예제 #1
0
 def __init__(self, cwd, quilt_pc, quilt_patches):
     super(Delete, self).__init__(cwd)
     self.quilt_pc = Directory(quilt_pc)
     self.quilt_patches = Directory(quilt_patches)
     self.db = Db(quilt_pc)
     self.series = Series(quilt_patches)
     self.pop = Pop(cwd, quilt_pc)
예제 #2
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    def run(self, args):
        series = Series(self.get_patches_dir())
        if not series.exists():
            self.exit_error("No series file found.")

        db = Db(self.get_pc_dir())

        top = None
        if args.patch:
            patch_name = args.patch
            top = Patch(patch_name)
        else:
            if db.exists():
                top = db.top_patch()

        if not top:
            top = series.first_patch()
            if not top:
                self.exit_error("No patch in series.")
            else:
                print(top)
        else:
            patch = series.patch_after(top)
            if not patch:
                self.exit_error("No patch available after %s." % top)
            else:
                print(patch)
예제 #3
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 def run(self, options, args):
     db = Db(self.get_pc_dir())
     top = db.top_patch()
     series = Series(self.get_patches_dir())
     if top is None:
         patches = series.patches()
     else:
         patches = series.patches_after(top)
     for patch in patches:
         print patch
예제 #4
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 def run(self, args):
     db = Db(self.get_pc_dir())
     top = db.top_patch()
     series = Series(self.get_patches_dir())
     if top is None:
         patches = series.patches()
     else:
         patches = series.patches_after(top)
     for patch in patches:
         print(patch)
예제 #5
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class Import(Command):
    """ Command class to import patches into the patch queue """

    def __init__(self, cwd, quilt_pc, quilt_patches):
        super(Import, self).__init__(cwd)
        self.quilt_pc = Directory(quilt_pc)
        self.quilt_patches = Directory(quilt_patches)
        self.db = Db(quilt_pc)
        self.series = Series(quilt_patches)

    def _import_patches(self, patches, reverse=False, strip=None):
        top = self.db.top_patch()
        patchlist = []
        for patch in patches:
            patchlist.append(Patch(patch, reverse=reverse, strip=strip))
        self.series.add_patches(patchlist, top)
        self.series.save()

    def import_patch(self, patch_name, new_name=None):
        """ Import patch into the patch queue
        The patch is inserted after the current top applied patch
        """
        if new_name:
            dir_name = os.path.dirname(new_name)
            name = os.path.basename(new_name)
            dest_dir = self.quilt_patches + Directory(dir_name)
            dest_dir.create()
        else:
            name = os.path.basename(patch_name)
            dest_dir = self.quilt_patches

        patch_file = File(patch_name)
        dest_file = dest_dir + File(name)
        patch_file.copy(dest_file)
        self._import_patches([name])

    def import_patches(self, patches):
        """ Import several patches into the patch queue """

        dest_dir = self.quilt_patches
        patch_names = []

        for patch in patches:
            patch_name = os.path.basename(patch)
            patch_file = File(patch)
            dest_file = dest_dir + File(patch_name)
            patch_file.copy(dest_file)
            patch_names.append(patch_name)

        self._import_patches(patch_names)
예제 #6
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 def run(self, args):
     series = Series(self.get_patches_dir())
     if args.v:
         applied = Db(self.get_pc_dir()).patches()
         for patch in applied[:-1]:
             print("+ " + patch.get_name())
         if applied:
             print("= " + applied[-1].get_name())
             patches = series.patches_after(applied[-1])
         else:
             patches = series.patches()
         for patch in patches:
             print("  " + patch.get_name())
     else:
         for patch in series.patches():
             print(patch.get_name())
예제 #7
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 def __init__(self, cwd, quilt_pc, quilt_patches):
     super(Delete, self).__init__(cwd)
     self.quilt_pc = Directory(quilt_pc)
     self.quilt_patches = Directory(quilt_patches)
     self.db = Db(quilt_pc)
     self.series = Series(quilt_patches)
     self.pop = Pop(cwd, quilt_pc)
예제 #8
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class New(Command):

    patch_created = Signal()

    """ Creates a new patch in the queue """
    def __init__(self, cwd, quilt_pc, quilt_patches):
        super(New, self).__init__(cwd)
        self.quilt_pc = Directory(quilt_pc)
        self.quilt_patches = Directory(quilt_patches)
        self.db = Db(quilt_pc)
        self.series = Series(quilt_patches)

    def create(self, patchname):
        """ Adds a new patch with patchname to the queue

        The new patch will be added as the topmost applied patch.
        """
        patch = Patch(patchname)
        if self.series.is_patch(patch):
            raise PatchAlreadyExists(self.series, patchname)

        patch_dir = self.quilt_patches
        patch_dir.create()
        patchfile = patch_dir + File(patchname)
        patchfile.touch()

        pc_dir = self.quilt_pc + patchname
        if pc_dir.exists():
            # be sure that the directory is clear
            pc_dir.delete()

        # create empty .pc/<patchname> directory as quilt does too
        pc_dir.create()

        top = self.db.top_patch()
        # add new patch after the current topmost applied patch
        self.series.add_patches([patch], top)
        # "apply" patch
        self.db.add_patch(patch)

        # create patches/series files
        self.series.save()
        # create .pc/.version and .pc/applied-patches files
        self.db.save()

        self.patch_created(patch)
예제 #9
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class New(Command):

    patch_created = Signal()
    """ Creates a new patch in the queue """
    def __init__(self, cwd, quilt_pc, quilt_patches):
        super(New, self).__init__(cwd)
        self.quilt_pc = Directory(quilt_pc)
        self.quilt_patches = Directory(quilt_patches)
        self.db = Db(quilt_pc)
        self.series = Series(quilt_patches)

    def create(self, patchname):
        """ Adds a new patch with patchname to the queue

        The new patch will be added as the topmost applied patch.
        """
        patch = Patch(patchname)
        if self.series.is_patch(patch):
            raise PatchAlreadyExists(self.series, patchname)

        patch_dir = self.quilt_patches
        patch_dir.create()
        patchfile = patch_dir + File(patchname)
        patchfile.touch()

        pc_dir = self.quilt_pc + patchname
        if pc_dir.exists():
            # be sure that the directory is clear
            pc_dir.delete()

        # create empty .pc/<patchname> directory as quilt does too
        pc_dir.create()

        top = self.db.top_patch()
        # add new patch after the current topmost applied patch
        self.series.add_patches([patch], top)
        # "apply" patch
        self.db.add_patch(patch)

        # create patches/series files
        self.series.save()
        # create .pc/.version and .pc/applied-patches files
        self.db.save()

        self.patch_created(patch)
예제 #10
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    def run(self, args):
        series = Series(self.get_patches_dir())
        db = Db(self.get_pc_dir())

        top = None
        if args.patch:
            top = Patch(args.patch)
        else:
            if db.exists():
                top = db.top_patch()

        if not top:
            self.exit_error("No patches applied.")
        else:
            patch = series.patch_before(top)
            if not patch:
                self.exit_error("No patch available before %s." % top)
            else:
                print(patch)
예제 #11
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class New(Command):

    patch_created = Signal()

    """ Creates a new patch in the queue """

    def __init__(self, cwd, quilt_pc, quilt_patches):
        super(New, self).__init__(cwd)
        self.quilt_pc = Directory(quilt_pc)
        self.quilt_patches = Directory(quilt_patches)
        self.db = Db(quilt_pc)
        self.series = Series(quilt_patches)

    def create(self, patchname):
        """ Adds a new patch with patchname to the queue

        The new patch will be added after the top patch
        """
        patch = Patch(patchname)
        if self.series.is_patch(patch):
            raise PatchAlreadyExists(self.series, patchname)

        patch_dir = self.quilt_patches
        patch_dir.create()
        patchfile = patch_dir + File(patchname)
        patchfile.touch()

        pc_dir = self.quilt_pc + patchname
        if pc_dir.exists():
            # be sure that the directory is clear
            pc_dir.delete()
        else:
            pc_dir.create()

        top = self.db.top_patch()
        self.series.add_patches([patch], top)
        self.series.save()

        self.patch_created(patch)
예제 #12
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    def run(self, options, args):
        series = Series(self.get_patches_dir())
        db = Db(self.get_pc_dir())

        top = None
        if len(args) > 0:
            top = Patch(args[0])
        else:
            if db.exists():
                top = db.top_patch()

        if not top:
            top = series.first_patch()
            if not top:
                self.exit_error("No patch in series.")
            else:
                print top
        else:
            patch = series.patch_before(top)
            if not patch:
                self.exit_error("No patch available after %s." % patch)
            else:
                print patch
예제 #13
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 def __init__(self, cwd, quilt_pc, quilt_patches):
     super(Revert, self).__init__(cwd)
     self.quilt_pc = Directory(quilt_pc)
     self.quilt_patches = Directory(quilt_patches)
     self.db = Db(quilt_pc)
     self.series = Series(quilt_patches)
예제 #14
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class Delete(Command):

    """Command class to delete patches
    """

    deleting_patch = Signal()
    deleted_patch = Signal()

    def __init__(self, cwd, quilt_pc, quilt_patches):
        super(Delete, self).__init__(cwd)
        self.quilt_pc = Directory(quilt_pc)
        self.quilt_patches = Directory(quilt_patches)
        self.db = Db(quilt_pc)
        self.series = Series(quilt_patches)
        self.pop = Pop(cwd, quilt_pc)

    def _delete_patch(self, patch, remove=False, backup=False):
        if self.series.is_empty():
            raise NoPatchesInSeries(self.series)
        if not self.series.is_patch(patch):
            raise UnknownPatch(self.series, patch)

        applied = self.db.top_patch() == patch
        self.deleting_patch(patch, applied)

        if applied:
            self.pop._unapply_patch(patch)
            self.db = self.pop.db
            self.db.save()

        self.series.remove_patch(patch)
        self.series.save()

        patch_file = self.quilt_patches + File(patch.get_name())

        if remove:
            if backup:
                patch_file.copy(File(patch_file.get_name() + "~"))

            patch_file.delete_if_exists()

        self.deleted_patch(patch)

    def delete_next(self, remove=False, backup=False):
        """ Delete next unapplied patch
        If remove is True the patch file will also be removed. If remove and
        backup are True a copy of the deleted patch file will be made.
        """
        patch = self.db.top_patch()
        if patch:
            after = self.series.patch_after(patch)
        else:
            after = self.series.first_patch()
        if not after:
            raise QuiltError("No next patch")

        self._delete_patch(after, remove=remove, backup=backup)

    def delete_patch(self, patch_name=None, remove=False, backup=False):
        """ Delete specified patch from the series
        If remove is True the patch file will also be removed. If remove and
        backup are True a copy of the deleted patch file will be made.
        """
        if patch_name:
            patch = Patch(patch_name)
        else:
            patch = self.db.top_patch()
            if not patch:
                raise NoAppliedPatch(self.db)

        self._delete_patch(patch, remove=remove, backup=backup)
예제 #15
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 def run(self, option, args):
     series = Series(self.get_patches_dir())
     for patch in series.patches():
         print patch
예제 #16
0
 def __init__(self, cwd, quilt_pc, quilt_patches):
     super(Import, self).__init__(cwd)
     self.quilt_pc = Directory(quilt_pc)
     self.quilt_patches = Directory(quilt_patches)
     self.db = Db(quilt_pc)
     self.series = Series(quilt_patches)
예제 #17
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def tmp_series():
    with TmpDirectory() as dir:
        patches = os.path.join(dir.get_name(), "patches")
        os.mkdir(patches)
        yield (dir.get_name(), Series(patches))
예제 #18
0
파일: push.py 프로젝트: jayvdb/python-quilt
class Push(Command):

    applying = Signal()
    applying_patch = Signal()
    applied = Signal()
    applied_patch = Signal()
    applied_empty_patch = Signal()

    def __init__(self, cwd, quilt_pc, quilt_patches):
        super(Push, self).__init__(cwd)
        self.quilt_pc = Directory(quilt_pc)
        self.quilt_patches = Directory(quilt_patches)
        self.db = Db(quilt_pc)
        self.series = Series(quilt_patches)

    def _apply_patch(self, patch, force=False, quiet=False):
        patch_name = patch.get_name()
        pc_dir = self.quilt_pc + patch_name
        patch_file = self.quilt_patches + File(patch_name)
        refresh = File(pc_dir.get_name() + "~refresh")

        forced = False
        self.applying_patch(patch)

        if patch_file.exists():
            try:
                patch.run(self.cwd, patch_dir=self.quilt_patches, backup=True,
                          prefix=pc_dir.get_name(), quiet=quiet)
            except SubprocessError as e:
                if not force:
                    patch = RollbackPatch(self.cwd, pc_dir)
                    patch.rollback()
                    patch.delete_backup()
                    raise QuiltError("Patch %s does not apply" % patch_name)
                else:
                    refresh.touch()
                    forced = True

        self.db.add_patch(patch)

        if pc_dir.exists():
            timestamp = pc_dir + File(".timestamp")
            timestamp.touch()
        else:
            pc_dir.create()

        if not patch_file.exists():
            self.applied_empty_patch(patch, False)
        elif pc_dir.is_empty():
            self.applied_empty_patch(patch, True)
        elif forced:
            raise QuiltError("Applied patch %s (forced; needs refresh)" %
                             patch.get_name())
        else:
            self.applied_patch(patch)

    def _check(self):
        if not self.series.exists() or not self.series.patches():
            raise NoPatchesInSeries(self.series)
        
        top = self.db.top_patch()
        if top is not None:
            refresh = top.get_name() + "~refresh"
            refresh = os.path.join(self.quilt_pc.get_name(), refresh)
            if os.path.exists(refresh):
                raise QuiltError("Patch %s needs to be refreshed" % \
                                      top.get_name())

    def apply_patch(self, patch_name, force=False, quiet=False):
        """ Apply all patches up to patch_name """
        self._check()
        patch = Patch(patch_name)
        patches = self.series.patches_until(patch)[:]

        applied = self.db.applied_patches()
        for patch in applied:
            if patch in patches:
                patches.remove(patch)

        if not patches:
            raise AllPatchesApplied(self.series, self.db.top_patch())

        self.applying(patch)

        try:
            for cur_patch in patches:
                self._apply_patch(cur_patch, force, quiet)
        finally:
            self.db.save()

        self.applied(self.db.top_patch())

    def apply_next_patch(self, force=False, quiet=False):
        """ Apply next patch in series file """
        self._check()
        top = self.db.top_patch()
        if not top:
            patch = self.series.first_patch()
        else:
            patch = self.series.patch_after(top)

        if not patch:
            raise AllPatchesApplied(self.series, top)

        self.applying(patch)

        self._apply_patch(patch, force, quiet)

        self.db.save()

        self.applied(self.db.top_patch())

    def apply_all(self, force=False, quiet=False):
        """ Apply all patches in series file """
        self._check()
        top = self.db.top_patch()
        if top:
            patches = self.series.patches_after(top)
        else:
            patches = self.series.patches()

        if not patches:
            raise AllPatchesApplied(self.series, top)

        try:
            for patch in patches:
                self.applying(patch)
                self._apply_patch(patch, force, quiet)
        finally:
            self.db.save()

        self.applied(self.db.top_patch())
예제 #19
0
class Delete(Command):
    """Command class to delete patches
    """

    deleting_patch = Signal()
    deleted_patch = Signal()

    def __init__(self, cwd, quilt_pc, quilt_patches):
        super(Delete, self).__init__(cwd)
        self.quilt_pc = Directory(quilt_pc)
        self.quilt_patches = Directory(quilt_patches)
        self.db = Db(quilt_pc)
        self.series = Series(quilt_patches)
        self.pop = Pop(cwd, quilt_pc)

    def _delete_patch(self, patch, remove=False, backup=False):
        if self.series.is_empty():
            raise NoPatchesInSeries(self.series)
        if not self.series.is_patch(patch):
            raise UnknownPatch(self.series, patch)

        applied = self.db.top_patch() == patch
        self.deleting_patch(patch, applied)

        if applied:
            self.pop._unapply_patch(patch)
            self.db = self.pop.db
            self.db.save()

        self.series.remove_patch(patch)
        self.series.save()

        patch_file = self.quilt_patches + File(patch.get_name())

        if remove:
            if backup:
                patch_file.copy(File(patch_file.get_name() + "~"))

            patch_file.delete_if_exists()

        self.deleted_patch(patch)

    def delete_next(self, remove=False, backup=False):
        """ Delete next unapplied patch
        If remove is True the patch file will also be removed. If remove and
        backup are True a copy of the deleted patch file will be made.
        """
        patch = self.db.top_patch()
        if patch:
            after = self.series.patch_after(patch)
        else:
            after = self.series.first_patch()
        if not after:
            raise QuiltError("No next patch")

        self._delete_patch(after, remove=remove, backup=backup)

    def delete_patch(self, patch_name=None, remove=False, backup=False):
        """ Delete specified patch from the series
        If remove is True the patch file will also be removed. If remove and
        backup are True a copy of the deleted patch file will be made.
        """
        if patch_name:
            patch = Patch(patch_name)
        else:
            patch = self.db.top_patch()
            if not patch:
                raise NoAppliedPatch(self.db)

        self._delete_patch(patch, remove=remove, backup=backup)