def _promptForMissingArguments(self): if(self._config['noGui']): print getMessage("en", "missing-arguments-error") sys.exit() elif(GuiConfiguration): gc = GuiConfiguration(self._config) gc.setAvailablePaths(self._playerFactory.getAvailablePlayerPaths()) gc.run() return gc.getProcessedConfiguration()
def _promptForMissingArguments(self, error=None): if (self._config['noGui']): print getMessage("en", "missing-arguments-error") sys.exit() elif (GuiConfiguration): gc = GuiConfiguration(self._config, error=error) gc.setAvailablePaths(self._playerFactory.getAvailablePlayerPaths()) gc.run() return gc.getProcessedConfiguration()
def _promptForMissingArguments(self, error=None): if self._config['noGui'] or not GuiConfiguration: if error: print "{}!".format(error) print getMessage("missing-arguments-error") sys.exit() elif GuiConfiguration: gc = GuiConfiguration(self._config, error=error) gc.setAvailablePaths(self._playerFactory.getAvailablePlayerPaths()) gc.run() return gc.getProcessedConfiguration()
def _promptForMissingArguments(self, error=None): if self._config['noGui']: if error: print("{}!".format(error)) print(getMessage("missing-arguments-error")) sys.exit() else: from syncplay.ui.GuiConfiguration import GuiConfiguration gc = GuiConfiguration(self._config, error=error) gc.setAvailablePaths(self._playerFactory.getAvailablePlayerPaths()) gc.run() return gc.getProcessedConfiguration()