예제 #1
0
from sguigee import window, row, label

with window(title="Test"):
	with row():
		label("Hello World")
예제 #2
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파일: addtest.py 프로젝트: tuomas56/sguigee
from sguigee import window, row, textbox, button, show_message

with window(title="Add"):
	with row():
		a = textbox()
		b = textbox()

	with row():
		@button("Add")
		def add_button_click():
			show_message(int(a.get()) + int(b.get()))
예제 #3
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    def _button():
        output.set(output.get() + text)

    return _button


def make_operator(t, op):
    @button(t, expand=False, use_monospace_font=True)
    def _button():
        stack.append(float(output.get()))
        output.set("")
        stack.append(op)


stack = []
with window(title="Calculator", set_minimum_size=True, can_resize=False):
    with row():
        output = textbox()

    with row():
        make_button("1")
        make_button("2")
        make_button("3")
        make_operator("+", op.add)

    with row():
        make_button("4")
        make_button("5")
        make_button("6")
        make_operator("-", op.sub)
예제 #4
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from sguigee import window, textbox, button, row

with window(title='Textbox'):
	with row():
		t = textbox()

		@button("Go")
		def go_button_click():
			print(t.get(), flush=True)
예제 #5
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from sguigee import canvas, window, row, button, after, show_message
import random

with window(title="Memory Game"):
	with row():
		c = canvas(width=200, height=200)
		c.create_text((100, 100), text="Press 'Go' to begin\n the Memory Game.")

	with row():
		@button("Go")
		def go_button():
			c.clear()
			word = random.choice(["hi", "hello"])
			c.create_text((100, 100), text=word)
			@after(5)
			def on_timer():
				c.clear()
				c.create_text((100, 100), text="Now, can you remember\n what the word was?\n Click 'Guess' to try.")
				go_button.destroy()
				@button("Guess")
				def guess_button():
					c.destroy()
					guess_button.destroy()
					a = textbox()
					@button("Continue")
					def continue_button():
						if a.get() == word:
							show_message("Well Done!")