예제 #1
0
    def create(self):
        # x:976 y:64, x:973 y:289
        _state_machine = OperatableStateMachine(
            outcomes=['finished', 'failed'])

        # Additional creation code can be added inside the following tags
        # [MANUAL_CREATE]

        # [/MANUAL_CREATE]

        with _state_machine:
            # x:42 y:72
            OperatableStateMachine.add('INIT HEAD',
                                       SaraSetHeadAngle(pitch=0.4, yaw=0),
                                       transitions={'done': 'repos'},
                                       autonomy={'done': Autonomy.Off})

            # x:205 y:72
            OperatableStateMachine.add('repos',
                                       RunTrajectory(file="repos", duration=0),
                                       transitions={'done': 'opengrip'},
                                       autonomy={'done': Autonomy.Off})

            # x:506 y:86
            OperatableStateMachine.add(
                'opengrip',
                SetGripperState(width=0.1, effort=0),
                transitions={
                    'object': 'finished',
                    'no_object': 'finished'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

        return _state_machine
예제 #2
0
    def create(self):
        # x:1070 y:493, x:687 y:155
        _state_machine = OperatableStateMachine(
            outcomes=['finished', 'failed'])
        _state_machine.userdata.MoveToPeople = ["move", "crowd"]
        _state_machine.userdata.CupboardName = "cupboard"
        _state_machine.userdata.MoveToTable = ["move", "table"]
        _state_machine.userdata.PickObject = ["pick", "bottle"]
        _state_machine.userdata.PlaceObject = ["place", "table"]
        _state_machine.userdata.rotation = 1.5

        # Additional creation code can be added inside the following tags
        # [MANUAL_CREATE]

        # [/MANUAL_CREATE]

        # x:30 y:365
        _sm_salute_people_0 = OperatableStateMachine(outcomes=['done'])

        with _sm_salute_people_0:
            # x:105 y:52
            OperatableStateMachine.add('wave',
                                       RunTrajectory(file="Wave", duration=0),
                                       transitions={'done': 'hi'},
                                       autonomy={'done': Autonomy.Off})

            # x:95 y:152
            OperatableStateMachine.add(
                'hi',
                SaraSay(sentence="Hi i will show you how great i am.",
                        input_keys=[],
                        emotion=1,
                        block=True),
                transitions={'done': 'w1'},
                autonomy={'done': Autonomy.Off})

            # x:107 y:335
            OperatableStateMachine.add(
                'say pick',
                SaraSay(
                    sentence=
                    "I will take the bottle from this cupboard and place it on the table.",
                    input_keys=[],
                    emotion=1,
                    block=True),
                transitions={'done': 'done'},
                autonomy={'done': Autonomy.Off})

            # x:116 y:243
            OperatableStateMachine.add('w1',
                                       WaitState(wait_time=1),
                                       transitions={'done': 'say pick'},
                                       autonomy={'done': Autonomy.Off})

        with _state_machine:
            # x:70 y:37
            OperatableStateMachine.add('Init_Sequence',
                                       self.use_behavior(
                                           Init_SequenceSM, 'Init_Sequence'),
                                       transitions={
                                           'finished': 'Action_MovePeople',
                                           'failed': 'Action_MovePeople'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:975 y:587
            OperatableStateMachine.add(
                'bye',
                SaraSay(sentence=
                        "I am done for the day. Thank you for visiting me!",
                        input_keys=[],
                        emotion=1,
                        block=True),
                transitions={'done': 'Init_Sequence'},
                autonomy={'done': Autonomy.Off})

            # x:48 y:551
            OperatableStateMachine.add('ActionWrapper_Pick',
                                       self.use_behavior(
                                           ActionWrapper_PickSM,
                                           'ActionWrapper_Pick'),
                                       transitions={
                                           'finished': 'Action_MoveTable',
                                           'failed': 'try',
                                           'critical_fail': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit,
                                           'critical_fail': Autonomy.Inherit
                                       },
                                       remapping={'Action': 'PickObject'})

            # x:58 y:343
            OperatableStateMachine.add('Action_OpenCupboard',
                                       self.use_behavior(
                                           Action_OpenCupboardSM,
                                           'Action_OpenCupboard'),
                                       transitions={
                                           'finished': 'say looking',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       },
                                       remapping={'name': 'CupboardName'})

            # x:60 y:653
            OperatableStateMachine.add(
                'try',
                SaraSay(sentence="I will try again",
                        input_keys=[],
                        emotion=1,
                        block=True),
                transitions={'done': 'Action_OpenCupboard'},
                autonomy={'done': Autonomy.Off})

            # x:70 y:152
            OperatableStateMachine.add('Action_MovePeople',
                                       self.use_behavior(
                                           ActionWrapper_MoveSM,
                                           'Action_MovePeople'),
                                       transitions={
                                           'finished': 'Salute people',
                                           'failed': 'Action_MovePeople',
                                           'critical_fail': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit,
                                           'critical_fail': Autonomy.Inherit
                                       },
                                       remapping={'Action': 'MoveToPeople'})

            # x:621 y:485
            OperatableStateMachine.add('ActionWrapper_Place',
                                       self.use_behavior(
                                           ActionWrapper_PlaceSM,
                                           'ActionWrapper_Place'),
                                       transitions={
                                           'finished': 'wave',
                                           'failed': 'failed',
                                           'critical_fail': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit,
                                           'critical_fail': Autonomy.Inherit
                                       },
                                       remapping={'Action': 'PlaceObject'})

            # x:75 y:247
            OperatableStateMachine.add(
                'Salute people',
                _sm_salute_people_0,
                transitions={'done': 'Action_OpenCupboard'},
                autonomy={'done': Autonomy.Inherit})

            # x:772 y:588
            OperatableStateMachine.add('action_turn',
                                       self.use_behavior(
                                           action_turnSM, 'action_turn'),
                                       transitions={
                                           'finished': 'bye',
                                           'failed': 'bye'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       },
                                       remapping={'rotation': 'rotation'})

            # x:349 y:485
            OperatableStateMachine.add('Action_MoveTable',
                                       self.use_behavior(
                                           ActionWrapper_MoveSM,
                                           'Action_MoveTable'),
                                       transitions={
                                           'finished': 'ActionWrapper_Place',
                                           'failed': 'Action_MoveTable',
                                           'critical_fail': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit,
                                           'critical_fail': Autonomy.Inherit
                                       },
                                       remapping={'Action': 'MoveToTable'})

            # x:70 y:445
            OperatableStateMachine.add(
                'say looking',
                SaraSay(sentence="I'm now looking for the bottle.",
                        input_keys=[],
                        emotion=1,
                        block=True),
                transitions={'done': 'ActionWrapper_Pick'},
                autonomy={'done': Autonomy.Off})

            # x:833 y:462
            OperatableStateMachine.add('wave',
                                       RunTrajectory(file="Wave", duration=0),
                                       transitions={'done': 'action_turn'},
                                       autonomy={'done': Autonomy.Off})

        return _state_machine
예제 #3
0
    def create(self):
        # x:1103 y:529, x:321 y:227
        _state_machine = OperatableStateMachine(
            outcomes=['finished', 'failed'])
        _state_machine.userdata.Pose_Init = "IdlePose"
        _state_machine.userdata.Closed_Gripper_Width = 1
        _state_machine.userdata.Open_Gripper_Width = 255
        _state_machine.userdata.ID = 0
        _state_machine.userdata.PoseStart = "PoseStart"

        # Additional creation code can be added inside the following tags
        # [MANUAL_CREATE]

        # [/MANUAL_CREATE]

        # x:30 y:365
        _sm_look_in_the_eyes_0 = OperatableStateMachine(outcomes=['finished'])

        with _sm_look_in_the_eyes_0:
            # x:189 y:48
            OperatableStateMachine.add('wait 3',
                                       WaitState(wait_time=3),
                                       transitions={'done': 'say ready'},
                                       autonomy={'done': Autonomy.Off})

            # x:171 y:288
            OperatableStateMachine.add('reset head',
                                       SaraSetHeadAngle(pitch=0.1, yaw=0),
                                       transitions={'done': 'finished'},
                                       autonomy={'done': Autonomy.Off})

            # x:164 y:163
            OperatableStateMachine.add(
                'say ready',
                SaraSay(
                    sentence=
                    "Good, I see you want this bag. But, could you hand it to me please?",
                    input_keys=[],
                    emotion=0,
                    block=True),
                transitions={'done': 'reset head'},
                autonomy={'done': Autonomy.Off})

        # x:30 y:365
        _sm_look_at_it_1 = OperatableStateMachine(outcomes=['fail'],
                                                  input_keys=['position'])

        with _sm_look_at_it_1:
            # x:126 y:99
            OperatableStateMachine.add('look',
                                       LookAtPos(),
                                       transitions={
                                           'failed': 'look',
                                           'done': 'look'
                                       },
                                       autonomy={
                                           'failed': Autonomy.Off,
                                           'done': Autonomy.Off
                                       },
                                       remapping={'pos': 'position'})

        # x:30 y:365
        _sm_point_at_it_2 = OperatableStateMachine(outcomes=['finished'],
                                                   input_keys=['position'])

        with _sm_point_at_it_2:
            # x:112 y:202
            OperatableStateMachine.add(
                'Action_point_at',
                self.use_behavior(
                    Action_point_atSM,
                    'recevoir sac/Recevoir sac/look at bag/designate bag/point at it/Action_point_at'
                ),
                transitions={
                    'finished': 'Action_point_at',
                    'failed': 'Action_point_at'
                },
                autonomy={
                    'finished': Autonomy.Inherit,
                    'failed': Autonomy.Inherit
                },
                remapping={'targetPoint': 'position'})

        # x:30 y:365
        _sm_move_to_it_3 = OperatableStateMachine(outcomes=['arrived'],
                                                  input_keys=['position'])

        with _sm_move_to_it_3:
            # x:204 y:52
            OperatableStateMachine.add('set distance',
                                       SetKey(Value=1),
                                       transitions={'done': 'get pose'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'Key': 'distance'})

            # x:211 y:185
            OperatableStateMachine.add('get pose',
                                       Get_Reacheable_Waypoint(),
                                       transitions={'done': 'move to bag'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={
                                           'pose_in': 'position',
                                           'distance': 'distance',
                                           'pose_out': 'pose'
                                       })

            # x:188 y:279
            OperatableStateMachine.add('move to bag',
                                       SaraMoveBase(reference="map"),
                                       transitions={
                                           'arrived': 'arrived',
                                           'failed': 'arrived'
                                       },
                                       autonomy={
                                           'arrived': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={'pose': 'pose'})

        # x:30 y:365, x:130 y:365, x:230 y:365, x:330 y:365
        _sm_designate_bag_4 = ConcurrencyContainer(
            outcomes=['finished'],
            input_keys=['position'],
            conditions=[('finished', [('look at it', 'fail')]),
                        ('finished', [('point at it', 'finished')]),
                        ('finished', [('move to it', 'arrived')])])

        with _sm_designate_bag_4:
            # x:499 y:118
            OperatableStateMachine.add('move to it',
                                       _sm_move_to_it_3,
                                       transitions={'arrived': 'finished'},
                                       autonomy={'arrived': Autonomy.Inherit},
                                       remapping={'position': 'position'})

            # x:239 y:126
            OperatableStateMachine.add('point at it',
                                       _sm_point_at_it_2,
                                       transitions={'finished': 'finished'},
                                       autonomy={'finished': Autonomy.Inherit},
                                       remapping={'position': 'position'})

            # x:45 y:121
            OperatableStateMachine.add('look at it',
                                       _sm_look_at_it_1,
                                       transitions={'fail': 'finished'},
                                       autonomy={'fail': Autonomy.Inherit},
                                       remapping={'position': 'position'})

        # x:30 y:365, x:130 y:365, x:230 y:365, x:330 y:365
        _sm_receive_it_5 = ConcurrencyContainer(
            outcomes=['finished', 'failed'],
            input_keys=['Closed_Gripper_Width', 'Open_Gripper_Width'],
            conditions=[('finished', [('Action_Receive_Bag', 'finished'),
                                      ('look in the eyes', 'finished')]),
                        ('failed', [('Action_Receive_Bag', 'failed')])])

        with _sm_receive_it_5:
            # x:30 y:149
            OperatableStateMachine.add(
                'Action_Receive_Bag',
                self.use_behavior(
                    Action_Receive_BagSM,
                    'recevoir sac/Recevoir sac/receive it/Action_Receive_Bag'),
                transitions={
                    'finished': 'finished',
                    'failed': 'failed'
                },
                autonomy={
                    'finished': Autonomy.Inherit,
                    'failed': Autonomy.Inherit
                },
                remapping={
                    'Closed_Gripper_Width': 'Closed_Gripper_Width',
                    'Open_Gripper_Width': 'Open_Gripper_Width',
                    'Closed_Gripper_Width': 'Closed_Gripper_Width'
                })

            # x:259 y:150
            OperatableStateMachine.add('look in the eyes',
                                       _sm_look_in_the_eyes_0,
                                       transitions={'finished': 'finished'},
                                       autonomy={'finished': Autonomy.Inherit})

        # x:30 y:322
        _sm_look_at_bag_6 = OperatableStateMachine(outcomes=['finished'])

        with _sm_look_at_bag_6:
            # x:35 y:70
            OperatableStateMachine.add('setName',
                                       SetKey(Value="person"),
                                       transitions={'done': 'say 1'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'Key': 'personName'})

            # x:233 y:109
            OperatableStateMachine.add(
                'say 1',
                SaraSay(sentence="Please, point at the bag you want.",
                        input_keys=[],
                        emotion=0,
                        block=True),
                transitions={'done': 'list'},
                autonomy={'done': Autonomy.Off})

            # x:28 y:193
            OperatableStateMachine.add('list',
                                       list_entities_by_name(
                                           frontality_level=0.5,
                                           distance_max=10),
                                       transitions={
                                           'found': 'calc',
                                           'none_found': 'list'
                                       },
                                       autonomy={
                                           'found': Autonomy.Off,
                                           'none_found': Autonomy.Off
                                       },
                                       remapping={
                                           'name': 'personName',
                                           'entity_list': 'entity_list',
                                           'number': 'number'
                                       })

            # x:230 y:363
            OperatableStateMachine.add(
                'get bag position from pointing',
                GetPointedPositionOnPlane(planeHeight=0.2),
                transitions={
                    'done': 'designate bag',
                    'not_pointing': 'say 1',
                    'pointing_up': 'say 1',
                    'failed': 'list'
                },
                autonomy={
                    'done': Autonomy.Off,
                    'not_pointing': Autonomy.Off,
                    'pointing_up': Autonomy.Off,
                    'failed': Autonomy.Off
                },
                remapping={
                    'entity': 'entity',
                    'position': 'position'
                })

            # x:34 y:362
            OperatableStateMachine.add(
                'calc',
                CalculationState(calculation=lambda x: x[0]),
                transitions={'done': 'get bag position from pointing'},
                autonomy={'done': Autonomy.Off},
                remapping={
                    'input_value': 'entity_list',
                    'output_value': 'entity'
                })

            # x:241 y:554
            OperatableStateMachine.add('designate bag',
                                       _sm_designate_bag_4,
                                       transitions={'finished': 'finished'},
                                       autonomy={'finished': Autonomy.Inherit},
                                       remapping={'position': 'position'})

        # x:30 y:365, x:182 y:454
        _sm_recevoir_sac_7 = OperatableStateMachine(
            outcomes=['failed', 'done'],
            input_keys=['Closed_Gripper_Width', 'Open_Gripper_Width'])

        with _sm_recevoir_sac_7:
            # x:66 y:44
            OperatableStateMachine.add('look at bag',
                                       _sm_look_at_bag_6,
                                       transitions={'finished': 'close'},
                                       autonomy={'finished': Autonomy.Inherit})

            # x:41 y:267
            OperatableStateMachine.add('receive it',
                                       _sm_receive_it_5,
                                       transitions={
                                           'finished': 'sayCAr',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       },
                                       remapping={
                                           'Closed_Gripper_Width':
                                           'Closed_Gripper_Width',
                                           'Open_Gripper_Width':
                                           'Open_Gripper_Width'
                                       })

            # x:81 y:157
            OperatableStateMachine.add(
                'close',
                SetGripperState(width=0, effort=0),
                transitions={
                    'object': 'receive it',
                    'no_object': 'receive it'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

            # x:139 y:334
            OperatableStateMachine.add(
                'sayCAr',
                SaraSay(sentence="PLease tell me when we get to the car.",
                        input_keys=[],
                        emotion=0,
                        block=True),
                transitions={'done': 'done'},
                autonomy={'done': Autonomy.Off})

        # x:30 y:365
        _sm_listen_8 = OperatableStateMachine(outcomes=['done'])

        with _sm_listen_8:
            # x:50 y:76
            OperatableStateMachine.add(
                'SayFollow',
                SaraSay(
                    sentence=
                    "I will follow you to the car now. Tell me when we get to the car.",
                    input_keys=[],
                    emotion=0,
                    block=False),
                transitions={'done': 'LIsten'},
                autonomy={'done': Autonomy.Off})

            # x:161 y:148
            OperatableStateMachine.add('LIsten',
                                       GetSpeech(watchdog=10),
                                       transitions={
                                           'done': 'Listen2',
                                           'nothing': 'LIsten',
                                           'fail': 'LIsten'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'nothing': Autonomy.Off,
                                           'fail': Autonomy.Off
                                       },
                                       remapping={'words': 'words'})

            # x:201 y:256
            OperatableStateMachine.add(
                'Listen2',
                RegexTester(regex=".*((car)|(here it is)|(now)).*"),
                transitions={
                    'true': 'done',
                    'false': 'Listen2'
                },
                autonomy={
                    'true': Autonomy.Off,
                    'false': Autonomy.Off
                },
                remapping={
                    'text': 'words',
                    'result': 'result'
                })

        # x:520 y:327
        _sm_follow_9 = OperatableStateMachine(outcomes=['failed'],
                                              input_keys=['ID'])

        with _sm_follow_9:
            # x:128 y:127
            OperatableStateMachine.add(
                'Action_follow',
                self.use_behavior(Action_followSM,
                                  'Follow and listen/follow/Action_follow'),
                transitions={'failed': 'set name'},
                autonomy={'failed': Autonomy.Inherit},
                remapping={'ID': 'ID'})

            # x:288 y:346
            OperatableStateMachine.add('list people',
                                       list_entities_by_name(
                                           frontality_level=0.5,
                                           distance_max=10),
                                       transitions={
                                           'found': 'get first ID',
                                           'none_found': 'failed'
                                       },
                                       autonomy={
                                           'found': Autonomy.Off,
                                           'none_found': Autonomy.Off
                                       },
                                       remapping={
                                           'name': 'name',
                                           'entity_list': 'entity_list',
                                           'number': 'number'
                                       })

            # x:109 y:334
            OperatableStateMachine.add(
                'get first ID',
                CalculationState(calculation=lambda x: x[0].ID),
                transitions={'done': 'Action_follow'},
                autonomy={'done': Autonomy.Off},
                remapping={
                    'input_value': 'entity_list',
                    'output_value': 'ID'
                })

            # x:349 y:116
            OperatableStateMachine.add('set name',
                                       SetKey(Value="person"),
                                       transitions={'done': 'list people'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'Key': 'name'})

        # x:30 y:365, x:130 y:365, x:230 y:365, x:330 y:365, x:430 y:365
        _sm_recevoir_sac_10 = ConcurrencyContainer(
            outcomes=['failed', 'done'],
            input_keys=['Closed_Gripper_Width', 'Open_Gripper_Width'],
            conditions=[('failed', [('Recevoir sac', 'failed')]),
                        ('done', [('Recevoir sac', 'done')]),
                        ('done', [('LookAtClosest', 'failed')])])

        with _sm_recevoir_sac_10:
            # x:30 y:40
            OperatableStateMachine.add('Recevoir sac',
                                       _sm_recevoir_sac_7,
                                       transitions={
                                           'failed': 'failed',
                                           'done': 'done'
                                       },
                                       autonomy={
                                           'failed': Autonomy.Inherit,
                                           'done': Autonomy.Inherit
                                       },
                                       remapping={
                                           'Closed_Gripper_Width':
                                           'Closed_Gripper_Width',
                                           'Open_Gripper_Width':
                                           'Open_Gripper_Width'
                                       })

            # x:234 y:114
            OperatableStateMachine.add('LookAtClosest',
                                       self.use_behavior(
                                           LookAtClosestSM,
                                           'recevoir sac/LookAtClosest'),
                                       transitions={'failed': 'done'},
                                       autonomy={'failed': Autonomy.Inherit})

        # x:390 y:296, x:111 y:269, x:230 y:365, x:542 y:339, x:465 y:331, x:530 y:380
        _sm_follow_and_listen_11 = ConcurrencyContainer(
            outcomes=['done', 'failed'],
            input_keys=['ID'],
            conditions=[('done', [('Listen', 'done')]),
                        ('failed', [('follow', 'failed')]),
                        ('done', [('continue', 'true')]),
                        ('done', [('continue', 'false')])])

        with _sm_follow_and_listen_11:
            # x:132 y:90
            OperatableStateMachine.add('follow',
                                       _sm_follow_9,
                                       transitions={'failed': 'failed'},
                                       autonomy={'failed': Autonomy.Inherit},
                                       remapping={'ID': 'ID'})

            # x:356 y:105
            OperatableStateMachine.add('Listen',
                                       _sm_listen_8,
                                       transitions={'done': 'done'},
                                       autonomy={'done': Autonomy.Inherit})

            # x:485 y:162
            OperatableStateMachine.add('continue',
                                       ContinueButton(),
                                       transitions={
                                           'true': 'done',
                                           'false': 'done'
                                       },
                                       autonomy={
                                           'true': Autonomy.Off,
                                           'false': Autonomy.Off
                                       })

        # x:76 y:535
        _sm_getidope_12 = OperatableStateMachine(outcomes=['done'],
                                                 output_keys=['ID'])

        with _sm_getidope_12:
            # x:55 y:63
            OperatableStateMachine.add('Person',
                                       SetKey(Value="person"),
                                       transitions={'done': 'GEtId'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'Key': 'name'})

            # x:43 y:180
            OperatableStateMachine.add('GEtId',
                                       list_entities_by_name(
                                           frontality_level=0.5,
                                           distance_max=10),
                                       transitions={
                                           'found': 'ID',
                                           'none_found': 'GEtId'
                                       },
                                       autonomy={
                                           'found': Autonomy.Off,
                                           'none_found': Autonomy.Off
                                       },
                                       remapping={
                                           'name': 'name',
                                           'entity_list': 'Entities_list',
                                           'number': 'number'
                                       })

            # x:52 y:290
            OperatableStateMachine.add(
                'ID',
                CalculationState(calculation=lambda x: x[0].ID),
                transitions={'done': 'setID'},
                autonomy={'done': Autonomy.Off},
                remapping={
                    'input_value': 'Entities_list',
                    'output_value': 'ID'
                })

            # x:37 y:399
            OperatableStateMachine.add(
                'setID',
                SetRosParam(ParamName="behavior/Operator/Id"),
                transitions={'done': 'done'},
                autonomy={'done': Autonomy.Off},
                remapping={'Value': 'ID'})

        with _state_machine:
            # x:38 y:33
            OperatableStateMachine.add('continue',
                                       ContinueButton(),
                                       transitions={
                                           'true': 'GEtPose',
                                           'false': 'GEtPose'
                                       },
                                       autonomy={
                                           'true': Autonomy.Off,
                                           'false': Autonomy.Off
                                       })

            # x:35 y:351
            OperatableStateMachine.add(
                'ImHere',
                SaraSay(sentence="I am ready to carry your luggage!",
                        input_keys=[],
                        emotion=1,
                        block=True),
                transitions={'done': 'recevoir sac'},
                autonomy={'done': Autonomy.Off})

            # x:28 y:539
            OperatableStateMachine.add(
                'GetIDOpe',
                _sm_getidope_12,
                transitions={'done': 'Follow and listen'},
                autonomy={'done': Autonomy.Inherit},
                remapping={'ID': 'ID'})

            # x:220 y:536
            OperatableStateMachine.add('Follow and listen',
                                       _sm_follow_and_listen_11,
                                       transitions={
                                           'done': 'Action_Give_Back_Bag',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'done': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       },
                                       remapping={'ID': 'ID'})

            # x:411 y:525
            OperatableStateMachine.add('Action_Give_Back_Bag',
                                       self.use_behavior(
                                           Action_Give_Back_BagSM,
                                           'Action_Give_Back_Bag'),
                                       transitions={
                                           'finished': 'GoBackHome',
                                           'failed': 'Action_Give_Back_Bag'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:16 y:206
            OperatableStateMachine.add('Init_Sequence',
                                       self.use_behavior(
                                           Init_SequenceSM, 'Init_Sequence'),
                                       transitions={
                                           'finished': 'move head up',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:634 y:522
            OperatableStateMachine.add(
                'GoBackHome',
                SaraSay(sentence="I will go back home now. Have a good day!",
                        input_keys=[],
                        emotion=0,
                        block=True),
                transitions={'done': 'setarm'},
                autonomy={'done': Autonomy.Off})

            # x:922 y:519
            OperatableStateMachine.add('Action_Move',
                                       self.use_behavior(
                                           Action_MoveSM, 'Action_Move'),
                                       transitions={
                                           'finished': 'finished',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       },
                                       remapping={'pose': 'Origin'})

            # x:35 y:281
            OperatableStateMachine.add('move head up',
                                       SaraSetHeadAngle(pitch=0.1, yaw=0),
                                       transitions={'done': 'ImHere'},
                                       autonomy={'done': Autonomy.Off})

            # x:35 y:427
            OperatableStateMachine.add('recevoir sac',
                                       _sm_recevoir_sac_10,
                                       transitions={
                                           'failed': 'failed',
                                           'done': 'GetIDOpe'
                                       },
                                       autonomy={
                                           'failed': Autonomy.Inherit,
                                           'done': Autonomy.Inherit
                                       },
                                       remapping={
                                           'Closed_Gripper_Width':
                                           'Closed_Gripper_Width',
                                           'Open_Gripper_Width':
                                           'Open_Gripper_Width'
                                       })

            # x:770 y:526
            OperatableStateMachine.add('setarm',
                                       RunTrajectory(file="sac_transport",
                                                     duration=0),
                                       transitions={'done': 'Action_Move'},
                                       autonomy={'done': Autonomy.Off})

            # x:24 y:134
            OperatableStateMachine.add('GEtPose',
                                       Get_Robot_Pose(),
                                       transitions={'done': 'Init_Sequence'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'pose': 'Origin'})

        return _state_machine
    def create(self):
        # x:867 y:64, x:469 y:60
        _state_machine = OperatableStateMachine(
            outcomes=['finished', 'failed'],
            input_keys=[
                'Closed_Gripper_Width', 'Open_Gripper_Width',
                'Closed_Gripper_Width'
            ])
        _state_machine.userdata.Closed_Gripper_Width = 1
        _state_machine.userdata.Open_Gripper_Width = 255
        _state_machine.userdata.effort = 50

        # Additional creation code can be added inside the following tags
        # [MANUAL_CREATE]

        # [/MANUAL_CREATE]

        with _state_machine:
            # x:101 y:292
            OperatableStateMachine.add('place arm',
                                       RunTrajectory(file="receive_bag",
                                                     duration=6),
                                       transitions={'done': 'opengripper'},
                                       autonomy={'done': Autonomy.Off})

            # x:468 y:286
            OperatableStateMachine.add(
                'close_gripper',
                SetGripperState(width=0, effort=1),
                transitions={
                    'object': 'thank you',
                    'no_object': 'thank you'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

            # x:638 y:216
            OperatableStateMachine.add('thank you',
                                       SaraSay(sentence="Thank you",
                                               input_keys=[],
                                               emotion=1,
                                               block=True),
                                       transitions={'done': 'place back arm'},
                                       autonomy={'done': Autonomy.Off})

            # x:653 y:81
            OperatableStateMachine.add('place back arm',
                                       RunTrajectory(file="sac_transport",
                                                     duration=0),
                                       transitions={'done': 'finished'},
                                       autonomy={'done': Autonomy.Off})

            # x:263 y:293
            OperatableStateMachine.add('Torque_Reader',
                                       ReadTorque(
                                           watchdog=5,
                                           Joint="right_elbow_pitch_joint",
                                           Threshold=0.5,
                                           min_time=1),
                                       transitions={
                                           'threshold': 'close_gripper',
                                           'watchdog': 'close_gripper',
                                           'fail': 'failed'
                                       },
                                       autonomy={
                                           'threshold': Autonomy.Off,
                                           'watchdog': Autonomy.Off,
                                           'fail': Autonomy.Off
                                       },
                                       remapping={'torque': 'torque'})

            # x:196 y:148
            OperatableStateMachine.add(
                'opengripper',
                SetGripperState(width=0.25, effort=1),
                transitions={
                    'object': 'Torque_Reader',
                    'no_object': 'Torque_Reader'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

        return _state_machine
예제 #5
0
    def create(self):
        # x:960 y:715, x:912 y:318, x:904 y:185, x:941 y:610
        _state_machine = OperatableStateMachine(
            outcomes=['success', 'unreachable', 'not found', 'dropped'],
            input_keys=['objectID'])
        _state_machine.userdata.objectID = 539
        _state_machine.userdata.PreGripPose = "pre_grip_pose"
        _state_machine.userdata.entity = 0
        _state_machine.userdata.grasp_pose = 0
        _state_machine.userdata.approach_pose = 0

        # Additional creation code can be added inside the following tags
        # [MANUAL_CREATE]

        # [/MANUAL_CREATE]

        # x:30 y:365, x:130 y:365, x:230 y:365
        _sm_look_at_it_for_3s_0 = ConcurrencyContainer(
            outcomes=['done'],
            input_keys=['ID'],
            conditions=[('done', [('look', 'failed')]),
                        ('done', [('wait', 'done')])])

        with _sm_look_at_it_for_3s_0:
            # x:30 y:54
            OperatableStateMachine.add('look',
                                       KeepLookingAt(),
                                       transitions={'failed': 'done'},
                                       autonomy={'failed': Autonomy.Off},
                                       remapping={'ID': 'ID'})

            # x:187 y:111
            OperatableStateMachine.add('wait',
                                       WaitState(wait_time=6),
                                       transitions={'done': 'done'},
                                       autonomy={'done': Autonomy.Off})

        # x:334 y:336, x:96 y:627
        _sm_get_object_1 = OperatableStateMachine(
            outcomes=['not_found', 'finished'],
            input_keys=['objectID'],
            output_keys=['entity'])

        with _sm_get_object_1:
            # x:67 y:27
            OperatableStateMachine.add(
                'start segmentation',
                SetSegmentationRosParam(ValueTableSegmentation=True,
                                        ValueObjectSegmentation=True),
                transitions={'done': 'Look at it for 3s'},
                autonomy={'done': Autonomy.Off})

            # x:61 y:410
            OperatableStateMachine.add(
                'Say_See_It',
                SaraSay(sentence=lambda x: "I see the " + x[0].name,
                        input_keys=["Entity"],
                        emotion=0,
                        block=True),
                transitions={'done': 'pregrip'},
                autonomy={'done': Autonomy.Off},
                remapping={'Entity': 'entity'})

            # x:72 y:322
            OperatableStateMachine.add('getobject',
                                       GetEntityByID(),
                                       transitions={
                                           'found': 'Say_See_It',
                                           'not_found': 'not_found'
                                       },
                                       autonomy={
                                           'found': Autonomy.Off,
                                           'not_found': Autonomy.Off
                                       },
                                       remapping={
                                           'ID': 'objectID',
                                           'Entity': 'entity'
                                       })

            # x:62 y:224
            OperatableStateMachine.add('stop segmentation',
                                       SetSegmentationRosParam(
                                           ValueTableSegmentation=False,
                                           ValueObjectSegmentation=False),
                                       transitions={'done': 'getobject'},
                                       autonomy={'done': Autonomy.Off})

            # x:70 y:122
            OperatableStateMachine.add(
                'Look at it for 3s',
                _sm_look_at_it_for_3s_0,
                transitions={'done': 'stop segmentation'},
                autonomy={'done': Autonomy.Inherit},
                remapping={'ID': 'objectID'})

            # x:57 y:513
            OperatableStateMachine.add('pregrip',
                                       RunTrajectory(file="pre_grip_pose",
                                                     duration=5),
                                       transitions={'done': 'finished'},
                                       autonomy={'done': Autonomy.Off})

        # x:153 y:506, x:350 y:396
        _sm_get_closer_2 = OperatableStateMachine(
            outcomes=['finished', 'failed'], input_keys=['entity'])

        with _sm_get_closer_2:
            # x:120 y:61
            OperatableStateMachine.add('set distance',
                                       SetKey(Value=0.6),
                                       transitions={'done': 'get att'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'Key': 'distance'})

            # x:113 y:172
            OperatableStateMachine.add('get att',
                                       GetAttribute(attributes=["position"]),
                                       transitions={'done': 'get waypoint'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={
                                           'object': 'entity',
                                           'position': 'position'
                                       })

            # x:116 y:390
            OperatableStateMachine.add('move to waypoint',
                                       SaraMoveBase(reference="map"),
                                       transitions={
                                           'arrived': 'finished',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'arrived': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={'pose': 'pose'})

            # x:107 y:272
            OperatableStateMachine.add(
                'get waypoint',
                Get_Reacheable_Waypoint(),
                transitions={'done': 'move to waypoint'},
                autonomy={'done': Autonomy.Off},
                remapping={
                    'pose_in': 'position',
                    'distance': 'distance',
                    'pose_out': 'pose'
                })

        # x:280 y:183, x:92 y:289
        _sm_get_on_it_3 = OperatableStateMachine(outcomes=['failed', 'done'],
                                                 input_keys=['grasp_pose'])

        with _sm_get_on_it_3:
            # x:76 y:26
            OperatableStateMachine.add(
                'open gripper',
                SetGripperState(width=0.1, effort=0),
                transitions={
                    'object': 'move forward',
                    'no_object': 'move forward'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

            # x:64 y:158
            OperatableStateMachine.add('move forward',
                                       MoveitMoveCartesian(
                                           move=True,
                                           waitForExecution=True,
                                           group="RightArm",
                                           watchdog=15),
                                       transitions={
                                           'done': 'done',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={'targetPose': 'grasp_pose'})

        # x:30 y:324, x:130 y:324
        _sm_get_away_from_failure_4 = OperatableStateMachine(
            outcomes=['done', 'failed'])

        with _sm_get_away_from_failure_4:
            # x:30 y:40
            OperatableStateMachine.add(
                'open 2',
                SetGripperState(width=0.1, effort=1),
                transitions={
                    'object': 'go back',
                    'no_object': 'go back'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

            # x:44 y:167
            OperatableStateMachine.add('go back',
                                       RunTrajectory(file="pre_grip_pose",
                                                     duration=0),
                                       transitions={'done': 'done'},
                                       autonomy={'done': Autonomy.Off})

        # x:68 y:579, x:349 y:211
        _sm_lift_object_5 = OperatableStateMachine(
            outcomes=['done', 'failed'],
            input_keys=['approach_pose', 'up_pose'])

        with _sm_lift_object_5:
            # x:45 y:34
            OperatableStateMachine.add('move up',
                                       MoveitMoveCartesian(
                                           move=True,
                                           waitForExecution=True,
                                           group="RightArm",
                                           watchdog=15),
                                       transitions={
                                           'done': 'genpose',
                                           'failed': 'genpose'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={'targetPose': 'up_pose'})

            # x:39 y:480
            OperatableStateMachine.add('place arm',
                                       RunTrajectory(file="transport",
                                                     duration=0),
                                       transitions={'done': 'done'},
                                       autonomy={'done': Autonomy.Off})

            # x:40 y:144
            OperatableStateMachine.add('genpose',
                                       GenPoseEuler(x=-0.2,
                                                    y=0,
                                                    z=0,
                                                    roll=0,
                                                    pitch=0,
                                                    yaw=0),
                                       transitions={'done': 'move_back'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'pose': 'backPose'})

            # x:42 y:382
            OperatableStateMachine.add('move_back',
                                       SaraMoveBase(reference="base_link"),
                                       transitions={
                                           'arrived': 'place arm',
                                           'failed': 'place arm'
                                       },
                                       autonomy={
                                           'arrived': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={'pose': 'backPose'})

        # x:263 y:214, x:271 y:492
        _sm_validation_and_approach_6 = OperatableStateMachine(
            outcomes=['failed', 'done'],
            input_keys=['grasp_pose', 'approach_pose'])

        with _sm_validation_and_approach_6:
            # x:85 y:30
            OperatableStateMachine.add('checkifposeaccess',
                                       MoveitMove(move=False,
                                                  waitForExecution=True,
                                                  group="RightArm",
                                                  watchdog=15),
                                       transitions={
                                           'done': 'say can reach',
                                           'failed': 'sayapp'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={'target': 'grasp_pose'})

            # x:48 y:236
            OperatableStateMachine.add('move approach',
                                       MoveitMove(move=True,
                                                  waitForExecution=True,
                                                  group="RightArm",
                                                  watchdog=15),
                                       transitions={
                                           'done': 'done',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={'target': 'approach_pose'})

            # x:71 y:115
            OperatableStateMachine.add('say can reach',
                                       SaraSay(sentence="I will grab it",
                                               input_keys=[],
                                               emotion=1,
                                               block=False),
                                       transitions={'done': 'move approach'},
                                       autonomy={'done': Autonomy.Off})

            # x:342 y:93
            OperatableStateMachine.add('sayapp',
                                       SaraSay(sentence="unreachable",
                                               input_keys=[],
                                               emotion=0,
                                               block=True),
                                       transitions={'done': 'failed'},
                                       autonomy={'done': Autonomy.Off})

        with _state_machine:
            # x:40 y:26
            OperatableStateMachine.add('start loop',
                                       SetKey(Value=0),
                                       transitions={'done': 'Get object'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'Key': 'i'})

            # x:256 y:616
            OperatableStateMachine.add(
                'gripclose',
                SetGripperState(width=0, effort=250),
                transitions={
                    'object': 'say picked',
                    'no_object': 'get away from failure'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

            # x:255 y:507
            OperatableStateMachine.add('cant reach',
                                       SaraSay(
                                           sentence="Hum! I can't reach it.",
                                           input_keys=[],
                                           emotion=1,
                                           block=True),
                                       transitions={'done': 'for 2 try'},
                                       autonomy={'done': Autonomy.Off})

            # x:261 y:732
            OperatableStateMachine.add('say picked',
                                       SaraSay(sentence="I think I got it",
                                               input_keys=[],
                                               emotion=1,
                                               block=False),
                                       transitions={'done': 'Lift object'},
                                       autonomy={'done': Autonomy.Off})

            # x:751 y:715
            OperatableStateMachine.add('welcome',
                                       SaraSay(sentence="you are welcome",
                                               input_keys=[],
                                               emotion=1,
                                               block=True),
                                       transitions={'done': 'success'},
                                       autonomy={'done': Autonomy.Off})

            # x:9 y:403
            OperatableStateMachine.add('validation and approach',
                                       _sm_validation_and_approach_6,
                                       transitions={
                                           'failed': 'say plan',
                                           'done': 'gen up pose'
                                       },
                                       autonomy={
                                           'failed': Autonomy.Inherit,
                                           'done': Autonomy.Inherit
                                       },
                                       remapping={
                                           'grasp_pose': 'grasp_pose',
                                           'approach_pose': 'approach_pose'
                                       })

            # x:516 y:717
            OperatableStateMachine.add('Lift object',
                                       _sm_lift_object_5,
                                       transitions={
                                           'done': 'welcome',
                                           'failed': 'welcome'
                                       },
                                       autonomy={
                                           'done': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       },
                                       remapping={
                                           'approach_pose': 'approach_pose',
                                           'up_pose': 'up_pose'
                                       })

            # x:480 y:609
            OperatableStateMachine.add('get away from failure',
                                       _sm_get_away_from_failure_4,
                                       transitions={
                                           'done': 'say missed',
                                           'failed': 'say missed'
                                       },
                                       autonomy={
                                           'done': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:25 y:311
            OperatableStateMachine.add('get grasps',
                                       GetGraspFromEntity(
                                           approachDistance=0.2,
                                           distanceScoringMultiplier=1,
                                           orientationScoringMultiplier=2,
                                           graspScoringMultiplier=1),
                                       transitions={
                                           'done': 'validation and approach',
                                           'failed': 'say cant handle'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={
                                           'Entity': 'entity',
                                           'ApproachPose': 'approach_pose',
                                           'GraspingPose': 'grasp_pose'
                                       })

            # x:738 y:602
            OperatableStateMachine.add('say missed',
                                       SaraSay(sentence="Oops! I missed.",
                                               input_keys=[],
                                               emotion=2,
                                               block=True),
                                       transitions={'done': 'dropped'},
                                       autonomy={'done': Autonomy.Off})

            # x:257 y:279
            OperatableStateMachine.add(
                'say cant handle',
                SaraSay(sentence="I don't understand how to grab it.",
                        input_keys=[],
                        emotion=3,
                        block=True),
                transitions={'done': 'for 2 try'},
                autonomy={'done': Autonomy.Off})

            # x:18 y:605
            OperatableStateMachine.add('get on it',
                                       _sm_get_on_it_3,
                                       transitions={
                                           'failed': 'cant reach',
                                           'done': 'gripclose'
                                       },
                                       autonomy={
                                           'failed': Autonomy.Inherit,
                                           'done': Autonomy.Inherit
                                       },
                                       remapping={'grasp_pose': 'grasp_pose'})

            # x:261 y:387
            OperatableStateMachine.add('say plan',
                                       SaraSay(sentence="Planing failed",
                                               input_keys=[],
                                               emotion=0,
                                               block=True),
                                       transitions={'done': 'for 2 try'},
                                       autonomy={'done': Autonomy.Off})

            # x:20 y:496
            OperatableStateMachine.add('gen up pose',
                                       GenGripperPose(l=0, z=0.1,
                                                      planar=False),
                                       transitions={
                                           'done': 'get on it',
                                           'fail': 'cant reach'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'fail': Autonomy.Off
                                       },
                                       remapping={
                                           'pose_in': 'grasp_pose',
                                           'pose_out': 'up_pose'
                                       })

            # x:558 y:231
            OperatableStateMachine.add('get closer',
                                       _sm_get_closer_2,
                                       transitions={
                                           'finished': 'Get object',
                                           'failed': 'unreachable'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       },
                                       remapping={'entity': 'entity'})

            # x:553 y:390
            OperatableStateMachine.add('for 2 try',
                                       ForLoopWithInput(repeat=1),
                                       transitions={
                                           'do': 'get closer',
                                           'end': 'unreachable'
                                       },
                                       autonomy={
                                           'do': Autonomy.Off,
                                           'end': Autonomy.Off
                                       },
                                       remapping={
                                           'index_in': 'i',
                                           'index_out': 'i'
                                       })

            # x:28 y:217
            OperatableStateMachine.add('Get object',
                                       _sm_get_object_1,
                                       transitions={
                                           'not_found': 'not found',
                                           'finished': 'get grasps'
                                       },
                                       autonomy={
                                           'not_found': Autonomy.Inherit,
                                           'finished': Autonomy.Inherit
                                       },
                                       remapping={
                                           'objectID': 'objectID',
                                           'entity': 'entity'
                                       })

        return _state_machine
    def create(self):
        # x:463 y:361, x:402 y:174
        _state_machine = OperatableStateMachine(
            outcomes=['finished', 'failed'])
        _state_machine.userdata.effort = 0
        _state_machine.userdata.Open_gripper = 255

        # Additional creation code can be added inside the following tags
        # [MANUAL_CREATE]

        # [/MANUAL_CREATE]

        with _state_machine:
            # x:53 y:30
            OperatableStateMachine.add('place arm',
                                       RunTrajectory(file="receive_bag",
                                                     duration=6),
                                       transitions={'done': 'Open_gripper'},
                                       autonomy={'done': Autonomy.Off})

            # x:50 y:231
            OperatableStateMachine.add('Say_to take_bag',
                                       SaraSay(sentence="Here is your bag.",
                                               input_keys=[],
                                               emotion=1,
                                               block=False),
                                       transitions={'done': 'detectObject'},
                                       autonomy={'done': Autonomy.Off})

            # x:45 y:321
            OperatableStateMachine.add('detectObject',
                                       ReadTorque(
                                           watchdog=10,
                                           Joint="right_elbow_pitch_joint",
                                           Threshold=0.5,
                                           min_time=2),
                                       transitions={
                                           'threshold': 'Finished',
                                           'watchdog': 'Finished',
                                           'fail': 'Finished'
                                       },
                                       autonomy={
                                           'threshold': Autonomy.Off,
                                           'watchdog': Autonomy.Off,
                                           'fail': Autonomy.Off
                                       },
                                       remapping={'torque': 'torque'})

            # x:220 y:472
            OperatableStateMachine.add(
                'Close',
                SetGripperState(width=0, effort=1),
                transitions={
                    'object': 'place back bag',
                    'no_object': 'place back bag'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

            # x:47 y:466
            OperatableStateMachine.add('Finished',
                                       SaraSay(sentence="It was a pleasure",
                                               input_keys=[],
                                               emotion=0,
                                               block=False),
                                       transitions={'done': 'Close'},
                                       autonomy={'done': Autonomy.Off})

            # x:48 y:116
            OperatableStateMachine.add(
                'Open_gripper',
                SetGripperState(width=0.1, effort=1),
                transitions={
                    'object': 'Say_to take_bag',
                    'no_object': 'Say_to take_bag'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

            # x:420 y:470
            OperatableStateMachine.add('place back bag',
                                       RunTrajectory(file="repos", duration=0),
                                       transitions={'done': 'finished'},
                                       autonomy={'done': Autonomy.Off})

        return _state_machine
    def create(self):
        # x:732 y:366, x:29 y:248
        _state_machine = OperatableStateMachine(
            outcomes=['finished', 'failed'], input_keys=['name'])
        _state_machine.userdata.name = "cupboard"

        # Additional creation code can be added inside the following tags
        # [MANUAL_CREATE]

        # [/MANUAL_CREATE]

        # x:781 y:57, x:292 y:451
        _sm_openit_0 = OperatableStateMachine(outcomes=['finished', 'failed'])

        with _sm_openit_0:
            # x:252 y:38
            OperatableStateMachine.add('init tryal',
                                       SetKey(Value=3),
                                       transitions={'done': 'movearm'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'Key': 'try'})

            # x:451 y:168
            OperatableStateMachine.add('isOpened',
                                       CupboardDoorDetector(timeout=30),
                                       transitions={
                                           'open': 'yay',
                                           'closed': 'subtryal'
                                       },
                                       autonomy={
                                           'open': Autonomy.Off,
                                           'closed': Autonomy.Off
                                       })

            # x:464 y:305
            OperatableStateMachine.add(
                'subtryal',
                CalculationState(calculation=lambda x: x - 1),
                transitions={'done': 'is ok'},
                autonomy={'done': Autonomy.Off},
                remapping={
                    'input_value': 'try',
                    'output_value': 'try'
                })

            # x:47 y:300
            OperatableStateMachine.add(
                'is ok',
                CheckConditionState(predicate=lambda x: x > 0),
                transitions={
                    'true': 'saytryagain',
                    'false': 'say cant'
                },
                autonomy={
                    'true': Autonomy.Off,
                    'false': Autonomy.Off
                },
                remapping={'input_value': 'try'})

            # x:53 y:179
            OperatableStateMachine.add('saytryagain',
                                       SaraSay(sentence="Let's try again!",
                                               input_keys=[],
                                               emotion=1,
                                               block=True),
                                       transitions={'done': 'movearm'},
                                       autonomy={'done': Autonomy.Off})

            # x:44 y:438
            OperatableStateMachine.add('say cant',
                                       SaraSay(sentence="I can't open it.",
                                               input_keys=[],
                                               emotion=2,
                                               block=True),
                                       transitions={'done': 'failed'},
                                       autonomy={'done': Autonomy.Off})

            # x:455 y:40
            OperatableStateMachine.add('yay',
                                       SaraSay(sentence="Yay, I did it!",
                                               input_keys=[],
                                               emotion=1,
                                               block=True),
                                       transitions={'done': 'finished'},
                                       autonomy={'done': Autonomy.Off})

            # x:247 y:175
            OperatableStateMachine.add('movearm',
                                       RunTrajectory(file="OuvrePorte3",
                                                     duration=0),
                                       transitions={'done': 'isOpened'},
                                       autonomy={'done': Autonomy.Off})

        with _state_machine:
            # x:310 y:31
            OperatableStateMachine.add('Action_Move',
                                       self.use_behavior(
                                           Action_MoveSM, 'Action_Move'),
                                       transitions={
                                           'finished': 'reach',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       },
                                       remapping={'pose': 'name'})

            # x:326 y:351
            OperatableStateMachine.add(
                'sayWillOpen',
                SaraSay(sentence="The door is closed. I will open it.",
                        input_keys=[],
                        emotion=1,
                        block=True),
                transitions={'done': 'OpenIt'},
                autonomy={'done': Autonomy.Off})

            # x:320 y:229
            OperatableStateMachine.add('checkdoor',
                                       CupboardDoorDetector(timeout=5),
                                       transitions={
                                           'open': 'finished',
                                           'closed': 'sayWillOpen'
                                       },
                                       autonomy={
                                           'open': Autonomy.Off,
                                           'closed': Autonomy.Off
                                       })

            # x:338 y:126
            OperatableStateMachine.add('reach',
                                       SaraSay(
                                           sentence="I reached the cupboard!",
                                           input_keys=[],
                                           emotion=1,
                                           block=True),
                                       transitions={'done': 'checkdoor'},
                                       autonomy={'done': Autonomy.Off})

            # x:320 y:485
            OperatableStateMachine.add('OpenIt',
                                       _sm_openit_0,
                                       transitions={
                                           'finished': 'finished',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

        return _state_machine
	def create(self):
		# x:738 y:371, x:736 y:220
		_state_machine = OperatableStateMachine(outcomes=['finished', 'failed'])
		_state_machine.userdata.bin1Waypoint = "trash bin 2"
		_state_machine.userdata.bin2Waypoint = "trash bin"
		_state_machine.userdata.bin1Height = "1"
		_state_machine.userdata.bin2Height = "1"
		_state_machine.userdata.dropzone1Waypoint = "drop_zone1"
		_state_machine.userdata.dropzone2Waypoint = "drop_zone2"
		_state_machine.userdata.DoorName = "door_1_entry"
		_state_machine.userdata.exit_door = "door_2_exit"

		# Additional creation code can be added inside the following tags
		# [MANUAL_CREATE]
		
		# [/MANUAL_CREATE]

		# x:810 y:644, x:808 y:125
		_sm_go_to_drop_the_bag_0 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['dropzoneWaypoint', 'exit_door'])

		with _sm_go_to_drop_the_bag_0:
			# x:84 y:36
			OperatableStateMachine.add('say drop',
										SaraSay(sentence="I will go and drop this bag in the drop zone.", input_keys=[], emotion=0, block=False),
										transitions={'done': 'Action_Move'},
										autonomy={'done': Autonomy.Off})

			# x:66 y:598
			OperatableStateMachine.add('open the gripper',
										SetGripperState(width=0.1, effort=1),
										transitions={'object': 'go to pose transport', 'no_object': 'go to pose transport'},
										autonomy={'object': Autonomy.Off, 'no_object': Autonomy.Off},
										remapping={'object_size': 'object_size'})

			# x:341 y:469
			OperatableStateMachine.add('say cant go to drop zone',
										SaraSay(sentence="I am not able to go to the drop zone. I will put the bag here and go to the second bin.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'run depose sac'},
										autonomy={'done': Autonomy.Off})

			# x:74 y:490
			OperatableStateMachine.add('run depose sac',
										RunTrajectory(file="poubelle_depose", duration=10),
										transitions={'done': 'open the gripper'},
										autonomy={'done': Autonomy.Off})

			# x:69 y:726
			OperatableStateMachine.add('go to pose transport',
										RunTrajectory(file="transport", duration=0),
										transitions={'done': 'finished'},
										autonomy={'done': Autonomy.Off})

			# x:76 y:386
			OperatableStateMachine.add('Action_Move',
										self.use_behavior(sara_flexbe_behaviors__Action_MoveSM, 'First bin/go to drop the bag/Action_Move'),
										transitions={'finished': 'run depose sac', 'failed': 'say cant go to drop zone'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'pose': 'dropzoneWaypoint'})


		# x:570 y:519, x:575 y:330
		_sm_find_the_bin_1 = OperatableStateMachine(outcomes=['finished', 'failed'])

		with _sm_find_the_bin_1:
			# x:89 y:62
			OperatableStateMachine.add('place arm',
										RunTrajectory(file="poubelle_init", duration=0),
										transitions={'done': 'leve la tete'},
										autonomy={'done': Autonomy.Off})

			# x:270 y:378
			OperatableStateMachine.add('get waypoint',
										Get_Reacheable_Waypoint(),
										transitions={'done': 'move'},
										autonomy={'done': Autonomy.Off},
										remapping={'pose_in': 'detectedBin', 'distance': 'distanceToBin', 'pose_out': 'poseToBin'})

			# x:296 y:284
			OperatableStateMachine.add('set distance to bin',
										SetKey(Value=0.5),
										transitions={'done': 'get waypoint'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'distanceToBin'})

			# x:278 y:201
			OperatableStateMachine.add('pose form lidar to map',
										TF_transformation(in_ref="front_hokuyo_link", out_ref="map"),
										transitions={'done': 'set distance to bin', 'fail': 'failed'},
										autonomy={'done': Autonomy.Off, 'fail': Autonomy.Off},
										remapping={'in_pos': 'detectedObstacle', 'out_pos': 'detectedBin'})

			# x:80 y:514
			OperatableStateMachine.add('redo ajustements de la position',
										ForLoop(repeat=2),
										transitions={'do': 'find closest obstacle point', 'end': 'finished'},
										autonomy={'do': Autonomy.Off, 'end': Autonomy.Off},
										remapping={'index': 'index'})

			# x:87 y:129
			OperatableStateMachine.add('find closest obstacle point',
										GetClosestObstacle(topic="/scan", maximumDistance=2),
										transitions={'done': 'pose form lidar to map'},
										autonomy={'done': Autonomy.Off},
										remapping={'Angle': 'Angle', 'distance': 'distance', 'position': 'detectedObstacle'})

			# x:288 y:77
			OperatableStateMachine.add('leve la tete',
										SaraSetHeadAngle(pitch=0, yaw=0),
										transitions={'done': 'find closest obstacle point'},
										autonomy={'done': Autonomy.Off})

			# x:287 y:464
			OperatableStateMachine.add('move',
										SaraMoveBase(reference="map"),
										transitions={'arrived': 'redo ajustements de la position', 'failed': 'failed'},
										autonomy={'arrived': Autonomy.Off, 'failed': Autonomy.Off},
										remapping={'pose': 'poseToBin'})


		# x:573 y:546, x:622 y:92
		_sm_go_to_bin_2 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['bin1Waypoint'])

		with _sm_go_to_bin_2:
			# x:86 y:104
			OperatableStateMachine.add('bras sur le cote',
										RunTrajectory(file="poubelle_transport", duration=0),
										transitions={'done': 'Action_Move'},
										autonomy={'done': Autonomy.Off})

			# x:254 y:199
			OperatableStateMachine.add('Action_Move',
										self.use_behavior(sara_flexbe_behaviors__Action_MoveSM, 'First bin/go to bin/Action_Move'),
										transitions={'finished': 'finished', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'pose': 'bin1Waypoint'})


		# x:600 y:617, x:666 y:442
		_sm_find_the_bin_3 = OperatableStateMachine(outcomes=['finished', 'failed'])

		with _sm_find_the_bin_3:
			# x:89 y:62
			OperatableStateMachine.add('place arm',
										RunTrajectory(file="poubelle_init", duration=0),
										transitions={'done': 'leve la tete'},
										autonomy={'done': Autonomy.Off})

			# x:268 y:410
			OperatableStateMachine.add('get waypoint',
										Get_Reacheable_Waypoint(),
										transitions={'done': 'move'},
										autonomy={'done': Autonomy.Off},
										remapping={'pose_in': 'detectedBin', 'distance': 'distanceToBin', 'pose_out': 'poseToBin'})

			# x:293 y:326
			OperatableStateMachine.add('set distance to bin',
										SetKey(Value=0.5),
										transitions={'done': 'get waypoint'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'distanceToBin'})

			# x:278 y:238
			OperatableStateMachine.add('pose form lidar to map',
										TF_transformation(in_ref="front_hokuyo_link", out_ref="map"),
										transitions={'done': 'set distance to bin', 'fail': 'failed'},
										autonomy={'done': Autonomy.Off, 'fail': Autonomy.Off},
										remapping={'in_pos': 'detectedObstacle', 'out_pos': 'detectedBin'})

			# x:80 y:598
			OperatableStateMachine.add('redo ajustements de la position',
										ForLoop(repeat=2),
										transitions={'do': 'find closest obstacle point', 'end': 'finished'},
										autonomy={'do': Autonomy.Off, 'end': Autonomy.Off},
										remapping={'index': 'index'})

			# x:89 y:168
			OperatableStateMachine.add('find closest obstacle point',
										GetClosestObstacle(topic="/scan", maximumDistance=2),
										transitions={'done': 'pose form lidar to map'},
										autonomy={'done': Autonomy.Off},
										remapping={'Angle': 'Angle', 'distance': 'distance', 'position': 'detectedObstacle'})

			# x:288 y:104
			OperatableStateMachine.add('leve la tete',
										SaraSetHeadAngle(pitch=0, yaw=0),
										transitions={'done': 'find closest obstacle point'},
										autonomy={'done': Autonomy.Off})

			# x:285 y:504
			OperatableStateMachine.add('move',
										SaraMoveBase(reference="map"),
										transitions={'arrived': 'redo ajustements de la position', 'failed': 'failed'},
										autonomy={'arrived': Autonomy.Off, 'failed': Autonomy.Off},
										remapping={'pose': 'poseToBin'})


		# x:30 y:365, x:130 y:365
		_sm_go_to_bin_4 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['bin2Waypoint'])

		with _sm_go_to_bin_4:
			# x:59 y:100
			OperatableStateMachine.add('bras sur le cote',
										RunTrajectory(file="poubelle_transport", duration=0),
										transitions={'done': 'Action_Move'},
										autonomy={'done': Autonomy.Off})

			# x:254 y:199
			OperatableStateMachine.add('Action_Move',
										self.use_behavior(sara_flexbe_behaviors__Action_MoveSM, 'second bin/go to bin/Action_Move'),
										transitions={'finished': 'finished', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'pose': 'bin2Waypoint'})


		# x:418 y:580, x:694 y:339
		_sm_go_to_drop_the_bag_5 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['dropzoneWaypoint', 'exit_door'])

		with _sm_go_to_drop_the_bag_5:
			# x:65 y:215
			OperatableStateMachine.add('Action_Move',
										self.use_behavior(sara_flexbe_behaviors__Action_MoveSM, 'second bin/go to drop the bag/Action_Move'),
										transitions={'finished': 'run depose sac', 'failed': 'say cant go to drop zone'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'pose': 'dropzoneWaypoint'})

			# x:385 y:324
			OperatableStateMachine.add('say cant go to drop zone',
										SaraSay(sentence="I am not able to go to the drop zone. I will put the bag here.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'run depose sac'},
										autonomy={'done': Autonomy.Off})

			# x:76 y:340
			OperatableStateMachine.add('run depose sac',
										RunTrajectory(file="poubelle_depose", duration=10),
										transitions={'done': 'open the gripper'},
										autonomy={'done': Autonomy.Off})

			# x:74 y:505
			OperatableStateMachine.add('go to pose transport',
										RunTrajectory(file="transport", duration=0),
										transitions={'done': 'finished'},
										autonomy={'done': Autonomy.Off})

			# x:74 y:426
			OperatableStateMachine.add('open the gripper',
										SetGripperState(width=0.1, effort=1),
										transitions={'object': 'go to pose transport', 'no_object': 'go to pose transport'},
										autonomy={'object': Autonomy.Off, 'no_object': Autonomy.Off},
										remapping={'object_size': 'object_size'})


		# x:704 y:599, x:717 y:53
		_sm_first_bin_6 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['bin1Waypoint', 'bin1Height', 'dropzoneWaypoint', 'exit_door'])

		with _sm_first_bin_6:
			# x:57 y:26
			OperatableStateMachine.add('Init_Sequence',
										self.use_behavior(sara_flexbe_behaviors__Init_SequenceSM, 'First bin/Init_Sequence'),
										transitions={'finished': 'go to bin', 'failed': 'go to bin'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit})

			# x:257 y:329
			OperatableStateMachine.add('Action_TakeBag',
										self.use_behavior(sara_flexbe_behaviors__Action_TakeBagSM, 'First bin/Action_TakeBag'),
										transitions={'finished': 'go to drop the bag', 'failed': 'Missed It once'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit})

			# x:275 y:35
			OperatableStateMachine.add('go to bin',
										_sm_go_to_bin_2,
										transitions={'finished': 'find the bin', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'bin1Waypoint': 'bin1Waypoint'})

			# x:286 y:164
			OperatableStateMachine.add('find the bin',
										_sm_find_the_bin_1,
										transitions={'finished': 'Try twice', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit})

			# x:292 y:234
			OperatableStateMachine.add('Try twice',
										ForLoop(repeat=1),
										transitions={'do': 'Action_TakeBag', 'end': 'failed'},
										autonomy={'do': Autonomy.Off, 'end': Autonomy.Off},
										remapping={'index': 'index'})

			# x:102 y:262
			OperatableStateMachine.add('Missed It once',
										SaraSay(sentence="I will try one more time.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'Try twice'},
										autonomy={'done': Autonomy.Off})

			# x:267 y:432
			OperatableStateMachine.add('go to drop the bag',
										_sm_go_to_drop_the_bag_0,
										transitions={'finished': 'finished', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'dropzoneWaypoint': 'dropzoneWaypoint', 'exit_door': 'exit_door'})


		# x:946 y:467, x:907 y:75
		_sm_second_bin_7 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['bin2Waypoint', 'bin2Height', 'dropzoneWaypoint', 'exit_door'])

		with _sm_second_bin_7:
			# x:57 y:26
			OperatableStateMachine.add('Init_Sequence',
										self.use_behavior(sara_flexbe_behaviors__Init_SequenceSM, 'second bin/Init_Sequence'),
										transitions={'finished': 'go to bin', 'failed': 'go to bin'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit})

			# x:267 y:432
			OperatableStateMachine.add('go to drop the bag',
										_sm_go_to_drop_the_bag_5,
										transitions={'finished': 'finished', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'dropzoneWaypoint': 'dropzoneWaypoint', 'exit_door': 'exit_door'})

			# x:257 y:346
			OperatableStateMachine.add('Action_TakeBag',
										self.use_behavior(sara_flexbe_behaviors__Action_TakeBagSM, 'second bin/Action_TakeBag'),
										transitions={'finished': 'go to drop the bag', 'failed': 'Missed It once'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit})

			# x:275 y:35
			OperatableStateMachine.add('go to bin',
										_sm_go_to_bin_4,
										transitions={'finished': 'find the bin', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'bin2Waypoint': 'bin2Waypoint'})

			# x:286 y:164
			OperatableStateMachine.add('find the bin',
										_sm_find_the_bin_3,
										transitions={'finished': 'Try twice', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit})

			# x:298 y:254
			OperatableStateMachine.add('Try twice',
										ForLoop(repeat=1),
										transitions={'do': 'Action_TakeBag', 'end': 'failed'},
										autonomy={'do': Autonomy.Off, 'end': Autonomy.Off},
										remapping={'index': 'index'})

			# x:102 y:262
			OperatableStateMachine.add('Missed It once',
										SaraSay(sentence="I will try one more time.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'Try twice'},
										autonomy={'done': Autonomy.Off})



		with _state_machine:
			# x:15 y:242
			OperatableStateMachine.add('button',
										ContinueButton(),
										transitions={'true': 'Action_Pass_Door', 'false': 'Action_Pass_Door'},
										autonomy={'true': Autonomy.Off, 'false': Autonomy.Off})

			# x:485 y:201
			OperatableStateMachine.add('try second bin',
										SaraSay(sentence="I failed to take out the garbage from the first bin but I will try the second bin.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'second bin'},
										autonomy={'done': Autonomy.Off})

			# x:267 y:199
			OperatableStateMachine.add('say take second bag',
										SaraSay(sentence="Good! I will now get rid of the second bag.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'second bin'},
										autonomy={'done': Autonomy.Off})

			# x:267 y:376
			OperatableStateMachine.add('second bin',
										_sm_second_bin_7,
										transitions={'finished': 'finished', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'bin2Waypoint': 'bin2Waypoint', 'bin2Height': 'bin2Height', 'dropzoneWaypoint': 'dropzone2Waypoint', 'exit_door': 'exit_door'})

			# x:94 y:153
			OperatableStateMachine.add('IllManageSomehow',
										SaraSay(sentence="Hmmm. This is a hard door to pass...", input_keys=[], emotion=0, block=True),
										transitions={'done': 'First bin'},
										autonomy={'done': Autonomy.Off})

			# x:277 y:63
			OperatableStateMachine.add('First bin',
										_sm_first_bin_6,
										transitions={'finished': 'say take second bag', 'failed': 'try second bin'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'bin1Waypoint': 'bin1Waypoint', 'bin1Height': 'bin1Height', 'dropzoneWaypoint': 'dropzone1Waypoint', 'exit_door': 'exit_door'})

			# x:65 y:53
			OperatableStateMachine.add('Action_Pass_Door',
										self.use_behavior(sara_flexbe_behaviors__Action_Pass_DoorSM, 'Action_Pass_Door'),
										transitions={'Done': 'First bin', 'Fail': 'IllManageSomehow'},
										autonomy={'Done': Autonomy.Inherit, 'Fail': Autonomy.Inherit},
										remapping={'DoorName': 'DoorName'})


		return _state_machine
예제 #9
0
    def create(self):
        # x:682 y:306, x:452 y:252
        _state_machine = OperatableStateMachine(
            outcomes=['finished', 'failed'], input_keys=['pos'])
        _state_machine.userdata.pos = {"x": 0.8, "y": -0.2, "z": 1}

        # Additional creation code can be added inside the following tags
        # [MANUAL_CREATE]

        # [/MANUAL_CREATE]

        # x:30 y:458, x:130 y:458, x:230 y:458, x:330 y:458, x:430 y:458, x:530 y:458, x:630 y:458, x:59 y:533, x:830 y:458
        _sm_group_0 = ConcurrencyContainer(
            outcomes=['threshold', 'watchdog', 'fail'],
            conditions=[('threshold', [('read', 'threshold')]),
                        ('watchdog', [('read', 'watchdog')]),
                        ('fail', [('read', 'fail')]),
                        ('threshold', [('read yaw', 'threshold')]),
                        ('fail', [('read yaw', 'fail')]),
                        ('watchdog', [('read yaw', 'watchdog')])])

        with _sm_group_0:
            # x:86 y:125
            OperatableStateMachine.add('read',
                                       ReadTorque(
                                           watchdog=1,
                                           Joint="right_elbow_pitch_joint",
                                           Threshold=0.7,
                                           min_time=0.4),
                                       transitions={
                                           'threshold': 'threshold',
                                           'watchdog': 'watchdog',
                                           'fail': 'fail'
                                       },
                                       autonomy={
                                           'threshold': Autonomy.Off,
                                           'watchdog': Autonomy.Off,
                                           'fail': Autonomy.Off
                                       },
                                       remapping={'torque': 'torque'})

            # x:252 y:135
            OperatableStateMachine.add('read yaw',
                                       ReadTorque(
                                           watchdog=1,
                                           Joint="right_elbow_pitch_joint",
                                           Threshold=0.5,
                                           min_time=0.4),
                                       transitions={
                                           'threshold': 'threshold',
                                           'watchdog': 'watchdog',
                                           'fail': 'fail'
                                       },
                                       autonomy={
                                           'threshold': Autonomy.Off,
                                           'watchdog': Autonomy.Off,
                                           'fail': Autonomy.Off
                                       },
                                       remapping={'torque': 'torque'})

        # x:30 y:458
        _sm_read_torque_1 = OperatableStateMachine(outcomes=['done'])

        with _sm_read_torque_1:
            # x:142 y:61
            OperatableStateMachine.add('log',
                                       LogState(text="going down",
                                                severity=Logger.REPORT_HINT),
                                       transitions={'done': 'Group'},
                                       autonomy={'done': Autonomy.Off})

            # x:131 y:164
            OperatableStateMachine.add('Group',
                                       _sm_group_0,
                                       transitions={
                                           'threshold': 'done',
                                           'watchdog': 'log',
                                           'fail': 'done'
                                       },
                                       autonomy={
                                           'threshold': Autonomy.Inherit,
                                           'watchdog': Autonomy.Inherit,
                                           'fail': Autonomy.Inherit
                                       })

        # x:30 y:458
        _sm_go_down_2 = OperatableStateMachine(outcomes=['done'],
                                               input_keys=['GripPose'])

        with _sm_go_down_2:
            # x:92 y:127
            OperatableStateMachine.add('place down',
                                       MoveitMoveCartesian(
                                           move=True,
                                           waitForExecution=True,
                                           group="RightArm",
                                           watchdog=15),
                                       transitions={
                                           'done': 'done',
                                           'failed': 'done'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={'targetPose': 'GripPose'})

        # x:30 y:324, x:130 y:324
        _sm_releasing_3 = OperatableStateMachine(
            outcomes=['object', 'no_object'])

        with _sm_releasing_3:
            # x:30 y:40
            OperatableStateMachine.add('say touchdown',
                                       SaraSay(sentence="Touchdown!",
                                               input_keys=[],
                                               emotion=1,
                                               block=False),
                                       transitions={'done': 'open gripper'},
                                       autonomy={'done': Autonomy.Off})

            # x:139 y:176
            OperatableStateMachine.add(
                'open gripper',
                SetGripperState(width=0.14, effort=1),
                transitions={
                    'object': 'object',
                    'no_object': 'no_object'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

        # x:30 y:324, x:130 y:324
        _sm_moveback_4 = OperatableStateMachine(outcomes=['arrived', 'failed'])

        with _sm_moveback_4:
            # x:30 y:40
            OperatableStateMachine.add('genpose',
                                       GenPoseEuler(x=-0.3,
                                                    y=-0.3,
                                                    z=0,
                                                    roll=0,
                                                    pitch=0,
                                                    yaw=0),
                                       transitions={'done': 'move back'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'pose': 'backPose'})

            # x:40 y:163
            OperatableStateMachine.add('move back',
                                       SaraMoveBase(reference="base_link"),
                                       transitions={
                                           'arrived': 'arrived',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'arrived': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={'pose': 'backPose'})

        # x:536 y:72, x:231 y:292
        _sm_prepare_grip_5 = OperatableStateMachine(
            outcomes=['failed', 'done'],
            input_keys=['pos'],
            output_keys=['approach_pose', 'grip_pose'])

        with _sm_prepare_grip_5:
            # x:50 y:40
            OperatableStateMachine.add('Gen place_pos',
                                       GenGripperPose(l=0,
                                                      z=-0.05,
                                                      planar=True),
                                       transitions={
                                           'done': 'Gen approach_pos',
                                           'fail': 'failed'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'fail': Autonomy.Off
                                       },
                                       remapping={
                                           'pose_in': 'pos',
                                           'pose_out': 'grip_pose'
                                       })

            # x:30 y:176
            OperatableStateMachine.add('MoveIt_isReachable',
                                       MoveitMove(move=False,
                                                  waitForExecution=True,
                                                  group="RightArm",
                                                  watchdog=15),
                                       transitions={
                                           'done': 'log app',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={'target': 'grip_pose'})

            # x:37 y:108
            OperatableStateMachine.add('Gen approach_pos',
                                       GenGripperPose(l=0.0,
                                                      z=0.20,
                                                      planar=True),
                                       transitions={
                                           'done': 'log place pos',
                                           'fail': 'failed'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'fail': Autonomy.Off
                                       },
                                       remapping={
                                           'pose_in': 'pos',
                                           'pose_out': 'approach_pose'
                                       })

            # x:41 y:269
            OperatableStateMachine.add('log app',
                                       LogKeyState(
                                           text="{}",
                                           severity=Logger.REPORT_HINT),
                                       transitions={'done': 'done'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'data': 'approach_pose'})

            # x:360 y:180
            OperatableStateMachine.add(
                'log place pos',
                LogKeyState(text="place pose is {}",
                            severity=Logger.REPORT_HINT),
                transitions={'done': 'MoveIt_isReachable'},
                autonomy={'done': Autonomy.Off},
                remapping={'data': 'grip_pose'})

        # x:30 y:458, x:130 y:458, x:230 y:458
        _sm_get_down_6 = ConcurrencyContainer(
            outcomes=['done'],
            input_keys=['GripPose'],
            conditions=[('done', [('Go down', 'done')]),
                        ('done', [('read torque', 'done')])])

        with _sm_get_down_6:
            # x:178 y:127
            OperatableStateMachine.add('Go down',
                                       _sm_go_down_2,
                                       transitions={'done': 'done'},
                                       autonomy={'done': Autonomy.Inherit},
                                       remapping={'GripPose': 'GripPose'})

            # x:405 y:150
            OperatableStateMachine.add('read torque',
                                       _sm_read_torque_1,
                                       transitions={'done': 'done'},
                                       autonomy={'done': Autonomy.Inherit})

        # x:30 y:324, x:130 y:324
        _sm_pretraitement_7 = OperatableStateMachine(outcomes=['fail', 'done'],
                                                     input_keys=['pos'],
                                                     output_keys=['pos'])

        with _sm_pretraitement_7:
            # x:30 y:40
            OperatableStateMachine.add('TF_transformation',
                                       TF_transformation(in_ref="map",
                                                         out_ref="base_link"),
                                       transitions={
                                           'done': 'LOG POSE',
                                           'fail': 'fail'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'fail': Autonomy.Off
                                       },
                                       remapping={
                                           'in_pos': 'pos',
                                           'out_pos': 'pos'
                                       })

            # x:33 y:107
            OperatableStateMachine.add('LOG POSE',
                                       LogKeyState(
                                           text="{}",
                                           severity=Logger.REPORT_HINT),
                                       transitions={'done': 'done'},
                                       autonomy={'done': Autonomy.Off},
                                       remapping={'data': 'pos'})

        with _state_machine:
            # x:148 y:34
            OperatableStateMachine.add('Pretraitement',
                                       _sm_pretraitement_7,
                                       transitions={
                                           'fail': 'failed',
                                           'done': 'Pregrip'
                                       },
                                       autonomy={
                                           'fail': Autonomy.Inherit,
                                           'done': Autonomy.Inherit
                                       },
                                       remapping={'pos': 'pos'})

            # x:634 y:410
            OperatableStateMachine.add(
                'close gripper',
                SetGripperState(width=0, effort=1),
                transitions={
                    'object': 'finished',
                    'no_object': 'finished'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

            # x:141 y:522
            OperatableStateMachine.add('Get_down',
                                       _sm_get_down_6,
                                       transitions={'done': 'releasing'},
                                       autonomy={'done': Autonomy.Inherit},
                                       remapping={'GripPose': 'grip_pose'})

            # x:159 y:352
            OperatableStateMachine.add('look down',
                                       SaraSetHeadAngle(pitch=0.6, yaw=-0.3),
                                       transitions={'done': 'Move_approach'},
                                       autonomy={'done': Autonomy.Off})

            # x:156 y:238
            OperatableStateMachine.add('Prepare grip',
                                       _sm_prepare_grip_5,
                                       transitions={
                                           'failed': 'failed',
                                           'done': 'look down'
                                       },
                                       autonomy={
                                           'failed': Autonomy.Inherit,
                                           'done': Autonomy.Inherit
                                       },
                                       remapping={
                                           'pos': 'pos',
                                           'approach_pose': 'approach_pose',
                                           'grip_pose': 'grip_pose'
                                       })

            # x:139 y:444
            OperatableStateMachine.add('Move_approach',
                                       MoveitMove(move=True,
                                                  waitForExecution=True,
                                                  group="RightArm",
                                                  watchdog=15),
                                       transitions={
                                           'done': 'Get_down',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'done': Autonomy.Off,
                                           'failed': Autonomy.Off
                                       },
                                       remapping={'target': 'approach_pose'})

            # x:623 y:525
            OperatableStateMachine.add('Moveback',
                                       _sm_moveback_4,
                                       transitions={
                                           'arrived': 'close gripper',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'arrived': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:298 y:520
            OperatableStateMachine.add('releasing',
                                       _sm_releasing_3,
                                       transitions={
                                           'object': 'Pregrip_2',
                                           'no_object': 'Pregrip_2'
                                       },
                                       autonomy={
                                           'object': Autonomy.Inherit,
                                           'no_object': Autonomy.Inherit
                                       })

            # x:159 y:139
            OperatableStateMachine.add('Pregrip',
                                       RunTrajectory(file="pre_grip_pose",
                                                     duration=6),
                                       transitions={'done': 'Prepare grip'},
                                       autonomy={'done': Autonomy.Off})

            # x:440 y:537
            OperatableStateMachine.add('Pregrip_2',
                                       RunTrajectory(file="pre_grip_pose",
                                                     duration=0),
                                       transitions={'done': 'Moveback'},
                                       autonomy={'done': Autonomy.Off})

        return _state_machine
    def create(self):
        # x:825 y:465, x:801 y:48
        _state_machine = OperatableStateMachine(
            outcomes=['finished', 'failed'])

        # Additional creation code can be added inside the following tags
        # [MANUAL_CREATE]

        # [/MANUAL_CREATE]

        # x:30 y:458, x:130 y:458
        _sm_torque_control_0 = OperatableStateMachine(
            outcomes=['finished', 'failed'])

        with _sm_torque_control_0:
            # x:126 y:51
            OperatableStateMachine.add('w2',
                                       WaitState(wait_time=5),
                                       transitions={'done': 'check torque'},
                                       autonomy={'done': Autonomy.Off})

            # x:120 y:195
            OperatableStateMachine.add('check torque',
                                       ReadTorque(
                                           watchdog=20,
                                           Joint="right_shoulder_pitch_joint",
                                           Threshold=2.5,
                                           min_time=0.5),
                                       transitions={
                                           'threshold': 'finished',
                                           'watchdog': 'check torque',
                                           'fail': 'check torque'
                                       },
                                       autonomy={
                                           'threshold': Autonomy.Off,
                                           'watchdog': Autonomy.Off,
                                           'fail': Autonomy.Off
                                       },
                                       remapping={'torque': 'torque'})

        # x:30 y:458, x:130 y:458
        _sm_trajectory_down_1 = OperatableStateMachine(
            outcomes=['finished', 'failed'])

        with _sm_trajectory_down_1:
            # x:68 y:158
            OperatableStateMachine.add('run down',
                                       RunTrajectory(file="poubelle_app",
                                                     duration=16),
                                       transitions={'done': 'finished'},
                                       autonomy={'done': Autonomy.Off})

        # x:30 y:458, x:130 y:458, x:230 y:458, x:330 y:458, x:430 y:458, x:530 y:458
        _sm_container_2 = ConcurrencyContainer(
            outcomes=['finished', 'failed'],
            conditions=[('failed', [('test', 'done')]),
                        ('finished', [('tor', 'threshold')]),
                        ('failed', [('tor', 'watchdog')]),
                        ('failed', [('tor', 'fail')])])

        with _sm_container_2:
            # x:67 y:108
            OperatableStateMachine.add('test',
                                       RunTrajectory(file="poubelle_valide",
                                                     duration=7),
                                       transitions={'done': 'failed'},
                                       autonomy={'done': Autonomy.Off})

            # x:327 y:130
            OperatableStateMachine.add('tor',
                                       ReadTorque(
                                           watchdog=7,
                                           Joint="right_elbow_yaw_joint",
                                           Threshold=1.6,
                                           min_time=1),
                                       transitions={
                                           'threshold': 'finished',
                                           'watchdog': 'failed',
                                           'fail': 'failed'
                                       },
                                       autonomy={
                                           'threshold': Autonomy.Off,
                                           'watchdog': Autonomy.Off,
                                           'fail': Autonomy.Off
                                       },
                                       remapping={'torque': 'torque'})

        # x:30 y:365, x:130 y:365
        _sm_trajectory_to_transport_pose_3 = OperatableStateMachine(
            outcomes=['finished', 'failed'])

        with _sm_trajectory_to_transport_pose_3:
            # x:30 y:40
            OperatableStateMachine.add('trajectory to transport pose',
                                       RunTrajectory(file="poubelle_transport",
                                                     duration=0),
                                       transitions={'done': 'finished'},
                                       autonomy={'done': Autonomy.Off})

        # x:479 y:236, x:469 y:51, x:462 y:111, x:471 y:160, x:430 y:365, x:530 y:365
        _sm_trajectory_down_with_torque_limit_4 = ConcurrencyContainer(
            outcomes=['finished', 'failed'],
            conditions=[('finished', [('torque control', 'finished')]),
                        ('finished', [('trajectory down', 'finished')]),
                        ('failed', [('trajectory down', 'failed')]),
                        ('failed', [('torque control', 'failed')])])

        with _sm_trajectory_down_with_torque_limit_4:
            # x:109 y:63
            OperatableStateMachine.add('trajectory down',
                                       _sm_trajectory_down_1,
                                       transitions={
                                           'finished': 'finished',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:102 y:211
            OperatableStateMachine.add('torque control',
                                       _sm_torque_control_0,
                                       transitions={
                                           'finished': 'finished',
                                           'failed': 'failed'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

        # x:30 y:458, x:130 y:458
        _sm_has_bag_in_gripper_5 = OperatableStateMachine(
            outcomes=['finished', 'failed'])

        with _sm_has_bag_in_gripper_5:
            # x:191 y:132
            OperatableStateMachine.add('Container',
                                       _sm_container_2,
                                       transitions={
                                           'finished': 'ok',
                                           'failed': 'bad'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:18 y:266
            OperatableStateMachine.add('ok',
                                       SaraSay(sentence="Yay! I got it!",
                                               input_keys=[],
                                               emotion=6,
                                               block=True),
                                       transitions={'done': 'finished'},
                                       autonomy={'done': Autonomy.Off})

            # x:238 y:279
            OperatableStateMachine.add('bad',
                                       SaraSay(sentence="Woops! I missed!",
                                               input_keys=[],
                                               emotion=3,
                                               block=True),
                                       transitions={'done': 'failed'},
                                       autonomy={'done': Autonomy.Off})

        # x:30 y:458, x:130 y:458
        _sm_trajectory_up_6 = OperatableStateMachine(
            outcomes=['finished', 'failed'])

        with _sm_trajectory_up_6:
            # x:71 y:122
            OperatableStateMachine.add('trajectory up',
                                       RunTrajectory(file="poubelle_eloigne",
                                                     duration=10),
                                       transitions={'done': 'finished'},
                                       autonomy={'done': Autonomy.Off})

        # x:30 y:458, x:130 y:458
        _sm_close_gripper_7 = OperatableStateMachine(
            outcomes=['finished', 'failed'])

        with _sm_close_gripper_7:
            # x:79 y:177
            OperatableStateMachine.add(
                'close gripper',
                SetGripperState(width=0, effort=1),
                transitions={
                    'object': 'finished',
                    'no_object': 'retry close'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

            # x:272 y:237
            OperatableStateMachine.add('retry close',
                                       ForLoop(repeat=1),
                                       transitions={
                                           'do': 'close gripper',
                                           'end': 'failed'
                                       },
                                       autonomy={
                                           'do': Autonomy.Off,
                                           'end': Autonomy.Off
                                       },
                                       remapping={'index': 'index'})

        with _state_machine:
            # x:89 y:35
            OperatableStateMachine.add('head down',
                                       SaraSetHeadAngle(pitch=0.8, yaw=0),
                                       transitions={'done': 'open gripper'},
                                       autonomy={'done': Autonomy.Off})

            # x:484 y:164
            OperatableStateMachine.add('close gripper',
                                       _sm_close_gripper_7,
                                       transitions={
                                           'finished': 'trajectory up',
                                           'failed': 'trajectory up'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:473 y:300
            OperatableStateMachine.add('trajectory up',
                                       _sm_trajectory_up_6,
                                       transitions={
                                           'finished': 'wait a little bit',
                                           'failed': 'wait a little bit'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:232 y:434
            OperatableStateMachine.add('has bag in gripper',
                                       _sm_has_bag_in_gripper_5,
                                       transitions={
                                           'finished':
                                           'trajectory to transport pose',
                                           'failed': 'open gripper'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:467 y:33
            OperatableStateMachine.add('trajectory down with torque limit',
                                       _sm_trajectory_down_with_torque_limit_4,
                                       transitions={
                                           'finished': 'close gripper',
                                           'failed': 'head down'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:283 y:83
            OperatableStateMachine.add(
                'open gripper',
                SetGripperState(width=0.12, effort=0),
                transitions={
                    'object': 'trajectory down with torque limit',
                    'no_object': 'trajectory down with torque limit'
                },
                autonomy={
                    'object': Autonomy.Off,
                    'no_object': Autonomy.Off
                },
                remapping={'object_size': 'object_size'})

            # x:557 y:454
            OperatableStateMachine.add('trajectory to transport pose',
                                       _sm_trajectory_to_transport_pose_3,
                                       transitions={
                                           'finished': 'finished',
                                           'failed': 'finished'
                                       },
                                       autonomy={
                                           'finished': Autonomy.Inherit,
                                           'failed': Autonomy.Inherit
                                       })

            # x:356 y:357
            OperatableStateMachine.add(
                'wait a little bit',
                WaitState(wait_time=1),
                transitions={'done': 'has bag in gripper'},
                autonomy={'done': Autonomy.Off})

        return _state_machine
예제 #11
0
	def create(self):
		# x:902 y:757, x:882 y:161
		_state_machine = OperatableStateMachine(outcomes=['finished', 'failed'])

		# Additional creation code can be added inside the following tags
		# [MANUAL_CREATE]

		# [/MANUAL_CREATE]

		# x:1232 y:907, x:1267 y:613, x:1271 y:566
		_sm_find_table_and_place_0 = OperatableStateMachine(outcomes=['finished', 'failed', 'no_table'])

		with _sm_find_table_and_place_0:
			# x:877 y:673
			OperatableStateMachine.add('run traj',
										RunTrajectory(file="receive_object", duration=0),
										transitions={'done': 'say release'},
										autonomy={'done': Autonomy.Off})

			# x:532 y:572
			OperatableStateMachine.add('Action_find_2',
										self.use_behavior(Action_findSM, 'take objects and bring the order to customer/find table and place/Action_find_2'),
										transitions={'done': 'get table position', 'failed': 'say do not find table'},
										autonomy={'done': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'className': 'tableKey', 'entity': 'tableEntity'})

			# x:576 y:514
			OperatableStateMachine.add('set tableKey',
										SetKey(Value="table"),
										transitions={'done': 'Action_find_2'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'tableKey'})

			# x:538 y:638
			OperatableStateMachine.add('get table position',
										CalculationState(calculation=lambda x: x.position),
										transitions={'done': 'Action_place'},
										autonomy={'done': Autonomy.Off},
										remapping={'input_value': 'tableEntity', 'output_value': 'pose'})

			# x:736 y:677
			OperatableStateMachine.add('say do not find table',
										SaraSay(sentence="I can not find the table. Please be ready to grab the object.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'run traj'},
										autonomy={'done': Autonomy.Off})

			# x:41 y:231
			OperatableStateMachine.add('find a table and a free spot',
										GetPositionToPlaceOnTable(),
										transitions={'done': 'Action_place', 'not_found': 'look down_left'},
										autonomy={'done': Autonomy.Off, 'not_found': Autonomy.Off},
										remapping={'distanceFromEdge': 'distanceFromEdge', 'position': 'pose'})

			# x:291 y:805
			OperatableStateMachine.add('Action_place',
										self.use_behavior(Action_placeSM, 'take objects and bring the order to customer/find table and place/Action_place'),
										transitions={'finished': 'finished', 'failed': 'say do not find table'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'pos': 'pose'})

			# x:50 y:102
			OperatableStateMachine.add('look down',
										SaraSetHeadAngle(pitch=0, yaw=0.7),
										transitions={'done': 'wait'},
										autonomy={'done': Autonomy.Off})

			# x:214 y:378
			OperatableStateMachine.add('find a table and a free spot_2',
										GetPositionToPlaceOnTable(),
										transitions={'done': 'Action_place', 'not_found': 'look down_right'},
										autonomy={'done': Autonomy.Off, 'not_found': Autonomy.Off},
										remapping={'distanceFromEdge': 'distanceFromEdge', 'position': 'pose'})

			# x:240 y:232
			OperatableStateMachine.add('look down_left',
										SaraSetHeadAngle(pitch=0.7, yaw=0.6),
										transitions={'done': 'wait_2'},
										autonomy={'done': Autonomy.Off})

			# x:387 y:513
			OperatableStateMachine.add('find a table and a free spot_2_2',
										GetPositionToPlaceOnTable(),
										transitions={'done': 'Action_place', 'not_found': 'set tableKey'},
										autonomy={'done': Autonomy.Off, 'not_found': Autonomy.Off},
										remapping={'distanceFromEdge': 'distanceFromEdge', 'position': 'pose'})

			# x:402 y:378
			OperatableStateMachine.add('look down_right',
										SaraSetHeadAngle(pitch=-0.7, yaw=0.6),
										transitions={'done': 'wait_3'},
										autonomy={'done': Autonomy.Off})

			# x:66 y:169
			OperatableStateMachine.add('wait',
										WaitState(wait_time=3),
										transitions={'done': 'find a table and a free spot'},
										autonomy={'done': Autonomy.Off})

			# x:242 y:294
			OperatableStateMachine.add('wait_2',
										WaitState(wait_time=3),
										transitions={'done': 'find a table and a free spot_2'},
										autonomy={'done': Autonomy.Off})

			# x:411 y:444
			OperatableStateMachine.add('wait_3',
										WaitState(wait_time=3),
										transitions={'done': 'find a table and a free spot_2_2'},
										autonomy={'done': Autonomy.Off})

			# x:1000 y:670
			OperatableStateMachine.add('say release',
										SaraSay(sentence="Here is your order. I will open my gripper in 3, 2, 1, now.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'open gripper'},
										autonomy={'done': Autonomy.Off})

			# x:1122 y:666
			OperatableStateMachine.add('open gripper',
										SetGripperState(width=0.1, effort=1),
										transitions={'object': 'say good day', 'no_object': 'say good day'},
										autonomy={'object': Autonomy.Off, 'no_object': Autonomy.Off},
										remapping={'object_size': 'object_size'})

			# x:1170 y:771
			OperatableStateMachine.add('say good day',
										SaraSay(sentence="Thank you. Have a good day.", input_keys=[], emotion=6, block=True),
										transitions={'done': 'finished'},
										autonomy={'done': Autonomy.Off})

			# x:62 y:29
			OperatableStateMachine.add('set distance',
										SetKey(Value=0.3),
										transitions={'done': 'look down'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'distanceFromEdge'})


		# x:30 y:458, x:130 y:458
		_sm_keep_looking_1 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['personID'])

		with _sm_keep_looking_1:
			# x:30 y:40
			OperatableStateMachine.add('keep',
										KeepLookingAt(),
										transitions={'failed': 'keep'},
										autonomy={'failed': Autonomy.Off},
										remapping={'ID': 'personID'})


		# x:30 y:458, x:130 y:458
		_sm_ask_2 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['question'], output_keys=['answer'])

		with _sm_ask_2:
			# x:30 y:40
			OperatableStateMachine.add('Action_Ask',
										self.use_behavior(Action_AskSM, 'ask and save order/ask AND look person/ask/Action_Ask'),
										transitions={'finished': 'finished', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'question': 'question', 'answer': 'answer'})


		# x:30 y:458, x:130 y:458
		_sm_confirm_order_3 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['orderList'])

		with _sm_confirm_order_3:
			# x:114 y:67
			OperatableStateMachine.add('produce question',
										CalculationState(calculation=lambda x: "Did you order :" + str(x[0].data)),
										transitions={'done': 'Action_Ask'},
										autonomy={'done': Autonomy.Off},
										remapping={'input_value': 'orderList', 'output_value': 'question'})

			# x:423 y:171
			OperatableStateMachine.add('Action_Ask',
										self.use_behavior(Action_AskSM, 'ask and save order/confirm order/Action_Ask'),
										transitions={'finished': 'finished', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'question': 'question', 'answer': 'answer'})


		# x:348 y:66, x:351 y:97, x:339 y:159, x:336 y:195, x:518 y:89, x:515 y:175
		_sm_ask_and_look_person_4 = ConcurrencyContainer(outcomes=['finished', 'failed'], input_keys=['personID', 'question'], output_keys=['answer'], conditions=[
										('finished', [('ask', 'finished')]),
										('failed', [('ask', 'failed')]),
										('finished', [('keep looking', 'finished')]),
										('failed', [('keep looking', 'failed')])
										])

		with _sm_ask_and_look_person_4:
			# x:30 y:40
			OperatableStateMachine.add('ask',
										_sm_ask_2,
										transitions={'finished': 'finished', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'question': 'question', 'answer': 'answer'})

			# x:30 y:138
			OperatableStateMachine.add('keep looking',
										_sm_keep_looking_1,
										transitions={'finished': 'finished', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'personID': 'personID'})


		# x:30 y:458
		_sm_look_around_2_5 = OperatableStateMachine(outcomes=['finished'])

		with _sm_look_around_2_5:
			# x:215 y:156
			OperatableStateMachine.add('center',
										SaraSetHeadAngle(pitch=0.1, yaw=0),
										transitions={'done': 'w2'},
										autonomy={'done': Autonomy.Off})

			# x:394 y:262
			OperatableStateMachine.add('right',
										SaraSetHeadAngle(pitch=0.1, yaw=-1.5),
										transitions={'done': 'w3'},
										autonomy={'done': Autonomy.Off})

			# x:206 y:372
			OperatableStateMachine.add('center2',
										SaraSetHeadAngle(pitch=0.1, yaw=0),
										transitions={'done': 'w4'},
										autonomy={'done': Autonomy.Off})

			# x:38 y:596
			OperatableStateMachine.add('w1',
										WaitState(wait_time=4),
										transitions={'done': 'finished'},
										autonomy={'done': Autonomy.Off})

			# x:413 y:159
			OperatableStateMachine.add('w2',
										WaitState(wait_time=4),
										transitions={'done': 'right'},
										autonomy={'done': Autonomy.Off})

			# x:415 y:370
			OperatableStateMachine.add('w3',
										WaitState(wait_time=4),
										transitions={'done': 'center2'},
										autonomy={'done': Autonomy.Off})

			# x:39 y:371
			OperatableStateMachine.add('w4',
										WaitState(wait_time=4),
										transitions={'done': 'left'},
										autonomy={'done': Autonomy.Off})

			# x:25 y:482
			OperatableStateMachine.add('left',
										SaraSetHeadAngle(pitch=0.1, yaw=1.5),
										transitions={'done': 'w1'},
										autonomy={'done': Autonomy.Off})


		# x:30 y:458
		_sm_look_around_6 = OperatableStateMachine(outcomes=['finished'])

		with _sm_look_around_6:
			# x:215 y:156
			OperatableStateMachine.add('center',
										SaraSetHeadAngle(pitch=0.1, yaw=0),
										transitions={'done': 'w2'},
										autonomy={'done': Autonomy.Off})

			# x:394 y:262
			OperatableStateMachine.add('right',
										SaraSetHeadAngle(pitch=0.1, yaw=-1.5),
										transitions={'done': 'w3'},
										autonomy={'done': Autonomy.Off})

			# x:206 y:372
			OperatableStateMachine.add('center2',
										SaraSetHeadAngle(pitch=0.1, yaw=0),
										transitions={'done': 'w4'},
										autonomy={'done': Autonomy.Off})

			# x:38 y:596
			OperatableStateMachine.add('w1',
										WaitState(wait_time=4),
										transitions={'done': 'finished'},
										autonomy={'done': Autonomy.Off})

			# x:413 y:159
			OperatableStateMachine.add('w2',
										WaitState(wait_time=4),
										transitions={'done': 'right'},
										autonomy={'done': Autonomy.Off})

			# x:415 y:370
			OperatableStateMachine.add('w3',
										WaitState(wait_time=4),
										transitions={'done': 'center2'},
										autonomy={'done': Autonomy.Off})

			# x:39 y:371
			OperatableStateMachine.add('w4',
										WaitState(wait_time=4),
										transitions={'done': 'left'},
										autonomy={'done': Autonomy.Off})

			# x:25 y:482
			OperatableStateMachine.add('left',
										SaraSetHeadAngle(pitch=0.1, yaw=1.5),
										transitions={'done': 'w1'},
										autonomy={'done': Autonomy.Off})


		# x:30 y:458, x:130 y:458
		_sm_turn_around_7 = OperatableStateMachine(outcomes=['finished', 'failed'])

		with _sm_turn_around_7:
			# x:80 y:26
			OperatableStateMachine.add('look around',
										_sm_look_around_6,
										transitions={'finished': 'pose with 180 rotation'},
										autonomy={'finished': Autonomy.Inherit})

			# x:66 y:286
			OperatableStateMachine.add('rotation',
										SaraMoveBase(reference="base_link"),
										transitions={'arrived': 'look around_2', 'failed': 'failed'},
										autonomy={'arrived': Autonomy.Off, 'failed': Autonomy.Off},
										remapping={'pose': 'pose'})

			# x:56 y:388
			OperatableStateMachine.add('look around_2',
										_sm_look_around_2_5,
										transitions={'finished': 'finished'},
										autonomy={'finished': Autonomy.Inherit})

			# x:63 y:133
			OperatableStateMachine.add('pose with 180 rotation',
										GenPoseEuler(x=0, y=0, z=0, roll=0, pitch=0, yaw=3.14),
										transitions={'done': 'rotation'},
										autonomy={'done': Autonomy.Off},
										remapping={'pose': 'pose'})


		# x:30 y:458
		_sm_get_waving_people_8 = OperatableStateMachine(outcomes=['finished'], output_keys=['waving_person'])

		with _sm_get_waving_people_8:
			# x:47 y:45
			OperatableStateMachine.add('set name',
										SetKey(Value="person"),
										transitions={'done': 'list people'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'name'})

			# x:40 y:236
			OperatableStateMachine.add('filter waving',
										FilterKey(filter_function=lambda x: x[0].pose.right_arm_up or x[0].pose.left_arm_up, input_keys=["input_list"]),
										transitions={'not_empty': 'get first', 'empty': 'list people'},
										autonomy={'not_empty': Autonomy.Off, 'empty': Autonomy.Off},
										remapping={'input_list': 'entity_list', 'output_list': 'waving_peoples'})

			# x:53 y:326
			OperatableStateMachine.add('get first',
										CalculationState(calculation=lambda x: x[0]),
										transitions={'done': 'finished'},
										autonomy={'done': Autonomy.Off},
										remapping={'input_value': 'waving_peoples', 'output_value': 'waving_person'})

			# x:40 y:133
			OperatableStateMachine.add('list people',
										list_entities_by_name(frontality_level=0.5, distance_max=5),
										transitions={'found': 'filter waving', 'none_found': 'list people'},
										autonomy={'found': Autonomy.Off, 'none_found': Autonomy.Off},
										remapping={'name': 'name', 'entity_list': 'entity_list', 'number': 'number'})


		# x:30 y:458, x:130 y:458, x:230 y:458, x:330 y:458, x:430 y:458
		_sm_look_for_waving_people_9 = ConcurrencyContainer(outcomes=['finished', 'failed'], output_keys=['waving_person'], conditions=[
										('failed', [('turn around', 'failed')]),
										('failed', [('turn around', 'finished')]),
										('finished', [('get waving people', 'finished')])
										])

		with _sm_look_for_waving_people_9:
			# x:268 y:118
			OperatableStateMachine.add('get waving people',
										_sm_get_waving_people_8,
										transitions={'finished': 'finished'},
										autonomy={'finished': Autonomy.Inherit},
										remapping={'waving_person': 'waving_person'})

			# x:60 y:126
			OperatableStateMachine.add('turn around',
										_sm_turn_around_7,
										transitions={'finished': 'failed', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit})


		# x:441 y:583, x:93 y:568
		_sm_repeate_if_first_commande_10 = OperatableStateMachine(outcomes=['finished', 'repeate'], input_keys=['commandNumber'], output_keys=['commandNumber'])

		with _sm_repeate_if_first_commande_10:
			# x:242 y:97
			OperatableStateMachine.add('if first command',
										CheckConditionState(predicate=lambda x: x == 1),
										transitions={'true': 'set second command', 'false': 'finished'},
										autonomy={'true': Autonomy.Off, 'false': Autonomy.Off},
										remapping={'input_value': 'commandNumber'})

			# x:73 y:329
			OperatableStateMachine.add('set second command',
										SetKey(Value=2),
										transitions={'done': 'repeate'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'commandNumber'})


		# x:1053 y:687, x:1068 y:149
		_sm_take_objects_and_bring_the_order_to_customer_11 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['barPosition', 'orderList', 'robotPositionToCustomer'])

		with _sm_take_objects_and_bring_the_order_to_customer_11:
			# x:73 y:26
			OperatableStateMachine.add('set indexkey',
										SetKey(Value=0),
										transitions={'done': 'one element by one element from the list'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'indexKey'})

			# x:591 y:684
			OperatableStateMachine.add('increment indexKey',
										CalculationState(calculation=lambda x: x+1),
										transitions={'done': 'check if end of the list'},
										autonomy={'done': Autonomy.Off},
										remapping={'input_value': 'indexKey', 'output_value': 'indexKey'})

			# x:796 y:679
			OperatableStateMachine.add('check if end of the list',
										FlexibleCheckConditionState(predicate=lambda x: len(x[0]) <= x[1], input_keys=["orderList", "indexKey"]),
										transitions={'true': 'finished', 'false': 'Action_Move_2'},
										autonomy={'true': Autonomy.Off, 'false': Autonomy.Off},
										remapping={'orderList': 'orderList', 'indexKey': 'indexKey'})

			# x:31 y:243
			OperatableStateMachine.add('Action_find',
										self.use_behavior(Action_findSM, 'take objects and bring the order to customer/Action_find'),
										transitions={'done': 'get entity ID', 'failed': 'say cannot find'},
										autonomy={'done': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'className': 'item', 'entity': 'entity'})

			# x:76 y:183
			OperatableStateMachine.add('say search and grip',
										SaraSay(sentence=lambda x: "I am now searching for the "+x[0]+".", input_keys=["item"], emotion=0, block=True),
										transitions={'done': 'Action_find'},
										autonomy={'done': Autonomy.Off},
										remapping={'item': 'item'})

			# x:258 y:261
			OperatableStateMachine.add('say cannot find',
										SaraSay(sentence="I cannot find the item.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'place arm'},
										autonomy={'done': Autonomy.Off})

			# x:63 y:393
			OperatableStateMachine.add('Action_pick',
										self.use_behavior(Action_pickSM, 'take objects and bring the order to customer/Action_pick'),
										transitions={'success': 'say go to the customer', 'unreachable': 'say cannot pick', 'not found': 'say cannot pick', 'dropped': 'say cannot pick'},
										autonomy={'success': Autonomy.Inherit, 'unreachable': Autonomy.Inherit, 'not found': Autonomy.Inherit, 'dropped': Autonomy.Inherit},
										remapping={'objectID': 'entityID'})

			# x:61 y:548
			OperatableStateMachine.add('Action_Move',
										self.use_behavior(Action_MoveSM, 'take objects and bring the order to customer/Action_Move'),
										transitions={'finished': 'find table and place', 'failed': 'say cant get back to customer'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'pose': 'robotPositionToCustomer'})

			# x:83 y:326
			OperatableStateMachine.add('get entity ID',
										CalculationState(calculation=lambda x: x.ID),
										transitions={'done': 'Action_pick'},
										autonomy={'done': Autonomy.Off},
										remapping={'input_value': 'entity', 'output_value': 'entityID'})

			# x:568 y:407
			OperatableStateMachine.add('say put in the gripper',
										SaraSay(sentence=lambda x: "Please, put the "+x[0]+" in my gripper. I will close it in 3, 2, 1, now.", input_keys=["item"], emotion=0, block=True),
										transitions={'done': 'close gripper'},
										autonomy={'done': Autonomy.Off},
										remapping={'item': 'item'})

			# x:243 y:387
			OperatableStateMachine.add('say cannot pick',
										SaraSay(sentence="I can not pick the item.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'place arm'},
										autonomy={'done': Autonomy.Off})

			# x:388 y:502
			OperatableStateMachine.add('say thank you',
										SaraSay(sentence="Thank you.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'place arm 2'},
										autonomy={'done': Autonomy.Off})

			# x:72 y:465
			OperatableStateMachine.add('say go to the customer',
										SaraSay(sentence="I will serve it to the customer.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'Action_Move'},
										autonomy={'done': Autonomy.Off})

			# x:522 y:505
			OperatableStateMachine.add('close gripper',
										SetGripperState(width=0, effort=1),
										transitions={'object': 'say thank you', 'no_object': 'open gripper'},
										autonomy={'object': Autonomy.Off, 'no_object': Autonomy.Off},
										remapping={'object_size': 'object_size'})

			# x:357 y:569
			OperatableStateMachine.add('say cant get back to customer',
										SaraSay(sentence="I am not able to go back to the customer.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'increment indexKey'},
										autonomy={'done': Autonomy.Off})

			# x:541 y:317
			OperatableStateMachine.add('open gripper',
										SetGripperState(width=0.10, effort=1),
										transitions={'object': 'say put in the gripper', 'no_object': 'say put in the gripper'},
										autonomy={'object': Autonomy.Off, 'no_object': Autonomy.Off},
										remapping={'object_size': 'object_size'})

			# x:63 y:110
			OperatableStateMachine.add('one element by one element from the list',
										FlexibleCalculationState(calculation=lambda x: x[0][x[1]].data, input_keys=["orderList", "indexKey"]),
										transitions={'done': 'say search and grip'},
										autonomy={'done': Autonomy.Off},
										remapping={'orderList': 'orderList', 'indexKey': 'indexKey', 'output_value': 'item'})

			# x:376 y:324
			OperatableStateMachine.add('place arm',
										RunTrajectory(file="receive_object", duration=0),
										transitions={'done': 'open gripper'},
										autonomy={'done': Autonomy.Off})

			# x:638 y:184
			OperatableStateMachine.add('Action_Move_2',
										self.use_behavior(Action_MoveSM, 'take objects and bring the order to customer/Action_Move_2'),
										transitions={'finished': 'increment indexKey', 'failed': 'say cannot go back to bar'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'pose': 'barPosition'})

			# x:817 y:178
			OperatableStateMachine.add('say cannot go back to bar',
										SaraSay(sentence="I am not able to go back to the barman. I will try a new command.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'failed'},
										autonomy={'done': Autonomy.Off})

			# x:85 y:740
			OperatableStateMachine.add('find table and place',
										_sm_find_table_and_place_0,
										transitions={'finished': 'retour repos', 'failed': 'retour repos', 'no_table': 'retour repos'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit, 'no_table': Autonomy.Inherit})

			# x:248 y:505
			OperatableStateMachine.add('place arm 2',
										RunTrajectory(file="transport", duration=0),
										transitions={'done': 'Action_Move'},
										autonomy={'done': Autonomy.Off})

			# x:362 y:679
			OperatableStateMachine.add('retour repos',
										RunTrajectory(file="repos", duration=0),
										transitions={'done': 'increment indexKey'},
										autonomy={'done': Autonomy.Off})


		# x:242 y:352, x:1086 y:243
		_sm_get_the_order_12 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['orderList'])

		with _sm_get_the_order_12:
			# x:68 y:39
			OperatableStateMachine.add('length 1',
										CheckConditionState(predicate=lambda x: len(x) == 1),
										transitions={'true': 'say order', 'false': 'length 2'},
										autonomy={'true': Autonomy.Off, 'false': Autonomy.Off},
										remapping={'input_value': 'orderList'})

			# x:236 y:41
			OperatableStateMachine.add('length 2',
										CheckConditionState(predicate=lambda x: len(x) ==2),
										transitions={'true': 'say order_2', 'false': 'say order_3'},
										autonomy={'true': Autonomy.Off, 'false': Autonomy.Off},
										remapping={'input_value': 'orderList'})

			# x:228 y:111
			OperatableStateMachine.add('say order_2',
										SaraSay(sentence=lambda x: "For this order, I would like to have one "+x[0][0].data+" and one "+x[0][1].data+", please.", input_keys=["orderList"], emotion=0, block=True),
										transitions={'done': 'wait 5'},
										autonomy={'done': Autonomy.Off},
										remapping={'orderList': 'orderList'})

			# x:374 y:109
			OperatableStateMachine.add('say order_3',
										SaraSay(sentence=lambda x: "For this order, I would like to have one "+x[0][0].data+", one "+x[0][1].data+" and one "+x[0][2].data+", please.", input_keys=["orderList"], emotion=0, block=True),
										transitions={'done': 'wait 5'},
										autonomy={'done': Autonomy.Off},
										remapping={'orderList': 'orderList'})

			# x:67 y:117
			OperatableStateMachine.add('say order',
										SaraSay(sentence=lambda x: "For this order, I would like to have one "+x[0][0].data+", please.", input_keys=["orderList"], emotion=0, block=True),
										transitions={'done': 'wait 5'},
										autonomy={'done': Autonomy.Off},
										remapping={'orderList': 'orderList'})

			# x:224 y:256
			OperatableStateMachine.add('wait 5',
										WaitState(wait_time=0),
										transitions={'done': 'finished'},
										autonomy={'done': Autonomy.Off})


		# x:216 y:528, x:572 y:238
		_sm_go_to_the_barman_13 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['barPosition', 'barmanID'])

		with _sm_go_to_the_barman_13:
			# x:30 y:102
			OperatableStateMachine.add('Action_Move',
										self.use_behavior(Action_MoveSM, 'go to the barman/Action_Move'),
										transitions={'finished': 'if barman id is 0', 'failed': 'say cannot'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'pose': 'barPosition'})

			# x:365 y:99
			OperatableStateMachine.add('say cannot',
										SaraSay(sentence="I can not reach my destination. I will take another order. If you have one, please raise your hand.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'failed'},
										autonomy={'done': Autonomy.Off})

			# x:30 y:320
			OperatableStateMachine.add('Action_findPersonByID',
										self.use_behavior(Action_findPersonByIDSM, 'go to the barman/Action_findPersonByID',
											default_keys=['className']),
										transitions={'found': 'finished', 'not_found': 'finished'},
										autonomy={'found': Autonomy.Inherit, 'not_found': Autonomy.Inherit},
										remapping={'personID': 'barmanID', 'personEntity': 'personEntity'})

			# x:115 y:230
			OperatableStateMachine.add('if barman id is 0',
										CheckConditionState(predicate=lambda x: x == 0),
										transitions={'true': 'finished', 'false': 'Action_findPersonByID'},
										autonomy={'true': Autonomy.Off, 'false': Autonomy.Off},
										remapping={'input_value': 'barmanID'})


		# x:898 y:561, x:871 y:123
		_sm_ask_and_save_order_14 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['customerID'], output_keys=['orderList'])

		with _sm_ask_and_save_order_14:
			# x:70 y:112
			OperatableStateMachine.add('say ready',
										SaraSay(sentence="Hello.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'set question'},
										autonomy={'done': Autonomy.Off})

			# x:69 y:187
			OperatableStateMachine.add('set question',
										SetKey(Value="What do you want to order?"),
										transitions={'done': 'ask AND look person'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'question'})

			# x:411 y:138
			OperatableStateMachine.add('say cannot',
										SaraSay(sentence="I am not able to understand your order. I will take another order.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'set question'},
										autonomy={'done': Autonomy.Off})

			# x:59 y:272
			OperatableStateMachine.add('ask AND look person',
										_sm_ask_and_look_person_4,
										transitions={'finished': 'nlu restaurant', 'failed': 'say cannot'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'personID': 'customerID', 'question': 'question', 'answer': 'answer'})

			# x:411 y:453
			OperatableStateMachine.add('nlu restaurant',
										SaraNLUrestaurant(),
										transitions={'understood': 'confirm order', 'fail': 'say cannot'},
										autonomy={'understood': Autonomy.Off, 'fail': Autonomy.Off},
										remapping={'sentence': 'answer', 'orderList': 'orderList'})

			# x:657 y:417
			OperatableStateMachine.add('confirm order',
										_sm_confirm_order_3,
										transitions={'finished': 'say bring', 'failed': 'set question'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'orderList': 'orderList'})

			# x:852 y:402
			OperatableStateMachine.add('say bring',
										SaraSay(sentence=lambda x: "understood. I will bring you the "+str(x[0][0].data), input_keys=["orderList"], emotion=0, block=False),
										transitions={'done': 'finished'},
										autonomy={'done': Autonomy.Off},
										remapping={'orderList': 'orderList'})


		# x:677 y:318, x:735 y:160
		_sm_move_to_table_and_save_position_15 = OperatableStateMachine(outcomes=['finished', 'failed'], input_keys=['customerPosition'], output_keys=['robotPositionToCustomer'])

		with _sm_move_to_table_and_save_position_15:
			# x:69 y:24
			OperatableStateMachine.add('set distance to person',
										SetKey(Value=0.7),
										transitions={'done': 'compute robot pose to customer'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'distanceToPerson'})

			# x:344 y:115
			OperatableStateMachine.add('say cannot',
										SaraSay(sentence="I can not reach my destination. I will take another order. If you have one, please raise your hand.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'save pose to not get flexbe problems'},
										autonomy={'done': Autonomy.Off})

			# x:497 y:129
			OperatableStateMachine.add('save pose to not get flexbe problems',
										Get_Robot_Pose(),
										transitions={'done': 'failed'},
										autonomy={'done': Autonomy.Off},
										remapping={'pose': 'pose'})

			# x:47 y:98
			OperatableStateMachine.add('compute robot pose to customer',
										Get_Reacheable_Waypoint(),
										transitions={'done': 'Action_Move'},
										autonomy={'done': Autonomy.Off},
										remapping={'pose_in': 'customerPosition', 'distance': 'distanceToPerson', 'pose_out': 'robotPositionToCustomer'})

			# x:78 y:199
			OperatableStateMachine.add('Action_Move',
										self.use_behavior(Action_MoveSM, 'move to table and save position/Action_Move'),
										transitions={'finished': 'finished', 'failed': 'say cannot'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'pose': 'robotPositionToCustomer'})


		# x:112 y:525, x:363 y:46
		_sm_detect_people_waving_16 = OperatableStateMachine(outcomes=['finished', 'failed'], output_keys=['customerPosition', 'customerID'])

		with _sm_detect_people_waving_16:
			# x:84 y:25
			OperatableStateMachine.add('say looking',
										SaraSay(sentence="I am now looking for customers. If you want to order something, please raise your hand.", input_keys=[], emotion=0, block=False),
										transitions={'done': 'Look for waving people'},
										autonomy={'done': Autonomy.Off})

			# x:73 y:375
			OperatableStateMachine.add('reachable position_2',
										Get_Reacheable_Waypoint(),
										transitions={'done': 'finished'},
										autonomy={'done': Autonomy.Off},
										remapping={'pose_in': 'customerPosition', 'distance': 'distance', 'pose_out': 'customerPosition'})

			# x:71 y:291
			OperatableStateMachine.add('set distance to customer_2',
										SetKey(Value=0.5),
										transitions={'done': 'reachable position_2'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'distance'})

			# x:94 y:216
			OperatableStateMachine.add('get attributes',
										GetAttribute(attributes=["ID", "position"]),
										transitions={'done': 'set distance to customer_2'},
										autonomy={'done': Autonomy.Off},
										remapping={'object': 'waving_person', 'ID': 'customerID', 'position': 'customerPosition'})

			# x:63 y:120
			OperatableStateMachine.add('Look for waving people',
										_sm_look_for_waving_people_9,
										transitions={'finished': 'get attributes', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'waving_person': 'waving_person'})


		# x:874 y:499, x:747 y:100
		_sm_save_bar_position_and_initiation_17 = OperatableStateMachine(outcomes=['finished', 'failed'], output_keys=['barPosition', 'commandNumber', 'barmanID'])

		with _sm_save_bar_position_and_initiation_17:
			# x:66 y:96
			OperatableStateMachine.add('set question barman',
										SetKey(Value="Are you the bartender?"),
										transitions={'done': 'Action_FindPersonByQuestion'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'questionBarman'})

			# x:488 y:85
			OperatableStateMachine.add('say failed to find the barman',
										SaraSay(sentence="I am not able to find the barman. I will get the order and come back here to get the items.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'barman ID to 0'},
										autonomy={'done': Autonomy.Off})

			# x:83 y:406
			OperatableStateMachine.add('save barman ID',
										CalculationState(calculation=lambda x: x.ID),
										transitions={'done': 'get current pose'},
										autonomy={'done': Autonomy.Off},
										remapping={'input_value': 'personFound', 'output_value': 'barmanID'})

			# x:512 y:183
			OperatableStateMachine.add('barman ID to 0',
										SetKey(Value=0),
										transitions={'done': 'get current pose'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'barmanID'})

			# x:488 y:391
			OperatableStateMachine.add('get current pose',
										Get_Robot_Pose(),
										transitions={'done': 'set first command'},
										autonomy={'done': Autonomy.Off},
										remapping={'pose': 'barPosition'})

			# x:55 y:214
			OperatableStateMachine.add('Action_FindPersonByQuestion',
										self.use_behavior(Action_FindPersonByQuestionSM, 'save bar position and initiation/Action_FindPersonByQuestion'),
										transitions={'found': 'save barman ID', 'failed': 'say failed to find the barman', 'not_found': 'say failed to find the barman'},
										autonomy={'found': Autonomy.Inherit, 'failed': Autonomy.Inherit, 'not_found': Autonomy.Inherit},
										remapping={'question': 'questionBarman', 'entityFound': 'personFound'})

			# x:489 y:478
			OperatableStateMachine.add('set first command',
										SetKey(Value=1),
										transitions={'done': 'say instructions'},
										autonomy={'done': Autonomy.Off},
										remapping={'Key': 'commandNumber'})

			# x:689 y:477
			OperatableStateMachine.add('say instructions',
										SaraSay(sentence="Good! I wil now start to serve people.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'finished'},
										autonomy={'done': Autonomy.Off})



		with _state_machine:
			# x:30 y:40
			OperatableStateMachine.add('save bar position and initiation',
										_sm_save_bar_position_and_initiation_17,
										transitions={'finished': 'detect people waving', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'barPosition': 'barPosition', 'commandNumber': 'commandNumber', 'barmanID': 'barmanID'})

			# x:131 y:141
			OperatableStateMachine.add('detect people waving',
										_sm_detect_people_waving_16,
										transitions={'finished': 'move to table and save position', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'customerPosition': 'customerPosition', 'customerID': 'customerID'})

			# x:233 y:250
			OperatableStateMachine.add('move to table and save position',
										_sm_move_to_table_and_save_position_15,
										transitions={'finished': 'ask and save order', 'failed': 'detect people waving'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'customerPosition': 'customerPosition', 'robotPositionToCustomer': 'robotPositionToCustomer'})

			# x:286 y:337
			OperatableStateMachine.add('ask and save order',
										_sm_ask_and_save_order_14,
										transitions={'finished': 'go to the barman', 'failed': 'detect people waving'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'customerID': 'customerID', 'orderList': 'orderList'})

			# x:264 y:434
			OperatableStateMachine.add('go to the barman',
										_sm_go_to_the_barman_13,
										transitions={'finished': 'get the order', 'failed': 'detect people waving'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'barPosition': 'barPosition', 'barmanID': 'barmanID'})

			# x:278 y:526
			OperatableStateMachine.add('get the order',
										_sm_get_the_order_12,
										transitions={'finished': 'take objects and bring the order to customer', 'failed': 'failed'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'orderList': 'orderList'})

			# x:260 y:626
			OperatableStateMachine.add('take objects and bring the order to customer',
										_sm_take_objects_and_bring_the_order_to_customer_11,
										transitions={'finished': 'repeate if first commande', 'failed': 'repeate if first commande'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'barPosition': 'barPosition', 'orderList': 'orderList', 'robotPositionToCustomer': 'robotPositionToCustomer'})

			# x:118 y:735
			OperatableStateMachine.add('repeate if first commande',
										_sm_repeate_if_first_commande_10,
										transitions={'finished': 'say finish', 'repeate': 'detect people waving'},
										autonomy={'finished': Autonomy.Inherit, 'repeate': Autonomy.Inherit},
										remapping={'commandNumber': 'commandNumber'})

			# x:431 y:743
			OperatableStateMachine.add('say finish',
										SaraSay(sentence="I reach the end of my scenario. I will go back to the bar.", input_keys=[], emotion=0, block=True),
										transitions={'done': 'Action_Move'},
										autonomy={'done': Autonomy.Off})

			# x:616 y:735
			OperatableStateMachine.add('Action_Move',
										self.use_behavior(Action_MoveSM, 'Action_Move'),
										transitions={'finished': 'finished', 'failed': 'finished'},
										autonomy={'finished': Autonomy.Inherit, 'failed': Autonomy.Inherit},
										remapping={'pose': 'barPosition'})


		return _state_machine