def scan_line(self, line: LineToMiddle, _first_iteration: bool = True): # TODO: remove when work if _first_iteration: raise NotImplementedError() # end remove if line.is_finished(): raise ValueError("cannot scan finished line") line_start_coordinates = line.start_coordinates.copy() if _first_iteration: if self.robot_coordinates != line_start_coordinates: raise ValueError("scanner assume that robot is at line start") if not self.robot.has_block(): raise ValueError("scanner assume that robot has block") to_block_direction = line.get_to_block_direction() from_block_direction = line.get_from_block_direction() before_block_coordinates = line.get_next_block_position( ).create_neighbour_coordinate(from_block_direction) if _first_iteration: if self._move_to_block_towards_inside(to_block_direction, from_block_direction, line, before_block_coordinates): return else: if self.robot_coordinates.get_straight_distance_to_other( to_block_direction, before_block_coordinates) > 0: if self._move_to_block_towards_inside( to_block_direction, from_block_direction, line, before_block_coordinates): return else: self._move_to_block_from_inside(from_block_direction, before_block_coordinates) while True: # we need to rotate in case we were not if self.robot.rotation != to_block_direction: self.shared_actions_executor.try_rotate_robot( to_block_direction) # if we are just before position to put block and correctly rotated hit_information = self.shared_actions_executor.try_put_block( to_block_direction) if hit_information.hit_type == HitType.PLACED_BLOCK: line.place_block() break elif hit_information.hit_type == HitType.BLOCK: # when another robot already put this block line.place_block() if line.is_finished(): break before_block_coordinates = line.get_next_block_position(). \ create_neighbour_coordinate(from_block_direction) self._move_to_block_from_inside(from_block_direction, before_block_coordinates) continue else: raise ValueError( "different tile type cannot be on position where block will be added" ) self._go_back_to_start_line(from_block_direction, line)
def test_single_robot_finish_single_block_goal(self): goal_building = GoalBuilding2D(""" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 """) robot = Robot(Direction.UP) robot.take_block(Tile(TileType.BLOCK)) line_start_coordinates = Coordinates(0, 3) base_grid = BaseGrid(goal_building.width, goal_building.height) base_grid.add_tile_to_grid(robot, line_start_coordinates) shared_grid_access = SharedGridAccess(base_grid, manager=Manager()) shared_actions_executor = RobotSharedActionsExecutor( robot=robot, shared_grid_access=shared_grid_access, private_grid=shared_grid_access.get_private_copy(), robot_coordinates=line_start_coordinates.copy()) line_scanner_executor = LineScannerExecutor( shared_actions_executor=shared_actions_executor) line_to_middle = LineToMiddle( start_coordinates=line_start_coordinates.copy(), direction=Direction.RIGHT, block_line=map(bool, [0, 0, 0, 0, 1])) line_scanner_executor.scan_line(line=line_to_middle) grid = shared_grid_access.get_private_copy() assert line_to_middle.is_finished() assert goal_building.validate_grid(grid) assert grid.get_coord_from_tile(robot) == line_start_coordinates
def _move_to_block_towards_inside(self, to_block_direction: Direction, from_block_direction: Direction, line: LineToMiddle, before_block_coordinates: Coordinates): # returns True when finished but False when still need to add block while self.robot_coordinates != before_block_coordinates: hit_information = self.shared_actions_executor.try_move_robot( to_block_direction) if hit_information.hit_type == HitType.OBSTACLE: raise ValueError("scanner cannot work with obstacles") elif hit_information.hit_type == HitType.BLOCK: placed_block_position: Union[None, Coordinates] = None discovered_block_position = self.robot_coordinates.create_neighbour_coordinate( to_block_direction) while placed_block_position != discovered_block_position: placed_block_position = self._put_block_on_map(line) if line.is_finished(): self._go_back_to_start_line(from_block_direction, line.start_coordinates) return self.shared_actions_executor.try_rotate_robot( from_block_direction) before_block_coordinates = line.get_next_block_position(). \ create_neighbour_coordinate(from_block_direction) self._move_to_block_from_inside(from_block_direction, before_block_coordinates) return elif hit_information.hit_type == HitType.ROBOT: # if we hit robot then he already put at least one new block and we continue with block elsewhere self._put_block_on_map(line) self._go_back_to_start_line(from_block_direction, line.start_coordinates) return return
def _move_to_block_towards_inside(self, line: LineToMiddle) -> bool: to_block_direction = line.get_to_block_direction() from_block_direction = line.get_from_block_direction() before_block_coordinates = line.get_next_block_position( ).create_neighbour_coordinate(from_block_direction) before_last_coordinates = line.get_last_position( ).create_neighbour_coordinate(from_block_direction) # print(f"robot: {self.robot}, start move_to_block_towards_inside, " + # f"before: {before_block_coordinates}, last: {before_last_coordinates}") # returns True when finished but False when still need to add block while self.robot_coordinates != before_last_coordinates: hit_information = self.shared_actions_executor.try_move_robot( to_block_direction) if hit_information.hit_type == HitType.OBSTACLE: raise ValueError("scanner cannot work with obstacles") elif hit_information.hit_type == HitType.BLOCK: placed_block_position: Coordinates = before_block_coordinates discovered_block_position = self.robot_coordinates.create_neighbour_coordinate( to_block_direction) print( f"robot: {self.robot.id}, hit block at {discovered_block_position}" ) if before_block_coordinates == discovered_block_position: self._put_block_on_map(line) while placed_block_position != discovered_block_position: placed_block_position = self._put_block_on_map(line) if line.is_finished(): self._go_back_to_start_line(from_block_direction, line.start_coordinates) return True self.shared_actions_executor.try_rotate_robot( from_block_direction) before_block_coordinates = line.get_next_block_position(). \ create_neighbour_coordinate(from_block_direction) self._move_to_block_from_inside(from_block_direction, before_block_coordinates) return False elif hit_information.hit_type == HitType.ROBOT: # if we hit robot then he already put at least one new block and we continue with block elsewhere other_robot_position = self.robot_coordinates.create_neighbour_coordinate( to_block_direction) print( f"robot: {self.robot.id}, hit robot at {other_robot_position}" ) self._go_back_to_start_line(from_block_direction, line.start_coordinates) return True self.shared_actions_executor.try_rotate_robot(from_block_direction) before_block_coordinates = line.get_next_block_position(). \ create_neighbour_coordinate(from_block_direction) self._move_to_block_from_inside(from_block_direction, before_block_coordinates) return False
def _go_back_to_start_line(self, from_block_direction: Direction, line: LineToMiddle): line_start_position = line.start_coordinates.copy() if self.robot_coordinates == line_start_position: return if self.robot.rotation != from_block_direction: self.shared_actions_executor.try_rotate_robot(from_block_direction) met_robot = False hit_information = None while self.robot_coordinates != line_start_position: if not met_robot: hit_information = self.shared_actions_executor.try_move_robot( from_block_direction) if hit_information.hit_type == HitType.OBSTACLE: raise ValueError("scanner cannot work with obstacles") elif hit_information.hit_type == HitType.BLOCK: # we wait for other robot to take this block back self.shared_actions_executor.wait_action() elif hit_information.hit_type == HitType.ROBOT: # if we hit robot then he will know we put block met_robot = True else: distance_to_line_start = self.robot_coordinates.get_straight_distance_to_other( from_block_direction, line_start_position) if line.is_finished() or distance_to_line_start < 3: # don't take block if line finished make other robot take it back he will go back updating one block # in his private grid [ self.shared_actions_executor.wait_action() for _ in range(3) ] met_robot = False else: hit_information = self.shared_actions_executor.try_get_block( from_block_direction) if hit_information.hit_type == HitType.GOT_BLOCK: raise NotImplementedError()