예제 #1
0
if not os.path.exists(PATH_FILE_OPML):
    gui.errorOK(__language__(30040), __language__(30041))
else:
    gui.log(PATH_FILE_OPML)
    opmlFile = OpmlFile(PATH_FILE_OPML, DIR_HOME, gui)

    if not path:
        path = ""
        action = "browse"

    gui.log("Path: " + path)
    gui.log("Action: " + action)

    if (len(path) > 0):
        path = path.split('.')
    else:
        path = []

    if (action == "play" or action == "markRead" or action == "reload"):
        if action == "play":
            opmlFile.play(path)
        elif action == "markRead":
            opmlFile.markRead(path)
        else:
            opmlFile.reload(path)
        gui.refresh()
    else:
        gui.openMenuContext()
        opmlFile.displayMenu(path)
        gui.closeMenuContext()
예제 #2
0
if not os.path.exists(PATH_FILE_OPML):
  gui.errorOK(__language__(30040),__language__(30041));
else:
  gui.log(PATH_FILE_OPML)
  opmlFile = OpmlFile(PATH_FILE_OPML, DIR_HOME, gui);

  if not path:
    path = ""
    action = "browse"

  gui.log("Path: "+path);
  gui.log("Action: "+action);

  if(len(path) > 0):
    path = path.split('.');
  else:
    path = [];

  if(action == "play" or action == "markRead" or action == "reload"):
    if action == "play":
      opmlFile.play(path);
    elif action == "markRead":
      opmlFile.markRead(path);
    else:
      opmlFile.reload(path);
    gui.refresh();
  else:
    gui.openMenuContext();
    opmlFile.displayMenu(path);
    gui.closeMenuContext();
예제 #3
0
  gui.log(PATH_FILE_OPML)
  
  
  opmlFile = OpmlFile(PATH_FILE_OPML, DIR_HOME, gui);
  
  if not path:
    path = ""
    action = "browse"
    
  gui.log("Path: "+path);
  gui.log("Action: "+action);

  if(len(path) > 0):
    path = path.split('.');
  else:
    path = [];  
  
  if(action == "play" or action == "markRead" or action == "reload"):
    if action == "play":
      opmlFile.play(path);
    elif action == "markRead":
      opmlFile.markRead(path);
    else:
      opmlFile.reload(path);
    
    gui.refresh();
  else:
    gui.openMenuContext();
    opmlFile.displayMenu(path);
    gui.closeMenuContext();