예제 #1
0
 def on_import_attack_clicked(self, w: Gtk.MenuToolButton):
     sprite = self.module.import_a_sprite()
     if sprite is None:
         return
     self.module.save_monster_attack_sprite(self.item_id, sprite, raw=True)
     self._mark_as_modified_cb()
     MainController.reload_view()
예제 #2
0
파일: fixed.py 프로젝트: retke/skytemple
    def on_btn_apply_size_clicked(self, *args):
        try:
            width = int(self.builder.get_object('settings_width').get_text())
            height = int(self.builder.get_object('settings_height').get_text())
            if width == 0 or height == 0: # 0x0 rooms are allowed to be consistent with the fact that they exist
                width = height = 0
            assert width >= 0 and height >= 0
        except (ValueError, AssertionError):
            display_error(
                sys.exc_info(),
                "Width and height must be numbers >= 0.",
                "Invalid values."
            )
            return

        confirm = True
        if width < self.floor.width or height < self.floor.height:
            md = SkyTempleMessageDialog(
                MainController.window(),
                Gtk.DialogFlags.MODAL,
                Gtk.MessageType.WARNING,
                Gtk.ButtonsType.YES_NO,
                f"You are about to reduce the size of the room. This will delete tiles. Do you want to continue?",
                title="Warning!"
            )
            response = md.run()
            md.destroy()
            confirm = response == Gtk.ResponseType.YES
        if confirm:
            self.floor.resize(width, height)
            self.module.mark_fixed_floor_as_modified(self.floor_id)
            MainController.reload_view()
예제 #3
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    def on_btn_import_clicked(self, *args):
        md = SkyTempleMessageDialog(MainController.window(),
                                    Gtk.DialogFlags.DESTROY_WITH_PARENT, Gtk.MessageType.INFO,
                                    Gtk.ButtonsType.OK, _("To import select the XML file in the DTEF tileset package. If it "
                                                          "is still zipped, unzip it first."),
                                    title="SkyTemple")
        md.run()
        md.destroy()

        dialog = Gtk.FileChooserNative.new(
            _("Import dungeon tileset..."),
            MainController.window(),
            Gtk.FileChooserAction.OPEN,
            None, None
        )

        filter = Gtk.FileFilter()
        filter.set_name(_("DTEF XML document (*.dtef.xml)"))
        filter.add_pattern("*.dtef.xml")
        dialog.add_filter(filter)
        add_dialog_xml_filter(dialog)

        response = dialog.run()
        fn = dialog.get_filename()
        dialog.destroy()

        if response == Gtk.ResponseType.ACCEPT:
            try:
                dirname = os.path.dirname(fn)
                fn_xml = fn
                fn_var0 = os.path.join(dirname, VAR0_FN)
                fn_var1 = os.path.join(dirname, VAR1_FN)
                fn_var2 = os.path.join(dirname, VAR2_FN)
                dtef_importer = ExplorersDtefImporter(self.dma, self.dpc, self.dpci, self.dpl, self.dpla)
                dtef_importer.do_import(
                    dirname, fn_xml, fn_var0, fn_var1, fn_var2
                )

                md = SkyTempleMessageDialog(MainController.window(),
                                            Gtk.DialogFlags.DESTROY_WITH_PARENT, Gtk.MessageType.INFO,
                                            Gtk.ButtonsType.OK, _("The tileset was successfully imported."),
                                            title=_("Success!"), is_success=True)
                md.run()
                md.destroy()
                self.mark_as_modified()
                MainController.reload_view()
            except BaseException as e:
                display_error(
                    sys.exc_info(),
                    str(e),
                    _("Error importing the tileset.")
                )
예제 #4
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    def do_import(self, item_id: int, cb=lambda: None):
        is_zip = self._zip_is_active()

        dialog = Gtk.FileChooserNative.new(
            _("Import spritesheet..."), MainController.window(),
            Gtk.FileChooserAction.SELECT_FOLDER
            if not is_zip else Gtk.FileChooserAction.OPEN, None, None)

        if is_zip:
            self._add_zip_filter_to_dialog(dialog)

        response = dialog.run()
        fn = dialog.get_filename()
        dialog.destroy()

        if response == Gtk.ResponseType.ACCEPT:
            try:
                wan = FileType.WAN.CHARA.import_sheets(fn) if not is_zip \
                    else FileType.WAN.CHARA.import_sheets_from_zip(fn)
                monster, ground, attack = FileType.WAN.CHARA.split_wan(wan)

                md = SkyTempleMessageDialog(
                    MainController.window(),
                    Gtk.DialogFlags.DESTROY_WITH_PARENT,
                    Gtk.MessageType.INFO,
                    Gtk.ButtonsType.OK,
                    _("The spritesheet was successfully imported."),
                    title=_("Success!"),
                    is_success=True)
                md.run()
                md.destroy()
                self.module.save_monster_monster_sprite(item_id, monster)
                self.module.save_monster_ground_sprite(item_id, ground)
                self.module.save_monster_attack_sprite(item_id, attack)

                # Shadow size
                if not is_zip:
                    tree = ElementTree.parse(os.path.join(
                        fn, 'AnimData.xml')).getroot()
                else:
                    with ZipFile(fn, 'r') as ZipObj:
                        tree = ElementTree.fromstring(
                            ZipObj.read('AnimData.xml'))
                self._set_shadow_size_cb(int(
                    tree.find('ShadowSize').text))  # type: ignore

                cb()
                self._mark_as_modified_cb()
                MainController.reload_view()
            except BaseException as e:
                display_error(sys.exc_info(), str(e),
                              _("Error importing the spritesheet."))
예제 #5
0
    def on_btn_import_clicked(self, *args):
        save_diag = Gtk.FileChooserNative.new(_("Import Pokémon from..."),
                                              SkyTempleMainController.window(),
                                              Gtk.FileChooserAction.OPEN, None,
                                              None)

        add_dialog_xml_filter(save_diag)
        response = save_diag.run()
        fn = save_diag.get_filename()
        save_diag.destroy()

        if response == Gtk.ResponseType.ACCEPT:
            self.module.import_from_xml([self.entry.md_index],
                                        ElementTree.parse(fn).getroot())
            SkyTempleMainController.reload_view()
예제 #6
0
파일: strings.py 프로젝트: retke/skytemple
    def on_btn_import_clicked(self, *args):
        md = SkyTempleMessageDialog(
            MainController.window(),
            Gtk.DialogFlags.MODAL, Gtk.MessageType.INFO,
            Gtk.ButtonsType.OK,
            f"Import is done from a CSV file with the following specifications:\n"
            f"- Has to contain all strings in order, one per row\n"
            f"- Strings may be quoted with: \" and escaped with doube-quotes."
        )
        md.run()
        md.destroy()
        save_diag = Gtk.FileChooserNative.new(
            "Import strings from...",
            MainController.window(),
            Gtk.FileChooserAction.OPEN,
            None, None
        )

        add_dialog_csv_filter(save_diag)
        response = save_diag.run()
        fn = save_diag.get_filename()
        save_diag.destroy()

        if response == Gtk.ResponseType.ACCEPT:
            try:
                with open_utf8(fn) as csv_file:
                    csv_reader = csv.reader(csv_file)
                    strings = []
                    for row in csv_reader:
                        if len(row) > 0:
                            strings.append(row[0])
                    if len(self._str.strings) != len(strings):
                        raise ValueError(f"The CSV file must contain exactly {len(self._str.strings)} strings, has {len(strings)}.")
                    self._str.strings = strings
                self.module.mark_as_modified(self.filename)
                MainController.reload_view()
            except BaseException as err:
                display_error(
                    sys.exc_info(),
                    str(err),
                    "Error exporting the strings."
                )
예제 #7
0
    def do_import(self, item_id: int, cb=lambda: None):
        dialog = Gtk.FileChooserNative.new("Import spritesheet...",
                                           MainController.window(),
                                           Gtk.FileChooserAction.SELECT_FOLDER,
                                           None, None)

        response = dialog.run()
        fn = dialog.get_filename()
        dialog.destroy()

        if response == Gtk.ResponseType.ACCEPT:
            try:
                wan = FileType.WAN.CHARA.import_sheets(fn)
                monster, ground, attack = FileType.WAN.CHARA.split_wan(wan)

                md = SkyTempleMessageDialog(
                    MainController.window(),
                    Gtk.DialogFlags.DESTROY_WITH_PARENT,
                    Gtk.MessageType.INFO,
                    Gtk.ButtonsType.OK,
                    "The spritesheet was successfully imported.",
                    title="Success!",
                    is_success=True)
                md.run()
                md.destroy()
                self.module.save_monster_monster_sprite(item_id, monster)
                self.module.save_monster_ground_sprite(item_id, ground)
                self.module.save_monster_attack_sprite(item_id, attack)

                # Shadow size
                tree = ElementTree.parse(os.path.join(fn, 'AnimData.xml'))
                self._set_shadow_size_cb(
                    int(tree.getroot().find('ShadowSize').text))

                cb()
                self._mark_as_modified_cb()
                MainController.reload_view()
            except BaseException as e:
                display_error(sys.exc_info(), str(e),
                              "Error importing the spritesheet.")
예제 #8
0
 def on_importimage_clicked(self, *args):
     sprite = self.module.import_an_image()
     if sprite is None:
         return
     self.module.save_object_sprite(self.item_id, sprite)
     MainController.reload_view()