def __init__(self,directories,tileFunctionLoader): Loader.__init__(self) ''' Tile loader for load the good tile ''' self.tileFunctionLoader = tileFunctionLoader splitter = re.compile(r'(\s+|\S+)') self.directories = splitter.findall(directories) self.data = {}
def __init__(self, directories, itemLoader): Loader.__init__(self) ''' character loader for load the good item ''' self.itemsLoader = itemLoader splitter = re.compile(r'(\s+|\S+)') self.directories = splitter.findall(directories) self.data = {}
def __init__(self,directories,itemLoader): Loader.__init__(self) ''' character loader for load the good item ''' self.itemsLoader = itemLoader splitter = re.compile(r'(\s+|\S+)') self.directories = splitter.findall(directories) self.data = {}
def __init__(self, directories): Loader.__init__(self) splitter = re.compile(r'(\s+|\S+)') self.directories = splitter.findall(directories) self.data = [] pass
def __init__(self,directories): Loader.__init__(self) splitter = re.compile(r'(\s+|\S+)') self.directories = splitter.findall(directories) self.data = [] pass