예제 #1
0
for n in nature:
    if(not n.name=='CAVE'):
        draw.rectangle(n.get_list(), fill=defaultResurce[n.name][0])
    else:
        draw.polygon(createPolygonFromRect(n,5), fill=defaultResurce[n.name][0])
                
#STAMPA CINTA MURARIA
draw.line(perim,width=2,fill='#1A1A1A');                

#STAMPA EDIFICI     
for place in buildings:
    color=DEFAULT_COLOR;
    if(not place.name=='HOUSE'):
        info=getDefaultPlace(place.name)
        color=info[3]
        draw.rectangle(place.get_list(), outline=DEFAULT_COLOR, fill=color )
        draw.text((place.top_left().x+5,place.top_left().y),place.name[0:1],fill="red",font=font)
    else:
        draw.rectangle(place.get_list(), outline=color)


        
#STAMPA LEGENDA
draw.rectangle((CITY_SIZE_X_TRUE-maxsize*WIDTH_LEGEND-5,5,CITY_SIZE_X_TRUE-5,CITY_SIZE_Y-5), fill='white' )
draw.rectangle((CITY_SIZE_X_TRUE-maxsize*WIDTH_LEGEND-5,5,CITY_SIZE_X_TRUE-5,CITY_SIZE_Y-5), outline='black' )

LEFT=WIDTH_LEGEND
TOP=0
for i in range(0,len(LIGHT_PLACES)):
    if((TOP*(FONT_SIZE+1)+10)>CITY_SIZE_Y):
        TOP=0
예제 #2
0
    if (not n.name == 'CAVE'):
        draw.rectangle(n.get_list(), fill=defaultResurce[n.name][0])
    else:
        draw.polygon(createPolygonFromRect(n, 5),
                     fill=defaultResurce[n.name][0])

#STAMPA CINTA MURARIA
draw.line(perim, width=2, fill='#1A1A1A')

#STAMPA EDIFICI
for place in buildings:
    color = DEFAULT_COLOR
    if (not place.name == 'HOUSE'):
        info = getDefaultPlace(place.name)
        color = info[3]
        draw.rectangle(place.get_list(), outline=DEFAULT_COLOR, fill=color)
        draw.text((place.top_left().x + 5, place.top_left().y),
                  place.name[0:1],
                  fill="red",
                  font=font)
    else:
        draw.rectangle(place.get_list(), outline=color)

#STAMPA LEGENDA
draw.rectangle((CITY_SIZE_X_TRUE - maxsize * WIDTH_LEGEND - 5, 5,
                CITY_SIZE_X_TRUE - 5, CITY_SIZE_Y - 5),
               fill='white')
draw.rectangle((CITY_SIZE_X_TRUE - maxsize * WIDTH_LEGEND - 5, 5,
                CITY_SIZE_X_TRUE - 5, CITY_SIZE_Y - 5),
               outline='black')