def setShapeDefense(self):
		if self.__character.species == "Werewolf":
			wits = self.__character.traits["Attribute"]["Mental"]["Wits"].value
			dexterity = self.__character.traits["Attribute"]["Physical"]["Dexterity"].value
			self.ui.label_defenseShapes.setHidden(False)
			self.ui.label_defenseShapes.setText(", {}, {}, {}, {}".format(
				CalcShapes.defense(wits, dexterity, Config.SHAPES_WEREWOLF[1]),
				CalcShapes.defense(wits, dexterity, Config.SHAPES_WEREWOLF[2]),
				CalcShapes.defense(wits, dexterity, Config.SHAPES_WEREWOLF[3]),
				CalcShapes.defense(wits, dexterity, Config.SHAPES_WEREWOLF[4]),
			))
		else:
			self.ui.label_defenseShapes.setHidden(True)
 def setShapeDefense(self):
     if self.__character.species == "Werewolf":
         wits = self.__character.traits["Attribute"]["Mental"]["Wits"].value
         dexterity = self.__character.traits["Attribute"]["Physical"][
             "Dexterity"].value
         self.ui.label_defenseShapes.setHidden(False)
         self.ui.label_defenseShapes.setText(", {}, {}, {}, {}".format(
             CalcShapes.defense(wits, dexterity, Config.SHAPES_WEREWOLF[1]),
             CalcShapes.defense(wits, dexterity, Config.SHAPES_WEREWOLF[2]),
             CalcShapes.defense(wits, dexterity, Config.SHAPES_WEREWOLF[3]),
             CalcShapes.defense(wits, dexterity, Config.SHAPES_WEREWOLF[4]),
         ))
     else:
         self.ui.label_defenseShapes.setHidden(True)
	def test__defense(self):
		"""
		Überprüft die Berechnung der Defense.
		"""

		for val_1 in range(1, ATTRIBUTE_MAX + 1):
			for val_2 in range(1, ATTRIBUTE_MAX + 1):
				for shape in SHAPES:
					self.assertEqual( CalcShapes.defense(val_1, val_2, shape), min( val_1, CalcShapes.dexterity( val_2, shape ) ) )
예제 #4
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    def test__defense(self):
        """
		Überprüft die Berechnung der Defense.
		"""

        for val_1 in range(1, ATTRIBUTE_MAX + 1):
            for val_2 in range(1, ATTRIBUTE_MAX + 1):
                for shape in SHAPES:
                    self.assertEqual(
                        CalcShapes.defense(val_1, val_2, shape),
                        min(val_1, CalcShapes.dexterity(val_2, shape)))