sys.path.insert(0, os.path.abspath(os.path.join(os.path.dirname(__file__), '..'))) from smartphone_connector import Connector, Colors from examples.server_address import SERVER_ADDRESS from math import sin, cos DT = 2 device = Connector(SERVER_ADDRESS, 'FooBar') device.clear_playground() device.configure_playground(width=100, height=100, shift_x=-50, shift_y=-50, color='lightblue') device.add_sprite(id='circler', height=10, width=10, form='round', speed=1, color='yellow') angle = 0 while True: device.update_sprite(id='circler', direction=[cos(angle), sin(angle)], color=Colors.next()) angle += 0.4 device.sleep(0.05)
import os import sys sys.path.insert(0, os.path.abspath(os.path.join(os.path.dirname(__file__), '..'))) from smartphone_connector import Connector, Colors from examples.server_address import SERVER_ADDRESS device = Connector(SERVER_ADDRESS, 'FooBar') score = 0 device.clear_playground() device.configure_playground( width=100, height=60, images='images', color=Colors.ALICEBLUE, image='waterfall' ) device.add_sprite( id='cookie', width=20, height=20, pos_x=10, pos_y=10, image='cookie' ) for rotation in range(360): device.update_sprite(id='cookie', rotate=rotation) device.sleep(0.1) device.disconnect()