예제 #1
0
def color_at(world, ray, remaining=LIMIT):
    xs = intersect_world(world, ray)
    if len(xs) == 0:
        return color(0, 0, 0)
    else:
        for i in xs:
            if i.t > 0:
                comps = prepare_computations(i, ray, xs)
                return shade_hit(world, comps, remaining)
    return color(0, 0, 0)
예제 #2
0
def step_impl(context):
    context.comps = prepare_computations(context.i, context.r)
예제 #3
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def step_impl(context):
    context.comps = prepare_computations(context.xs[5], context.r, context.xs)