanged = QtCore.Signal(object) lastFileDir = None def __init__(self, parent=None, useOpenGL=None, background='k'): """Re-implementation of QGraphicsView that removes scrollbars and allows unambiguous control of the viewed coordinate range. Also automatically creates a QGraphicsScene and a central QGraphicsWidget that is automatically scaled to the full view geometry. By default, the view coordinate system matches the widget's pixel coordinates and automatically updates when the view is resized. This can be overridden by setting autoPixelRange=False. The exact visible range can be set with setRange(). The view can be panned using the middle mouse button and scaled using the right mouse button if enabled via enableMouse() (but ordinarily, we use ViewBox for this functionality).""" self.closed = False QtGui.QGraphicsView.__init__(self, parent) if useOpenGL is None: useOpenGL = pyqtgraph.getConfigOption('useOpenGL') self.useOpenGL(useOpenGL) self.setCacheMode(self.CacheBackground) if background is not None: brush = fn.mkBrush(background) self.setBackgroundBrush(brush) self.setFocusPolicy(QtCore.Qt.StrongFocus) self.setFrameShape(QtGui.QFrame.NoFrame) self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setTransformationAnchor(QtGui.QGraphicsView.NoAnchor) self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter) self.setViewportUpdateMode(QtGui.QGraphicsView.MinimalViewportUpdate) #self.setSceneRect(QtCore.QRectF(-1e10, -1e10, 2e10, 2e10)) self.lockedViewports = [] self.lastMousePos = None self.setMouseTracking(True) self.aspectLocked = False #self.yInverted = True self.range = QtCore.QRectF(0, 0, 1, 1) self.autoPixelRange = True self.currentItem = None self.clearMouse() self.updateMatrix() self.sceneObj = GraphicsScene() self.setScene(self.sceneObj) ## by default we set up a central widget with a grid layout. ## this can be replaced if needed. self.centralWidget = None self.setCentralItem(QtGui.QGraphicsWidget()) self.centralLayout = QtGui.QGraphicsGridLayout() self.centralWidget.setLayout(self.centralLayout) self.mouseEnabled = False self.scaleCenter = False ## should scaling center around view center (True) or mouse click (False) self.clickAccepted = False #def paintEvent(self, *args): #prof = debug.Profiler('GraphicsView.paintEvent '+str(id(self)), disabled=False) #QtGui.QGraphicsView.paintEvent(self, *args) #prof.finish() def close(self): self.centralWidget = None self.scene().clear() #print " ", self.scene().itemCount() self.currentItem = None self.sceneObj = None self.closed = True self.setViewport(None) def useOpenGL(self, b=True): if b: v = QtOpenGL.QGLWidget() else: v = QtGui.QWidget() #v.setStyleSheet("background-color: #000000;") self.setViewport(v) def keyPressEvent(self, ev): #QtGui.QGraphicsView.keyPressEvent(self, ev) self.scene().keyPressEvent( ev) ## bypass view, hand event directly to scene ## (view likes to eat arrow key events) def setCentralItem(self, item): return self.setCentralWidget(item) def setCentralWidget(self, item): """Sets a QGraphicsWidget to automatically fill the entire view.""" if self.centralWidget is not None: self.scene().removeItem(self.centralWidget) self.centralWidget = item self.sceneObj.addItem(item) self.resizeEvent(None) def addItem(self, *args): return self.scene().addItem(*args) def removeItem(self, *args): return self.scene().removeItem(*args) def enableMouse(self, b=True): self.mouseEnabled = b self.autoPixelRange = (not b) def clearMouse(self): self.mouseTrail = [] self.lastButtonReleased = None def resizeEvent(self, ev): if self.closed: return if self.autoPixelRange: self.range = QtCore.QRectF(0, 0, self.size().width(), self.size().height()) GraphicsView.setRange(self, self.range, padding=0, disableAutoPixel=False) self.updateMatrix() def updateMatrix(self, propagate=True): self.setSceneRect(self.range) if self.aspectLocked: self.fitInView(self.range, QtCore.Qt.KeepAspectRatio) else: self.fitInView(self.range, QtCore.Qt.IgnoreAspectRatio) self.sigRangeChanged.emit(self, self.range) if propagate: for v in self.lockedViewports: v.setXRange(self.range, padding=0) def viewRect(self): """Return the boundaries of the view in scene coordinates""" ## easier to just return self.range ? r = QtCore.QRectF(self.rect()) return self.viewportTransform().inverted()[0].mapRect(r) def visibleRange(self): ## for backward compatibility return self.viewRect() def translate(self, dx, dy): self.range.adjust(dx, dy, dx, dy) self.updateMatrix() def scale(self, sx, sy, center=None): scale = [sx, sy] if self.aspectLocked: scale[0] = scale[1] #adj = (self.range.width()*0.5*(1.0-(1.0/scale[0])), self.range.height()*0.5*(1.0-(1.0/scale[1]))) #print "======\n", scale, adj #print self.range #self.range.adjust(adj[0], adj[1], -adj[0], -adj[1]) #print self.range if self.scaleCenter: center = None if center is None: center = self.range.center() w = self.range.width() / scale[0] h = self.range.height() / scale[1] self.range = QtCore.QRectF( center.x() - (center.x() - self.range.left()) / scale[0], center.y() - (center.y() - self.range.top()) / scale[1], w, h) self.updateMatrix() self.sigScaleChanged.emit(self) def setRange(self, newRect=None, padding=0.05, lockAspect=None, propagate=True, disableAutoPixel=True): if disableAutoPixel: self.autoPixelRange = False if newRect is None: newRect = self.visibleRange() padding = 0 padding = Point(padding) newRect = QtCore.QRectF(newRect) pw = newRect.width() * padding[0] ph = newRect.height() * padding[1] newRect = newRect.adjusted(-pw, -ph, pw, ph) scaleChanged = False if self.range.width() != newRect.width() or self.range.height( ) != newRect.height(): scaleChanged = True self.range = newRect #print "New Range:", self.range self.centralWidget.setGeometry(self.range) self.updateMatrix(propagate) if scaleChanged: self.sigScaleChanged.emit(self) def scaleToImage(self, image): """Scales such that pixels in image are the same size as screen pixels. This may result in a significant performance increase.""" pxSize = image.pixelSize() image.setPxMode(True) try: self.sigScaleChanged.disconnect(image.setScaledMode) except TypeError: pass tl = image.sceneBoundingRect().topLeft() w = self.size().width() * pxSize[0] h = self.size().height() * pxSize[1] range = QtCore.QRectF(tl.x(), tl.y(), w, h) GraphicsView.setRange(self, range, padding=0) self.sigScaleChanged.connect(image.setScaledMode) def lockXRange(self, v1): if not v1 in self.lockedViewports: self.lockedViewports.append(v1) def setXRange(self, r, padding=0.05): r1 = QtCore.QRectF(self.range) r1.setLeft(r.left()) r1.setRight(r.right()) GraphicsView.setRange(self, r1, padding=[padding, 0], propagate=False) def setYRange(self, r, padding=0.05): r1 = QtCore.QRectF(self.range) r1.setTop(r.top()) r1.setBottom(r.bottom()) GraphicsView.setRange(self, r1, padding=[0, padding], propagate=False) #def invertY(self, invert=True): ##if self.yInverted != invert: ##self.scale[1] *= -1. #self.yInverted = invert #self.updateMatrix() def wheelEvent(self, ev): QtGui.QGraphicsView.wheelEvent(self, ev) if not self.mouseEnabled: return sc = 1.001**ev.delta() #self.scale *= sc #self.updateMatrix() self.scale(sc, sc) def setAspectLocked(self, s): self.aspectLocked = s #def mouseDoubleClickEvent(self, ev): #QtGui.QGraphicsView.mouseDoubleClickEvent(self, ev) #pass ### This function is here because interactive mode is disabled due to bugs. #def graphicsSceneEvent(self, ev, pev=None, fev=None): #ev1 = GraphicsSceneMouseEvent() #ev1.setPos(QtCore.QPointF(ev.pos().x(), ev.pos().y())) #ev1.setButtons(ev.buttons()) #ev1.setButton(ev.button()) #ev1.setModifiers(ev.modifiers()) #ev1.setScenePos(self.mapToScene(QtCore.QPoint(ev.pos()))) #if pev is not None: #ev1.setLastPos(pev.pos()) #ev1.setLastScenePos(pev.scenePos()) #ev1.setLastScreenPos(pev.screenPos()) #if fev is not None: #ev1.setButtonDownPos(fev.pos()) #ev1.setButtonDownScenePos(fev.scenePos()) #ev1.setButtonDownScreenPos(fev.screenPos()) #return ev1 def leaveEvent(self, ev): self.scene().leaveEvent(ev) ## inform scene when mouse leaves def mousePressEvent(self, ev): QtGui.QGraphicsView.mousePressEvent(self, ev) #print "Press over:" #for i in self.items(ev.pos()): # print i.zValue(), int(i.acceptedMouseButtons()), i, i.scenePos() #print "Event accepted:", ev.isAccepted() #print "Grabber:", self.scene().mouseGrabberItem() if not self.mouseEnabled: return self.lastMousePos = Point(ev.pos()) self.mousePressPos = ev.pos() self.clickAccepted = ev.isAccepted() if not self.clickAccepted: self.scene().clearSelection() return ## Everything below disabled for now.. #self.currentItem = None #maxZ = None #for i in self.items(ev.pos()): #if maxZ is None or maxZ < i.zValue(): #self.currentItem = i #maxZ = i.zValue() #print "make event" #self.pev = self.graphicsSceneEvent(ev) #self.fev = self.pev #if self.currentItem is not None: #self.currentItem.mousePressEvent(self.pev) ##self.clearMouse() ##self.mouseTrail.append(Point(self.mapToScene(ev.pos()))) #self.emit(QtCore.SIGNAL("mousePressed(PyQt_PyObject)"), self.mouseTrail) def mouseReleaseEvent(self, ev): QtGui.QGraphicsView.mouseReleaseEvent(self, ev) if not self.mouseEnabled: return #self.mouseTrail.append(Point(self.mapToScene(ev.pos()))) #self.emit(QtCore.SIGNAL("mouseReleased"), ev) self.sigMouseReleased.emit(ev) self.lastButtonReleased = ev.button() return ## Everything below disabled for now.. ##self.mouseTrail.append(Point(self.mapToScene(ev.pos()))) #self.emit(QtCore.SIGNAL("mouseReleased(PyQt_PyObject)"), self.mouseTrail) #if self.currentItem is not None: #pev = self.graphicsSceneEvent(ev, self.pev, self.fev) #self.pev = pev #self.currentItem.mouseReleaseEvent(pev) #self.currentItem = None def mouseMoveEvent(self, ev): if self.lastMousePos is None: self.lastMousePos = Point(ev.pos()) delta = Point(ev.pos() - self.lastMousePos) self.lastMousePos = Point(ev.pos()) QtGui.QGraphicsView.mouseMoveEvent(self, ev) if not self.mouseEnabled: return #self.emit(QtCore.SIGNAL("sceneMouseMoved(PyQt_PyObject)"), self.mapToScene(ev.pos())) self.sigSceneMouseMoved.emit(self.mapToScene(ev.pos())) #print "moved. Grabber:", self.scene().mouseGrabberItem() if self.clickAccepted: ## Ignore event if an item in the scene has already claimed it. return if ev.buttons() == QtCore.Qt.RightButton: delta = Point(np.clip(delta[0], -50, 50), np.clip(-delta[1], -50, 50)) scale = 1.01**delta #if self.yInverted: #scale[0] = 1. / scale[0] self.scale(scale[0], scale[1], center=self.mapToScene(self.mousePressPos)) #self.emit(QtCore.SIGNAL('regionChanged(QRectF)'), self.range) self.sigRangeChanged.emit(self, self.range) elif ev.buttons() in [QtCore.Qt.MidButton, QtCore.Qt.LeftButton ]: ## Allow panning by left or mid button. px = self.pixelSize() tr = -delta * px self.translate(tr[0], tr[1]) #self.emit(QtCore.SIGNAL('regionChanged(QRectF)'), self.range) self.sigRangeChanged.emit(self, self.range) #return ## Everything below disabled for now.. ##self.mouseTrail.append(Point(self.mapToScene(ev.pos()))) #if self.currentItem is not None: #pev = self.graphicsSceneEvent(ev, self.pev, self.fev) #self.pev = pev #self.currentItem.mouseMoveEvent(pev) #def paintEvent(self, ev): #prof = debug.Profiler('GraphicsView.paintEvent (0x%x)' % id(self)) #QtGui.QGraphicsView.paintEvent(self, ev) #prof.finish() def pixelSize(self): """Return vector with the length and width of one view pixel in scene coordinates""" p0 = Point(0, 0) p1 = Point(1, 1) tr = self.transform().inverted()[0] p01 = tr.map(p0) p11 = tr.map(p1) return Point(p11 - p01) #def writeSvg(self, fileName=None): #if fileName is None: #self.fileDialog = FileDialog() #self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile) #self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave) #if GraphicsView.lastFileDir is not None: #self.fileDialog.setDirectory(GraphicsView.lastFileDir) #self.fileDialog.show() #self.fileDialog.fileSelected.connect(self.writeSvg) #return #fileName = str(fileName) #GraphicsView.lastFileDir = os.path.split(fileName)[0] #self.svg = QtSvg.QSvgGenerator() #self.svg.setFileName(fileName) #self.svg.setSize(self.size()) #self.svg.setResolution(600) #painter = QtGui.QPainter(self.svg) #self.render(painter) #def writeImage(self, fileName=None): #if fileName is None: #self.fileDialog = FileDialog() #self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile) #self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave) ## this is the line that makes the fileDialog not show on mac #if GraphicsView.lastFileDir is not None: #self.fileDialog.setDirectory(GraphicsView.lastFileDir) #self.fileDialog.show() #self.fileDialog.fileSelected.connect(self.writeImage) #return #fileName = str(fileName) #GraphicsView.lastFileDir = os.path.split(fileName)[0] #self.png = QtGui.QImage(self.size(), QtGui.QImage.Format_ARGB32) #painter = QtGui.QPainter(self.png) #rh = self.renderHints() #self.setRenderHints(QtGui.QPainter.Antialiasing) #self.render(painter) #self.setRenderHints(rh) #self.png.save(fileName) #def writePs(self, fileName=None): #if fileName is None: #self.fileDialog = FileDialog() #self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile) #self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave) #self.fileDialog.show() #self.fileDialog.fileSelected.connect(self.writePs) #return ##if fileName is None: ## fileName = str(QtGui.QFileDialog.getSaveFileName()) #printer = QtGui.QPrinter(QtGui.QPrinter.HighResolution) #printer.setOutputFileName(fileName) #painter = QtGui.QPainter(printer) #self.render(painter) #painter.end() def dragEnterEvent(self, ev): ev.ignore( ) ## not sure why, but for some reason this class likes to consume drag events
class GraphicsView(QtGui.QGraphicsView): sigRangeChanged = QtCore.Signal(object, object) sigMouseReleased = QtCore.Signal(object) sigSceneMouseMoved = QtCore.Signal(object) #sigRegionChanged = QtCore.Signal(object) sigScaleChanged = QtCore.Signal(object) lastFileDir = None def __init__(self, parent=None, useOpenGL=None, background='k'): """Re-implementation of QGraphicsView that removes scrollbars and allows unambiguous control of the viewed coordinate range. Also automatically creates a QGraphicsScene and a central QGraphicsWidget that is automatically scaled to the full view geometry. By default, the view coordinate system matches the widget's pixel coordinates and automatically updates when the view is resized. This can be overridden by setting autoPixelRange=False. The exact visible range can be set with setRange(). The view can be panned using the middle mouse button and scaled using the right mouse button if enabled via enableMouse() (but ordinarily, we use ViewBox for this functionality).""" self.closed = False QtGui.QGraphicsView.__init__(self, parent) if useOpenGL is None: useOpenGL = pyqtgraph.getConfigOption('useOpenGL') self.useOpenGL(useOpenGL) self.setCacheMode(self.CacheBackground) if background is not None: brush = fn.mkBrush(background) self.setBackgroundBrush(brush) self.setFocusPolicy(QtCore.Qt.StrongFocus) self.setFrameShape(QtGui.QFrame.NoFrame) self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setTransformationAnchor(QtGui.QGraphicsView.NoAnchor) self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter) self.setViewportUpdateMode(QtGui.QGraphicsView.MinimalViewportUpdate) #self.setSceneRect(QtCore.QRectF(-1e10, -1e10, 2e10, 2e10)) self.lockedViewports = [] self.lastMousePos = None self.setMouseTracking(True) self.aspectLocked = False #self.yInverted = True self.range = QtCore.QRectF(0, 0, 1, 1) self.autoPixelRange = True self.currentItem = None self.clearMouse() self.updateMatrix() self.sceneObj = GraphicsScene() self.setScene(self.sceneObj) ## by default we set up a central widget with a grid layout. ## this can be replaced if needed. self.centralWidget = None self.setCentralItem(QtGui.QGraphicsWidget()) self.centralLayout = QtGui.QGraphicsGridLayout() self.centralWidget.setLayout(self.centralLayout) self.mouseEnabled = False self.scaleCenter = False ## should scaling center around view center (True) or mouse click (False) self.clickAccepted = False #def paintEvent(self, *args): #prof = debug.Profiler('GraphicsView.paintEvent '+str(id(self)), disabled=False) #QtGui.QGraphicsView.paintEvent(self, *args) #prof.finish() def close(self): self.centralWidget = None self.scene().clear() #print " ", self.scene().itemCount() self.currentItem = None self.sceneObj = None self.closed = True self.setViewport(None) def useOpenGL(self, b=True): if b: v = QtOpenGL.QGLWidget() else: v = QtGui.QWidget() #v.setStyleSheet("background-color: #000000;") self.setViewport(v) def keyPressEvent(self, ev): #QtGui.QGraphicsView.keyPressEvent(self, ev) self.scene().keyPressEvent(ev) ## bypass view, hand event directly to scene ## (view likes to eat arrow key events) def setCentralItem(self, item): return self.setCentralWidget(item) def setCentralWidget(self, item): """Sets a QGraphicsWidget to automatically fill the entire view.""" if self.centralWidget is not None: self.scene().removeItem(self.centralWidget) self.centralWidget = item self.sceneObj.addItem(item) self.resizeEvent(None) def addItem(self, *args): return self.scene().addItem(*args) def removeItem(self, *args): return self.scene().removeItem(*args) def enableMouse(self, b=True): self.mouseEnabled = b self.autoPixelRange = (not b) def clearMouse(self): self.mouseTrail = [] self.lastButtonReleased = None def resizeEvent(self, ev): if self.closed: return if self.autoPixelRange: self.range = QtCore.QRectF(0, 0, self.size().width(), self.size().height()) GraphicsView.setRange(self, self.range, padding=0, disableAutoPixel=False) self.updateMatrix() def updateMatrix(self, propagate=True): self.setSceneRect(self.range) if self.aspectLocked: self.fitInView(self.range, QtCore.Qt.KeepAspectRatio) else: self.fitInView(self.range, QtCore.Qt.IgnoreAspectRatio) self.sigRangeChanged.emit(self, self.range) if propagate: for v in self.lockedViewports: v.setXRange(self.range, padding=0) def viewRect(self): """Return the boundaries of the view in scene coordinates""" ## easier to just return self.range ? r = QtCore.QRectF(self.rect()) return self.viewportTransform().inverted()[0].mapRect(r) def visibleRange(self): ## for backward compatibility return self.viewRect() def translate(self, dx, dy): self.range.adjust(dx, dy, dx, dy) self.updateMatrix() def scale(self, sx, sy, center=None): scale = [sx, sy] if self.aspectLocked: scale[0] = scale[1] #adj = (self.range.width()*0.5*(1.0-(1.0/scale[0])), self.range.height()*0.5*(1.0-(1.0/scale[1]))) #print "======\n", scale, adj #print self.range #self.range.adjust(adj[0], adj[1], -adj[0], -adj[1]) #print self.range if self.scaleCenter: center = None if center is None: center = self.range.center() w = self.range.width() / scale[0] h = self.range.height() / scale[1] self.range = QtCore.QRectF(center.x() - (center.x()-self.range.left()) / scale[0], center.y() - (center.y()-self.range.top()) /scale[1], w, h) self.updateMatrix() self.sigScaleChanged.emit(self) def setRange(self, newRect=None, padding=0.05, lockAspect=None, propagate=True, disableAutoPixel=True): if disableAutoPixel: self.autoPixelRange=False if newRect is None: newRect = self.visibleRange() padding = 0 padding = Point(padding) newRect = QtCore.QRectF(newRect) pw = newRect.width() * padding[0] ph = newRect.height() * padding[1] newRect = newRect.adjusted(-pw, -ph, pw, ph) scaleChanged = False if self.range.width() != newRect.width() or self.range.height() != newRect.height(): scaleChanged = True self.range = newRect #print "New Range:", self.range self.centralWidget.setGeometry(self.range) self.updateMatrix(propagate) if scaleChanged: self.sigScaleChanged.emit(self) def scaleToImage(self, image): """Scales such that pixels in image are the same size as screen pixels. This may result in a significant performance increase.""" pxSize = image.pixelSize() image.setPxMode(True) try: self.sigScaleChanged.disconnect(image.setScaledMode) except TypeError: pass tl = image.sceneBoundingRect().topLeft() w = self.size().width() * pxSize[0] h = self.size().height() * pxSize[1] range = QtCore.QRectF(tl.x(), tl.y(), w, h) GraphicsView.setRange(self, range, padding=0) self.sigScaleChanged.connect(image.setScaledMode) def lockXRange(self, v1): if not v1 in self.lockedViewports: self.lockedViewports.append(v1) def setXRange(self, r, padding=0.05): r1 = QtCore.QRectF(self.range) r1.setLeft(r.left()) r1.setRight(r.right()) GraphicsView.setRange(self, r1, padding=[padding, 0], propagate=False) def setYRange(self, r, padding=0.05): r1 = QtCore.QRectF(self.range) r1.setTop(r.top()) r1.setBottom(r.bottom()) GraphicsView.setRange(self, r1, padding=[0, padding], propagate=False) #def invertY(self, invert=True): ##if self.yInverted != invert: ##self.scale[1] *= -1. #self.yInverted = invert #self.updateMatrix() def wheelEvent(self, ev): QtGui.QGraphicsView.wheelEvent(self, ev) if not self.mouseEnabled: return sc = 1.001 ** ev.delta() #self.scale *= sc #self.updateMatrix() self.scale(sc, sc) def setAspectLocked(self, s): self.aspectLocked = s #def mouseDoubleClickEvent(self, ev): #QtGui.QGraphicsView.mouseDoubleClickEvent(self, ev) #pass ### This function is here because interactive mode is disabled due to bugs. #def graphicsSceneEvent(self, ev, pev=None, fev=None): #ev1 = GraphicsSceneMouseEvent() #ev1.setPos(QtCore.QPointF(ev.pos().x(), ev.pos().y())) #ev1.setButtons(ev.buttons()) #ev1.setButton(ev.button()) #ev1.setModifiers(ev.modifiers()) #ev1.setScenePos(self.mapToScene(QtCore.QPoint(ev.pos()))) #if pev is not None: #ev1.setLastPos(pev.pos()) #ev1.setLastScenePos(pev.scenePos()) #ev1.setLastScreenPos(pev.screenPos()) #if fev is not None: #ev1.setButtonDownPos(fev.pos()) #ev1.setButtonDownScenePos(fev.scenePos()) #ev1.setButtonDownScreenPos(fev.screenPos()) #return ev1 def leaveEvent(self, ev): self.scene().leaveEvent(ev) ## inform scene when mouse leaves def mousePressEvent(self, ev): QtGui.QGraphicsView.mousePressEvent(self, ev) #print "Press over:" #for i in self.items(ev.pos()): # print i.zValue(), int(i.acceptedMouseButtons()), i, i.scenePos() #print "Event accepted:", ev.isAccepted() #print "Grabber:", self.scene().mouseGrabberItem() if not self.mouseEnabled: return self.lastMousePos = Point(ev.pos()) self.mousePressPos = ev.pos() self.clickAccepted = ev.isAccepted() if not self.clickAccepted: self.scene().clearSelection() return ## Everything below disabled for now.. #self.currentItem = None #maxZ = None #for i in self.items(ev.pos()): #if maxZ is None or maxZ < i.zValue(): #self.currentItem = i #maxZ = i.zValue() #print "make event" #self.pev = self.graphicsSceneEvent(ev) #self.fev = self.pev #if self.currentItem is not None: #self.currentItem.mousePressEvent(self.pev) ##self.clearMouse() ##self.mouseTrail.append(Point(self.mapToScene(ev.pos()))) #self.emit(QtCore.SIGNAL("mousePressed(PyQt_PyObject)"), self.mouseTrail) def mouseReleaseEvent(self, ev): QtGui.QGraphicsView.mouseReleaseEvent(self, ev) if not self.mouseEnabled: return #self.mouseTrail.append(Point(self.mapToScene(ev.pos()))) #self.emit(QtCore.SIGNAL("mouseReleased"), ev) self.sigMouseReleased.emit(ev) self.lastButtonReleased = ev.button() return ## Everything below disabled for now.. ##self.mouseTrail.append(Point(self.mapToScene(ev.pos()))) #self.emit(QtCore.SIGNAL("mouseReleased(PyQt_PyObject)"), self.mouseTrail) #if self.currentItem is not None: #pev = self.graphicsSceneEvent(ev, self.pev, self.fev) #self.pev = pev #self.currentItem.mouseReleaseEvent(pev) #self.currentItem = None def mouseMoveEvent(self, ev): if self.lastMousePos is None: self.lastMousePos = Point(ev.pos()) delta = Point(ev.pos() - self.lastMousePos) self.lastMousePos = Point(ev.pos()) QtGui.QGraphicsView.mouseMoveEvent(self, ev) if not self.mouseEnabled: return #self.emit(QtCore.SIGNAL("sceneMouseMoved(PyQt_PyObject)"), self.mapToScene(ev.pos())) self.sigSceneMouseMoved.emit(self.mapToScene(ev.pos())) #print "moved. Grabber:", self.scene().mouseGrabberItem() if self.clickAccepted: ## Ignore event if an item in the scene has already claimed it. return if ev.buttons() == QtCore.Qt.RightButton: delta = Point(np.clip(delta[0], -50, 50), np.clip(-delta[1], -50, 50)) scale = 1.01 ** delta #if self.yInverted: #scale[0] = 1. / scale[0] self.scale(scale[0], scale[1], center=self.mapToScene(self.mousePressPos)) #self.emit(QtCore.SIGNAL('regionChanged(QRectF)'), self.range) self.sigRangeChanged.emit(self, self.range) elif ev.buttons() in [QtCore.Qt.MidButton, QtCore.Qt.LeftButton]: ## Allow panning by left or mid button. px = self.pixelSize() tr = -delta * px self.translate(tr[0], tr[1]) #self.emit(QtCore.SIGNAL('regionChanged(QRectF)'), self.range) self.sigRangeChanged.emit(self, self.range) #return ## Everything below disabled for now.. ##self.mouseTrail.append(Point(self.mapToScene(ev.pos()))) #if self.currentItem is not None: #pev = self.graphicsSceneEvent(ev, self.pev, self.fev) #self.pev = pev #self.currentItem.mouseMoveEvent(pev) #def paintEvent(self, ev): #prof = debug.Profiler('GraphicsView.paintEvent (0x%x)' % id(self)) #QtGui.QGraphicsView.paintEvent(self, ev) #prof.finish() def pixelSize(self): """Return vector with the length and width of one view pixel in scene coordinates""" p0 = Point(0,0) p1 = Point(1,1) tr = self.transform().inverted()[0] p01 = tr.map(p0) p11 = tr.map(p1) return Point(p11 - p01) #def writeSvg(self, fileName=None): #if fileName is None: #self.fileDialog = FileDialog() #self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile) #self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave) #if GraphicsView.lastFileDir is not None: #self.fileDialog.setDirectory(GraphicsView.lastFileDir) #self.fileDialog.show() #self.fileDialog.fileSelected.connect(self.writeSvg) #return #fileName = str(fileName) #GraphicsView.lastFileDir = os.path.split(fileName)[0] #self.svg = QtSvg.QSvgGenerator() #self.svg.setFileName(fileName) #self.svg.setSize(self.size()) #self.svg.setResolution(600) #painter = QtGui.QPainter(self.svg) #self.render(painter) #def writeImage(self, fileName=None): #if fileName is None: #self.fileDialog = FileDialog() #self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile) #self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave) ## this is the line that makes the fileDialog not show on mac #if GraphicsView.lastFileDir is not None: #self.fileDialog.setDirectory(GraphicsView.lastFileDir) #self.fileDialog.show() #self.fileDialog.fileSelected.connect(self.writeImage) #return #fileName = str(fileName) #GraphicsView.lastFileDir = os.path.split(fileName)[0] #self.png = QtGui.QImage(self.size(), QtGui.QImage.Format_ARGB32) #painter = QtGui.QPainter(self.png) #rh = self.renderHints() #self.setRenderHints(QtGui.QPainter.Antialiasing) #self.render(painter) #self.setRenderHints(rh) #self.png.save(fileName) #def writePs(self, fileName=None): #if fileName is None: #self.fileDialog = FileDialog() #self.fileDialog.setFileMode(QtGui.QFileDialog.AnyFile) #self.fileDialog.setAcceptMode(QtGui.QFileDialog.AcceptSave) #self.fileDialog.show() #self.fileDialog.fileSelected.connect(self.writePs) #return ##if fileName is None: ## fileName = str(QtGui.QFileDialog.getSaveFileName()) #printer = QtGui.QPrinter(QtGui.QPrinter.HighResolution) #printer.setOutputFileName(fileName) #painter = QtGui.QPainter(printer) #self.render(painter) #painter.end() def dragEnterEvent(self, ev): ev.ignore() ## not sure why, but for some reason this class likes to consume drag events
def __init__(self): self._viewWidget = None self._viewBox = None GraphicsScene.registerObject(self) ## workaround for pyqt bug in graphicsscene.items()
def parentItem(self): ## PyQt bug -- some items are returned incorrectly. return GraphicsScene.translateGraphicsItem(self._qtBaseClass.parentItem(self))
def parentItem(self): ## PyQt bug -- some items are returned incorrectly. return GraphicsScene.translateGraphicsItem( self._qtBaseClass.parentItem(self))
def __init__(self): QtGui.QGraphicsObject.__init__(self) GraphicsScene.registerObject(self)
def __init__(self): QtWidgets.QGraphicsObject.__init__(self) GraphicsScene.registerObject(self)
class GraphicsView(QtGui.QGraphicsView): """Re-implementation of QGraphicsView that removes scrollbars and allows unambiguous control of the viewed coordinate range. Also automatically creates a GraphicsScene and a central QGraphicsWidget that is automatically scaled to the full view geometry. This widget is the basis for :class:`PlotWidget <pyqtgraph.PlotWidget>`, :class:`GraphicsLayoutWidget <pyqtgraph.GraphicsLayoutWidget>`, and the view widget in :class:`ImageView <pyqtgraph.ImageView>`. By default, the view coordinate system matches the widget's pixel coordinates and automatically updates when the view is resized. This can be overridden by setting autoPixelRange=False. The exact visible range can be set with setRange(). The view can be panned using the middle mouse button and scaled using the right mouse button if enabled via enableMouse() (but ordinarily, we use ViewBox for this functionality).""" sigRangeChanged = QtCore.Signal(object, object) sigTransformChanged = QtCore.Signal(object) sigMouseReleased = QtCore.Signal(object) sigSceneMouseMoved = QtCore.Signal(object) # sigRegionChanged = QtCore.Signal(object) sigScaleChanged = QtCore.Signal(object) lastFileDir = None def __init__(self, parent=None, useOpenGL=None, background="default"): """ ============ ============================================================ Arguments: parent Optional parent widget useOpenGL If True, the GraphicsView will use OpenGL to do all of its rendering. This can improve performance on some systems, but may also introduce bugs (the combination of QGraphicsView and QGLWidget is still an 'experimental' feature of Qt) background Set the background color of the GraphicsView. Accepts any single argument accepted by :func:`mkColor <pyqtgraph.mkColor>`. By default, the background color is determined using the 'backgroundColor' configuration option (see :func:`setConfigOption <pyqtgraph.setConfigOption>`. ============ ============================================================ """ self.closed = False QtGui.QGraphicsView.__init__(self, parent) if useOpenGL is None: useOpenGL = pyqtgraph.getConfigOption("useOpenGL") self.useOpenGL(useOpenGL) self.setCacheMode(self.CacheBackground) ## This might help, but it's probably dangerous in the general case.. # self.setOptimizationFlag(self.DontSavePainterState, True) self.setBackground(background) self.setFocusPolicy(QtCore.Qt.StrongFocus) self.setFrameShape(QtGui.QFrame.NoFrame) self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setTransformationAnchor(QtGui.QGraphicsView.NoAnchor) self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter) self.setViewportUpdateMode(QtGui.QGraphicsView.MinimalViewportUpdate) self.lockedViewports = [] self.lastMousePos = None self.setMouseTracking(True) self.aspectLocked = False self.range = QtCore.QRectF(0, 0, 1, 1) self.autoPixelRange = True self.currentItem = None self.clearMouse() self.updateMatrix() self.sceneObj = GraphicsScene() self.setScene(self.sceneObj) ## Workaround for PySide crash ## This ensures that the scene will outlive the view. if pyqtgraph.Qt.USE_PYSIDE: self.sceneObj._view_ref_workaround = self ## by default we set up a central widget with a grid layout. ## this can be replaced if needed. self.centralWidget = None self.setCentralItem(QtGui.QGraphicsWidget()) self.centralLayout = QtGui.QGraphicsGridLayout() self.centralWidget.setLayout(self.centralLayout) self.mouseEnabled = False self.scaleCenter = False ## should scaling center around view center (True) or mouse click (False) self.clickAccepted = False def setAntialiasing(self, aa): """Enable or disable default antialiasing. Note that this will only affect items that do not specify their own antialiasing options.""" if aa: self.setRenderHints(self.renderHints() | QtGui.QPainter.Antialiasing) else: self.setRenderHints(self.renderHints() & ~QtGui.QPainter.Antialiasing) def setBackground(self, background): """ Set the background color of the GraphicsView. To use the defaults specified py pyqtgraph.setConfigOption, use background='default'. To make the background transparent, use background=None. """ self._background = background if background == "default": background = pyqtgraph.getConfigOption("background") if background is None: self.setBackgroundRole(QtGui.QPalette.NoRole) else: brush = fn.mkBrush(background) self.setBackgroundBrush(brush) def paintEvent(self, ev): self.scene().prepareForPaint() # print "GV: paint", ev.rect() return QtGui.QGraphicsView.paintEvent(self, ev) def close(self): self.centralWidget = None self.scene().clear() self.currentItem = None self.sceneObj = None self.closed = True self.setViewport(None) def useOpenGL(self, b=True): if b: if not HAVE_OPENGL: raise Exception("Requested to use OpenGL with QGraphicsView, but QtOpenGL module is not available.") v = QtOpenGL.QGLWidget() else: v = QtGui.QWidget() self.setViewport(v) def keyPressEvent(self, ev): self.scene().keyPressEvent(ev) ## bypass view, hand event directly to scene ## (view likes to eat arrow key events) def setCentralItem(self, item): return self.setCentralWidget(item) def setCentralWidget(self, item): """Sets a QGraphicsWidget to automatically fill the entire view (the item will be automatically resize whenever the GraphicsView is resized).""" if self.centralWidget is not None: self.scene().removeItem(self.centralWidget) self.centralWidget = item self.sceneObj.addItem(item) self.resizeEvent(None) def addItem(self, *args): return self.scene().addItem(*args) def removeItem(self, *args): return self.scene().removeItem(*args) def enableMouse(self, b=True): self.mouseEnabled = b self.autoPixelRange = not b def clearMouse(self): self.mouseTrail = [] self.lastButtonReleased = None def resizeEvent(self, ev): if self.closed: return if self.autoPixelRange: self.range = QtCore.QRectF(0, 0, self.size().width(), self.size().height()) GraphicsView.setRange( self, self.range, padding=0, disableAutoPixel=False ) ## we do this because some subclasses like to redefine setRange in an incompatible way. self.updateMatrix() def updateMatrix(self, propagate=True): self.setSceneRect(self.range) if self.autoPixelRange: self.resetTransform() else: if self.aspectLocked: self.fitInView(self.range, QtCore.Qt.KeepAspectRatio) else: self.fitInView(self.range, QtCore.Qt.IgnoreAspectRatio) self.sigRangeChanged.emit(self, self.range) self.sigTransformChanged.emit(self) if propagate: for v in self.lockedViewports: v.setXRange(self.range, padding=0) def viewRect(self): """Return the boundaries of the view in scene coordinates""" ## easier to just return self.range ? r = QtCore.QRectF(self.rect()) return self.viewportTransform().inverted()[0].mapRect(r) def visibleRange(self): ## for backward compatibility return self.viewRect() def translate(self, dx, dy): self.range.adjust(dx, dy, dx, dy) self.updateMatrix() def scale(self, sx, sy, center=None): scale = [sx, sy] if self.aspectLocked: scale[0] = scale[1] if self.scaleCenter: center = None if center is None: center = self.range.center() w = self.range.width() / scale[0] h = self.range.height() / scale[1] self.range = QtCore.QRectF( center.x() - (center.x() - self.range.left()) / scale[0], center.y() - (center.y() - self.range.top()) / scale[1], w, h, ) self.updateMatrix() self.sigScaleChanged.emit(self) def setRange(self, newRect=None, padding=0.05, lockAspect=None, propagate=True, disableAutoPixel=True): if disableAutoPixel: self.autoPixelRange = False if newRect is None: newRect = self.visibleRange() padding = 0 padding = Point(padding) newRect = QtCore.QRectF(newRect) pw = newRect.width() * padding[0] ph = newRect.height() * padding[1] newRect = newRect.adjusted(-pw, -ph, pw, ph) scaleChanged = False if self.range.width() != newRect.width() or self.range.height() != newRect.height(): scaleChanged = True self.range = newRect # print "New Range:", self.range self.centralWidget.setGeometry(self.range) self.updateMatrix(propagate) if scaleChanged: self.sigScaleChanged.emit(self) def scaleToImage(self, image): """Scales such that pixels in image are the same size as screen pixels. This may result in a significant performance increase.""" pxSize = image.pixelSize() image.setPxMode(True) try: self.sigScaleChanged.disconnect(image.setScaledMode) except TypeError: pass tl = image.sceneBoundingRect().topLeft() w = self.size().width() * pxSize[0] h = self.size().height() * pxSize[1] range = QtCore.QRectF(tl.x(), tl.y(), w, h) GraphicsView.setRange(self, range, padding=0) self.sigScaleChanged.connect(image.setScaledMode) def lockXRange(self, v1): if not v1 in self.lockedViewports: self.lockedViewports.append(v1) def setXRange(self, r, padding=0.05): r1 = QtCore.QRectF(self.range) r1.setLeft(r.left()) r1.setRight(r.right()) GraphicsView.setRange(self, r1, padding=[padding, 0], propagate=False) def setYRange(self, r, padding=0.05): r1 = QtCore.QRectF(self.range) r1.setTop(r.top()) r1.setBottom(r.bottom()) GraphicsView.setRange(self, r1, padding=[0, padding], propagate=False) def wheelEvent(self, ev): QtGui.QGraphicsView.wheelEvent(self, ev) if not self.mouseEnabled: return sc = 1.001 ** ev.delta() # self.scale *= sc # self.updateMatrix() self.scale(sc, sc) def setAspectLocked(self, s): self.aspectLocked = s def leaveEvent(self, ev): self.scene().leaveEvent(ev) ## inform scene when mouse leaves def mousePressEvent(self, ev): QtGui.QGraphicsView.mousePressEvent(self, ev) if not self.mouseEnabled: return self.lastMousePos = Point(ev.pos()) self.mousePressPos = ev.pos() self.clickAccepted = ev.isAccepted() if not self.clickAccepted: self.scene().clearSelection() return ## Everything below disabled for now.. def mouseReleaseEvent(self, ev): QtGui.QGraphicsView.mouseReleaseEvent(self, ev) if not self.mouseEnabled: return self.sigMouseReleased.emit(ev) self.lastButtonReleased = ev.button() return ## Everything below disabled for now.. def mouseMoveEvent(self, ev): if self.lastMousePos is None: self.lastMousePos = Point(ev.pos()) delta = Point(ev.pos() - self.lastMousePos) self.lastMousePos = Point(ev.pos()) QtGui.QGraphicsView.mouseMoveEvent(self, ev) if not self.mouseEnabled: return self.sigSceneMouseMoved.emit(self.mapToScene(ev.pos())) if self.clickAccepted: ## Ignore event if an item in the scene has already claimed it. return if ev.buttons() == QtCore.Qt.RightButton: delta = Point(np.clip(delta[0], -50, 50), np.clip(-delta[1], -50, 50)) scale = 1.01 ** delta self.scale(scale[0], scale[1], center=self.mapToScene(self.mousePressPos)) self.sigRangeChanged.emit(self, self.range) elif ev.buttons() in [QtCore.Qt.MidButton, QtCore.Qt.LeftButton]: ## Allow panning by left or mid button. px = self.pixelSize() tr = -delta * px self.translate(tr[0], tr[1]) self.sigRangeChanged.emit(self, self.range) def pixelSize(self): """Return vector with the length and width of one view pixel in scene coordinates""" p0 = Point(0, 0) p1 = Point(1, 1) tr = self.transform().inverted()[0] p01 = tr.map(p0) p11 = tr.map(p1) return Point(p11 - p01) def dragEnterEvent(self, ev): ev.ignore() ## not sure why, but for some reason this class likes to consume drag events
class GraphicsView(QtGui.QGraphicsView): """Re-implementation of QGraphicsView that removes scrollbars and allows unambiguous control of the viewed coordinate range. Also automatically creates a GraphicsScene and a central QGraphicsWidget that is automatically scaled to the full view geometry. This widget is the basis for :class:`PlotWidget <pyqtgraph.PlotWidget>`, :class:`GraphicsLayoutWidget <pyqtgraph.GraphicsLayoutWidget>`, and the view widget in :class:`ImageView <pyqtgraph.ImageView>`. By default, the view coordinate system matches the widget's pixel coordinates and automatically updates when the view is resized. This can be overridden by setting autoPixelRange=False. The exact visible range can be set with setRange(). The view can be panned using the middle mouse button and scaled using the right mouse button if enabled via enableMouse() (but ordinarily, we use ViewBox for this functionality).""" sigRangeChanged = QtCore.Signal(object, object) sigTransformChanged = QtCore.Signal(object) sigMouseReleased = QtCore.Signal(object) sigSceneMouseMoved = QtCore.Signal(object) #sigRegionChanged = QtCore.Signal(object) sigScaleChanged = QtCore.Signal(object) lastFileDir = None def __init__(self, parent=None, useOpenGL=None, background='default'): """ ============ ============================================================ Arguments: parent Optional parent widget useOpenGL If True, the GraphicsView will use OpenGL to do all of its rendering. This can improve performance on some systems, but may also introduce bugs (the combination of QGraphicsView and QGLWidget is still an 'experimental' feature of Qt) background Set the background color of the GraphicsView. Accepts any single argument accepted by :func:`mkColor <pyqtgraph.mkColor>`. By default, the background color is determined using the 'backgroundColor' configuration option (see :func:`setConfigOption <pyqtgraph.setConfigOption>`. ============ ============================================================ """ self.closed = False QtGui.QGraphicsView.__init__(self, parent) if useOpenGL is None: useOpenGL = pyqtgraph.getConfigOption('useOpenGL') self.useOpenGL(useOpenGL) self.setCacheMode(self.CacheBackground) ## This might help, but it's probably dangerous in the general case.. #self.setOptimizationFlag(self.DontSavePainterState, True) self.setBackgroundRole(QtGui.QPalette.NoRole) self.setBackground(background) self.setFocusPolicy(QtCore.Qt.StrongFocus) self.setFrameShape(QtGui.QFrame.NoFrame) self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.setTransformationAnchor(QtGui.QGraphicsView.NoAnchor) self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter) self.setViewportUpdateMode(QtGui.QGraphicsView.MinimalViewportUpdate) self.lockedViewports = [] self.lastMousePos = None self.setMouseTracking(True) self.aspectLocked = False self.range = QtCore.QRectF(0, 0, 1, 1) self.autoPixelRange = True self.currentItem = None self.clearMouse() self.updateMatrix() self.sceneObj = GraphicsScene() self.setScene(self.sceneObj) ## Workaround for PySide crash ## This ensures that the scene will outlive the view. if pyqtgraph.Qt.USE_PYSIDE: self.sceneObj._view_ref_workaround = self ## by default we set up a central widget with a grid layout. ## this can be replaced if needed. self.centralWidget = None self.setCentralItem(QtGui.QGraphicsWidget()) self.centralLayout = QtGui.QGraphicsGridLayout() self.centralWidget.setLayout(self.centralLayout) self.mouseEnabled = False self.scaleCenter = False ## should scaling center around view center (True) or mouse click (False) self.clickAccepted = False def setAntialiasing(self, aa): """Enable or disable default antialiasing. Note that this will only affect items that do not specify their own antialiasing options.""" if aa: self.setRenderHints(self.renderHints() | QtGui.QPainter.Antialiasing) else: self.setRenderHints(self.renderHints() & ~QtGui.QPainter.Antialiasing) def setBackground(self, background): """ Set the background color of the GraphicsView. To use the defaults specified py pyqtgraph.setConfigOption, use background='default'. To make the background transparent, use background=None. """ self._background = background if background == 'default': background = pyqtgraph.getConfigOption('background') brush = fn.mkBrush(background) self.setBackgroundBrush(brush) def paintEvent(self, ev): self.scene().prepareForPaint() #print "GV: paint", ev.rect() return QtGui.QGraphicsView.paintEvent(self, ev) def render(self, *args, **kwds): self.scene().prepareForPaint() return QtGui.QGraphicsView.render(self, *args, **kwds) def close(self): self.centralWidget = None self.scene().clear() self.currentItem = None self.sceneObj = None self.closed = True self.setViewport(None) def useOpenGL(self, b=True): if b: if not HAVE_OPENGL: raise Exception( "Requested to use OpenGL with QGraphicsView, but QtOpenGL module is not available." ) v = QtOpenGL.QGLWidget() else: v = QtGui.QWidget() self.setViewport(v) def keyPressEvent(self, ev): self.scene().keyPressEvent( ev) ## bypass view, hand event directly to scene ## (view likes to eat arrow key events) def setCentralItem(self, item): return self.setCentralWidget(item) def setCentralWidget(self, item): """Sets a QGraphicsWidget to automatically fill the entire view (the item will be automatically resize whenever the GraphicsView is resized).""" if self.centralWidget is not None: self.scene().removeItem(self.centralWidget) self.centralWidget = item if item is not None: self.sceneObj.addItem(item) self.resizeEvent(None) def addItem(self, *args): return self.scene().addItem(*args) def removeItem(self, *args): return self.scene().removeItem(*args) def enableMouse(self, b=True): self.mouseEnabled = b self.autoPixelRange = (not b) def clearMouse(self): self.mouseTrail = [] self.lastButtonReleased = None def resizeEvent(self, ev): if self.closed: return if self.autoPixelRange: self.range = QtCore.QRectF(0, 0, self.size().width(), self.size().height()) GraphicsView.setRange( self, self.range, padding=0, disableAutoPixel=False ) ## we do this because some subclasses like to redefine setRange in an incompatible way. self.updateMatrix() def updateMatrix(self, propagate=True): self.setSceneRect(self.range) if self.autoPixelRange: self.resetTransform() else: if self.aspectLocked: self.fitInView(self.range, QtCore.Qt.KeepAspectRatio) else: self.fitInView(self.range, QtCore.Qt.IgnoreAspectRatio) self.sigRangeChanged.emit(self, self.range) self.sigTransformChanged.emit(self) if propagate: for v in self.lockedViewports: v.setXRange(self.range, padding=0) def viewRect(self): """Return the boundaries of the view in scene coordinates""" ## easier to just return self.range ? r = QtCore.QRectF(self.rect()) return self.viewportTransform().inverted()[0].mapRect(r) def visibleRange(self): ## for backward compatibility return self.viewRect() def translate(self, dx, dy): self.range.adjust(dx, dy, dx, dy) self.updateMatrix() def scale(self, sx, sy, center=None): scale = [sx, sy] if self.aspectLocked: scale[0] = scale[1] if self.scaleCenter: center = None if center is None: center = self.range.center() w = self.range.width() / scale[0] h = self.range.height() / scale[1] self.range = QtCore.QRectF( center.x() - (center.x() - self.range.left()) / scale[0], center.y() - (center.y() - self.range.top()) / scale[1], w, h) self.updateMatrix() self.sigScaleChanged.emit(self) def setRange(self, newRect=None, padding=0.05, lockAspect=None, propagate=True, disableAutoPixel=True): if disableAutoPixel: self.autoPixelRange = False if newRect is None: newRect = self.visibleRange() padding = 0 padding = Point(padding) newRect = QtCore.QRectF(newRect) pw = newRect.width() * padding[0] ph = newRect.height() * padding[1] newRect = newRect.adjusted(-pw, -ph, pw, ph) scaleChanged = False if self.range.width() != newRect.width() or self.range.height( ) != newRect.height(): scaleChanged = True self.range = newRect #print "New Range:", self.range if self.centralWidget is not None: self.centralWidget.setGeometry(self.range) self.updateMatrix(propagate) if scaleChanged: self.sigScaleChanged.emit(self) def scaleToImage(self, image): """Scales such that pixels in image are the same size as screen pixels. This may result in a significant performance increase.""" pxSize = image.pixelSize() image.setPxMode(True) try: self.sigScaleChanged.disconnect(image.setScaledMode) except TypeError: pass tl = image.sceneBoundingRect().topLeft() w = self.size().width() * pxSize[0] h = self.size().height() * pxSize[1] range = QtCore.QRectF(tl.x(), tl.y(), w, h) GraphicsView.setRange(self, range, padding=0) self.sigScaleChanged.connect(image.setScaledMode) def lockXRange(self, v1): if not v1 in self.lockedViewports: self.lockedViewports.append(v1) def setXRange(self, r, padding=0.05): r1 = QtCore.QRectF(self.range) r1.setLeft(r.left()) r1.setRight(r.right()) GraphicsView.setRange(self, r1, padding=[padding, 0], propagate=False) def setYRange(self, r, padding=0.05): r1 = QtCore.QRectF(self.range) r1.setTop(r.top()) r1.setBottom(r.bottom()) GraphicsView.setRange(self, r1, padding=[0, padding], propagate=False) def wheelEvent(self, ev): QtGui.QGraphicsView.wheelEvent(self, ev) if not self.mouseEnabled: return sc = 1.001**ev.delta() #self.scale *= sc #self.updateMatrix() self.scale(sc, sc) def setAspectLocked(self, s): self.aspectLocked = s def leaveEvent(self, ev): self.scene().leaveEvent(ev) ## inform scene when mouse leaves def mousePressEvent(self, ev): QtGui.QGraphicsView.mousePressEvent(self, ev) if not self.mouseEnabled: return self.lastMousePos = Point(ev.pos()) self.mousePressPos = ev.pos() self.clickAccepted = ev.isAccepted() if not self.clickAccepted: self.scene().clearSelection() return ## Everything below disabled for now.. def mouseReleaseEvent(self, ev): QtGui.QGraphicsView.mouseReleaseEvent(self, ev) if not self.mouseEnabled: return self.sigMouseReleased.emit(ev) self.lastButtonReleased = ev.button() return ## Everything below disabled for now.. def mouseMoveEvent(self, ev): if self.lastMousePos is None: self.lastMousePos = Point(ev.pos()) delta = Point(ev.pos() - self.lastMousePos) self.lastMousePos = Point(ev.pos()) QtGui.QGraphicsView.mouseMoveEvent(self, ev) if not self.mouseEnabled: return self.sigSceneMouseMoved.emit(self.mapToScene(ev.pos())) if self.clickAccepted: ## Ignore event if an item in the scene has already claimed it. return if ev.buttons() == QtCore.Qt.RightButton: delta = Point(np.clip(delta[0], -50, 50), np.clip(-delta[1], -50, 50)) scale = 1.01**delta self.scale(scale[0], scale[1], center=self.mapToScene(self.mousePressPos)) self.sigRangeChanged.emit(self, self.range) elif ev.buttons() in [QtCore.Qt.MidButton, QtCore.Qt.LeftButton ]: ## Allow panning by left or mid button. px = self.pixelSize() tr = -delta * px self.translate(tr[0], tr[1]) self.sigRangeChanged.emit(self, self.range) def pixelSize(self): """Return vector with the length and width of one view pixel in scene coordinates""" p0 = Point(0, 0) p1 = Point(1, 1) tr = self.transform().inverted()[0] p01 = tr.map(p0) p11 = tr.map(p1) return Point(p11 - p01) def dragEnterEvent(self, ev): ev.ignore( ) ## not sure why, but for some reason this class likes to consume drag events
def __init__(self): self._viewWidget = None self._viewBox = None GraphicsScene.registerObject( self) ## workaround for pyqt bug in graphicsscene.items()