def __init__(self, library, player): super(QueueExpander, self).__init__(spacing=3) sw = ScrolledWindow() sw.set_policy(Gtk.PolicyType.AUTOMATIC, Gtk.PolicyType.AUTOMATIC) sw.set_shadow_type(Gtk.ShadowType.IN) self.queue = PlayQueue(library, player) self.queue.props.expand = True sw.add(self.queue) add_css(self, ".ql-expanded title { margin-bottom: 5px; }") outer = ExpandBoxHack(spacing=12) left = Gtk.HBox(spacing=12) hb2 = Gtk.HBox(spacing=3) state_icon = PlaybackStatusIcon() state_icon.stop() state_icon.show() hb2.pack_start(state_icon, True, True, 0) name_label = Gtk.Label(label=_("_Queue"), use_underline=True) hb2.pack_start(name_label, True, True, 0) left.pack_start(hb2, False, True, 0) b = SmallImageButton( image=SymbolicIconImage(Icons.EDIT_CLEAR, Gtk.IconSize.MENU)) b.set_tooltip_text(_("Remove all songs from the queue")) b.connect('clicked', self.__clear_queue) b.set_no_show_all(True) b.set_relief(Gtk.ReliefStyle.NONE) left.pack_start(b, False, False, 0) self.count_label = count_label = Gtk.Label() left.pack_start(count_label, False, True, 0) outer.pack_start(left, True, True, 0) close_button = SmallImageButton( image=SymbolicIconImage("window-close", Gtk.IconSize.MENU), relief=Gtk.ReliefStyle.NONE) close_button.connect("clicked", lambda *x: self.hide()) outer.pack_start(close_button, False, False, 6) self.set_label_fill(True) cb = ConfigCheckButton( _("_Random"), "memory", "shufflequeue") cb.connect('toggled', self.__queue_shuffle, self.queue.model) cb.set_active(config.getboolean("memory", "shufflequeue")) cb.set_no_show_all(True) left.pack_start(cb, False, True, 0) self.set_label_widget(outer) self.add(sw) connect_obj(self, 'notify::expanded', self.__expand, cb, b) targets = [ ("text/x-quodlibet-songs", Gtk.TargetFlags.SAME_APP, DND_QL), ("text/uri-list", 0, DND_URI_LIST) ] targets = [Gtk.TargetEntry.new(*t) for t in targets] self.drag_dest_set(Gtk.DestDefaults.ALL, targets, Gdk.DragAction.COPY) self.connect('drag-motion', self.__motion) self.connect('drag-data-received', self.__drag_data_received) self.queue.model.connect_after('row-inserted', util.DeferredSignal(self.__check_expand), count_label) self.queue.model.connect_after('row-deleted', util.DeferredSignal(self.__update_count), count_label) connect_obj(self, 'notify::visible', self.__visible, cb, b) self.__update_count(self.model, None, count_label) connect_destroy( player, 'song-started', self.__update_state_icon, state_icon) connect_destroy( player, 'paused', self.__update_state_icon_pause, state_icon, True) connect_destroy( player, 'unpaused', self.__update_state_icon_pause, state_icon, False) # to make the children clickable if mapped # ....no idea why, but works def hack(expander): label = expander.get_label_widget() if label: label.unmap() label.map() self.connect("map", hack) self.set_expanded(config.getboolean("memory", "queue_expanded")) self.notify("expanded") for child in self.get_children(): child.show_all()
def __init__(self, library, player): super(QueueExpander, self).__init__(spacing=3) sw = ScrolledWindow() sw.set_policy(Gtk.PolicyType.AUTOMATIC, Gtk.PolicyType.AUTOMATIC) sw.set_shadow_type(Gtk.ShadowType.IN) self.queue = PlayQueue(library, player) self.queue.props.expand = True sw.add(self.queue) outer = ExpandBoxHack(spacing=12) left = Gtk.HBox(spacing=12) hb2 = Gtk.HBox(spacing=3) state_icon = PlaybackStatusIcon() state_icon.stop() state_icon.show() hb2.pack_start(state_icon, True, True, 0) name_label = Gtk.Label(label=_("_Queue"), use_underline=True) hb2.pack_start(name_label, True, True, 0) left.pack_start(hb2, False, True, 0) b = SmallImageButton( image=SymbolicIconImage(Icons.EDIT_CLEAR, Gtk.IconSize.MENU)) b.set_tooltip_text(_("Remove all songs from the queue")) b.connect('clicked', self.__clear_queue) b.set_no_show_all(True) b.set_relief(Gtk.ReliefStyle.NONE) left.pack_start(b, False, False, 0) count_label = Gtk.Label() left.pack_start(count_label, False, True, 0) outer.pack_start(left, True, True, 0) close_button = SmallImageButton( image=SymbolicIconImage("window-close", Gtk.IconSize.MENU), relief=Gtk.ReliefStyle.NONE) close_button.connect("clicked", lambda *x: self.hide()) outer.pack_start(close_button, False, False, 6) self.set_label_fill(True) cb = ConfigCheckButton( _("_Random"), "memory", "shufflequeue") cb.connect('toggled', self.__queue_shuffle, self.queue.model) cb.set_active(config.getboolean("memory", "shufflequeue")) cb.set_no_show_all(True) left.pack_start(cb, False, True, 0) self.set_label_widget(outer) self.add(sw) connect_obj(self, 'notify::expanded', self.__expand, cb, b) targets = [ ("text/x-quodlibet-songs", Gtk.TargetFlags.SAME_APP, DND_QL), ("text/uri-list", 0, DND_URI_LIST) ] targets = [Gtk.TargetEntry.new(*t) for t in targets] self.drag_dest_set(Gtk.DestDefaults.ALL, targets, Gdk.DragAction.COPY) self.connect('drag-motion', self.__motion) self.connect('drag-data-received', self.__drag_data_received) self.queue.model.connect_after('row-inserted', util.DeferredSignal(self.__check_expand), count_label) self.queue.model.connect_after('row-deleted', util.DeferredSignal(self.__update_count), count_label) connect_obj(self, 'notify::visible', self.__visible, cb, b) self.__update_count(self.model, None, count_label) connect_destroy( player, 'song-started', self.__update_state_icon, state_icon) connect_destroy( player, 'paused', self.__update_state_icon_pause, state_icon, True) connect_destroy( player, 'unpaused', self.__update_state_icon_pause, state_icon, False) # to make the children clickable if mapped # ....no idea why, but works def hack(expander): label = expander.get_label_widget() if label: label.unmap() label.map() self.connect("map", hack) self.set_expanded(config.getboolean("memory", "queue_expanded")) self.notify("expanded") for child in self.get_children(): child.show_all()