예제 #1
0
        match_history = w.get_recent_games(current_summoner_id)
    except Exception,e:
            print("An ERROR occurred when pulling match history data for summonerId {0}! {1}".format(current_summoner_id,e))
            unpulled_summoners.insert(0, current_summoner_id)
            continue

    pulled_summoners.append(current_summoner_id)
    for match in match_history['games']:
        matchId = match['gameId']
        if matchId not in pulled_matches and match['subType'] in ('RANKED_SOLO_5x5','RANKED_PREMADE_5x5') and match['createDate'] > int(time.time()*1000) - 3*24*60*60000:
            pulled_matches.append(matchId)
            pulled_matches_file.write(str(matchId) + '\n')
            participants_ids = [player['summonerId'] for player in match['fellowPlayers']]
            try:
                wait_for_request_availability(w)
                participants_league_data = w.get_league(summoner_ids=participants_ids)
            except Exception, e:
                print("Error occured when trying to get league data: " + str(e))
                continue

            for p_id in participants_ids:
                try:
                    for league_info in participants_league_data[str(p_id)]:
                        #add participant to unpulled_summoners only if he is currently in high league
                        if league_info['queue'] == 'RANKED_SOLO_5x5':
                            if p_id not in unpulled_summoners and p_id not in pulled_summoners:
                                unpulled_summoners.append(p_id)
                except KeyError, e:
                    print("Error occured when trying to get summoners to pull: " + str(e))
                    continue
예제 #2
0
    for matchId, timestamp in matchIdsToTimestamp.items():
        if matchId not in pulled_matches and timestamp > int(time.time()*1000) - 3*24*60*60000:
            try:
                wait_for_request_availability(w)
                match_data = w.get_match(matchId, include_timeline=False)
                participants_ids = [pIdentity['player']['summonerId'] for pIdentity in match_data['participantIdentities']]
                match_specific_pids = [pIdentity['participantId'] for pIdentity in match_data['participantIdentities']]
                participants_champion_played = {participants_ids[match_specific_pids.index(participant['participantId'])]:participant['championId'] for participant in match_data['participants']}
            except Exception, e:
                print("Error occured when trying to get match details: " + str(e))
                continue
            pulled_matches[matchId] = saved_files

            try:
                wait_for_request_availability(w)
                participants_league_data = w.get_league(summoner_ids=participants_ids)
            except Exception, e:
                print("Error occured when trying to get league data: " + str(e))
                continue

            #get aditional summoners to pull and add league info data to match_data
            match_data['participantTier'] = dict()
            for p_id in participants_ids:
                try:
                    for league_info in participants_league_data[str(p_id)]:
                        #add participant to unpulled_summoners only if he is currently in high league
                        if league_info['queue'] == 'RANKED_SOLO_5x5':
                            match_data['participantTier'][p_id] = league_info['tier']
                            if p_id not in unpulled_summoners and p_id not in pulled_summoners:
                                unpulled_summoners.append(p_id)
                except KeyError, e:
예제 #3
0
class Lol:
    def __init__(self, key, default_region=EUROPE_WEST):
        self.lol_watcher = RiotWatcher(key, default_region=default_region)
        self.wait()
        self.champion_list = self.lol_watcher.static_get_champion_list(
        )['data']

    def wait(self):
        while not self.lol_watcher.can_make_request():
            time.sleep(1)

    def test_map(self, _id):
        if _id == 1:
            return "Summoner's Rift"
        elif _id == 2:
            return "Summoner's Rift"
        elif _id == 3:
            return "The Proving Grounds (tuto)"
        elif _id == 4:
            return "Twisted Treeline"
        elif _id == 8:
            return "The Crystal Scar"
        elif _id == 10:
            return "Twisted Treeline"
        elif _id == 11:
            return "Summoner's Rift"
        elif _id == 12:
            return "Howling Abyss"
        elif _id == 14:
            return "Butcher's Bridge"

    def test_queue(self, _id):
        if _id == 0:
            return "Custom"
        elif _id == 2:
            return "Normal 5v5 blind"
        elif _id == 4:
            return "Ranked Solo 5v5"
        elif _id == 6:
            return "Ranked Premade 5v5"
        elif _id == 7:
            return "Coop vs ia 5v5"
        elif _id == 8:
            return "Normal 3v3"
        elif _id == 9:
            return "Ranked flex"
        elif _id == 14:
            return "Normal Draft 5v5"
        elif _id == 16:
            return "Odin 5v5 Blind"
        elif _id == 17:
            return "Odin 5v5 Draft"
        elif _id == 25:
            return "Coop vs ia 5v5"
        elif _id == 31:
            return "Coop vs ia (intro)"
        elif _id == 32:
            return "Coop vs ia (beginner)"
        elif _id == 33:
            return "Coop vs ia (Intermediate)"
        elif _id == 41:
            return "Ranked Team 3v3"
        elif _id == 52:
            return "Ranked Team 5v5"
        elif _id == 61:
            return "GROUP_FINDER_5v5"
        elif _id == 65:
            return "Aram"
        elif _id == 70:
            return "One For All"
        elif _id == 72:
            return "FIRSTBLOOD_1v1"
        elif _id == 73:
            return "FIRSTBLOOD_2v2"
        elif _id == 75:
            return "Hexakill"
        elif _id == 76:
            return "URF"
        elif _id == 78:
            return "One For All"
        elif _id == 83:
            return "Bot URF"
        elif _id == 91:
            return "DOOM Bot (rank 1)"
        elif _id == 92:
            return "DOOM Bot (rank 2)"
        elif _id == 93:
            return "DOOM Bot (rank 5)"
        elif _id == 96:
            return "Ascension"
        elif _id == 98:
            return "Hexakill"
        elif _id == 100:
            return "BILGEWATER_ARAM_5v5"
        elif _id == 300:
            return "Poro King"
        elif _id == 310:
            return "COUNTER_PICK"
        elif _id == 313:
            return "BILGEWATER_5v5"
        elif _id == 315:
            return "Siege"
        elif _id == 317:
            return "Definitly Not Dominion"
        elif _id == 318:
            return "Aram URF"
        elif _id == 400:
            return "Normal Draft"
        elif _id == 410:
            return "Ranked"
        elif _id == 420:
            return "Ranked Solo/Duo"
        elif _id == 440:
            return "Ranked Flex"

    def test_champ(self, _id):
        temp = []
        for k in self.champion_list:
            temp.append(self.champion_list[k])
        temp = [nb for nb in temp if nb['id'] == _id]
        return temp[0]['name']

    def test_ranked_stats(self, stats, key):

        stats = stats['champions']
        stats = [nb for nb in stats if nb['id'] == 0]
        stats = stats[0]['stats']
        return stats[key]

    def test_team(self, _id):
        if _id == 100:
            return ":large_blue_circle:"
        else:
            return ":red_circle:"

    def check_lol(self, player, region):
        try:
            self.wait()
            return self.lol_watcher.get_summoner(name=player, region=region)
        except LoLException as e:
            if e == error_429:
                return ":x: Resseye dans {} secondes.".format(
                    e.headers['Retry-After'])
            elif e == error_404:
                return ":x: Summoner inconnu : {}".format(player)

    def message_lol(self, summoner):
        message = ":information_source: {} :video_game:\n\n".format(
            summoner['name'])
        message += " :information_source: Général Stats\n"
        message += " **ID**: {}\n".format(summoner['id'])
        message += " **Level**: {}\n".format(summoner['summonerLevel'])
        self.wait()
        temp = self.lol_watcher.get_league(summoner_ids=[summoner['id']])
        rank = []
        for i in temp[str(summoner['id'])]:
            rank.append(i['queue'] + " " + i['tier'])
        message += " **Rank**: {}\n".format(rank)
        #message += " **Mastery Levels**: {}\n".format()
        #message += " **Mastery Points**: {}\n".format()
        #message += " **Mastery Tokens**: {}\n".format()
        self.wait()
        player_stats = self.lol_watcher.get_stat_summary(
            summoner['id'])['playerStatSummaries']
        player_stats = [
            nb for nb in player_stats
            if nb['playerStatSummaryType'] == 'Unranked'
        ]
        player_stats = player_stats[0]
        message += " **Wins**: {}\n".format(player_stats['wins'])
        message += " **Kills**: {}\n".format(
            player_stats['aggregatedStats']['totalChampionKills'])
        message += " **Assistances**: {}\n".format(
            player_stats['aggregatedStats']['totalAssists'])
        message += " **Creeps tués**: {}\n".format(
            player_stats['aggregatedStats']['totalMinionKills'])
        message += " **Tourelles détruite**: {}\n\n".format(
            player_stats['aggregatedStats']['totalTurretsKilled'])
        #message += " **Dernière connexion**: {}\n\n".format()
        message += ":information_source: Ranked Stats :\n"
        try:
            self.wait()
            ranked_stats = self.lol_watcher.get_ranked_stats(summoner['id'])
            message += " **Win:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalSessionsWon'))
            message += " **Loose:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalSessionsLost'))
            message += " **Kill:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalChampionKills'))
            message += " **Assistance:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalAssists'))
            message += " **Damages infligés:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalDamageDealt'))
            message += " **Damages Reçus:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalDamageTaken'))
            message += " **Argent gagné:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalGoldEarned'))
            message += " **Creeps tués:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalMinionKills'))
            message += " **Tourelles détruites:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalTurretsKilled'))
            message += " **Double kills:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalDoubleKills'))
            message += " **Triple kills:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalTripleKills'))
            message += " **Quadra kills:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalQuadraKills'))
            message += " **Penta kills:** {}\n".format(
                self.test_ranked_stats(ranked_stats, 'totalPentaKills'))
            message += " **Total Killing Spree:** {}\n\n".format(
                self.test_ranked_stats(ranked_stats, 'killingSpree'))

        except:
            message += "**Aucune Stats de Ranked n'a été trouvée !**\n\n"

        message += ":information_source: Game en cours :\n"

        try:
            self.wait()
            temp = self.lol_watcher.get_current_game(summoner['id'])
            message += " **ID Partie:** {}\n".format(temp['gameId'])
            message += " **GameMode:** {}\n".format(temp['gameMode'])
            message += " **GameType:** {}\n".format(temp['gameType'])
            message += " **ID Queue:** {}\n".format(
                self.test_queue(temp['gameQueueConfigId']))
            message += " **ID Platform:** {}\n".format(temp['platformId'])
            message += " **ID Map:** {}\n".format(self.test_map(temp['mapId']))

            for i in temp['participants']:
                message += "  " + i['summonerName'] + " (" + self.test_champ(
                    i['championId']) + ") Team: " + self.test_team(
                        i['teamId']) + "\n"

        except:
            message += "**Aucune game en cours...**"

        return message