def canFlipCard(self): if not OpenStack.canFlipCard(self): return False for r in self.game.s.reserves: if len(r.cards) > 2: return False return True
def canFlipCard(self): if not OpenStack.canFlipCard(self): return False for s in self.game.s.rows: if not s.cards: break else: return False i = list(self.game.s.reserves).index(self) if i == 0: return True if self.game.s.reserves[i - 1].cards: return False return True
def canFlipCard(self): if not OpenStack.canFlipCard(self): return False for s in self.game.s.rows: if not s.cards: break else: return False i = list(self.game.s.reserves).index(self) if i == 0: return True if self.game.s.reserves[i-1].cards: return False return True
def canFlipCard(self): if not OpenStack.canFlipCard(self): return False i = list(self.game.s.reserves).index(self) return len(self.game.s.foundations[i].cards) == 13