def test_objects_number_float(): """ Ensures that a float is compiled correctly. """ tree = Tree('number', [Token('FLOAT', '1.2')]) assert Objects.number(tree) == {'$OBJECT': 'float', 'float': 1.2} tree = Tree('number', [Token('FLOAT', '+1.2')]) assert Objects.number(tree) == {'$OBJECT': 'float', 'float': 1.2} tree = Tree('number', [Token('FLOAT', '-1.2')]) assert Objects.number(tree) == {'$OBJECT': 'float', 'float': -1.2}
def test_objects_number_float(): """ Ensures that a float is compiled correctly. """ tree = Tree("number", [Token("FLOAT", "1.2")]) assert Objects.number(tree) == {"$OBJECT": "float", "float": 1.2} tree = Tree("number", [Token("FLOAT", "+1.2")]) assert Objects.number(tree) == {"$OBJECT": "float", "float": 1.2} tree = Tree("number", [Token("FLOAT", "-1.2")]) assert Objects.number(tree) == {"$OBJECT": "float", "float": -1.2}
def test_objects_number(): """ Ensures that an int is compiled correctly. """ tree = Tree('number', [Token('INT', '1')]) assert Objects.number(tree) == {'$OBJECT': 'int', 'int': 1} tree = Tree('number', [Token('INT', '+1')]) assert Objects.number(tree) == {'$OBJECT': 'int', 'int': 1} tree = Tree('number', [Token('INT', '-1')]) assert Objects.number(tree) == {'$OBJECT': 'int', 'int': -1}
def test_objects_number(): """ Ensures that an int is compiled correctly. """ tree = Tree("number", [Token("INT", "1")]) assert Objects.number(tree) == {"$OBJECT": "int", "int": 1} tree = Tree("number", [Token("INT", "+1")]) assert Objects.number(tree) == {"$OBJECT": "int", "int": 1} tree = Tree("number", [Token("INT", "-1")]) assert Objects.number(tree) == {"$OBJECT": "int", "int": -1}