예제 #1
0
 def on_click(self, model, button, modifiers):
     tile = self.items[self.selection_x][self.selection_y]
     if button == mouse.LEFT and modifiers == 0 and tile.text != "":
         functions.toggle_equip(model, tile.item)
예제 #2
0
파일: game.py 프로젝트: Ardnived/Regicide
 def on_click(self, model, button, modifiers):
     if button == mouse.LEFT:
         functions.toggle_equip(model, self.items[0][self.selection_y].item)
         model.display_info(None)
     elif button == mouse.RIGHT:
         functions.set_state(model, 'inventory')