def test_process_existing_unfetched_build(self, default_project, config, build): AppConnectBuild.objects.create( project=default_project, app_id=build.app_id, bundle_id=config.bundleId, platform=build.platform, bundle_short_version=build.version, bundle_version=build.build_number, uploaded_to_appstore=build.uploaded_date, first_seen=timezone.now(), fetched=False, ) before = timezone.now() pending = process_builds(project=default_project, config=config, to_process=[build]) assert len(pending) == 1 (build, state) = pending[0] assert not state.fetched entry = LatestAppConnectBuildsCheck.objects.get( project=default_project, source_id=config.id ) assert entry.last_checked >= before
def test_process_no_builds(self, default_project, config): before = timezone.now() pending = process_builds(project=default_project, config=config, to_process=[]) assert not pending entry = LatestAppConnectBuildsCheck.objects.get( project=default_project, source_id=config.id ) assert entry.last_checked >= before
def test_process_new_build(self, default_project, config, build): before = timezone.now() pending = process_builds(project=default_project, config=config, to_process=[build]) assert len(pending) == 1 (build, state) = pending[0] assert not state.fetched entry = LatestAppConnectBuildsCheck.objects.get( project=default_project, source_id=config.id ) assert entry.last_checked >= before
def test_process_existing_fetched_build(self, default_project, config, build): AppConnectBuild.objects.create( project=default_project, app_id=build.app_id, bundle_id=config.bundleId, platform=build.platform, bundle_short_version=build.version, bundle_version=build.build_number, uploaded_to_appstore=build.uploaded_date, first_seen=timezone.now(), fetched=True, ) before = timezone.now() newer_build = appconnect.BuildInfo( app_id="123", platform="iOS", version="3.1.9", build_number="20200224", uploaded_date=timezone.now(), dsym_url="http://iosapps.itunes.apple.com/itunes-assets/Purple116/v4/20/ba/a0/20baa026-2410-b32f-1fde-b227bc2ea7ae/appDsyms.zip?accessKey=very-cool-key", ) pending = process_builds( project=default_project, config=config, to_process=[build, newer_build] ) assert len(pending) == 1 (build, state) = pending[0] assert not state.fetched assert state.bundle_version == "20200224" entry = LatestAppConnectBuildsCheck.objects.get( project=default_project, source_id=config.id ) assert entry.last_checked >= before
def test_process_existing_fetched_build(self, default_project, config, build): AppConnectBuild.objects.create( project=default_project, app_id=build.app_id, bundle_id=config.bundleId, platform=build.platform, bundle_short_version=build.version, bundle_version=build.build_number, uploaded_to_appstore=build.uploaded_date, first_seen=timezone.now(), fetched=True, ) before = timezone.now() newer_build = appconnect.BuildInfo( app_id="123", platform="iOS", version="3.1.9", build_number="20200224", uploaded_date=timezone.now(), ) pending = process_builds(project=default_project, config=config, to_process=[build, newer_build]) assert len(pending) == 1 (build, state) = pending[0] assert not state.fetched assert state.bundle_version == "20200224" entry = LatestAppConnectBuildsCheck.objects.get( project=default_project, source_id=config.id) assert entry.last_checked >= before