def setup_player_animations(self): # Get player sprite sheet player_sheet = resourceLoader.get_image("characters\\stormTrooper.png") # Idle right idle_r = Animation() idle_r.frames.append(player_sheet[0]) idle_r.speed = 0 # Idle left idle_l = Animation() idle_l.frames.append(player_sheet[9]) idle_l.speed = 0 # Walk right walk_r = Animation() walk_r.frames = player_sheet[1:5] walk_r.speed = 0.15 # Walk left walk_l = Animation() walk_l.frames = player_sheet[5:9] walk_l.speed = 0.15 # Add animations self.add_animation("idle_r", idle_r) self.add_animation("idle_l", idle_l) self.add_animation("walk_r", walk_r) self.add_animation("walk_l", walk_l)