예제 #1
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()	
	mobileTemplates = Vector()
	mobileTemplates.add('tusken_raider')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setName('tuskens_wild_1')
	dynamicGroup.setMaxSpawns(20)
	dynamicGroup.setMinSpawnDistance(25)
	core.spawnService.addDynamicGroup('tuskens_wild_1', dynamicGroup)
	return
예제 #2
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()	
	mobileTemplates = Vector()
	mobileTemplates.add('tusken_raider')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setName('tatooine_tusken_wild')
	dynamicGroup.setMaxSpawns(5)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('tatooine_tusken_wild', dynamicGroup)
	return
예제 #3
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('quenker_relic_reaper')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(-3)
	dynamicGroup.setName('dantooine_quenker_relic')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('dantooine_quenker_relic', dynamicGroup)
	return
예제 #4
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('frenzied_graul')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(-3)
	dynamicGroup.setName('thunes_1')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('frenzied_graul', dynamicGroup)
	return
def addDynamicGroup(core):
    dynamicGroup = DynamicSpawnGroup()
    mobileTemplates = Vector()
    mobileTemplates.add("krayt_dragon_ancient")
    dynamicGroup.setMobiles(mobileTemplates)
    dynamicGroup.setGroupMembersNumber(1)
    dynamicGroup.setName("krayt_dragon_ancient_1")
    dynamicGroup.setMaxSpawns(1)
    dynamicGroup.setMinSpawnDistance(5)
    core.spawnService.addDynamicGroup("krayt_dragon_ancient_1", dynamicGroup)
    return
예제 #6
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('voritor_dasher')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(-3)
	dynamicGroup.setName('graul_mauler_nw_group_1')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('voritor_nw_group_1', dynamicGroup)
	return
예제 #7
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('undead_deathtrooper')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(5)
	dynamicGroup.setName('dathomir_deathtroopers_1')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(10)
	core.spawnService.addDynamicGroup('dathomir_level_5_deathtroopers', dynamicGroup)
	return
예제 #8
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()	
	mobileTemplates = Vector()
	mobileTemplates.add('adolescent_krayt_dragon')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(1)
	dynamicGroup.setName('adolescent_krayt_wild_1')
	dynamicGroup.setMaxSpawns(1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('adolescent_krayt_wild_1', dynamicGroup)
	return
예제 #9
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()	
	mobileTemplates = Vector()
	mobileTemplates.add('juvenile_canyon_krayt_dragon')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(6)
	dynamicGroup.setName('tatooine_juvenile_krayt')
	dynamicGroup.setMaxSpawns(1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('tatooine_juvenile_krayt', dynamicGroup)
	return
예제 #10
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('piket_plains_walker')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(-3)
	dynamicGroup.setName('piket_plains_walker_group')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('piket_plains_walker_group', dynamicGroup)
	return
예제 #11
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def addDynamicGroup(core):
    dynamicGroup = DynamicSpawnGroup()
    mobileTemplates = Vector()
    mobileTemplates.add("outbreak_afflicted_lvl_15")
    mobileTemplates.add("outbreak_deathtrooper_lvl_15")
    dynamicGroup.setMobiles(mobileTemplates)
    dynamicGroup.setGroupMembersNumber(-5)
    dynamicGroup.setName("dathomir_quarantine_lvl_15")
    dynamicGroup.setMaxSpawns(-1)
    dynamicGroup.setMinSpawnDistance(10)
    core.spawnService.addDynamicGroup("dathomir_quarantine_lvl_15", dynamicGroup)
    return
예제 #12
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('piket_longhorn')
	mobileTemplates.add('piket_longhorn_female')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(-3)
	dynamicGroup.setName('dantooine_piket')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('dantooine_piket', dynamicGroup)
	return
예제 #13
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('bol')
	mobileTemplates.add('bol_pack_runner')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(2)
	dynamicGroup.setName('dantooine_bol')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('dantooine_bol', dynamicGroup)
	return
예제 #14
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('thune')
	mobileTemplates.add('thune_grassland_guardian')
	mobileTemplates.add('thune_herd_leader')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(-3)
	dynamicGroup.setName('dantooine_thune')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('dantooine_thune', dynamicGroup)
	return
예제 #15
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('mammoth_thune')
	mobileTemplates.add('thune')
	mobileTemplates.add('thune_herd_leader')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(-3)
	dynamicGroup.setName('thunes_1')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('thunes_1', dynamicGroup)
	return
예제 #16
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()	
	mobileTemplates = Vector()
	mobileTemplates.add('slinking_voritor_hunter')
	mobileTemplates.add('horned_voritor_jungle_lizard')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(1)
	dynamicGroup.setName('voritors_wild_1')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setGroupMembersNumber(-5)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('voritors_wild_1', dynamicGroup)
	return
예제 #17
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('perlek')
	mobileTemplates.add('perlek_ravager')
	mobileTemplates.add('perlek_scavenger')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(3)
	dynamicGroup.setName('lok_perlek')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('lok_perlek', dynamicGroup)
	return
예제 #18
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def addDynamicGroup(core):
    dynamicGroup = DynamicSpawnGroup()
    mobileTemplates = Vector()
    mobileTemplates.add("mand_bunker_blksun_assassin")
    mobileTemplates.add("mand_bunker_blksun_guard")
    mobileTemplates.add("mand_bunker_blksun_henchman")
    dynamicGroup.setMobiles(mobileTemplates)
    dynamicGroup.setGroupMembersNumber(3)
    dynamicGroup.setName("yavin4_black_sun")
    dynamicGroup.setMaxSpawns(-1)
    dynamicGroup.setMinSpawnDistance(150)
    core.spawnService.addDynamicGroup("yavin4_black_sun", dynamicGroup)
    return
예제 #19
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()	
	mobileTemplates = Vector()
	mobileTemplates.add('dark_jedi_master')
	mobileTemplates.add('dark_jedi_knight')
	mobileTemplates.add('dark_adept')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(3)
	dynamicGroup.setName('dark_jedi_wild_1')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('dark_jedi_wild_1', dynamicGroup)
	return
예제 #20
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('rancor')
	mobileTemplates.add('rancor_pygmy')
	mobileTemplates.add('rancor_youth')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(2)
	dynamicGroup.setName('dathomir_rancor')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('dathomir_rancor', dynamicGroup)
	return
예제 #21
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('rhoa_kwi')
	mobileTemplates.add('rhoa_kwi_guardian')
	mobileTemplates.add('rhoa_kwi_hunter')
	mobileTemplates.add('rhoa_kwi_pack_leader')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(3)
	dynamicGroup.setName('dathomir_rhoa')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('dathomir_rhoa', dynamicGroup)
	return
예제 #22
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('huurton_bloodhunter')
	mobileTemplates.add('huurton_howler')
	mobileTemplates.add('huurton_huntress')
	mobileTemplates.add('huurton_reaper')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(-3)
	dynamicGroup.setName('huurton_group_2')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('huurton_group_2', dynamicGroup)
	return
예제 #23
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('kimogila')
	mobileTemplates.add('kimogila_aged')
	mobileTemplates.add('kimogila_dwarf')
	mobileTemplates.add('kimogila_hatchling')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(2)
	dynamicGroup.setName('lok_kimogila')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('lok_kimogila', dynamicGroup)
	return
예제 #24
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('kusak')
	mobileTemplates.add('kusak_mauler')
	mobileTemplates.add('kusak_pup')
	mobileTemplates.add('kusak_stalker')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(3)
	dynamicGroup.setName('lok_kusak')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('lok_kusak', dynamicGroup)
	return
예제 #25
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('hidden_daggers_activist')
	mobileTemplates.add('hidden_daggers_dissident')
	mobileTemplates.add('hidden_daggers_extremist')
	mobileTemplates.add('hidden_daggers_leader')
	mobileTemplates.add('hidden_daggers_lieutenant')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(3)
	dynamicGroup.setName('corellia_hidden_daggers')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('corellia_hidden_daggers', dynamicGroup)
	return
예제 #26
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('desert_demon')
	mobileTemplates.add('desert_demon_bodyguard')
	mobileTemplates.add('desert_demon_brawler')
	mobileTemplates.add('desert_demon_leader')
	mobileTemplates.add('desert_demon_marksman')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(15)
	dynamicGroup.setName('tatooine_desert_demon')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('tatooine_desert_demon', dynamicGroup)
	return
예제 #27
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('horned_voritor_jungle_lizard')
	mobileTemplates.add('vexed_voritor_lizard')
	mobileTemplates.add('voritor_dasher')
	mobileTemplates.add('voritor_lizard')
	mobileTemplates.add('spiked_slasher')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(-3)
	dynamicGroup.setName('dantooine_voritor')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('dantooine_voritor', dynamicGroup)
	return
예제 #28
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('blood_thirsty_borgle')
	mobileTemplates.add('borgle_harvester')
	mobileTemplates.add('borgle')
	mobileTemplates.add('borgle_matriarch')
	mobileTemplates.add('borgle_protector')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(3)
	dynamicGroup.setName('rori_borgle')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('rori_borgle', dynamicGroup)
	return
예제 #29
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('dune_stalker_brawler')
	mobileTemplates.add('dune_stalker_enforcer')
	mobileTemplates.add('dune_stalker_leader')
	mobileTemplates.add('dune_stalker_marksman')
	mobileTemplates.add('dune_stalker_scavenger')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(5)
	dynamicGroup.setName('tatooine_dune_stalker')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('tatooine_dune_stalker', dynamicGroup)
	return
예제 #30
0
def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('bolle_bol_bark_biter')
	mobileTemplates.add('bolle_bol_calf')
	mobileTemplates.add('bolle_bol_colt')
	mobileTemplates.add('bolle_bol_female')
	mobileTemplates.add('bolle_bol_stomper')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(3)
	dynamicGroup.setName('endor_bolle')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('endor_bolle', dynamicGroup)
	return
예제 #31
0
def addDynamicGroup(core):
    dynamicGroup = DynamicSpawnGroup()
    mobileTemplates = Vector()
    mobileTemplates.add('kunga_clan_leader')
    mobileTemplates.add('kunga_clan_primalist')
    mobileTemplates.add('kunga_harvester')
    mobileTemplates.add('kunga_herbalist')
    mobileTemplates.add('kunga_hunter')
    mobileTemplates.add('kunga_loreweaver')
    mobileTemplates.add('kunga_rockshaper')
    mobileTemplates.add('kunga_scout')
    mobileTemplates.add('kunga_shaman')
    mobileTemplates.add('kunga_soothsayer')
    mobileTemplates.add('kunga_tribe_member')
    mobileTemplates.add('kunga_warrior')
    dynamicGroup.setMobiles(mobileTemplates)
    dynamicGroup.setGroupMembersNumber(-3)
    dynamicGroup.setName('kunga_central_group_1')
    dynamicGroup.setMaxSpawns(-1)
    dynamicGroup.setMinSpawnDistance(150)
    core.spawnService.addDynamicGroup('kunga_central_group_1', dynamicGroup)
    return
예제 #32
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def addDynamicGroup(core):
	dynamicGroup = DynamicSpawnGroup()
	mobileTemplates = Vector()
	mobileTemplates.add('lost_aqualish_bomber')
	mobileTemplates.add('lost_aqualish_captain')
	mobileTemplates.add('lost_aqualish_commando')
	mobileTemplates.add('lost_aqualish_infiltrator')
	mobileTemplates.add('lost_aqualish_lookout')
	mobileTemplates.add('lost_aqualish_marksman')
	mobileTemplates.add('lost_aqualish_marshal')
	mobileTemplates.add('lost_aqualish_outrider')
	mobileTemplates.add('lost_aqualish_scout')
	mobileTemplates.add('lost_aqualish_soldier')
	mobileTemplates.add('lost_aqualish_warchief')
	mobileTemplates.add('lost_aqualish_warrior')
	dynamicGroup.setMobiles(mobileTemplates)
	dynamicGroup.setGroupMembersNumber(5)
	dynamicGroup.setName('talus_lost_aqualish')
	dynamicGroup.setMaxSpawns(-1)
	dynamicGroup.setMinSpawnDistance(150)
	core.spawnService.addDynamicGroup('talus_lost_aqualish', dynamicGroup)
	return