예제 #1
0
def main():

    pygame.init()
    glutInit()

    options = { 'BG': BG, 'ANGLE_VIEW' : ANGLE_VIEW}
    screen = Screen(WIDTH, HEIGHT, options)

    screen.launch()

    n = Node(Color())
    screen.add_object(n)

    while True:
        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) #Clear display

        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                print("Close painting")
                sys.exit()

        screen.draw()
        screen.refresh()