예제 #1
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def project_cameras(cameras, local_points):
    image_points = [
        camera.project(p) for camera, p in zip(cameras, local_points.points)
    ]

    return Table.create(points=np.stack(image_points),
                        valid=local_points.valid)
예제 #2
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파일: tables.py 프로젝트: saulzar/multical
def multiply_tables(table1, table2):
    assert can_broadcast(table1._shape, table2._shape),\
       (f"multiply_tables: table shapes must broadcast "
        f"{table1._shape} vs {table2._shape}")

    return Table.create(poses=table1.poses @ table2.poses,
                        valid=table1.valid & table2.valid)
예제 #3
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파일: tables.py 프로젝트: ardiya/multical
def relative_between_n(table1, table2, axis=0, inv=False):

  f = relative_between_inv if inv else relative_between 
  relative_poses = [f(poses1, poses2) for poses1, poses2 
    in zip(table1._sequence(axis), table2._sequence(axis))]

  return Table.stack(relative_poses)
예제 #4
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파일: tables.py 프로젝트: saulzar/multical
def mean_robust_n(pose_table, axis=0):
    def f(poses):
        if not np.any(poses.valid):
            return invalid_pose
        else:
            return valid_pose(matrix.mean_robust(poses.poses[poses.valid]))

    mean_poses = [f(poses) for poses in pose_table._sequence(axis)]
    return Table.stack(mean_poses)
예제 #5
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  def detect(self, image):    
    detections = self.grid.compute_observation(image)

    if not detections.success:
      return empty_detection

    corner_detections = [struct(ids = id * 4 + k % 4, corners=corner)
      for k, id, corner in zip(range(len(detections.ids)), detections.ids, detections.image_points)]

    return subpix_corners(image, Table.stack(corner_detections), self.subpix_region)
예제 #6
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파일: tables.py 프로젝트: ardiya/multical
def stack_boards(boards):
  padded_points = max([board.num_points for board in boards])

  def pad_points(board):
    points = board.adjusted_points.astype(np.float64)
    return struct(
      points=np.pad(points, [(0, padded_points - points.shape[0]), (0, 0)]),
      valid = np.arange(padded_points) < board.num_points
    )
  return Table.stack([pad_points(board) for board in boards]) 
예제 #7
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def annotate_image(workspace, calibration, layer, state, options):

    image = state.image

    scene = QtWidgets.QGraphicsScene()
    pixmap = QPixmap(qt_image(image))
    scene.addPixmap(pixmap)

    detections = workspace.point_table._index[state.camera, state.frame]
    if layer == "detections":

        for board, color, points in zip(workspace.boards,
                                        workspace.board_colors,
                                        detections._sequence(0)):
            add_point_markers(scene, points, board, color, options)

    elif layer == "reprojection":

        assert calibration is not None
        projected = calibration.projected._index[state.camera, state.frame]
        inliers = calibration.inliers[state.camera, state.frame]
        valid_boards = calibration.pose_estimates.board.valid

        add_reprojections(scene, detections, projected, inliers,
                          workspace.boards, valid_boards, options)

    elif layer == "detected_poses":
        board_poses = workspace.pose_table._index[state.camera, state.frame]
        camera = workspace.initialisation.cameras[state.camera]

        for board, pose, color in zip(workspace.boards,
                                      board_poses._sequence(0),
                                      workspace.board_colors):
            if pose.valid:
                projected = Table.create(points=camera.project(
                    board.points, pose.poses),
                                         valid=np.ones(board.points.shape[0],
                                                       dtype=np.bool))
                add_point_markers(scene, projected, board, color, options)

    else:
        assert False, f"unknown layer {layer}"

    h, w, *_ = image.shape
    scene.setSceneRect(-w, -h, 3 * w, 3 * h)
    return scene
예제 #8
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def reprojection_statistics(error, valid, inlier, axis=None):
    n = valid.sum(axis=axis)
    mse = np.square(error).sum(axis=axis) / np.maximum(n, 1)

    outliers = (valid & ~inlier).sum(axis=axis)
    quantiles = masked_quantile(error,
                                valid, [0, 0.25, 0.5, 0.75, 1.0],
                                axis=axis)
    min, lq, median, uq, max = quantiles

    return Table.create(detected=n,
                        outliers=outliers,
                        mse=mse,
                        rms=np.sqrt(mse),
                        min=min,
                        lower_q=lq,
                        median=median,
                        upper_q=uq,
                        max=max)
예제 #9
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파일: tables.py 프로젝트: saulzar/multical
def initialise_poses(pose_table, camera_poses=None):
    # Find relative transforms between cameras and rig poses
    camera = estimate_relative_poses(pose_table, axis=0)

    if camera_poses is not None:
        info("Camera initialisation vs. supplied calibration")
        report_poses("camera", camera_poses, camera.poses)
        camera = Table.create(poses=camera_poses,
                              valid=np.ones(camera_poses.shape[0],
                                            dtype=np.bool))

    board = estimate_relative_poses_inv(pose_table, axis=2)

    # solve for the rig transforms cam @ rig @ board = pose
    # first take inverse of both sides by board pose
    # cam @ rig = board_relative = pose @ board^-1
    board_relative = multiply_tables(pose_table,
                                     expand(inverse(board), [0, 1]))

    # solve for unknown rig
    expanded = broadcast_to(expand(camera, [1, 2]), board_relative)
    times = relative_between_n(expanded, board_relative, axis=1, inv=True)

    return struct(times=times, camera=camera, board=board)
예제 #10
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 def end_table(self):
     return Table.create(poses=self.pose_end, valid=self.valid)
예제 #11
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 def start_table(self):
     return Table.create(poses=self.pose_start, valid=self.valid)
예제 #12
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파일: tables.py 프로젝트: saulzar/multical
def make_nd_table(items, n):
    if n > 1:
        rows = [make_nd_table(row, n - 1) for row in items]
        return Table.stack(rows)
    else:
        return Table.stack(items)
예제 #13
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파일: tables.py 프로젝트: saulzar/multical
def transform_points(pose_table, board_points):
    assert can_broadcast(pose_table._shape, board_points._shape)
    return Table.create(points=matrix.transform_homog(
        t=pose_table.poses, points=board_points.points),
                        valid=pose_table.valid & board_points.valid)
예제 #14
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파일: tables.py 프로젝트: saulzar/multical
def fill_poses(pose_dict, n):
    valid_ids = sorted(pose_dict)
    pose_table = np.array([pose_dict[k] for k in valid_ids])

    values, mask = fill_sparse_tile(n, pose_table, valid_ids, np.eye(4))
    return Table.create(poses=values, valid=mask)