def setup_platform(hass, config, add_entities, discovery_info=None): """Set up the Wink lights.""" for light in pywink.get_light_bulbs(): _id = light.object_id() + light.name() if _id not in hass.data[DOMAIN]["unique_ids"]: add_entities([WinkLight(light, hass)]) for light in pywink.get_light_groups(): _id = light.object_id() + light.name() if _id not in hass.data[DOMAIN]["unique_ids"]: add_entities([WinkLight(light, hass)])
def setup_platform(hass, config, add_devices, discovery_info=None): """Set up the Wink lights.""" import pywink for light in pywink.get_light_bulbs(): _id = light.object_id() + light.name() if _id not in hass.data[DOMAIN]['unique_ids']: add_devices([WinkLight(light, hass)]) for light in pywink.get_light_groups(): _id = light.object_id() + light.name() if _id not in hass.data[DOMAIN]['unique_ids']: add_devices([WinkLight(light, hass)])
def listGroups(self): r = "" groups = pywink.get_light_groups() for g in groups: r += '{color}{name} ({type}) - {state}\n```'.format( color=("```css\n" if g.state() else "```brainfuck\n"), name=g.name(), type='lights', state=("ON" if g.state() else "OFF")) groups = pywink.get_binary_switch_groups() for g in groups: r += '{color}{name} ({type}) - {state}\n```'.format( color=("```css\n" if g.state() else "```brainfuck\n"), name=g.name(), type='switches', state=("ON" if g.state() else "OFF")) groups = pywink.get_shade_groups() for g in groups: r += '{color}{name} ({type}) - {state}\n```'.format( color=("```css\n" if g.state() else "```brainfuck\n"), name=g.name(), type='shades', state=("ON" if g.state() else "OFF")) return r
def getGroup(self, name): groups = pywink.get_light_groups() for g in groups: if g.name().lower() == name.lower(): return g, g.object_type() return None, None