class EggRing(object): def __init__(self, x, y, t, sp): self.ovoid = Egg(x, y, t, sp) self.circle = Ring() self.circle.start(x, y - sp / 2) def transmit(self): self.ovoid.wobble() self.ovoid.display() self.circle.grow() self.circle.display() if self.circle.on == False: self.circle.on = True