def checktool(self, player, item, wearout = False): if not MakeMenu.checktool(self, player, item, wearout): return False if not checkforge(player): player.socket.clilocmessage(1044628) # You must be near a forge to blow glass.) return False return True
def checktool(self, player, item, wearout = False): if not MakeMenu.checktool(self, player, item, wearout): return False if not checkanvilandforge(player): player.socket.clilocmessage(1044267) return False return True
def checktool(self, player, item, wearout = False): if not MakeMenu.checktool(self, player, item, wearout): return False return True