def generate(self): self.notify.info('loading spec') spec = self.getLevelSpec() if __dev__: self.notify.info('creating entity type registry') typeReg = self.getEntityTypeReg() spec.setEntityTypeReg(typeReg) DistributedLevelAI.generate(self, spec) DistCogdoGameAI.generate(self) self.startHandleEdits()