def __init__ (self, onto, model, coord = (0, 0), l = 1, start = 0, extent = pi / 2): Drawable.__init__ (self, onto) self.model = model self.coord = coord self.l = l self.start = start self.extent = extent self.model.register (self.__notified)
def __init__ (self, onto, model): Drawable.__init__ (self, onto) self.model = model for e in model.corns: Corn (self, corn_attr[e.black], e) for e in model.tomatos: Tomato (self, dict (fill = RED), e) for e in model.oranges: Orange (self, dict (fill = ORANGE), e)
def __init__ (self, onto, model): Drawable.__init__ (self, onto) self.model = model for e in self.model.coins: if e.level <= 2: Coin (self, e) for e in self.model.gold_bars: GoldBar (self, e) for e in self.model.coins: if e.level > 2: Coin (self, e)
def __init__(self, onto, model): Drawable.__init__(self, onto) self.model = model for e in self.model.candles: Candle(self, e) for e in self.model.glasses: Glass(self, e) for e in self.model.plates: Plate(self, e) Cherries(self, self.model.cherries) for e in self.model.gifts: Gift(self, e)
def __init__ (self, onto, sorter_model): Drawable.__init__ (self, onto) self.traps = [ Servo (self, sorter_model.traps[0], (-2.5, -1), 0.8, 0, pi/2), Servo (self, sorter_model.traps[1], (-1.5, -0.9), 0.8, 0, pi/2), Servo (self, sorter_model.traps[2], (-0.5, -0.8), 0.8, 0, pi/2), Servo (self, sorter_model.traps[3], (0.5, -0.8), 0.8, pi, -pi/2), Servo (self, sorter_model.traps[4], (1.5, -0.9), 0.8, pi, -pi/2), ] self.door = Servo (self, sorter_model.door, (-2.5, 1.3), 0.8, -pi/6, pi/3),
def __init__ (self, onto, model): Drawable.__init__ (self, onto) self.model = model self.model.register (self.__notified)
def __init__ (self, onto, model): Drawable.__init__ (self, onto) self.model = model self.model.register (self.__notified) self.door_model = model.elevator_door self.door_model.register (self.__door_notified)
def __init__ (self, onto, model): Drawable.__init__ (self, onto) self.model = model self.model.register (self.update)
def __init__ (self, onto, model): Drawable.__init__ (self, onto) self.model = model self.model.register (self.__notified) self.__colors = ('red', 'blue', 'green', 'yellow')
def __init__ (self, onto, table_model): Drawable.__init__ (self, onto)
def __init__ (self, onto, model): Drawable.__init__ (self, onto) self.model = model self.rays = [ ] for r in model.rays: self.rays.append (DistanceSensor (onto, r))
def __init__ (self, onto, model): Drawable.__init__ (self, onto) self.model = model for p in model.pucks: Puck (self, puck_attr[p.color], p)
def __init__ (self, onto): Drawable.__init__ (self, onto) self.table = Table () self.a = (0, 0) self.b = (10, 10) self.result = None