def setUpModule() -> None: initialize_pygame() _initialization_tests()
def setUpModule() -> None: initialize_pygame() ConstructorTest.groups = model.Groups() model.initialize(ConstructorTest.groups, MockTimer())
def setUpModule() -> None: initialize_pygame() model.initialize(HumanoidsTest.groups, HumanoidsTest.timer)
def setUpModule() -> None: initialize_pygame() model.initialize(ModTest.groups, ModTest.timer) ModTest.ability_data = AbilityData(10)
def setUpModule() -> None: initialize_pygame()
def setUpModule() -> None: initialize_pygame() model.initialize(AbilitiesTest.groups, AbilitiesTest.timer) ability_data = AbilityData(**load_ability_data_kwargs('pistol')) AbilitiesTest.projectile_ability_data = ability_data
def setUpModule() -> None: initialize_pygame() model.initialize(WeaponsTest.groups, WeaponsTest.timer)