예제 #1
0
 def earn_achievement(cls, player, modifier):
     result = player.magic.give_modifier(modifier)
     if result is not None:
         message = ugettext_noop('earned {artifact}')
         addActivity.send(sender=None, user_from=player, game=None, message=message,
             arguments=dict(artifact=result.artifact)
         )
     else:
         logging.debug('%s would have earned %s, but there was no artifact' % (player, modifier))
예제 #2
0
 def earn_achievement(cls, player, modifier):
     result = player.magic.give_modifier(modifier)
     if result is not None:
         message = ugettext_noop('earned {artifact}')
         addActivity.send(sender=None, user_from=player, game=None, message=message,
             arguments=dict(artifact=result.artifact)
         )
         Message.send(sender=None, receiver=player, subject="Achievement", text="You have just earned "+modifier)
     else:
         logging.debug('%s would have earned %s, but there was no artifact' % (player, modifier))
예제 #3
0
 def earn_achievement(cls, player, modifier):
     result = player.magic.give_modifier(modifier)
     if result is not None:
         message = ugettext_noop('earned {artifact}')
         action_msg = 'earned-ach',
         addActivity.send(sender=None, user_from=player, game=None, message=message,
             arguments=dict(artifact=result.artifact), action=action_msg
         )
         Message.send(sender=None, receiver=player, subject="Achievement", text="You have just earned "+modifier)
     else:
         logging.debug('%s would have earned %s, but there was no artifact' % (player, modifier))