예제 #1
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def index():
    s = Summoner()
    data = s.grab_profile()
    rg_data = s.grab_recent_games(data['gravelordnito']['id'])
    m_data = s.grab_masteries(data['gravelordnito']['id'])
    r_data = s.grab_runes(data['gravelordnito']['id'])
    return render_template('index.html', data=[data, m_data, r_data, rg_data])
예제 #2
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    def test_summoner_won_match(self):
        test_sum_1 = Summoner(
            sum_id='b4GC5iDhDIQzR05I_FWcsqXLI398w_fpEXuyfEnY3jjBkcE',
            offline=True)
        self.assertTrue(util.summoner_won_match(test_sum_1, test_match))

        test_sum_2 = Summoner(
            sum_id='5XsnqsNCkNphk3nSWU3MfthVWDlL5cKEZUzjL8nUmTPOyQw',
            offline=True)
        self.assertFalse(util.summoner_won_match(test_sum_2, test_match))
예제 #3
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    def test_participant_id_for_summoner_in_match(self):
        test_sum_1 = Summoner(
            sum_id='KQz-bIZbhbAePHwBIv1YWSiObUmQ7-3VFeAvdzluh2_OiAY',
            offline=True)
        self.assertTrue(
            util.participant_id_for_summoner_in_match(test_sum_1, test_match))

        test_sum_2 = Summoner(
            sum_id='cZblwBWSNBQJyXmIyrvuHIhToxB7Zx92-8bmEOQbH_4emuc',
            offline=True)
        self.assertTrue(
            util.participant_id_for_summoner_in_match(test_sum_2, test_match))
예제 #4
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def pullEntireTier(url):
    res = requests.get(url)
    res = res.json()
    tier = res['tier']
    league_name = res['name']
    summoners = res['entries']
    sums = []
    for summoner in summoners:
        s = Summoner(summoner)
        s.tier = tier
        s.league_name = league_name
        sums.append(s)
        s.printAll()
예제 #5
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 def test_participant_by_summoner_in_match(self):
     test_sum = Summoner(
         sum_id='MnQWQZHlXGaaDHR28XJe0aT5VO9wOuLmgLRl6-bLzGvToWQ',
         offline=True)
     test_participant = util.participant_by_summoner_in_match(
         test_sum, test_match)
     self.assertEqual(test_participant['participantId'], 4)
예제 #6
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def get_top_positions():
    all_roles = {'top': 0, 'jg': 0, 'mid': 0, 'bot': 0, 'sup': 0}
    challengers = queries.get_challengers()
    for c in challengers['entries']:
        # Take last 20 matches, skipping over naming issues
        summoner = Summoner(sum_id=c['summonerId'])
        matches = queries.get_matches(summoner, endIndex=20)['matches']
        roles = {'top': 0, 'jg': 0, 'mid': 0, 'bot': 0, 'sup': 0}

        for m in matches:
            if m['lane'] == 'TOP':
                roles['top'] += 1
            elif m['lane'] == 'JUNGLE':
                roles['jg'] += 1
            elif m['lane'] == 'MID':
                roles['mid'] += 1
            elif m['role'] == 'DUO_CARRY' or (m['lane'] == 'BOTTOM'
                                              and m['lane'] == 'SOLO'):
                roles['bot'] += 1
            elif m['role'] == 'DUO_SUPPORT':
                roles['sup'] += 1

        best_role = None
        best_count = 0
        for r in roles.keys():
            if roles[r] > best_count:
                best_count = roles[r]
                best_role = r

        all_roles[best_role] += 1

    return all_roles
예제 #7
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    def get(self):

        self.response.write(fronthtml)
        self.response.write(htmltools.getContentTitle("<h2>패작러 목록</h2>"))
        self.response.write(
            htmltools.getContent(
                "<h3>2018.5.31 수정</h3><p>현재 패작도감은 관리가 되지 않는 상태이며, 등재된 패작러 중 상당수는 삭제 또는 닉변된 계정 혹은 패작유저 여부가 논란에 있습니다.</p><br>"
            ))
        self.response.write('<div class="ContentText"><ul>')
        summonerdata = memcache.get("summonerdata")
        if not summonerdata:
            dic = OrderedDict()
            summoners = Summoner.query().order(
                Summoner.SummonerName).fetch(keys_only=True)
            for k in summoners:
                info = k.get()
                dic[info.SummonerName] = info.SummonerID
            memcache.add("summonerdata", dic)

            for key, value in dic.iteritems():
                self.response.write(
                    '<li><a href="../summoner?SummonerID=%s">%s</a></li>' %
                    (value, key))

        else:
            for key, value in summonerdata.iteritems():
                self.response.write(
                    '<li><a href="../summoner?SummonerID=%s">%s</a></li>' %
                    (value, key))
        self.response.write('</ul></div>')
        self.response.write(htmltools.getFooter())
예제 #8
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 def post(self):
     id = self.request.get("SummonerID")
     comment = self.request.get("comment")
     if not id or not comment:
         self.redirect("../db")
     comment = comment.replace("<", "")
     mode = "enable"
     if mode == "disable":
         self.response.write(
             "<script>alert('일시적으로 해당 기능을 비활성화했습니다.');document.location.href='/summoner?SummonerID=%s';</script>"
             % (id))
     else:
         query = Summoner.query(Summoner.SummonerID == int(id)).get()
         if query:
             if query.UserComments:
                 txt = query.UserComments + comment + "\n"
                 query.UserComments = txt
             else:
                 query.UserComments = (comment + "\n")
             query.put()
             self.response.write(
                 "<script>alert('추가했습니다.');document.location.href='/summoner?SummonerID=%s';</script>"
                 % (id))
         else:
             self.redirect("../db")
예제 #9
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def loadSummonerData():
    SUMMONER_DATA.clear()
    try:
        with open(DATA_FILE, "r") as input_file:
            json_data = input_file.read()
            parsed = json.loads(json_data)
            for name in parsed:
                SUMMONER_DATA[name.lower()] = Summoner.fromJson(parsed[name])
    except FileNotFoundError:
        logging.info(f"Could not find file {DATA_FILE}")
        return None
    return SUMMONER_DATA
예제 #10
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 def get(self):
     summonerdata = memcache.get("summonerdata")
     dic = OrderedDict()
     summoners = Summoner.query().order(
         Summoner.SummonerName).fetch(keys_only=True)
     for k in summoners:
         info = k.get()
         dic[info.SummonerName] = info.SummonerID
     if not summonerdata:
         memcache.add("summonerdata", dic)
     else:
         memcache.set("summonerdata", dic)
     self.response.write("200")
예제 #11
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def scrape( name, region='na' ):

    url = f"https://lol.mobalytics.gg/summoner/{region}/{name}?game-types=2&season=13"

    d = pq(url=url)

    divs = d('div')
    champs_infos = [ pq(div).find('p').text() for div in divs if pq(div).attr('class') and "champions-statisticstyles__ChampionInfoRow" in pq(div).attr('class') ]
    lp = [ pq(div).text() for div in divs if pq(div).attr('class') and "profilestyles__LP" in pq(div).attr('class') ]
    win_rate = [ pq(div).text() for div in divs if pq(div).attr('class') and "profilestyles__WinRate" in pq(div).attr('class') ]
    game_types = [ pq(div).text() for div in divs if pq(div).attr('class') and "profilestyles__TierInfoGameType" in pq(div).attr('class') ]

    spans = d('span')
    wins = [ pq(span).text() for span in spans if pq(span).attr('class') and "profilestyles__Wins" in pq(span).attr('class') ]
    losses = [ pq(span).text() for span in spans if pq(span).attr('class') and "profilestyles__Losses" in pq(span).attr('class') ]

    ps = d('p')
    ranks = [ pq(p).text() for p in ps if pq(p).attr('class') and "profilestyles__TierInfoLabel" in pq(p).attr('class') ]

    summoner = Summoner( name )
    stats = zip( game_types, ranks, wins, losses, win_rate )
    summoner.set_from_tup( stats )

    return summoner
예제 #12
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def refreshSummonerData():
    SUMMONER_DATA.clear()
    logging.info("Refreshing Summoner Profile Data")
    for name in settings.SUMMONER_NAMES:
        url = api_calls.BASE_API_URL + api_calls.SUMMONER_API_URL.format(
            summonerName=name)
        response = api_calls.call_api(url)
        if response is None or response.status_code != 200:
            logging.info(f"Failed to obtain data for {name}")
            logging.info(f"Response Code: {response.status_code}")
            continue
        SUMMONER_DATA[name.lower()] = Summoner()
        SUMMONER_DATA[name.lower()].SummonerDTO = response.json()
    logging.info("Completed Refreshing Summoner Profile Data")

    saveSummonerData()
    logging.info(f"Dumped json output to {DATA_FILE}")
    return SUMMONER_DATA
예제 #13
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def get_summoner(name, region):
    global api
    name = escape(session["name"])
    region = escape(session["region"])
    if (region != "NA"):
        api = APICalls(region)
    #print("API: " , api)
    name_l = len(name)
    summoner_data = Summoner(name, region, api)
    if (summoner_data.account_exists):
        match_history = summoner_data.get_match_history()
        p_icon = summoner_data.get_profile_icon()
        #print(match_history)
        if (match_history is None):
            return render_template("user.html",
                                   name=name,
                                   lvl=summoner_data.get_lvl(),
                                   region=region,
                                   profile_icon=p_icon)
        #print(match_history)
        league_data = summoner_data.get_league_rank()
        return render_template("user.html",
                               name=name,
                               lvl=summoner_data.get_lvl(),
                               region=region,
                               profile_icon=p_icon,
                               matches=match_history,
                               league=league_data)
        """
		match_history = MatchHistory(region, name, api)

		matches = match_history.get_matches(30)
		if(matches is None):
			return render_template("user.html")
		elif(matches == "Empty"):
			return render_template("user.html", name=name, lvl=match_history.lvl, region=region, profile_icon=match_history.get_summoner_icon())
		else:
			#print(matches.match_data())
			champ_icon = match_history.get_champ_icon()
			#print(champ_icon)
			return render_template("user.html", name=name, lvl=match_history.lvl, region=region, matches=matches, icon=champ_icon, profile_icon=match_history.get_summoner_icon()) 	
		"""
    return render_template("user.html")
예제 #14
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 def __init__(self, server, summoner_name_list, begin_time):
     self.server = server
     self.summoner_list = [
         Summoner(server, summoner_name_list[i], begin_time)
         for i in range(len(summoner_name_list))
     ]
     self.num_games = 0
     self.total_time = 0
     self.modes = {
         400: Mode('Normal Draft'),
         420: Mode('Ranked Solo/Duo'),
         430: Mode('Normal Blind'),
         440: Mode('Ranked Flex'),
         450: Mode('ARAM'),
         700: Mode('Clash'),
         900: Mode('URF'),
         1020: Mode('One For All'),
         1300: Mode('Nexus Blitz')
     }
     self.played_with = {}
     self.played_with_list = []
예제 #15
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def putSummonersInDB():
    # Get the top n players
    numPlayers = 1000
    topPlayers = getTopPlayers(numPlayers)

    # Get summoners by requesting Riot API
    count = 1
    summoners = []
    for player in topPlayers:
        try:
            summoner = Summoner(player['summonerName'])
        except:
            continue
        summoners.append(summoner)
        print(f'Summoners: {count}/{len(topPlayers)}')
        count += 1

    # Connect to the MongoDB database
    load_dotenv()
    mongoUsername = os.getenv('MONGO_USERNAME')
    mongoPassword = os.getenv('MONGO_PASSWORD')
    mongoConnect = f'mongodb+srv://{mongoUsername}:{mongoPassword}@cluster0-vmp4h.mongodb.net/test?retryWrites=true&w=majority'
    client = pymongo.MongoClient(mongoConnect)

    db = client['summoner_db']
    oldCollection = db['summoners']
    oldCollection.drop()
    collection = db['summoners']

    # Put summoners in database
    for summoner in summoners:
        summonerName = summoner.accountInfo['name']
        summonerCollection = {
            '_id': summonerName,
            'accountInfo': summoner.accountInfo,
            'matchIdList': summoner.matchIdList,
            'matchInfoList': summoner.matchInfoList,
            'unitsAndTraitsList': summoner.unitsAndTraitsList
        }
        summonerInsertion = collection.insert_one(summonerCollection)
예제 #16
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 def post(self):
     query = self.request.get("query")
     if not query:
         self.redirect("../")
     if query == "Hide on bush":
         self.response.write(
             "<script>alert('소환사 이름: %s\\n 모든 인간들을 패작하고 있습니다');document.location.href='/';</script>" % (
                 query))
     else:
         indb = "등재안됨"
         incdb = "등재안됨"
         cdbhits = 0
         summonerdata = memcache.get("summonerdata")
         result = None
         output = "소환사 이름: %s\\n 도감 등재여부:%s\\n커뮤니티 도감 등재여부: %s\\n커뮤니티 도감 등재 횟수: %d"
         if not summonerdata:
             dic = OrderedDict()
             summoners = Summoner.query().order(Summoner.SummonerName).fetch(keys_only=True)
             for k in summoners:
                 info = k.get()
                 dic[info.SummonerName] = info.SummonerID
                 if info.SummonerName == query.encode():
                     result = info.SummonerID
             memcache.add("summonerdata", dic)
             if result:
                 indb = "등재됨"
         else:
             for key, val in summonerdata.iteritems():
                 if key == query.encode():
                     result = val
             if result:
                 indb = "등재됨"
         commq = CommunitySummoner.query(CommunitySummoner.SummonerName == query.encode()).fetch()
         if commq:
             incdb = "등재됨"
             commq = commq[0]
             cdbhits = commq.SummonerHits
         self.response.write(
             '<script>alert("%s");document.location.href="/";</script>' % (
             output%(query.encode(), indb, incdb, cdbhits)))
예제 #17
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def getSummonerDataFromDB():
    load_dotenv()
    mongoUsername = os.getenv('MONGO_USERNAME')
    mongoPassword = os.getenv('MONGO_PASSWORD')
    mongoConnect = f'mongodb+srv://{mongoUsername}:{mongoPassword}@cluster0-vmp4h.mongodb.net/test?retryWrites=true&w=majority'
    client = pymongo.MongoClient(mongoConnect)

    db = client['summoner_db']
    collection = db['summoners']

    # Get summoners using database
    summoners = []
    cursor = collection.find({})
    for document in cursor:
        accountInfo = document['accountInfo']
        matchIdList = document['matchIdList']
        matchInfoList = document['matchInfoList']
        unitsAndTraitsList = document['unitsAndTraitsList']
        summoner = Summoner(None, accountInfo, matchIdList, matchInfoList,
                            unitsAndTraitsList)
        summoners.append(summoner)

    return summoners
예제 #18
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def getInfoSummoner(name):
    try:
        summ = Summoner()
        summ.name = name
        k = utils.getKey()
        id, level = getSummonerInfoByName(name, k)
        if id != None and level != None:
            # print(f"Id recuperado: {id}")
            summ.id = id
            summ.level = level

            #Obtener los champs con puntos de maestría.
            summ.champions = getChampsMastery(summ.id, k)
            # print(summ.champions)
            mostMastery = summ.champions[0]
            recordChamp = processChampRecord(mostMastery)
            if recordChamp != None:
                summ.mostMasteryChamp = recordChamp

            with open(f"test_{name}.json", "w") as f:
                f.write(str(summ))

            resume = f"[+]Name: {summ.name}\n\tLevel: {summ.level}\n\tchamp with mastery: {len(summ.champions)}.\n[+]Champ with most mastery:\n\tName: {summ.mostMasteryChamp['name']}\n\tLevel: {summ.mostMasteryChamp['level']}"
            resume += f"\n\tPoints: {summ.mostMasteryChamp['points']}\n\tChest?: {summ.mostMasteryChamp['chest']}\n\tLast time played: {summ.mostMasteryChamp['lastTimePlayed']}"
            resume += "\n\t[+]Info extra:"
            resume += f"\n\t\tTitle: {summ.mostMasteryChamp['infoExtra']['title']}\n\t\tBlurb: {summ.mostMasteryChamp['infoExtra']['blurb']}\n\t\tTags: {summ.mostMasteryChamp['infoExtra']['tags']}"
            resume += f"\n\t\tPartype: {summ.mostMasteryChamp['infoExtra']['partype']}\n\t\tStats: {summ.mostMasteryChamp['infoExtra']['stats']}"

            print(resume)
            with open(f"test_{name}.txt", "w") as f:
                f.write(resume)
            print("Information Saved!")
            print("File: " + f"test_{name}.txt")
        else:
            print("Something went wrong getting the data.")

    except Exception as ex:
        print(f"Except: {ex}")
예제 #19
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def main():
    print(stats.get_botlane_stats(Summoner(name="who what")))
예제 #20
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from challengerList import ChallengerList
from match import Match
from summoner import Summoner

#do this for all supported regions
regions = ['na', 'euw', 'kr']

for region in regions:
    #update list of challengers
    players = ChallengerList(region)
    challengers = players.getChallengers()

    #update list of challenger matchlists
    for challenger in challengers['entries']:
        player = Summoner(challenger['playerOrTeamId'], region)
        matchlist = player.getMatches()
        matchIDs = matchlist.getMatchIds()

        localMatches = []
        for matchID in matchIDs:
            if matchID not in localMatches:
                match = Match(matchID, region)
                items = match.getParticipantById(
                    player.getID()).getStats('items')
                print(items)
#use breaks here to execute requests only once, otherwise dev key rate limit is maxed out QUICKLY
            break
        break
    break
예제 #21
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from rifters import leagues
from summ_data import scrape
from summoner import Summoner


me = "jiangpro"

peers_jk = leagues( me, 'NA' )
summoners = []

start = time.perf_counter_ns()
for pj in peers_jk:
	summ = scrape( pj )
	summoners.append( summ )
end = time.perf_counter_ns()
elapsed_secs = (end - start) / 1000000000
print( f"Collecting took {str(elapsed_secs)}s" )

filtered_summs = [ summ.filter() for summ in summoners ]
Summoner.sort( filtered_summs, 'win_rates', False )


f = open('silvers.txt', 'w+')
start = time.perf_counter()
f.writelines( f"{summ}\n" for summ in filtered_summs )
end = time.perf_counter()
elapsed_secs = (end - start) / 1000000000
f.close()
print( f"Storing took {str(elapsed_secs)}s" )

예제 #22
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from challengerList import ChallengerList
from match import Match
from summoner import Summoner

#do this for all supported regions
regions = ['na', 'euw', 'kr']

for region in regions:
    #update list of challengers
    players = ChallengerList(region)
    challengers = players.getChallengers()

    #update list of challenger matchlists
    for challenger in challengers['entries']:
        player = Summoner(challenger['playerOrTeamId'], region)
        matchlist = player.getMatches()
        matchIDs = matchlist.getMatchIds()

        localMatches = []
        for matchID in matchIDs:
            if matchID not in localMatches:
                match = Match(matchID, region)
                items = match.getParticipantById(player.getID()).getStats('items')
                print(items)
#use breaks here to execute requests only once, otherwise dev key rate limit is maxed out QUICKLY
            break
        break
    break


예제 #23
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    def get(self):
        if not self.request.get("summonerid"):
            self.redirect("../db")
        else:
            summonerid = self.request.get("summonerid")
            query = Summoner.query(
                Summoner.SummonerID == int(summonerid)).get()
            if query.APIUpdateTime_int:
                if int(time.time()) - query.APIUpdateTime_int < 180:
                    self.response.write(
                        '<script>alert("최근에 정보를 갱신했습니다");document.location.href="/summoner?SummonerID=%s";</script>'
                        % (summonerid))

            if query.RiotID:
                riotid = query.RiotID
                apidata = json.loads(
                    urlopen(get_league_info % (riotid, api_key)).read())
                tierinfo = " ".join([
                    apidata[0]["tier"], apidata[0]["rank"],
                    str(apidata[0]["leaguePoints"]) + " LP"
                ])
                totalgames = (apidata[0]["wins"] + apidata[0]["losses"])
                winrate = int(
                    float(apidata[0]["wins"]) / float(totalgames) * 100)
                ctime = int(time.time())
                dt = datetime.fromtimestamp(time.mktime(time.localtime()))
                dt = dt - timedelta(hours=3)
                friendlytime = "%d:%s:%s" % (dt.hour, str(dt.minute).rjust(
                    2, "0"), str(dt.second).rjust(2, "0"))
                query.SummonerTier = tierinfo
                query.SummonerWinRate = winrate
                query.SummonerGameInfo = "%d전 %d승 %d패" % (
                    (apidata[0]["wins"] + apidata[0]["losses"]),
                    apidata[0]["wins"], apidata[0]["losses"])
                query.APIUpdateTime = friendlytime
                query.APIUpdateTime_int = ctime
                query.put()
                self.response.write(
                    '<script>alert("정보를 갱신했습니다");document.location.href="/summoner?SummonerID=%s";</script>'
                    % (summonerid))
            else:
                try:
                    riotid = str(
                        json.loads(
                            urlopen(get_riot_id %
                                    (quote(query.SummonerName.encode()),
                                     api_key)).read())["id"])

                    if not riotid:
                        self.response.write(
                            '<script>alert("정보를 갱신할수 없습니다(해당 소환사가 존재하지 않습니다)");document.location.href="/summoner?SummonerID=%s";</script>'
                            % (summonerid))
                except:
                    self.response.write(
                        '<script>alert("정보를 갱신할수 없습니다(해당 소환사가 존재하지 않습니다)");document.location.href="/summoner?SummonerID=%s";</script>'
                        % (summonerid))
                else:
                    apidata = json.loads(
                        urlopen(get_league_info % (riotid, api_key)).read())
                    tierinfo = " ".join([
                        apidata[0]["tier"], apidata[0]["rank"],
                        str(apidata[0]["leaguePoints"]) + " LP"
                    ])
                    totalgames = (apidata[0]["wins"] + apidata[0]["losses"])
                    winrate = int(
                        float(apidata[0]["wins"]) / float(totalgames) * 100)
                    ctime = int(time.time())
                    dt = datetime.fromtimestamp(time.mktime(time.localtime()))
                    dt = dt - timedelta(hours=3)
                    friendlytime = "%d:%s:%s" % (dt.hour, str(dt.minute).rjust(
                        2, "0"), str(dt.second).rjust(2, "0"))
                    query.SummonerTier = tierinfo
                    query.SummonerWinRate = winrate
                    query.SummonerGameInfo = "%d전 %d승 %d패" % (
                        (apidata[0]["wins"] + apidata[0]["losses"]),
                        apidata[0]["wins"], apidata[0]["losses"])
                    query.APIUpdateTime = friendlytime
                    query.APIUpdateTime_int = ctime
                    query.put()
                    self.response.write(
                        '<script>alert("정보를 갱신했습니다");document.location.href="/summoner?SummonerID=%s";</script>'
                        % (summonerid))
예제 #24
0
        Thread(target=get_summs, args=[batch, DIVISION, TIER, QUEUE])
        for batch in range(i, i + NUM_THREADS)
    ]

    for thread in threads:
        thread.start()

    for thread in threads:
        thread.join()

    i += NUM_THREADS

end = time.process_time()

summoner_objs = [
    Summoner.from_json(summ) for summ in summoners if type(summ) != str
]
print(f'{len(summoner_objs)} summoners collected in {end-start}s')

for summ in summoner_objs:
    summ['win_rates'] = int(
        summ['wins']) / (int(summ['wins']) + int(summ['losses']))
    summ['games_played'] = int(summ['wins']) + int(summ['losses'])

filtered_summs = Summoner.list_filter(summoner_objs, 'games_played', 100)
Summoner.sort(filtered_summs, 'win_rates')

start = time.process_time()
f = open('./data/leaguers.txt', 'w+')
f.write(f"{ json.dumps( Summoner.list_json( filtered_summs ), indent=3 ) }\n")
f.close()
예제 #25
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from summoner import Summoner
import os

if __name__ == '__main__':
    airking = Summoner(
        os.path.expanduser(
            '~/Desktop/Summoners War Exporter Files/Airking77-23182654.json'))
    airking.analyze_grinds()
    #airking.print_runes()
    airking.analyze_reapps(10)
예제 #26
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logger.info('Creating new Twilio client')
client = Client(account_sid, auth_token)
logger.info('Twilio client created successfully')

# Gets Riot API Key
riot_file = open('Credentials/riot_key.txt', 'r')
if riot_file.mode == 'r':
    logger.debug('Reading riot api key from riot_key.txt')
    riot_key = riot_file.read()
    riot_file.close()

# Loads player data from json file
players_dict = load_player_data()

# Checks Zach's matches for new games
logger.info('Creating Summoner object for Zach')
zach = Summoner('Zach', players_dict, riot_key, client, champion_dict)
zach.check_for_new_match()

# Checks Jarrod's matches for new games
logger.info('Creating Summoner object for Jarrod')
jarrod = Summoner('Jarrod', players_dict, riot_key, client, champion_dict)
jarrod.check_for_new_match()

# Checks Brandon's matches for new games
logger.info('Creating Summoner object for Brandon')
brandon = Summoner('Brandon', players_dict, riot_key, client, champion_dict)
brandon.check_for_new_match()

sys.exit()