예제 #1
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def get_accepted_mission_status(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.get_accepted_mission_status()
예제 #2
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def is_docked_citadel(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.is_docked_citadel()
예제 #3
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def get_mission_stage(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.get_mission_stage()
예제 #4
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def is_any_news_in_journal(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.is_any_news_in_journal()
예제 #5
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def get_refresh_cooldown(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.get_refresh_cooldown()
예제 #6
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def get_lock_command_pos(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.get_lock_command_pos()
예제 #7
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def is_select_all_active(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.is_select_all_active()
예제 #8
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def is_tip_dialog_showing(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.is_confirm_dialog_showing()
예제 #9
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def get_selected_item_move_to_button_position(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.get_selected_item_move_to_button_position()
예제 #10
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def is_load_amount_window_showing(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.is_load_amount_window_showing()
예제 #11
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def is_item_compact_mode(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.is_item_compact_mode()
예제 #12
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def test_find_mineral_hold_menu_button_2():
    ic = ImageCapture('tests/images/test_find_ore_hold_menu_button_2.png')
    player = Player(ic, 0)
    assert player.find_mineral_hold_menu_button() == None
예제 #13
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def get_news_with_chains(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.get_news_with_chains()
예제 #14
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def is_inventory_visible(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.is_inventory_visible()
예제 #15
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def get_additional_cargo_position(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.get_additional_cargo_position()
예제 #16
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def get_inventory_load_percent(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.get_inventory_load_percent()
예제 #17
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def get_local(screenshotPath, user = '******'):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0, user)
    return player.get_local()
예제 #18
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def is_npc_dialog_with_reply_showing(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.is_npc_dialog_with_reply_showing()
예제 #19
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def get_autopilot_status(screenshotPath):
    ic = ImageCapture(screenshotPath)
    player = Player(ic, 0)
    return player.get_autopilot_status()