def __init__(self, id, deck, suit, rank, game, x=0, y=0): _HideableCard.__init__(self, id, deck, suit, rank, game, x=x, y=y) self.item = MfxCanvasGroup(game.canvas) self.__face = MfxCanvasImage(game.canvas, self.x, self.y + 11000, image=game.getCardFaceImage(deck, suit, rank), anchor="nw") self.__back = MfxCanvasImage(game.canvas, self.x, self.y, image=game.getCardBackImage(deck, suit, rank), anchor="nw") self.__face.addtag(self.item) self.__back.addtag(self.item)
def createCardLabel(self, suit, rank, x0, y0): dx, dy = self.label_width, self.label_height dir = self.images_dir canvas = self.canvas group = MfxCanvasGroup(canvas) # im = FindCardDialog.CARD_IMAGES.get((rank, suit)) if im is None: r = '%02d' % (rank+1) s = 'cshd'[suit] fn = os.path.join(dir, r+s+'.gif') im = makeImage(file=fn) FindCardDialog.CARD_IMAGES[(rank, suit)] = im cim = MfxCanvasImage(canvas, x0, y0, image=im, anchor='nw') cim.addtag(group) cim.lower() # rect_width = 4 x1, y1 = x0+dx, y0+dy rect = MfxCanvasRectangle(self.canvas, x0+1, y0+1, x1-1, y1-1, width=rect_width, fill=None, outline='red', state='hidden' ) rect.addtag(group) # bind(group, '<Enter>', lambda e, suit=suit, rank=rank, rect=rect: self.enterEvent(suit, rank, rect, group)) bind(group, '<Leave>', lambda e, suit=suit, rank=rank, rect=rect: self.leaveEvent(suit, rank, rect, group)) self.groups.append(group)