def test_learn_more_spells_when_hero_has_enough_mana_returns_heros_spell_equal_to_the_last_one( self): hero = Hero(name="Bron", title="Dragonslayer", health=100, mana=100, mana_regeneration_rate=2) s1 = Spell(name="Fireball", damage=30, mana_cost=50, cast_range=2) s2 = Spell(name="Fireballs", damage=40, mana_cost=30, cast_range=2) hero.learn(s1) hero.learn(s2) heros_spell = hero.spell self.assertEqual(heros_spell, s2)
def test_fight_spell_enemy_hero_none(self): hero = Hero(name="Bron", title="Dragonslayer", health=100, mana=100, mana_regeneration_rate=2) hero = Hero(name="Bron", title="Dragonslayer", health=100, mana=100, mana_regeneration_rate=2) w = Weapon(name="The Axe of Destiny", damage=20) hero.equip(w) s = Spell(name="Fireball", damage=30, mana_cost=50, cast_range=2) # hero.learn(s) enemy = Enemy(100, 100, 20) enemy = Enemy(200, 100, 20) enemy = Enemy(130, 100, 20) enemy.learn(s) hero.location = [0, 0] enemy.location = [0, 2] f = Fight(hero, enemy) print("\ntest hero no spell enime has \n") f.mortal_kombat() self.assertEqual(f.return_hero().health, 0)
def test_learn_spell_when_hero_has_enough_mana_returns_heros_spell(self): hero = Hero(name="Bron", title="Dragonslayer", health=100, mana=100, mana_regeneration_rate=2) s = Spell(name="Fireball", damage=30, mana_cost=50, cast_range=2) hero.learn(s) heros_spell = hero.spell self.assertEqual(heros_spell, s)
def test_fight_direct_spell_weak(self): hero = Hero(name="Bron", title="Dragonslayer", health=100, mana=100, mana_regeneration_rate=2) w = Weapon(name="The Axe of Destiny", damage=20) hero.equip(w) enemy = Enemy(100, 100, 20) hero.location = [0, 0] enemy.location = [0, 0] s = Spell(name="Fireball", damage=10, mana_cost=50, cast_range=2) hero.learn(s) f = Fight(hero, enemy) print("\ntest hero fight one over the other\n") f.mortal_kombat() self.assertEqual(f.return_hero().health, 20)
def test_learn_spell_when_hero_does_not_have_enough_mana_raise_an_error( self): hero = Hero(name="Bron", title="Dragonslayer", health=100, mana=20, mana_regeneration_rate=2) s = Spell(name="Fireball", damage=30, mana_cost=50, cast_range=2) exc = None try: hero.learn(s) except Exception as err: exc = err self.assertIsNotNone(str(exc)) self.assertEqual(str(exc), 'Cannot cast that spell')
def convert_treasures_as_instance(dict_with_treasures): list_with_instance = [] for key, value in dict_with_treasures.items(): if key == 'potion': for potion in value: if 'health' in potion: list_with_instance.append(Potion(potion='health', points=potion['health'])) elif 'mana' in potion: list_with_instance.append(Potion(potion='mana', points=potion['mana'])) elif key == 'spell': for spell in value: list_with_instance.append(Spell(name=spell['name'], damage=spell['damage'], mana_cost=spell['mana_cost'], cast_range=spell['cast_range'])) elif key == 'weapon': for weapon in value: list_with_instance.append(Weapon(name=weapon['name'], damage=weapon['damage'])) return list_with_instance