def delete(self): self.died = None self.hpBarrel = None taskMgr.remove(self.uniqueName('npcToonDie')) BaseNPCAI.delete(self) DistributedToonAI.delete(self) DistributedEntityAI.delete(self)
def delete(self): taskMgr.remove(self.taskName("hpRegen")) self.money = None self.viewOrigin = None self.viewAngles = None self.viewAngleVectors = None DistributedToonAI.delete(self)
def delete(self): try: self.DistributedPlayerToonAI_deleted except: self.DistributedPlayerToonAI_deleted = 1 DistributedPlayerToonShared.delete(self) self.questManager.cleanup() self.questManager = None self.money = None self.portal = None self.book = None self.role = None self.ghost = None self.attackers = None self.puInventory = None self.equippedPU = None if type(self.backpack ) != types.IntType and self.backpack is not None: self.backpack.cleanup() self.backpack = None self.quests = None self.questHistory = None self.tier = None self.friends = None self.tutDone = None self.hoodsDiscovered = None self.teleportAccess = None self.lastHood = None self.defaultShard = None self.trackExperience = None del self.questManager del self.money del self.portal del self.book del self.role del self.ghost del self.attackers del self.puInventory del self.equippedPU del self.backpack del self.quests del self.questHistory del self.tier del self.friends del self.tutDone del self.hoodsDiscovered del self.teleportAccess del self.lastHood del self.defaultShard del self.trackExperience DistributedToonAI.delete(self) return