def _disableCollisions(self): self.ignore(DistributedPartyCannonActivity.LOCAL_TOON_LANDED_EVENT) self.ignore('enter' + self.catchTreeZoneEvent) self.ignore('again' + self.catchTreeZoneEvent) self.ignore('exit' + self.catchTreeZoneEvent) DistributedPartyActivity._disableCollisions(self)
def _disableCollisions(self): self.ignore(DistributedPartyCannonActivity.LOCAL_TOON_LANDED_EVENT) self.ignore("enter" + self.catchTreeZoneEvent) self.ignore("again" + self.catchTreeZoneEvent) self.ignore("exit" + self.catchTreeZoneEvent) DistributedPartyActivity._disableCollisions(self)