def upload_media(request, gameID): c = all_page_infos(request) replay = get_object_or_404(Replay, gameID=gameID) if not request.user in get_owner_list(replay.uploader): return HttpResponseRedirect(replay.get_absolute_url()) UploadMediaFormSet = formset_factory(UploadMediaForm, extra=5) c["replay"] = replay c["replay_details"] = True if request.method == 'POST': logger.debug("request.FILES: %s", request.FILES) formset = UploadMediaFormSet(request.POST, request.FILES) if formset.is_valid(): c["media_files"] = list() for form in formset: if form.cleaned_data: logger.info("form.cleaned_data=%s", form.cleaned_data) media = form.cleaned_data['media_file'] image = form.cleaned_data['image_file'] comment = form.cleaned_data['comment'] if media: media.seek(0) media_magic_text = magic.from_buffer(media.read(1024)) media.seek(0) media_magic_mime = magic.from_buffer(media.read(1024), mime=True) media.seek(0) else: media_magic_text = None media_magic_mime = None erm = ExtraReplayMedia.objects.create( replay=replay, uploader=request.user, comment=comment, media=media, image=image, media_magic_text=media_magic_text, media_magic_mime=media_magic_mime) c["media_files"].append(erm) logger.info( "User '%s' uploaded for replay:'%s' media:'%s' img:'%s' with comment:'%s'.", request.user, replay, erm.media, erm.image, erm.comment[:20]) return render(request, 'upload_media_success.html', c) else: logger.error("formset.errors: %s", formset.errors) logger.error("request.FILES: %s", request.FILES) logger.error("request.POST: %s", request.POST) else: formset = UploadMediaFormSet() c["formset"] = formset return render(request, 'upload_media.html', c)
def upload_media(request, gameID): c = all_page_infos(request) replay = get_object_or_404(Replay, gameID=gameID) if not request.user in get_owner_list(replay.uploader): return HttpResponseRedirect(replay.get_absolute_url()) UploadMediaFormSet = formset_factory(UploadMediaForm, extra=5) c["replay"] = replay c["replay_details"] = True if request.method == 'POST': logger.debug("request.FILES: %s", request.FILES) formset = UploadMediaFormSet(request.POST, request.FILES) if formset.is_valid(): c["media_files"] = list() for form in formset: if form.cleaned_data: logger.info("form.cleaned_data=%s", form.cleaned_data) media = form.cleaned_data['media_file'] image = form.cleaned_data['image_file'] comment = form.cleaned_data['comment'] if media: media.seek(0) media_magic_text = magic.from_buffer(media.read(1024)) media.seek(0) media_magic_mime = magic.from_buffer(media.read(1024), mime=True) media.seek(0) else: media_magic_text = None media_magic_mime = None erm = ExtraReplayMedia.objects.create(replay=replay, uploader=request.user, comment=comment, media=media, image=image, media_magic_text=media_magic_text, media_magic_mime=media_magic_mime) c["media_files"].append(erm) logger.info("User '%s' uploaded for replay:'%s' media:'%s' img:'%s' with comment:'%s'.", request.user, replay, erm.media, erm.image, erm.comment[:20]) return render(request, 'upload_media_success.html', c) else: logger.error("formset.errors: %s", formset.errors) logger.error("request.FILES: %s", request.FILES) logger.error("request.POST: %s", request.POST) else: formset = UploadMediaFormSet() c["formset"] = formset return render(request, 'upload_media.html', c)
def replay(request, gameID): c = all_page_infos(request) if not gameid_re.findall(gameID): raise Http404("Malformed gameID: %r." % gameID) try: replay = Replay.objects.prefetch_related().get(gameID=gameID) c["replay"] = replay c["comment_obj"] = replay except ObjectDoesNotExist: raise Http404("No replay with gameID '" + strip_tags(gameID) + "' found.") if not replay.published: return render(request, 'replay_unpublished.html', c) game = replay.game_release.game match_type = replay.match_type_short try: match_skills = get_sldb_match_skills([replay.gameID]) if match_skills: match_skills = match_skills[0] except SLDBConnectionError as exc: logger.error("get_sldb_match_skills(%s): %s", [replay.gameID], exc) match_skills = {"status": 3} # ignore, we'll just use the old values from the DB in the view else: if match_skills and match_skills["status"] == 0: # update skill data in DB logger.debug("got match data for %s from sldb", replay) for player in match_skills["players"]: pa = player["account"] pa_skill = pa.get_rating(game, match_type) mu, si = player["skills"][1] if pa_skill.trueskill_mu != mu or pa_skill.trueskill_sigma != si: try: playername = Player.objects.get(account=pa, replay=replay, spectator=False).name except ObjectDoesNotExist: playername = "??" pa_skill.trueskill_mu = mu pa_skill.trueskill_sigma = si if pa_skill.playername == "" or pa_skill.playername == "??": pa_skill.playername = playername pa_skill.save() defaults = dict( match_date=replay.unixTime, playername=playername, trueskill_mu=mu, trueskill_sigma=si ) RatingHistory.objects.update_or_create(match=replay, game=game, match_type=match_type, playeraccount=pa, defaults=defaults) if pa.sldb_privacy_mode != player["privacyMode"]: pa.sldb_privacy_mode = player["privacyMode"] pa.save() if not replay.rated: replay.rated = True replay.save() else: # ignore, we'll just use the old values from the DB in the view logger.debug("no match data from SLDB") pass # fill cache prefetching all entries from DB in one call all_players = Player.objects.filter(replay=replay) allyteams = Allyteam.objects.filter(replay=replay) if not allyteams.filter(winner=True).exists() or ( replay.upload_date.year >= 2016 and allyteams.filter(winner=True, num=0).exists()): # workaround for issue #89: guess winner from ratings fix_missing_winner(replay) c["allyteams"] = [] match_rating_history = RatingHistory.objects.filter(match=replay, match_type=match_type) [entry for entry in match_rating_history] # prefetch all ratings of this match by hitting the DB only once for at in allyteams: playeraccounts = PlayerAccount.objects.filter(player__team__allyteam=at).order_by("player__team__num") teams = Team.objects.filter(allyteam=at) players = all_players.filter(account__in=playeraccounts) players_w_rating = list() old_rating = 0 new_rating = 0 lobby_rank_sum = 0 if replay.rated == False or replay.notcomplete or not players.exists() or not replay.game_release.game.sldb_name or all_players.filter( account__accountid=0).exists(): # notcomplete, no SLDB rating or bot present -> no rating players_w_rating = [(player, None, None) for player in players] else: # TrueSkill ratings for pa in playeraccounts: if match_skills and match_skills["status"] == 0: # use SLDB-provided values def _get_players_skills(pa): for pl in match_skills["players"]: if pl["account"] == pa: return pl pl = _get_players_skills(pa) pl_new = pl["skills"][1][0] pl_old = pl["skills"][0][0] else: # use old method of DB lookups for current and previous matchs DB entries try: pl_new = match_rating_history.get(playeraccount=pa).trueskill_mu except ObjectDoesNotExist: # no rating on this replay pl_new = None try: # find previous TS value pl_old = RatingHistory.objects.filter(playeraccount=pa, game=game, match_type=match_type, match__unixTime__lt=replay.unixTime).order_by( "-match__unixTime")[0].trueskill_mu except IndexError: pl_old = 25 # default value for new players # privatize? if playeraccounts.count() > 2 or pa.sldb_privacy_mode == 0: new_rating += pl_new if pl_new else 0 old_rating += pl_old if pl_old else 0 else: new_rating += privatize_skill(pl_new) if pl_new else 0 old_rating += privatize_skill(pl_old) if pl_old else 0 if pa.sldb_privacy_mode != 0 and ( not request.user.is_authenticated() or pa.accountid != request.user.userprofile.accountid): if pl_new: pl_new = privatize_skill(pl_new) if pl_old: pl_old = privatize_skill(pl_old) players_w_rating.append((all_players.get(account=pa, spectator=False), pl_old, pl_new)) if teams: lobby_rank_sum = reduce(lambda x, y: x + y, [pl.rank for pl in all_players.filter(team__allyteam=at)], 0) c["allyteams"].append((at, players_w_rating, old_rating, new_rating, lobby_rank_sum)) c["has_bot"] = replay.tags.filter(name="Bot").exists() c["specs"] = all_players.filter(replay=replay, spectator=True).order_by("id") c["upload_broken"] = UploadTmp.objects.filter(replay=replay).exists() c["mapoptions"] = MapOption.objects.filter(replay=replay).order_by("name") c["modoptions"] = ModOption.objects.filter(replay=replay).order_by("name") c["replay_details"] = True c["was_stopped"] = not allyteams.filter(winner=True).exists() if c["was_stopped"]: logger.info("was_stopped=True: allyteams=%r replay=%r", allyteams, replay) c["is_draw"] = allyteams.filter(winner=True).count() > 1 c["pagedescription"] = "%s %s %s match on %s (%s)" % ( replay.num_players, replay.match_type, replay.game_release.game.name, replay.map_info.name, replay.unixTime) c["replay_owners"] = get_owner_list(replay.uploader) c["extra_media"] = ExtraReplayMedia.objects.filter(replay=replay) c["known_video_formats"] = ["video/webm", "video/mp4", "video/ogg", "video/x-flv", "application/ogg"] c["has_video"] = c["extra_media"].filter(media_magic_mime__in=c["known_video_formats"]).exists() c["metadata"] = list() if replay.map_info.width > 128: # api.springfiles.com returnd pixel size map_px_x = replay.map_info.width / 512 map_px_y = replay.map_info.height / 512 else: # api.springfiles.com returnd Spring Map Size map_px_x = replay.map_info.width map_px_y = replay.map_info.height try: c["metadata"].append(("Size", "{} x {}".format(map_px_x, map_px_y))) try: c["metadata"].append(("Wind", "{} - {}".format(replay.map_info.metadata["metadata"]["MinWind"], replay.map_info.metadata["metadata"]["MaxWind"]))) except KeyError: pass try: c["metadata"].append(("Tidal", str(replay.map_info.metadata["metadata"]["TidalStrength"]))) except KeyError: pass for k, v in replay.map_info.metadata["metadata"].items(): if type(v) == str and not v.strip(): continue elif type(v) == list and not v: continue elif k.strip() in ["", "Width", "TidalStrength", "MapFileName", "MapMinHeight", "Type", "MapMaxHeight", "Resources", "Height", "MinWind", "MaxWind", "StartPos"]: # either already added above, or ignore uninteresting data continue else: c["metadata"].append((k.strip(), v)) try: if replay.map_info.metadata["version"]: c["metadata"].append(("Version", replay.map_info.metadata["version"])) except KeyError: pass except Exception as exc: c["metadata"].append(("Error", "Problem with metadata. Please report to Dansan.")) logger.error("FIXME: to broad exception handling.") logger.error("Problem with metadata (replay.id '%d'), replay.map_info.metadata: %s", replay.id, replay.map_info.metadata) logger.exception("Exception: %s", exc) c["xtaward_heroes"] = XTAwards.objects.filter(replay=replay, isAlive=1) c["xtaward_los"] = XTAwards.objects.filter(replay=replay, isAlive=0) page_history = request.session.get("page_history") if page_history and isinstance(page_history, list): # check data (session data is user input) for page in list(page_history): if not gameid_re.findall(page): page_history.remove(page) if gameID not in page_history: if len(page_history) > 4: page_history.remove(page) page_history.insert(0, gameID) else: page_history = [gameID] request.session["page_history"] = page_history return render(request, 'replay.html', c)
def replay(request, gameID): c = all_page_infos(request) if not gameid_re.findall(gameID): raise Http404("Malformed gameID: %r." % gameID) try: replay = Replay.objects.prefetch_related().get(gameID=gameID) c["replay"] = replay c["comment_obj"] = replay except ObjectDoesNotExist: raise Http404("No replay with gameID '" + strip_tags(gameID) + "' found.") if not replay.published: return render(request, 'replay_unpublished.html', c) game = replay.game_release.game match_type = replay.match_type_short sldb_connection_error = False try: match_skills = get_sldb_match_skills([replay.gameID]) if match_skills: match_skills = match_skills[0] except SLDBConnectionError as exc: sldb_connection_error = True logger.error("get_sldb_match_skills(%s): %s", [replay.gameID], exc) match_skills = {"status": 3} # ignore, we'll just use the old values from the DB in the view else: if match_skills and match_skills["status"] == 0: # update skill data in DB logger.debug("got match data for %s from sldb", replay) for player in match_skills["players"]: pa = player["account"] pa_skill = pa.get_rating(game, match_type) mu, si = player["skills"][1] if pa_skill.trueskill_mu != mu or pa_skill.trueskill_sigma != si: try: playername = Player.objects.get(account=pa, replay=replay, spectator=False).name except ObjectDoesNotExist: playername = "??" pa_skill.trueskill_mu = mu pa_skill.trueskill_sigma = si if pa_skill.playername == "" or pa_skill.playername == "??": pa_skill.playername = playername pa_skill.save() defaults = dict(match_date=replay.unixTime, playername=playername, trueskill_mu=mu, trueskill_sigma=si) RatingHistory.objects.update_or_create( match=replay, game=game, match_type=match_type, playeraccount=pa, defaults=defaults) if pa.sldb_privacy_mode != player["privacyMode"]: pa.sldb_privacy_mode = player["privacyMode"] pa.save() if not replay.rated: replay.rated = True replay.save() else: # ignore, we'll just use the old values from the DB in the view logger.debug("no match data from SLDB") pass # fill cache prefetching all entries from DB in one call all_players = Player.objects.filter(replay=replay) allyteams = Allyteam.objects.filter(replay=replay) if not allyteams.filter(winner=True).exists() or ( replay.upload_date.year >= 2016 and allyteams.filter( winner=True, num=0).exists()) and not sldb_connection_error: # workaround for issue #89: guess winner from ratings fix_missing_winner(replay) c["allyteams"] = [] match_rating_history = RatingHistory.objects.filter(match=replay, match_type=match_type) [entry for entry in match_rating_history ] # prefetch all ratings of this match by hitting the DB only once for at in allyteams: playeraccounts = PlayerAccount.objects.filter( player__team__allyteam=at).order_by("player__team__num") teams = Team.objects.filter(allyteam=at) players = all_players.filter(account__in=playeraccounts) players_w_rating = list() old_rating = 0 new_rating = 0 lobby_rank_sum = 0 if replay.rated == False or replay.notcomplete or not players.exists( ) or not replay.game_release.game.sldb_name or all_players.filter( account__accountid=0).exists(): # notcomplete, no SLDB rating or bot present -> no rating players_w_rating = [(player, None, None) for player in players] else: # TrueSkill ratings for pa in playeraccounts: if match_skills and match_skills["status"] == 0: # use SLDB-provided values def _get_players_skills(pa): for pl in match_skills["players"]: if pl["account"] == pa: return pl pl = _get_players_skills(pa) pl_new = pl["skills"][1][0] pl_old = pl["skills"][0][0] else: # use old method of DB lookups for current and previous matchs DB entries try: pl_new = match_rating_history.get( playeraccount=pa).trueskill_mu except ObjectDoesNotExist: # no rating on this replay pl_new = None try: # find previous TS value pl_old = RatingHistory.objects.filter( playeraccount=pa, game=game, match_type=match_type, match__unixTime__lt=replay.unixTime).order_by( "-match__unixTime")[0].trueskill_mu except IndexError: pl_old = 25 # default value for new players # privatize? if playeraccounts.count() > 2 or pa.sldb_privacy_mode == 0: new_rating += pl_new if pl_new else 0 old_rating += pl_old if pl_old else 0 else: new_rating += privatize_skill(pl_new) if pl_new else 0 old_rating += privatize_skill(pl_old) if pl_old else 0 if pa.sldb_privacy_mode != 0 and ( not request.user.is_authenticated() or pa.accountid != request.user.userprofile.accountid): if pl_new: pl_new = privatize_skill(pl_new) if pl_old: pl_old = privatize_skill(pl_old) players_w_rating.append( (all_players.get(account=pa, spectator=False), pl_old, pl_new)) if teams: lobby_rank_sum = reduce( lambda x, y: x + y, [pl.rank for pl in all_players.filter(team__allyteam=at)], 0) c["allyteams"].append( (at, players_w_rating, old_rating, new_rating, lobby_rank_sum)) c["has_bot"] = replay.tags.filter(name="Bot").exists() c["specs"] = all_players.filter(replay=replay, spectator=True).order_by("id") c["upload_broken"] = UploadTmp.objects.filter(replay=replay).exists() c["mapoptions"] = MapOption.objects.filter(replay=replay).order_by("name") c["modoptions"] = ModOption.objects.filter(replay=replay).order_by("name") c["replay_details"] = True c["was_stopped"] = not allyteams.filter(winner=True).exists() if c["was_stopped"]: logger.info("was_stopped=True: allyteams=%r replay=%r", allyteams, replay) c["is_draw"] = allyteams.filter(winner=True).count() > 1 c["pagedescription"] = "%s %s %s match on %s (%s)" % ( replay.num_players, replay.match_type, replay.game_release.game.name, replay.map_info.name, replay.unixTime) c["replay_owners"] = get_owner_list(replay.uploader) c["extra_media"] = ExtraReplayMedia.objects.filter(replay=replay) c["known_video_formats"] = [ "video/webm", "video/mp4", "video/ogg", "video/x-flv", "application/ogg" ] c["has_video"] = c["extra_media"].filter( media_magic_mime__in=c["known_video_formats"]).exists() c["metadata"] = list() if replay.map_info.width > 128: # api.springfiles.com returnd pixel size map_px_x = replay.map_info.width / 512 map_px_y = replay.map_info.height / 512 else: # api.springfiles.com returnd Spring Map Size map_px_x = replay.map_info.width map_px_y = replay.map_info.height try: c["metadata"].append(("Size", "{} x {}".format(map_px_x, map_px_y))) try: c["metadata"].append(("Wind", "{} - {}".format( replay.map_info.metadata["metadata"]["MinWind"], replay.map_info.metadata["metadata"]["MaxWind"]))) except KeyError: pass try: c["metadata"].append( ("Tidal", str(replay.map_info.metadata["metadata"]["TidalStrength"]))) except KeyError: pass for k, v in replay.map_info.metadata["metadata"].items(): if type(v) == str and not v.strip(): continue elif type(v) == list and not v: continue elif k.strip() in [ "", "Width", "TidalStrength", "MapFileName", "MapMinHeight", "Type", "MapMaxHeight", "Resources", "Height", "MinWind", "MaxWind", "StartPos" ]: # either already added above, or ignore uninteresting data continue else: c["metadata"].append((k.strip(), v)) try: if replay.map_info.metadata["version"]: c["metadata"].append( ("Version", replay.map_info.metadata["version"])) except KeyError: pass except Exception as exc: c["metadata"].append( ("Error", "Problem with metadata. Please report to Dansan.")) logger.error("FIXME: to broad exception handling.") logger.error( "Problem with metadata (replay.id '%d'), replay.map_info.metadata: %s", replay.id, replay.map_info.metadata) logger.exception("Exception: %s", exc) c["xtaward_heroes"] = XTAwards.objects.filter(replay=replay, isAlive=1) c["xtaward_los"] = XTAwards.objects.filter(replay=replay, isAlive=0) page_history = request.session.get("page_history") if page_history and isinstance(page_history, list): # check data (session data is user input) for page in list(page_history): if not gameid_re.findall(page): page_history.remove(page) if gameID not in page_history: if len(page_history) > 4: page_history.remove(page) page_history.insert(0, gameID) else: page_history = [gameID] request.session["page_history"] = page_history return render(request, 'replay.html', c)