def test_ignore_subcommand_wildcard(self): s1 = Light() s2 = Light( devices=s1, ignore={ Attribute.COMMAND: Command.LEVEL, }, ) s1.on() self.assertEqual(s2.state, State.ON) s1.off() self.assertEqual(s2.state, State.OFF) s1.level(80) self.assertEqual(s2.state, State.OFF)
def test_read_only(self): self.loc.local_time = datetime(2012,6,1,0,0,0) self.assertEqual(self.loc.state, State.DARK) l2 = Light() l = Light(devices=(self.loc, l2)) self.assertEqual(self.loc.state, State.DARK) l.on() self.assertEqual(l.state, State.ON) self.assertEqual(self.loc.state, State.DARK) l.off() self.assertEqual(self.loc.state, State.DARK) l2.off() self.assertEqual(self.loc.state, State.DARK) l2.on() self.assertEqual(self.loc.state, State.DARK)
def test_light_scenario_2(self): m = Motion() l = Light( address=(49, 3), devices=(m), ignore=({ Attribute.COMMAND: Command.DARK, }, { Attribute.COMMAND: Command.STILL }), time={ Attribute.TIME: '11:59pm', Attribute.COMMAND: Command.OFF }, mapped={ Attribute.COMMAND: ( Command.MOTION, Command.OPEN, Command.CLOSE, Command.LIGHT, ), Attribute.MAPPED: Command.OFF, Attribute.SECS: 2, }, name='Foyer Light', ) l.off() self.assertEqual(l.state, State.OFF) m.motion() self.assertEqual(l.state, State.OFF) time.sleep(3) self.assertEqual(l.state, State.OFF)
def test_device_level_encoded(self): d=Light(name='device_test_1') d.off() self.assertEqual(d.state, State.OFF) response = self.api.get_response(method='POST', path="device/" + str(d.type_id), data=['command=level%2C72']) self.assertEqual(d.state, (State.LEVEL, 72)) self.assertTrue('"name": "device_test_1"' in response)
def test_motion_triggered(self): motion = Motion('D1', initial=State.STILL) self.assertEqual(motion.state, State.STILL) light = Light('D1', devices=motion) self.assertEqual(light.state, State.OFF) motion.motion() self.assertEqual(light.state, State.ON)
def test_time_cron(self): light = Light('a2', time={ Attribute.COMMAND: Command.OFF, Attribute.TIME: (0, 30, range(0, 5), 0, 0) }) self.assertIsNotNone(light)
def test_light_scenario_g1(self): d = Door() p = Photocell() p.light() l = Light( address='xx.xx.xx', devices=(d, p), mapped={ Attribute.COMMAND: (Command.CLOSE), Attribute.MAPPED: Command.OFF, Attribute.SECS: 2, }, ignore=({ Attribute.COMMAND: Command.DARK }), name="Hallway Lights", ) l.on() self.assertEqual(l.state, State.ON) d.close() self.assertEqual(l.state, State.ON) time.sleep(3) self.assertEqual(l.state, State.OFF) d.open() self.assertEqual(l.state, State.OFF)
def test_trigger_out_range_gc(self): (s_h, s_m, s_s) = datetime.now().timetuple()[3:6] e_h = s_h e_m = s_m e_s = s_s + 2 d1 = StateDevice() d2 = Light(devices=d1, trigger={ Attribute.COMMAND: Command.ON, Attribute.MAPPED: Command.OFF, Attribute.SECS: 2, Attribute.START: '{h}:{m}:{s}'.format( h=s_h, m=s_m, s=s_s, ), Attribute.END: '{h}:{m}:{s}'.format( h=e_h, m=e_m, s=e_s, ), }) time.sleep(3) self.assertEqual(d2.state, State.UNKNOWN) d1.on() self.assertEqual(d2.state, State.ON) time.sleep(3) self.assertEqual(d2.state, State.ON)
def test_delay_normal(self): # Door Open events retrigger delay # Instead of turning off in 2 secs should be 4 door = Door() self.assertIsNotNone(door) light = Light(address='D1', devices=(self.interface, door), delay={ Attribute.COMMAND: Command.OFF, Attribute.SECS: 3, Attribute.SOURCE: door }) door.open() self.assertEqual(light.state, State.ON) door.close() self.assertEqual(light.state, State.ON) time.sleep(2) self.assertEqual(light.state, State.ON) time.sleep(2) self.assertEqual(light.state, State.OFF) # Check to see if we can immediately and directly still turn off light.off() door.open() self.assertEqual(light.state, State.ON) light.off() self.assertEqual(light.state, State.OFF)
def test_location_triggered(self): home = Location('35.2269', '-80.8433') home.local_time = datetime(2012, 6, 1, 12, 0, 0) light = Light('D1', home) self.assertEqual(light.state, State.OFF) home.local_time = datetime(2012, 6, 1, 0, 0, 0) self.assertEqual(home.state, State.DARK) self.assertEqual(light.state, State.ON)
def test_delegate(self): self.loc.local_time = datetime(2012,6,1,1,0,0) self.assertEqual(self.loc.state, State.DARK) l = Light(devices=self.loc) self.assertEqual(l.state, State.ON) self.assertEqual(self.loc.state, State.DARK) self.loc.local_time = datetime(2012,6,1,12,0,0) self.assertEqual(self.loc.state, State.LIGHT) self.assertEqual(l.state, State.OFF)
def test_light_unrestricted(self): photo = Photocell('D1', initial=State.LIGHT) self.assertEqual(photo.state, State.LIGHT) motion = Motion('D1', initial=State.STILL) light = Light('D2', devices=(motion, photo), initial=photo) self.assertEqual(light.state, State.OFF) motion.motion() self.assertEqual(light.state, State.OFF) motion.unrestricted = True motion.motion() self.assertEqual(light.state, State.ON)
def test_light_photocell_intial(self): motion = Motion() motion.still() photo = Photocell(address='asdf') photo.dark() light = Light( address='e3', devices=(photo, motion), initial=photo, ) self.assertEqual(light.state, State.ON)
def test_pipe_interface_read(self): path = '/tmp/named_pipe_test2' pi = StateInterface(NamedPipe(path)) #pi.onCommand(self.test_pipe_interface_read_callback) d1 = Light(address=None, devices=pi) self.assertEqual(d1.state, State.UNKNOWN) pipe = os.open(path, os.O_WRONLY) os.write(pipe, State.ON) time.sleep(2) self.assertEqual(d1.state, State.ON)
def test_door_closed(self): door = Door() self.assertIsNotNone(door) door.open() self.device = Light('D1', devices=(self.interface, door)) # self.assertTrue(self.interface.initial.called) self.assertFalse(self.interface.off.called) door.close() self.assertTrue(self.interface.off.called) # self.interface.on.assert_called_once_with('') door.open() self.assertTrue(self.interface.on.called)
def test_delay_non_native_command(self): m = Motion() l = Light(devices=m, delay={ Attribute.COMMAND: Command.STILL, Attribute.SECS: 2, }, initial=State.ON) self.assertEqual(l.state, State.ON) m.still() self.assertEqual(l.state, State.ON) time.sleep(3) self.assertEqual(l.state, State.OFF)
def test_time_cron2(self): ttime = datetime.now().timetuple()[3:7] l = Light(address='12.03.BB', time={ Attribute.TIME: (ttime[2] + 2, ttime[1], ttime[0], '*', '*', '*'), Attribute.COMMAND: Command.OFF }, name='test') l.on() self.assertEqual(l.state, State.ON) time.sleep(2) self.assertEqual(l.state, State.OFF)
def test_scenario_g2(self): d = StateDevice() l = Light(address='1E.39.5C', devices=(d), delay={ Attribute.COMMAND: Command.OFF, Attribute.SECS: 2 }, name='Stair Lights up') self.assertEqual(l.state, State.UNKNOWN) l.off() time.sleep(3) self.assertEqual(l.state, State.OFF) l.on() self.assertEqual(l.state, State.ON)
def test_light_scenario_g3(self): m1 = Motion() m2 = Motion() interface = Mock() l = Light( devices=(interface, m1, m2), ignore={ Attribute.COMMAND: Command.STILL, }, trigger=( { Attribute.COMMAND: Command.ON, Attribute.MAPPED: Command.OFF, Attribute.SOURCE: m2, Attribute.SECS: 2 }, { Attribute.COMMAND: Command.ON, Attribute.MAPPED: Command.OFF, Attribute.SOURCE: m1, Attribute.SECS: 10 }, ), initial=State.OFF, ) self.assertEqual(l.state, State.OFF) m1.motion() self.assertEqual(l.state, State.ON) # Interface updates us on the status l.command(command=Command.ON, source=interface) # call still just to add some noise. Should be ignored m1.still() self.assertEqual(l.state, State.ON) time.sleep(2) # Light should still be on < 10 secs self.assertEqual(l.state, State.ON) m2.motion() self.assertEqual(l.state, State.ON) # more noise to try and force an issue. Should be ignored m2.still() m1.still() self.assertEqual(l.state, State.ON) time.sleep(3) # total of 5 secs have elapsed since m1 and 3 since m2 # Light should be off as m2 set the new time to only 2 secs self.assertEqual(l.state, State.OFF)
def test_light_idle(self): m = Motion() m.still() l = Light(devices=(m), idle={ Attribute.MAPPED: (Command.LEVEL, 30), Attribute.SECS: 2, }) l.on() self.assertEqual(l.state, State.ON) time.sleep(3) self.assertEqual(l.state, (State.LEVEL, 30)) #Light shouldnt idle if it is off l.off() self.assertEqual(l.state, State.OFF) time.sleep(3) self.assertEqual(l.state, State.OFF)
def test_light_restriction_idle(self): ph = Photocell() m = Motion() ph.dark() l = Light(devices=(ph, m), idle={ Attribute.MAPPED: (Command.LEVEL, 30), Attribute.SECS: 2, }) m.motion() self.assertEqual(l.state, State.ON) ph.light() self.assertEqual(l.state, State.OFF) m.motion() self.assertEqual(l.state, State.OFF) time.sleep(3) self.assertEqual(l.state, State.OFF)
def test_motion_retrigger(self): i = Mock() m = Motion( devices=i, retrigger_delay={ Attribute.SECS: 2, }, ) s = Light(devices=m) s.off() self.assertEqual(s.state, State.OFF) m.command(command=Command.ON, source=i) self.assertEqual(s.state, State.ON) s.off() self.assertEqual(s.state, State.OFF) m.command(command=Command.ON, source=i) self.assertEqual(s.state, State.OFF) time.sleep(3) m.command(command=Command.ON, source=i) self.assertEqual(s.state, State.ON)
def test_gc_1(self): twilight_standard = Location('42.2671389', '-71.8756111', tz='US/Eastern', mode=Location.MODE.STANDARD, is_dst=True, name='Standard Twilight') twilight_standard.local_time = datetime(2012, 6, 1, 0, 0, 0) self.assertEqual(twilight_standard.state, State.DARK) _back_porch = Light( address='21.03.24', devices=(twilight_standard), initial=twilight_standard, # command=( { Attribute.COMMAND: (Command.DARK), Attribute.MAPPED: (Command.ON), Attribute.SOURCE: (twilight_standard), }, # { Attribute.COMMAND: (Command.LIGHT), Attribute.MAPPED: (Command.OFF), Attribute.SOURCE: (twilight_standard), }, ), map=( { Attribute.COMMAND: (Command.DARK), Attribute.MAPPED: (Command.ON), Attribute.SOURCE: (twilight_standard), }, { Attribute.COMMAND: (Command.LIGHT), Attribute.MAPPED: (Command.OFF), Attribute.SOURCE: (twilight_standard), }, ), ignore=({ Attribute.COMMAND: Command.OFF, Attribute.SOURCE: twilight_standard, }, ), time=({ Attribute.COMMAND: (Command.LEVEL, 30), Attribute.TIME: '11:15pm', }, ), name="Back porch light") self.assertEqual(twilight_standard.state, State.DARK) self.assertEqual(_back_porch.state, State.ON)
def test_delay_light_specific(self): # motion.off and Photocell.Light events do not retrigger motion = Motion() light = Light(address='D1', devices=(self.interface, motion), trigger={ Attribute.COMMAND: Command.ON, Attribute.MAPPED: Command.OFF, Attribute.SECS: 3, }, ignore={ Attribute.COMMAND: Command.STILL, Attribute.SOURCE: motion, }) motion.motion() self.assertEqual(light.state, State.ON) time.sleep(2) motion.still() self.assertEqual(light.state, State.ON) time.sleep(1) self.assertEqual(light.state, State.OFF)
def test_light_scenario1(self): m = Motion() l = Light( address=(49, 6), devices=m, mapped={ Attribute.COMMAND: Command.MOTION, Attribute.SECS: 30 * 60 }, ignore=( { Attribute.COMMAND: Command.STILL }, { Attribute.COMMAND: Command.DARK }, ), name='Lamp', ) self.assertEqual(l.state, State.UNKNOWN) m.command(command=State.ON, source=None) self.assertEqual(l.state, State.UNKNOWN)
def setUp(self): self.interface = Mock() self.interface.state = State.UNKNOWN self.device = Light('D1', self.interface)
def test_photocell_triggered(self): photo = Photocell('D1', initial=State.LIGHT) light = Light('D1', devices=photo) self.assertEquals(light.state, State.OFF) photo.dark() self.assertEquals(light.state, State.ON)
def test_door_triggered(self): door = Door() self.assertIsNotNone(door) self.device = Light('D1', devices=(self.interface, door)) door.open() self.assertTrue(self.interface.on.called)
#Create PLM and setup Raspberry PI board and web server #Note: Raspberry PI inputs require root access insteon = InsteonPLM2(Serial('/dev/ttyUSB0', 19200, xonxoff=False)) GPIO.setmode(GPIO.BOARD) web = HTTPServer(address='raspberrypi.home') ph_standard = Location('53.55', '-113.5', tz='Canada/Mountain', mode=Location.MODE.STANDARD, is_dst=True, name='Standard Photocell') ll_livingroom1 = Light(address='18.97.08', devices=(insteon), name="Living Room Lamp 1") ll_livingroom2 = Light(address='14.27.D3', devices=(insteon), name="Living Room Lamp 2") sl_livingroom1 = Light(address='17.F7.8C', devices=(insteon), name="Living Room Lamps") sl_livingroom2 = Light(address='16.67.06', devices=(insteon), name="Living Room Lights") kl_master1 = Light(address='15.64.1D', devices=(insteon), name="Master Bedroom")
# Cheap way to say some one is in the house # Make sure the signal lasts at least one loop through mainloop, my mainloop # is set to 30 seconds home = Generic(devices=(m_kitchen,m_stairs,m_hallway), delay={ Attribute.COMMAND: Command.STILL, Attribute.SECS: 40 }, name='Someone is home') # ______ HALLWAY ____________________________________________________ # LampLinc l_piano = Light(address='0E.7C.6C', devices=(insteon, sl_sofa, sl_xmas, ph_standard, pp_piano, all_lights), time={ Attribute.TIME: '10:25pm', Attribute.COMMAND: Command.OFF }, name='Piano Lamp') # Turn on the hallway light at night when the back door is opened then go back # to previous level 2 minutes later # Don't turn it on when it's DARK # This device has additional code in mainloop to handle PREVIOUS levels # SwitchLinc 2476D V5.4 l_hallway = Light(address='17.C0.7C', devices=(insteon, ph_standard, d_back, all_lights), ignore=({Attribute.COMMAND: Command.DARK}), mapped={ Attribute.COMMAND: (Command.CLOSE), Attribute.MAPPED: (Command.PREVIOUS),