def test_rank2(self): rb = ImmutableRoaringBitmap(range(0, 100000, 7)) rb = rb.union(range(100000, 200000, 1000)) for k in range(100000): assert rb.rank(k) == 1 + k // 7 for k in range(100000, 200000): assert rb.rank(k) == 1 + 100000 // 7 + 1 + (k - 100000) // 1000
def test_rank2(self): rb = ImmutableRoaringBitmap(range(0, 100000, 7)) rb = rb.union(range(100000, 200000, 1000)) for k in range(100000): assert rb.rank(k) == 1 + k // 7 for k in range(100000, 200000): assert rb.rank(k) == 1 + 100000 // 7 + 1 + (k - 100000) // 1000
def test_select(self, single): for name, data in single: ref = sorted(set(data)) rb = ImmutableRoaringBitmap(data) lrb = list(rb) idx = [random.randint(0, len(ref) - 1) for _ in range(10)] for i in idx: assert lrb[i] == ref[i], name assert rb.select(i) in rb, name assert rb.select(i) == ref[i], name assert rb.rank(rb.select(i)) - 1 == i, name if rb.select(i) + 1 in rb: assert rb.rank(rb.select(i) + 1) - 1 == i + 1, name else: assert rb.rank(rb.select(i) + 1) - 1 == i, name
def test_select(self, single): for name, data in single: ref = sorted(set(data)) rb = ImmutableRoaringBitmap(data) lrb = list(rb) idx = [random.randint(0, len(ref) - 1) for _ in range(10)] for i in idx: assert lrb[i] == ref[i], name assert rb.select(i) in rb, name assert rb.select(i) == ref[i], name assert rb.rank(rb.select(i)) - 1 == i, name if rb.select(i) + 1 in rb: assert rb.rank(rb.select(i) + 1) - 1 == i + 1, name else: assert rb.rank(rb.select(i) + 1) - 1 == i, name
def test_rank(self, single): for name, data in single: ref = sorted(set(data)) rb = ImmutableRoaringBitmap(data) for _ in range(10): x = random.choice(ref) assert x in rb, name assert rb.rank(x) == ref.index(x) + 1, name
def test_rank(self, single): for name, data in single: ref = sorted(set(data)) rb = ImmutableRoaringBitmap(data) for _ in range(10): x = random.choice(ref) assert x in rb, name assert rb.rank(x) == ref.index(x) + 1, name